1296 lines
32 KiB
C
1296 lines
32 KiB
C
/*
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Copyright (C) 2015 Marco "eukara" Hladik
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Copyright (C) 1996-1997 Id Software, Inc.
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This program is free software; you can redistribute it and/or
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modify it under the terms of the GNU General Public License
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as published by the Free Software Foundation; either version 2
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of the License, or (at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
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See the GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program; if not, write to the Free Software
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Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
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*/
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// cl_main.c -- client main loop
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#include "globaldef.h"
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// we need to declare some mouse variables here, because the menu system
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// references them even when on a unix system.
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// these two are not intended to be set directly
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cvar_t *cl_name;
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cvar_t *cl_color;
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cvar_t *cl_shownet; // can be 0, 1, or 2
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cvar_t *cl_nolerp;
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cvar_t *cl_sbar;
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cvar_t *cl_hudswap;
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cvar_t *lookspring;
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cvar_t *lookstrafe;
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cvar_t *sensitivity;
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cvar_t *m_pitch;
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cvar_t *m_yaw;
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cvar_t *m_forward;
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cvar_t *m_side;
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cvar_t *m_look; // 2001-12-16 M_LOOK cvar by Heffo/Maddes
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cvar_t *m_lockup;
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cvar_t *m_lockdown;
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cvar_t *cl_showfps; // 2001-11-31 FPS display by QuakeForge/Muff
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cvar_t *cl_compatibility; // 2001-12-24 Keeping full backwards compatibility by Maddes
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// 2001-09-20 Configurable entity limits by Maddes start
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cvar_t *cl_entities_min;
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cvar_t *cl_entities_min_static;
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cvar_t *cl_entities_min_temp;
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// 2001-09-20 Configurable entity limits by Maddes end
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client_static_t cls;
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client_state_t cl;
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// split....
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client_static_t clssplit;
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client_state_t clsplit;
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// FIXME: put these on hunk?
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efrag_t cl_efrags[MAX_EFRAGS];
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// 2001-09-20 Configurable entity limits by Maddes start
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/*
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entity_t cl_entities[MAX_EDICTS];
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entity_t cl_static_entities[MAX_STATIC_ENTITIES];
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*/
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entity_t *cl_entities;
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entity_t *cl_static_entities;
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// 2001-09-20 Configurable entity limits by Maddes end
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lightstyle_t cl_lightstyle[MAX_LIGHTSTYLES];
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dlight_t cl_dlights[MAX_DLIGHTS];
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shadow_t cl_shadows[MAX_SHADOWS];
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wlight_t cl_wlights[MAX_WLIGHTS];
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flare_t cl_flares[MAX_FLARES];
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int cl_numvisedicts;
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entity_t *cl_visedicts[MAX_VISEDICTS];
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/*
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=====================
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CL_ClearState
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=====================
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*/
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void CL_ClearState (void)
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{
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int i;
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if (!sv.active)
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Host_ClearMemory ();
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// wipe the entire cl structure
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memset (&cl, 0, sizeof(cl));
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SZ_Clear (&cls.message);
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// clear other arrays
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memset (cl_efrags, 0, sizeof(cl_efrags));
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// memset (cl_entities, 0, sizeof(cl_entities)); // 2001-09-20 Configurable entity limits by Maddes
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memset (cl_dlights, 0, sizeof(cl_dlights));
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memset (cl_shadows, 0, sizeof(cl_shadows));
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memset (cl_wlights, 0, sizeof(cl_wlights));
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memset (cl_lightstyle, 0, sizeof(cl_lightstyle));
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// memset (cl_temp_entities, 0, sizeof(cl_temp_entities)); // 2001-09-20 Configurable entity limits by Maddes
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memset (cl_beams, 0, sizeof(cl_beams));
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//
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// allocate the efrags and chain together into a free list
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//
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cl.free_efrags = cl_efrags;
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for (i=0 ; i<MAX_EFRAGS-1 ; i++)
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cl.free_efrags[i].entnext = &cl.free_efrags[i+1];
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cl.free_efrags[i].entnext = NULL;
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}
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/*
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=====================
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CL_Disconnect
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Sends a disconnect message to the server
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This is also called on Host_Error, so it shouldn't cause any errors
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=====================
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*/
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void CL_Disconnect (void)
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{
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// stop sounds (especially looping!)
