diff --git a/src/server/item_weaponbox.qc b/src/server/item_weaponbox.qc index ed47317..3628a2c 100644 --- a/src/server/item_weaponbox.qc +++ b/src/server/item_weaponbox.qc @@ -54,7 +54,7 @@ item_weaponbox::Touch(entity eToucher) player pl = (player)eToucher; Logging_Pickup(eToucher, this, __NULL__); - sound(pl, CHAN_ITEM, "items/gunpickup2.wav", 1, ATTN_NORM); + StartSoundDef("item_weaponbox.Pickup", CHAN_ITEM, true); pl.ammo_9mm += ammo_9mm; pl.ammo_357 += ammo_357; diff --git a/src/server/server.qc b/src/server/server.qc index e38d89a..a149c8e 100644 --- a/src/server/server.qc +++ b/src/server/server.qc @@ -29,6 +29,7 @@ Game_Worldspawn(void) { Sound_Precache("Player.FlashLightOff"); Sound_Precache("Player.FlashLightOn"); + Sound_Precache("item_weaponbox.Pickup"); precache_model("models/player.mdl"); precache_model("models/w_weaponbox.mdl"); diff --git a/zpak001.pk3dir/sound/items_valve.sndshd b/zpak001.pk3dir/sound/items_valve.sndshd index b01e9df..bccd32c 100644 --- a/zpak001.pk3dir/sound/items_valve.sndshd +++ b/zpak001.pk3dir/sound/items_valve.sndshd @@ -27,3 +27,8 @@ weapon.pickup { sample items/gunpickup2.wav } + +item_weaponbox.Pickup +{ + sample items/gunpickup2.wav +} \ No newline at end of file