ngunix/include/common.h
2015-08-07 12:06:39 +02:00

342 lines
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9.6 KiB
C

/*
Copyright (C) 1996-1997 Id Software, Inc.
This program is free software; you can redistribute it and/or
modify it under the terms of the GNU General Public License
as published by the Free Software Foundation; either version 2
of the License, or (at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
See the GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to the Free Software
Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
*/
// comndef.h -- general definitions
#if !defined BYTE_DEFINED
typedef unsigned char byte;
#define BYTE_DEFINED 1
#endif
#undef true
#undef false
typedef enum {false, true} qboolean;
//============================================================================
typedef struct sizebuf_s
{
qboolean allowoverflow; // if false, do a Sys_Error
qboolean overflowed; // set to true if the buffer size failed
byte *data;
int maxsize;
int cursize;
} sizebuf_t;
void SZ_Alloc (sizebuf_t *buf, int startsize);
void SZ_Free (sizebuf_t *buf);
void SZ_Clear (sizebuf_t *buf);
void *SZ_GetSpace (sizebuf_t *buf, int length);
void SZ_Write (sizebuf_t *buf, void *data, int length);
void SZ_Print (sizebuf_t *buf, char *data); // strcats onto the sizebuf
//============================================================================
typedef struct link_s
{
struct link_s *prev, *next;
} link_t;
void ClearLink (link_t *l);
void RemoveLink (link_t *l);
void InsertLinkBefore (link_t *l, link_t *before);
void InsertLinkAfter (link_t *l, link_t *after);
// (type *)STRUCT_FROM_LINK(link_t *link, type, member)
// ent = STRUCT_FROM_LINK(link,entity_t,order)
// FIXME: remove this mess!
#define STRUCT_FROM_LINK(l,t,m) ((t *)((byte *)l - (int)&(((t *)0)->m)))
//============================================================================
#ifndef NULL
#define NULL ((void *)0)
#endif
#define Q_MAXCHAR ((char)0x7f)
#define Q_MAXSHORT ((short)0x7fff)
#define Q_MAXINT ((int)0x7fffffff)
#define Q_MAXLONG ((int)0x7fffffff)
#define Q_MAXFLOAT ((int)0x7fffffff)
#define Q_MINCHAR ((char)0x80)
#define Q_MINSHORT ((short)0x8000)
#define Q_MININT ((int)0x80000000)
#define Q_MINLONG ((int)0x80000000)
#define Q_MINFLOAT ((int)0x7fffffff)
//============================================================================
extern qboolean bigendien;
extern short (*BigShort) (short l);
extern short (*LittleShort) (short l);
extern int (*BigLong) (int l);
extern int (*LittleLong) (int l);
extern float (*BigFloat) (float l);
extern float (*LittleFloat) (float l);
//============================================================================
void MSG_WriteChar (sizebuf_t *sb, int c);
void MSG_WriteByte (sizebuf_t *sb, int c);
void MSG_WriteShort (sizebuf_t *sb, int c);
void MSG_WriteLong (sizebuf_t *sb, int c);
void MSG_WriteFloat (sizebuf_t *sb, float f);
void MSG_WriteString (sizebuf_t *sb, char *s);
void MSG_WriteCoord (sizebuf_t *sb, float f);
void MSG_WriteAngle (sizebuf_t *sb, float f);
extern int msg_readcount;
extern qboolean msg_badread; // set if a read goes beyond end of message
void MSG_BeginReading (void);
int MSG_ReadChar (void);
int MSG_ReadByte (void);
int MSG_ReadShort (void);
int MSG_ReadLong (void);
float MSG_ReadFloat (void);
char *MSG_ReadString (void);
float MSG_ReadCoord (void);
float MSG_ReadAngle (void);
//============================================================================
void Q_memset (void *dest, int fill, int count);
void Q_memcpy (void *dest, void *src, int count);
// 2001-10-25 Replaced Quake functions with ANSI functions by Maddes start
/*
int Q_memcmp (void *m1, void *m2, int count);
void Q_strcpy (char *dest, char *src);
void Q_strncpy (char *dest, char *src, int count);
int Q_strlen (char *str);
char *Q_strrchr (char *s, char c);
void Q_strcat (char *dest, char *src);
int Q_strcmp (char *s1, char *s2);
int Q_strncmp (char *s1, char *s2, int count);
*/
// 2001-10-25 Replaced Quake functions with ANSI functions by Maddes end
int Q_strcasecmp (char *s1, char *s2);
int Q_strncasecmp (char *s1, char *s2, int n);
int Q_atoi (char *str);
float Q_atof (char *str);
//============================================================================
extern char com_token[1024];
extern qboolean com_eof;
char *COM_Parse (char *data);
extern int com_argc;
extern char **com_argv;
int COM_CheckParm (char *parm);
void COM_Init (char *path);
void COM_InitArgv (int argc, char **argv);
char *COM_SkipPath (char *pathname);
void COM_StripExtension (char *in, char *out);