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S_StopAllSounds (true);
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// bring the console down and fade the colors back to normal
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// SCR_BringDownConsole ();
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// if running a local server, shut it down
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if (cls.demoplayback)
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CL_StopPlayback ();
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else if (cls.state == ca_connected)
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{
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if (cls.demorecording)
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CL_Stop_f ();
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Con_DPrintf ("[CLIENT] Sending disconnect message\n");
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SZ_Clear (&cls.message);
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MSG_WriteByte (&cls.message, clc_disconnect);
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NET_SendUnreliableMessage (cls.netcon, &cls.message);
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SZ_Clear (&cls.message);
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NET_Close (cls.netcon);
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cls.state = ca_disconnected;
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if (sv.active)
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Host_ShutdownServer(false);
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}
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cls.demoplayback = cls.timedemo = false;
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cls.signon = 0;
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}
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void CL_Disconnect_f (void)
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{
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CL_Disconnect ();
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if (sv.active)
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Host_ShutdownServer (false);
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}
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/*
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=====================
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CL_EstablishConnection
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Host should be either "local" or a net address to be passed on
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=====================
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*/
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void CL_EstablishConnection (char *host)
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{
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if (cls.state == ca_dedicated)
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return;
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if (cls.demoplayback)
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return;
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CL_Disconnect ();
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cls.netcon = NET_Connect (host);
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if (!cls.netcon)
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Host_Error ("[CLIENT] Connect failed");
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Con_DPrintf ("[CLIENT] Connected to %s\n", host);
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cls.demonum = -1; // not in the demo loop now
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cls.state = ca_connected;
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cls.signon = 0; // need all the signon messages before playing
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VID_HandlePause (false); // leilei - lock the mouse back in
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}
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/*
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=====================
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CL_SignonReply
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An svc_signonnum has been received, perform a client side setup
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=====================
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*/
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void CL_SignonReply (void)
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{
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char str[8192];
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Con_DPrintf ("[CLIENT] Sign on reply %i\n", cls.signon);
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switch (cls.signon)
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{
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case 1:
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// 2000-04-30 NVS HANDSHAKE SRV<->CL by Maddes start
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if (!sv.active)
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{
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Cvar_Set(nvs_current_ssvc, "0");
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}
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Cvar_Set(nvs_current_csvc, "0");
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Cvar_Set(nvs_current_cclc, "0");
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// 2001-12-24 Keeping full backwards compatibility by Maddes start
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if (!(cl_compatibility->value)) // request, unlike the original Quake executable
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{
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// 2001-12-24 Keeping full backwards compatibility by Maddes end
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MSG_WriteByte (&cls.message, clc_stringcmd);
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MSG_WriteString (&cls.message, va("nvs_request %1.2f\n", nvs_current_cclc->maxvalue));
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} // 2001-12-24 Keeping full backwards compatibility by Maddes
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// 2000-04-30 NVS HANDSHAKE SRV<->CL by Maddes end
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// 2001-09-20 Configurable limits by Maddes start
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// 2001-09-20 Configurable entity limits by Maddes start
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cl.max_edicts = 0;
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cl.max_static_edicts = 0;
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cl.max_temp_edicts = 0;
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cl_entities = NULL;
