Ported Nuclide's mapcycle code over.

This commit is contained in:
Marco Cawthorne 2023-06-25 22:33:49 -07:00
parent 0e20a29227
commit d3ad75e188
Signed by: eukara
GPG key ID: CE2032F0A2882A22
4 changed files with 78 additions and 15 deletions

View file

@ -160,21 +160,7 @@ entity() FindIntermission =
void() GotoNextMap =
{
local string newmap;
//ZOID: 12-13-96, samelevel is overloaded, only 1 works for same level
if (cvar("samelevel") == 1) // if samelevel is set, stay on same level
changelevel (mapname);
else {
// configurable map lists, see if the current map exists as a
// serverinfo/localinfo var
newmap = infokey(world, mapname);
if (newmap != "")
changelevel (newmap);
else
changelevel (nextmap);
}
localcmd("nextmap\n");
};

75
mapcycle.qc Normal file
View file

@ -0,0 +1,75 @@
/* public domain, do whatever you please. */
typedef float filestream;
/* builtins used */
filestream(string filename, float mode) fopen = #110;
void(filestream fhandle) fclose = #111;
string(filestream fhandle) fgets = #112;
string(string, optional string, optional string, optional string, optional string, optional string, optional string, optional string) strcat = #115;
string(string filename, optional enumflags:float{WP_REFERENCEPACKAGE,WP_FULLPACKAGEPATH} flags) whichpack = #503;
void(string text,...) print = #339;
void(string cmd) readcmd = #0:readcmd;
string(string fmt, ...) sprintf = #627;
string(string cvarname) cvar_string = #448;
/* constants */
const float FILE_READ = 0;
void
Mapcycle_Load(string filename)
{
filestream fs_mapcycle;
string temp;
float mapcount = 0;
string lastmap = "";
float map_next = 0;
fs_mapcycle = fopen(filename, FILE_READ);
if (fs_mapcycle < 0) {
print(strcat("^1could not load ", filename, "\n"));
return;
}
/* read the lines in, see if the map exists and define an enumerated alias */
while ((temp = fgets(fs_mapcycle))) {
if not (whichpack(strcat("maps/", temp, ".bsp")))
continue;
readcmd(sprintf("alias m%d \"map %s;alias nextmap m%d\"\n", mapcount, temp, mapcount + 1));
if (mapname == lastmap)
map_next = mapcount;
lastmap = temp;
mapcount++;
}
fclose(fs_mapcycle);
if (mapcount <= 0)
return;
/* override the last map so that it goes back to m0 */
readcmd(sprintf("alias m%d \"map %s;alias nextmap m0\"\n", mapcount - 1, lastmap));
/* the current map in the list will decide the nextmap */
readcmd(sprintf("alias nextmap m%d\n", map_next));
print(sprintf("mapcycle initialized with %d entries.\n", mapcount));
}
void
Mapcycle_Init(void)
{
string cycleFile = autocvar(mapcycle_file, "mapcycle.txt");
/* in case some server admin wants a map to continously loop */
if not (cycleFile) {
print("mapcycle disabled via cvar. skipping\n");
return;
}
print("--------- Initializing MapCycle ----------\n");
Mapcycle_Load(cycleFile);
}

View file

@ -5,6 +5,7 @@ subs.qc
combat.qc
items.qc
weapons.qc
mapcycle.qc
world.qc
client.qc
spectate.qc

View file

@ -198,6 +198,7 @@ World Types:
void() worldspawn =
{
lastspawn = world;
Mapcycle_Init();
InitBodyQue ();
// custom map attributes