Make building more sane, fix malloc.h from being included.
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parent
eb147b0e01
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2 changed files with 3 additions and 4 deletions
4
Makefile
Normal file → Executable file
4
Makefile
Normal file → Executable file
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@ -10,7 +10,6 @@ BASE_CFLAGS=-Dstricmp=strcasecmp
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CFLAGS=$(BASE_CFLAGS)
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LDFLAGS=-ldl -lm
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SHLIBEXT=so
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SHLIBCFLAGS=-fPIC
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SHLIBLDFLAGS=-shared
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@ -30,11 +29,12 @@ GAME_OBJS = \
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a_game.o a_items.o a_cmds.o a_radio.o a_menu.o \
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cgf_sfx_glass.o a_doorkick.o
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game$(ARCH).$(SHLIBEXT) : $(GAME_OBJS)
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../game.so : $(GAME_OBJS)
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$(CC) $(CFLAGS) $(SHLIBLDFLAGS) -o $@ $(GAME_OBJS)
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clean:
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-rm -f $(GAME_OBJS)
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-rm ../game.so
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depend:
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gcc -MM $(GAME_OBJS:.o=.c)
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3
acesrc/acebot_compress.c
Normal file → Executable file
3
acesrc/acebot_compress.c
Normal file → Executable file
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@ -31,7 +31,6 @@
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#include <stdlib.h>
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#include <string.h>
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#include <ctype.h>
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#include <malloc.h>
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#define N 4096 /* size of ring buffer */
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#define F 18 /* upper limit for match_length */
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@ -300,4 +299,4 @@ int main(int argc, char *argv[])
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return EXIT_SUCCESS;
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}
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*/
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*/
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