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cl_static_entities = NULL;
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cl_temp_entities = NULL;
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// 2001-09-20 Configurable entity limits by Maddes end
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// 2001-12-24 Keeping full backwards compatibility by Maddes start
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if (!(cl_compatibility->value)) // request, unlike the original Quake executable
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{
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// 2001-12-24 Keeping full backwards compatibility by Maddes end
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MSG_WriteByte (&cls.message, clc_stringcmd);
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MSG_WriteString (&cls.message, "limit_request\n");
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} // 2001-12-24 Keeping full backwards compatibility by Maddes
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// 2001-09-20 Configurable limits by Maddes end
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MSG_WriteByte (&cls.message, clc_stringcmd);
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MSG_WriteString (&cls.message, "prespawn\n");
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break;
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case 2:
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MSG_WriteByte (&cls.message, clc_stringcmd);
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MSG_WriteString (&cls.message, va("name \"%s\"\n", cl_name->string));
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MSG_WriteByte (&cls.message, clc_stringcmd);
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MSG_WriteString (&cls.message, va("color %i %i\n", ((int)cl_color->value)>>4, ((int)cl_color->value)&15));
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MSG_WriteByte (&cls.message, clc_stringcmd);
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sprintf (str, "spawn %s\n", cls.spawnparms);
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MSG_WriteString (&cls.message, str);
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break;
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case 3:
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MSG_WriteByte (&cls.message, clc_stringcmd);
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MSG_WriteString (&cls.message, "begin\n");
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Cache_Report (); // print remaining memory
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break;
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case 4:
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SCR_EndLoadingPlaque (); // allow normal screen updates
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break;
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}
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}
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/*
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=====================
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CL_NextDemo
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Called to play the next demo in the demo loop
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=====================
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*/
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void CL_NextDemo (void)
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{
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char str[1024];
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if (cls.demonum == -1)
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return; // don't play demos
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SCR_BeginLoadingPlaque ();
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if (!cls.demos[cls.demonum][0] || cls.demonum == MAX_DEMOS)
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{
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cls.demonum = 0;
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if (!cls.demos[cls.demonum][0])
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{
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Con_DPrintf ("[DEMO] No demos listed with startdemos\n");
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cls.demonum = -1;
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return;
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}
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}
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sprintf (str,"demo_play %s\n", cls.demos[cls.demonum]);
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Cbuf_InsertText (str);
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cls.demonum++;
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}
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/*
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==============
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CL_PrintEntities_f
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==============
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*/
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void CL_PrintEntities_f (void)
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{
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entity_t *ent;
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int i;
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for (i=0,ent=cl_entities ; i<cl.num_entities ; i++,ent++)
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{
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Con_Printf ("%3i:",i);
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if (!ent->model)
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{
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Con_Printf ("EMPTY\n");
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continue;
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}
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Con_Printf ("%s:%2i (%5.1f,%5.1f,%5.1f) [%5.1f %5.1f %5.1f]\n"
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,ent->model->name,ent->frame, ent->origin[0], ent->origin[1], ent->origin[2], ent->angles[0], ent->angles[1], ent->angles[2]);
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}
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}
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/*
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===============
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SetPal
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Debugging tool, just flashes the screen
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===============
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*/
