entityDef monster_stukabat
{
	"spawnclass"		"NSMonster"
	"model"				"models/stukabat.mdl"
	"netname"			"Stukabat"
	"health"			"25"
	"mins"				"-16 -16 0"
	"maxs"				"16 16 16"
	"eye_height"		"64"
	"team"				"2"
	"propdata"			"actor_alien"
	"lands"				"1"		// TODO
	"flying"			"1"

	"speed_walk"		"25"	// These values are
	"speed_run"			"50"	// purely speculative
}