From aa58233974a43bf51286fc993c896ff181274e02 Mon Sep 17 00:00:00 2001 From: Marco Hladik Date: Sun, 12 Sep 2021 00:13:49 +0200 Subject: [PATCH] Spawns: Use setorigin_safe() --- src/server/spawn.qc | 10 ++++++++-- 1 file changed, 8 insertions(+), 2 deletions(-) diff --git a/src/server/spawn.qc b/src/server/spawn.qc index b60cc9e..dbcfbbf 100644 --- a/src/server/spawn.qc +++ b/src/server/spawn.qc @@ -17,25 +17,31 @@ void info_player_start(void) { self.solid = SOLID_TRIGGER; - setsize(self, VEC_HULL_MIN, VEC_HULL_MAX); self.botinfo = BOTINFO_SPAWNPOINT; + setsize(self, VEC_HULL_MIN, VEC_HULL_MAX); + setorigin_safe(self, self.origin); } void info_player_deathmatch(void) { self.solid = SOLID_TRIGGER; - setsize(self, VEC_HULL_MIN, VEC_HULL_MAX); self.botinfo = BOTINFO_SPAWNPOINT; + setsize(self, VEC_HULL_MIN, VEC_HULL_MAX); + setorigin_safe(self, self.origin); } void info_player_team1(void) { self.classname = "info_player_deathmatch"; self.botinfo = BOTINFO_SPAWNPOINT; + setsize(self, VEC_HULL_MIN, VEC_HULL_MAX); + setorigin_safe(self, self.origin); } void info_player_team2(void) { self.classname = "info_player_deathmatch"; self.botinfo = BOTINFO_SPAWNPOINT; + setsize(self, VEC_HULL_MIN, VEC_HULL_MAX); + setorigin_safe(self, self.origin); }