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void SetPal (int i)
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{
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#if 0
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static int old;
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byte pal[768];
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int c;
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if (i == old)
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return;
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old = i;
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if (i==0)
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VID_SetPalette (host_basepal);
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else if (i==1)
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{
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for (c=0 ; c<768 ; c+=3)
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{
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pal[c] = 0;
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pal[c+1] = 255;
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pal[c+2] = 0;
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}
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VID_SetPalette (pal);
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}
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else
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{
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for (c=0 ; c<768 ; c+=3)
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{
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pal[c] = 0;
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pal[c+1] = 0;
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pal[c+2] = 255;
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}
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VID_SetPalette (pal);
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}
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#endif
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}
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/*
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===============
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CL_AllocDlight
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===============
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*/
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dlight_t *CL_AllocDlight (int key)
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{
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int i;
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dlight_t *dl;
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// first look for an exact key match
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if (key)
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{
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dl = cl_dlights;
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for (i=0 ; i<MAX_DLIGHTS ; i++, dl++)
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{
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if (dl->key == key)
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{
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memset (dl, 0, sizeof(*dl));
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dl->key = key;
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// 2001-09-11 Colored lightning by LordHavoc/Sarcazm/Maddes start
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// dl->color[0] = dl->color[1] = dl->color[2] = 1.0f;
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dl->color[0] = dl->color[1] = dl->color[2] = 1; // LordHavoc: .lit support
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dl->flashcolor[0] = 1.0f;
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dl->flashcolor[1] = 0.5f;
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dl->flashcolor[2] = 0.0f;
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dl->flashcolor[3] = 0.2f;
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// 2001-09-11 Colored lightning by LordHavoc/Sarcazm/Maddes end
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return dl;
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}
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}
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}
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// then look for anything else
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dl = cl_dlights;
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for (i=0 ; i<MAX_DLIGHTS ; i++, dl++)
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{
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if (dl->die < cl.time)
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{
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memset (dl, 0, sizeof(*dl));
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dl->key = key;
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// 2001-09-11 Colored lightning by LordHavoc/Sarcazm/Maddes start
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dl->color[0] = dl->color[1] = dl->color[2] = 1; // LordHavoc: .lit support
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dl->flashcolor[0] = 1.0f;
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dl->flashcolor[1] = 0.5f;
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dl->flashcolor[2] = 0.0f;
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dl->flashcolor[3] = 0.2f;
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// 2001-09-11 Colored lightning by LordHavoc/Sarcazm/Maddes end
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return dl;
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}
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}
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dl = &cl_dlights[0];
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memset (dl, 0, sizeof(*dl));
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dl->key = key;
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// 2001-09-11 Colored lightning by LordHavoc/Sarcazm/Maddes start
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dl->color[0] = dl->color[1] = dl->color[2] = 1; // LordHavoc: .lit support
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dl->flashcolor[0] = 1.0f;
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dl->flashcolor[1] = 0.5f;
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dl->flashcolor[2] = 0.0f;
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dl->flashcolor[3] = 0.2f;
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// 2001-09-11 Colored lightning by LordHavoc/Sarcazm/Maddes end
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return dl;
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}
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/*
