quake2-action/acesrc/ltklist.c

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2018-11-13 08:25:08 +00:00
///////////////////////////////////////////////////////////////////////
//
// LTK - ACTION Quake II Bot
//
// Original file is Copyright(c), Connor Caple 1999, All Rights Reserved
//
//
// All other files are Copyright(c) Id Software, Inc.
////////////////////////////////////////////////////////////////////////
/*
* $Header: /LicenseToKill/src/acesrc/ltklist.cpp 1 24/09/99 10:15 Riever $
*
* $Log: /LicenseToKill/src/acesrc/ltklist.cpp $
*
* 1 24/09/99 10:15 Riever
*
*/
//#define _cplusplus
//#include "ltklist.h"
#include "..\g_local.h"
//==========================
// Add an item to the front of the queue
//==========================
void LTKLpush_front( searchNode_t *nodedata )
{
}
//==========================
// Add an item to the back of the queue
//==========================
void LTKLpush_back( searchNode_t *nodedata)
{
}
//==========================
// Remove an item from the front of the queue
//==========================
void LTKLpop_front( ltklist_t *listdata )
{
}
//==========================
// Get an item from the back of the queue
//==========================
void LTKLpop_back( ltklist_t *listdata )
{
}
//==========================
// Get a pointer to the front of the queue
//==========================
searchNode_t *LTKLfront( ltklist_t *listdata )
{
return listdata->head;
}
//==========================
// Check the status of the list
//==========================
qboolean LTKLempty( ltklist_t *listdata )
{
return ( listdata->head == NULL);
}