void COM_FileBase (char *in, char *out);
void COM_DefaultExtension (char *path, char *extension);
char *va(char *format, ...);
// does a varargs printf into a temp buffer
//============================================================================
// 2001-09-12 Returning from which searchpath a file was loaded by Maddes start
// copied from common.c
/*
=============================================================================
QUAKE FILESYSTEM
=============================================================================
*/
//
// in memory
//
typedef struct
{
char name[MAX_QPATH];
int filepos, filelen;
} packfile_t;
typedef struct pack_s
{
char filename[MAX_OSPATH];
int handle;
int numfiles;
packfile_t *files;
} pack_t;
//
// on disk
//
typedef struct
{
char name[56];
int filepos, filelen;
} dpackfile_t;
typedef struct
{
char id[4];
int dirofs;
int dirlen;
} dpackheader_t;
#define MAX_FILES_IN_PACK 2048
typedef struct searchpath_s
{
char filename[MAX_OSPATH];
pack_t *pack; // only one of filename / pack will be used
struct searchpath_s *next;
} searchpath_t;
// 2001-09-12 Returning from which searchpath a file was loaded by Maddes end
// 2001-09-12 Returning information about loaded file by Maddes start
// new structure for passing back a loaded file
typedef struct loadedfile_s
{
byte *data; // memory the file is loaded to (directly before this structure)
int filelen; // length of the file
searchpath_t *path; // 2001-09-12 Returning from which searchpath a file was loaded by Maddes
} loadedfile_t;
// 2001-09-12 Returning information about loaded file by Maddes end
extern int com_filesize;
struct cache_user_s;
extern char com_gamedir[MAX_OSPATH];
void COM_WriteFile (char *filename, void *data, int len);
// 2001-09-12 Returning from which searchpath a file was loaded by Maddes start
int COM_OpenFile (char *filename, int *hndl, searchpath_t **foundpath);
int COM_FOpenFile (char *filename, FILE **file, searchpath_t **foundpath);
// 2001-09-12 Returning from which searchpath a file was loaded by Maddes end
void COM_CloseFile (int h);
// 2001-09-12 Returning information about loaded file by Maddes start
/*
byte *COM_LoadStackFile (char *path, void *buffer, int bufsize);
byte *COM_LoadTempFile (char *path);
byte *COM_LoadHunkFile (char *path);
void COM_LoadCacheFile (char *path, struct cache_user_s *cu);
*/
loadedfile_t *COM_LoadStackFile (char *path, void *buffer, int bufsize);
loadedfile_t *COM_LoadTempFile (char *path);
loadedfile_t *COM_LoadHunkFile (char *path);
loadedfile_t *COM_LoadCacheFile (char *path, struct cache_user_s *cu);
// 2001-09-12 Returning information about loaded file by Maddes end
extern struct cvar_s *registered;
extern qboolean standard_quake, rogue, hipnotic, q101, q091, q040;
searchpath_t *COM_GetDirSearchPath(searchpath_t *startsearch); // 2001-09-12 Finding the last searchpath of a directory end
//#endif
struct rgb_t
{
int r;
int g;
int b;
};
//
extern byte palmap[32][32][32];
extern byte palmap2[64][64][64];
struct rgba_t
{
int r;
int g;
int b;
int a;
};
struct ligh_t
{
int r;
int g;
int b;
};
typedef unsigned char qbyte;
typedef unsigned short word;
int coloredlights; // sanity check
float overbrights; // ditto
int fullbrights; // ditto
int palchanged; // yes
int lowworld; // sanity check
int foguse; // sanity check
int foguse2; // sanity check for hqfog
int fogenabled;
int cursplit; // leilei - splitscreen
int screenfake; // stupid hack to force 320x200, 320x400, 360x400, 360x480, 640x400 in windows
char lastsavename[256];
int safesaved;
//int autosaved_key1; // save when silver key
//int autosaved_key2; // save when gold key
int autosaved_monsthalfkilled; // save when at least half of the level's monsters are dead
int imsaving; // stupid fade :)
int fogcolr, fogcolg, fogcolb, fogthick, fogrange; // leilei - fog
int splitpass; // leilei - splitscreen pass for second player.
extern int splitmeup;
typedef enum {
pt_static, pt_grav, pt_slowgrav, pt_fire, pt_explode, pt_explode2, pt_blob, pt_blob2, pt_fastgrav, pt_smoke, pt_decel, pt_blood, pt_add, pt_staticfade, pt_addfade,pt_staticfadeadd, pt_slowgravaddfade, pt_bloodsplatten, pt_bloodsplat, pt_blooddrip, pt_bloodrun, pt_bloodfloor, pt_trail, pt_spark, pt_snow, pt_fire6, pt_decal, pt_flare, pt_flare_will_die, pt_sparkvel, pt_drip
} ptype_t;
extern struct entity_s;
/*
typedef struct
{
vec3_t origin;
float radius;
vec3_t color;
struct model_t *model;
struct entity_t *owner;
} flare_t;
*/
void TheForceLoadLighting (void); // gotta try to call this somewhere that works.