typeInfo hgrunt_repelLand
{
	"task_1"				"StopMovement"
	"task_2"				"PlayActivity land"
	"task_3"				"TargetLastPosition"
	"task_4"				"RunToTarget"
	"task_5"				"WaitForMovement"
	"task_6"				"ClearLastPosition"
	"fail_onNewEnemy"		"1"
	"fail_onSeeEnemy"		"1"
	"fail_onDamage"		"1"
	"fail_onAlertSound"	"1"
}
