172 lines
4.6 KiB
C
172 lines
4.6 KiB
C
/*
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Copyright (C) 1996-1997 Id Software, Inc.
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This program is free software; you can redistribute it and/or
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modify it under the terms of the GNU General Public License
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as published by the Free Software Foundation; either version 2
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of the License, or (at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
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See the GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program; if not, write to the Free Software
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Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
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*/
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/*
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memory allocation
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H_??? The hunk manages the entire memory block given to quake. It must be
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contiguous. Memory can be allocated from either the low or high end in a
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stack fashion. The only way memory is released is by resetting one of the
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pointers.
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Hunk allocations should be given a name, so the Hunk_Print () function
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can display usage.
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Hunk allocations are guaranteed to be 16 byte aligned.
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The video buffers are allocated high to avoid leaving a hole underneath
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server allocations when changing to a higher video mode.
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Z_??? Zone memory functions used for small, dynamic allocations like text
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strings from command input. There is only about 48K for it, allocated at
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the very bottom of the hunk.
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Cache_??? Cache memory is for objects that can be dynamically loaded and
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can usefully stay persistant between levels. The size of the cache
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fluctuates from level to level.
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To allocate a cachable object
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Temp_??? Temp memory is used for file loading and surface caching. The size
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of the cache memory is adjusted so that there is a minimum of 512k remaining
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for temp memory.
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------ Top of Memory -------
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high hunk allocations
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<--- high hunk reset point held by vid
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video buffer
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z buffer
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surface cache
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<--- high hunk used
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cachable memory
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<--- low hunk used
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client and server low hunk allocations
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<-- low hunk reset point held by host
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startup hunk allocations
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Zone block
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----- Bottom of Memory -----
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*/
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#define ZONE_MIN_SIZE 128*1024 // 128K // 2001-09-20 Increased default zone by Maddes
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// ZONE MEMORY
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// PU - purge tags.
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enum {PU_FREE, PU_STATIC, PU_SOUND, PU_MUSIC, PU_LEVEL, PU_LEVSPEC, PU_CACHE,
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/* Must always be last -- killough */ PU_MAX};
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// 2001-09-20 Enhanced zone handling by Maddes start
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typedef struct memblock_s
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{
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int size; // including the header and possibly tiny fragments
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int tag; // a tag of 0 is a free block
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int id; // should be ZONEID
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struct memblock_s *next, *prev;
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// int pad; // pad to 64-bit / 8-byte boundary
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struct memzone_s *zone;
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} memblock_t;
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typedef struct memzone_s
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{
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int size; // total bytes malloced, including header
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memblock_t blocklist; // start / end cap for linked list
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memblock_t *rover;
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} memzone_t;
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extern memzone_t *mainzone;
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// 2001-09-20 Enhanced zone handling by Maddes end
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void Memory_Init (void *buf, int size);
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// 2001-09-20 Enhanced zone handling by Maddes start
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/*
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void Z_Free (void *ptr);
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void *Z_Malloc (int size); // returns 0 filled memory
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void *Z_TagMalloc (int size, int tag);
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void Z_DumpHeap (void);
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void Z_CheckHeap (void);
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int Z_FreeMemory (void);
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*/
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void Z_ClearZone (memzone_t *zone, int size);
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void Z_Free (memzone_t *zone, void *ptr);
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void *Z_Malloc (memzone_t *zone, int size); // returns 0 filled memory
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void *Z_TagMalloc (memzone_t *zone, int size, int tag);
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void Z_Print (memzone_t *zone);
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void Z_CheckHeap (memzone_t *zone);
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// 2001-09-20 Enhanced zone handling by Maddes end
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void Zed_Free (void *ptr);
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void *Zed_Malloc (int size); // returns 0 filled memory
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void *Hunk_Alloc (int size); // returns 0 filled memory
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void *Hunk_AllocName (int size, char *name);
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void *Hunk_HighAllocName (int size, char *name);
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int Hunk_LowMark (void);
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void Hunk_FreeToLowMark (int mark);
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int Hunk_HighMark (void);
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void Hunk_FreeToHighMark (int mark);
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void *Hunk_TempAlloc (int size);
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void Hunk_Check (void);
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typedef struct cache_user_s
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{
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void *data;
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} cache_user_t;
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void Cache_Flush (void);
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void *Cache_Check (cache_user_t *c);
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// returns the cached data, and moves to the head of the LRU list
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// if present, otherwise returns NULL
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void Cache_Free (cache_user_t *c);
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void *Cache_Alloc (cache_user_t *c, int size, char *name);
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// Returns NULL if all purgable data was tossed and there still
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// wasn't enough room.
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void Cache_Report (void);
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