typeInfo hgrunt_fail
{
	"task_1"			"StopMovement"
	"task_2"			"PlayActivity idle"
	"task_3"			"Wait 2"
	"task_4"			"WaitPVS"
	"fail_onCanRangedAttack1"			"1"
	"fail_onCanRangedAttack2"			"1"
	"fail_onCanMeleeAttack1"			"1"
	"fail_onCanMeleeAttack2"			"1"
	"NewEnemy"		"PerformSchedule hgrunt_combatFace"
}