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===============
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CL_AllocShadow
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leilei's shadow hack
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===============
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*/
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shadow_t *CL_AllocShadow (int key)
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{
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int i;
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shadow_t *dl; //haha still called 'dl'
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// first look for an exact key match
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if (key)
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{
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dl = cl_shadows;
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for (i=0 ; i<MAX_SHADOWS ; i++, dl++)
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{
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if (dl->key == key)
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{
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memset (dl, 0, sizeof(*dl));
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dl->key = key;
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return dl;
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}
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}
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}
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// then look for anything else
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dl = cl_shadows;
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for (i=0 ; i<MAX_SHADOWS ; i++, dl++)
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{
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if (dl->die < cl.time)
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{
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memset (dl, 0, sizeof(*dl));
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dl->key = key;
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return dl;
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}
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}
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dl = &cl_shadows[0];
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memset (dl, 0, sizeof(*dl));
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dl->key = key;
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return dl;
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}
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|
|
|
|
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/*
|
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===============
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CL_AllocWlight
|
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Wlights are only used for calculating
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the light normals on models
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they are not added to the lightmap
|
|
|
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===============
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*/
|
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wlight_t *CL_AllocWlight (int key)
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{
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int i;
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wlight_t *dl;
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// first look for an exact key match
|
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if (key)
|
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{
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dl = cl_wlights;
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for (i=0 ; i<MAX_WLIGHTS ; i++, dl++)
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{
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if (dl->key == key)
|
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{
|
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memset (dl, 0, sizeof(*dl));
|
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dl->key = key;
|
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// 2001-09-11 Colored lightning by LordHavoc/Sarcazm/Maddes start
|
|
// dl->color[0] = dl->color[1] = dl->color[2] = 1.0f;
|
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dl->color[0] = dl->color[1] = dl->color[2] = 1; // LordHavoc: .lit support
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// 2001-09-11 Colored lightning by LordHavoc/Sarcazm/Maddes end
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Con_Printf("got one\n");
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return dl;
|
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}
|
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}
|
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}
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|
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// then look for anything else
|
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dl = cl_wlights;
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for (i=0 ; i<MAX_WLIGHTS ; i++, dl++)
|
|
{
|
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if (dl->die < cl.time)
|
|
{
|
|
memset (dl, 0, sizeof(*dl));
|
|
dl->key = key;
|
|
// 2001-09-11 Colored lightning by LordHavoc/Sarcazm/Maddes start
|
|
dl->color[0] = dl->color[1] = dl->color[2] = 1; // LordHavoc: .lit support
|
|
|
|
// 2001-09-11 Colored lightning by LordHavoc/Sarcazm/Maddes end
|
|
Con_Printf("got two\n");
|
|
return dl;
|
|
}
|
|
}
|
|
|
|
dl = &cl_wlights[0];
|
|
memset (dl, 0, sizeof(*dl));
|
|
dl->key = key;
|
|
// 2001-09-11 Colored lightning by LordHavoc/Sarcazm/Maddes start
|
|
dl->color[0] = dl->color[1] = dl->color[2] = 1; // LordHavoc: .lit support
|
|
Con_Printf("got three\n");
|
|
// 2001-09-11 Colored lightning by LordHavoc/Sarcazm/Maddes end
|
|
return dl;
|
|
}
|
|
|
|
|
|
/*
|
|
===============
|
|
CL_DecayLights
|
|
|
|
===============
|
|
*/
|
|
void CL_DecayLights (void)
|
|
{
|
|
int i;
|
|
dlight_t *dl;
|
|
shadow_t *shd;
|
|
|
|
float time;
|
|
|
|
time = cl.time - cl.oldtime;
|
|
|
|
dl = cl_dlights;
|
|
for (i=0 ; i<MAX_DLIGHTS ; i++, dl++)
|
|
{
|
|
if (dl->die < cl.time || !dl->radius)
|
|
continue;
|
|
|
|
dl->radius -= time*dl->decay;
|
|
if (dl->radius < 0)
|
|
dl->radius = 0;
|
|
}
|
|
|
|
shd = cl_shadows;
|
|
for (i=0 ; i<MAX_SHADOWS ; i++, dl++)
|
|
{
|
|
if (shd->die < cl.time || !shd->radius)
|
|
continue;
|
|
|
|
shd->radius -= time*1;
|
|
if (shd->radius < 0)
|
|
shd->radius = 0;
|
|
}
|
|
|
|
|
|
|
|
}
|
|
|
|
|
|
/*
|
|
===============
|
|
CL_LerpPoint
|
|
|
|
Determines the fraction between the last two messages that the objects
|
|
should be put at.
