entityDef monster_houndeye
{
	"spawnclass"			"ncMonster"
	"model"					"models/houndeye.mdl"
	"netname"				"Houndeye"
	"health"				"skill:houndeye_health"
	"mins"					"-16 -16 0"
	"maxs"					"16 16 72"
	"eye_height"			"32"
	"team"					"2"
	"propdata"				"actor_alien"
	"speed_walk"			"32"
	"speed_run"				"192"

	"attack_ranged_range"	"192"

	"snd_idle"				"HoundEye.Idle"
	"snd_pain"				"HoundEye.Pain"
	"snd_death"				"HoundEye.Die"

	events {
		1 "StartSoundDef" "HoundEye.Alert"

		2 "StartSoundDef" "HoundEye.Warn"

		3 "Shockwave" "sprites/shockwave.spr 192 0 0 2 16 0 255 255 255 255 0"
		3 "StartSoundDef" "HoundEye.Sonic"

		4 "AddVelocity" "-200 0 250"

		5 "StartSoundDef" "HoundEye.Pain"

		6 "StartSoundDef" "HoundEye.Pain"

		7 "SetSkin" "0"
	}
}