ngunix/renderer/d_sky.c
2015-09-06 19:16:52 +02:00

151 lines
4.1 KiB
C

/*
Copyright (C) Manoel Kasimier
Copyright (C) 1996-1997 Id Software, Inc.
This program is free software; you can redistribute it and/or
modify it under the terms of the GNU General Public License
as published by the Free Software Foundation; either version 2
of the License, or (at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
See the GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to the Free Software
Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
*/
// d_sky.c
#include "globaldef.h"
#include "r_local.h"
#include "d_local.h"
#define SKY_SPAN_SHIFT 5
#define SKY_SPAN_MAX (1 << SKY_SPAN_SHIFT)
extern qboolean r_dowarp;
static float timespeed1, timespeed2;
extern byte *skyunderlay, *skyoverlay;
/*
=================
D_Sky_uv_To_st
=================
*/
void D_Sky_uv_To_st (int u, int v, fixed16_t *s, fixed16_t *t, fixed16_t *s2, fixed16_t *t2)
{
float wu, wv;
vec3_t end;
wu = (u - xcenter) / xscale;
wv = (ycenter - v) / yscale;
end[0] = vpn[0] + wu*vright[0] + wv*vup[0];
end[1] = vpn[1] + wu*vright[1] + wv*vup[1];
end[2] = vpn[2] + wu*vright[2] + wv*vup[2];
end[2] *= 3;
VectorNormalize (end);
*s = (int)((timespeed1 + 6*(SKYSIZE/2-1)*end[0]) * 0x10000);
*t = (int)((timespeed1 + 6*(SKYSIZE/2-1)*end[1]) * 0x10000);
*s2 = (int)((timespeed2 + 6*(SKYSIZE/2-1)*end[0]) * 0x10000);
*t2 = (int)((timespeed2 + 6*(SKYSIZE/2-1)*end[1]) * 0x10000);
}
unsigned char D_DrawSkyPixelOpaque (unsigned char pixel1, unsigned char pixel2)
{
return pixel2 ? pixel2 : pixel1;
}
/*
=================
D_DrawSkyScans8
=================
*/
void D_DrawSkyScans8 (espan_t *pspan)
{
int count, spancount, u, v;
unsigned char *pdest;
fixed16_t s, t, snext, tnext, sstep, tstep;
int spancountminus1;
fixed16_t s2, t2, snext2, tnext2, sstep2, tstep2;
timespeed1=skytime*skyspeed;//*4; // Fightoon modification
timespeed2=timespeed1*2.0;//*-1; // Fightoon modification
sstep2 = 0;
tstep2 = 0;
sstep = 0; // keep compiler happy
tstep = 0; // ditto
do
{
pdest = (unsigned char *)((byte *)d_viewbuffer + (screenwidth * pspan->v) + pspan->u);
count = pspan->count;
u = pspan->u;
v = pspan->v;
D_Sky_uv_To_st (u, v, &s, &t, &s2, &t2);
do
{
if (count >= SKY_SPAN_MAX)
spancount = SKY_SPAN_MAX;
else
spancount = count;
count -= spancount;
if (count)
{
u += spancount;
// calculate s and t at far end of span,
// calculate s and t steps across span by shifting
D_Sky_uv_To_st (u, v, &snext, &tnext, &snext2, &tnext2);
sstep = (snext - s) >> SKY_SPAN_SHIFT;
tstep = (tnext - t) >> SKY_SPAN_SHIFT;
sstep2 = (snext2 - s2) >> SKY_SPAN_SHIFT;
tstep2 = (tnext2 - t2) >> SKY_SPAN_SHIFT;
}
else
{
// calculate s and t at last pixel in span,
// calculate s and t steps across span by division
spancountminus1 = (float)(spancount - 1);
if (spancountminus1 > 0)
{
u += spancountminus1;
D_Sky_uv_To_st (u, v, &snext, &tnext, &snext2, &tnext2);
sstep = (snext - s) / spancountminus1;
tstep = (tnext - t) / spancountminus1;
sstep2 = (snext2 - s2) / spancountminus1;
tstep2 = (tnext2 - t2) / spancountminus1;
}
}
do
{
*pdest++ = D_DrawSkyPixelOpaque(skyunderlay[((t & R_SKY_TMASK) >> 8) + ((s & R_SKY_SMASK) >> 16)],
skyoverlay [((t2 & R_SKY_TMASK) >> 8) + ((s2 & R_SKY_SMASK) >> 16)]);
s += sstep;
t += tstep;
s2 += sstep2;
t2 += tstep2;
} while (--spancount > 0);
s = snext;
t = tnext;
s2 = snext2;
t2 = tnext2;
} while (count > 0);
} while ((pspan = pspan->pnext) != NULL);
}