|
|
===============
|
|
*/
|
|
float CL_LerpPoint (void)
|
|
{
|
|
float f, frac;
|
|
|
|
f = cl.mtime[0] - cl.mtime[1];
|
|
|
|
if (!f || cl_nolerp->value || cls.timedemo || sv.active)
|
|
{
|
|
cl.time = cl.mtime[0];
|
|
return 1;
|
|
}
|
|
|
|
if (f > 0.1)
|
|
{ // dropped packet, or start of demo
|
|
cl.mtime[1] = cl.mtime[0] - 0.1;
|
|
f = 0.1;
|
|
}
|
|
frac = (cl.time - cl.mtime[1]) / f;
|
|
//Con_Printf ("frac: %f\n",frac);
|
|
if (frac < 0)
|
|
{
|
|
if (frac < -0.01)
|
|
{
|
|
SetPal(1);
|
|
cl.time = cl.mtime[1];
|
|
// Con_Printf ("low frac\n");
|
|
}
|
|
frac = 0;
|
|
}
|
|
else if (frac > 1)
|
|
{
|
|
if (frac > 1.01)
|
|
{
|
|
SetPal(2);
|
|
cl.time = cl.mtime[0];
|
|
// Con_Printf ("high frac\n");
|
|
}
|
|
frac = 1;
|
|
}
|
|
else
|
|
SetPal(0);
|
|
|
|
return frac;
|
|
}
|
|
extern int shadowhack;
|
|
extern int dyncolor;
|
|
extern int particleset;
|
|
extern int deathcam_yesiamdead; // leilei - deathcam
|
|
extern cvar_t *r_coloredlights;
|
|
extern cvar_t *r_coloreddyns;
|
|
/*
|
|
===============
|
|
CL_RelinkEntities
|
|
===============
|
|
*/
|
|
extern int particleblood;
|
|
extern cvar_t *r_flares;
|
|
extern cvar_t *r_flamehack;
|
|
extern cvar_t *temp1;
|
|
extern cvar_t *temp2;
|
|
void CL_RelinkEntities (void)
|
|
{
|
|
entity_t *ent;
|
|
#ifdef TO_INTERP
|
|
centity_t *cent;
|
|
#endif
|
|
int i, j;
|
|
float frac, f, d;
|
|
vec3_t delta;
|
|
float bobjrotate;
|
|
vec3_t oldorg;
|
|
|
|
dlight_t *dl;
|
|
shadow_t *shd; // leilei - shadows
|
|
|
|
unsigned int shadpacity;
|
|
float shadorigin;
|
|
|
|
float blend;
|
|
vec3_t dee;
|
|
int iee;
|
|
|
|
// determine partial update time
|
|
frac = CL_LerpPoint ();
|
|
|
|
cl_numvisedicts = 0;
|
|
|
|
|
|
|
|
//
|
|
// interpolate player info
|
|
//
|
|
for (i=0 ; i<3 ; i++)
|
|
cl.velocity[i] = cl.mvelocity[1][i] +
|
|
frac * (cl.mvelocity[0][i] - cl.mvelocity[1][i]);
|
|
|
|
if (cls.demoplayback)
|
|
{
|
|
// interpolate the angles
|
|
// leilei - unrolled these
|
|
{
|
|
d = cl.mviewangles[0][0] - cl.mviewangles[1][0];
|
|
if (d > 180)
|
|
d -= 360;
|
|
else if (d < -180)
|
|
d += 360;
|
|
cl.viewangles[0] = cl.mviewangles[1][0] + frac*d;
|
|
|
|
d = cl.mviewangles[0][1] - cl.mviewangles[1][1];
|
|
if (d > 180)
|
|
d -= 360;
|
|
else if (d < -180)
|
|
d += 360;
|
|
cl.viewangles[1] = cl.mviewangles[1][1] + frac*d;
|
|
|
|
d = cl.mviewangles[0][2] - cl.mviewangles[1][2];
|
|
if (d > 180)
|
|
d -= 360;
|
|
else if (d < -180)
|
|
d += 360;
|
|
cl.viewangles[2] = cl.mviewangles[1][2] + frac*d;
|
|
}
|
|
}
|
|
|
|
bobjrotate = anglemod(100*cl.time);
|
|
|
|
// start on the entity after the world
|
|
for (i=1,ent=cl_entities+1 ; i<cl.num_entities ; i++,ent++)
|
|
{
|
|
ent->leifect = 0;
|
|
if (!ent->model)
|
|
{ // empty slot
|
|
if (ent->forcelink)
|
|
R_RemoveEfrags (ent); // just became empty
|
|
continue;
|
|
}
|
|
|
|
// if the object wasn't included in the last packet, remove it
|
|
if (ent->msgtime != cl.mtime[0])
|
|
{
|
|
ent->model = NULL;
|
|
|
|
continue;
|
|
}
|
|
|
|
VectorCopy (ent->origin, oldorg);
|
|
|
|
|
|
if (ent->forcelink)
|
|
{ // the entity was not updated in the last message
|
|
// so move to the final spot
|
|
VectorCopy (ent->msg_origins[0], ent->origin);
|
|
VectorCopy (ent->msg_angles[0], ent->angles);
|
|
}
|
|
else
|
|
{ // if the delta is large, assume a teleport and don't lerp
|
|
f = frac;
|
|
for (j=0 ; j<3 ; j++)
|
|
{
|
|
delta[j] = ent->msg_origins[0][j] - ent->msg_origins[1][j];
|
|
if (delta[j] > 100 || delta[j] < -100)
|
|
f = 1; // assume a teleportation, not a motion
|
|
}
|
|
|
|
|
|
|
|
ent->origin[0] = ent->msg_origins[1][0] + f*delta[0];
|
|
|
|
d = ent->msg_angles[0][0] - ent->msg_angles[1][0];
|
|
if (d > 180)
|
|
d -= 360;
|
|
else if (d < -180)
|
|
d += 360;
|
|
ent->angles[0] = ent->msg_angles[1][0] + f*d;
|
|
|
|
ent->origin[1] = ent->msg_origins[1][1] + f*delta[1];
|
|
|
|
d = ent->msg_angles[0][1] - ent->msg_angles[1][1];
|
|
if (d > 180)
|
|
d -= 360;
|
|
else if (d < -180)
|
|
d += 360;
|
|
ent->angles[1] = ent->msg_angles[1][1] + f*d;
|
|
|
|
ent->origin[2] = ent->msg_origins[1][2] + f*delta[2];
|
|
|
|
d = ent->msg_angles[0][2] - ent->msg_angles[1][2];
|
|
if (d > 180)
|
|
d -= 360;
|
|
else if (d < -180)
|
|
d += 360;
|
|
ent->angles[2] = ent->msg_angles[1][2] + f*d;
|
|
|
|
|
|
}
|
|
|
|
|
|
if (ent->effects & EF_MUZZLEFLASH)
|
|
{
|
|
vec3_t fv, rv, uv;
|
|
|
|
dl = CL_AllocDlight (i);
|
|
VectorCopy (ent->origin, dl->origin);
|
|
dl->origin[2] += 16;
|
|
AngleVectors (ent->angles, fv, rv, uv);
|
|
if (dyncolor > 2){
|
|
dl->color[0] = 1.5f;
|
|
dl->color[1] = 0.75f;
|
|
dl->color[2] = 0.25f; // darkplaces values /3
|
|
|
|
}
|
|
VectorMA (dl->origin, 18, fv, dl->origin);
|
|
dl->radius = 200 + (rand()&31);
|
|
dl->minlight = 32;
|
|
dl->die = cl.time + 0.1;
|
|
}
|
|
|
|
// rotate binary objects locally
|
|
if (ent->model->flags & EF_ROTATE){
|
|
|
|
ent->angles[1] = bobjrotate;
|
|
}
|
|
|
|
if (ent->effects & EF_BRIGHTFIELD)
|
|
R_EntityParticles (ent);
|
|
#ifdef QUAKE2
|
|
if (ent->effects & EF_DARKFIELD)
|
|
R_DarkFieldParticles (ent);
|
|
#endif
|
|
|
|
if (ent->effects & EF_BRIGHTLIGHT)
|
|
{
|
|
dl = CL_AllocDlight (i);
|
|
VectorCopy (ent->origin, dl->origin);
|
|
if (dyncolor > 2){
|
|
dl->color[0] = 1.5f;
|
|
dl->color[1] = 0.75f;
|
|
dl->color[2] = 0.25f; // darkplaces values /3
|
|
|
|
}
|
|
dl->origin[2] += 16;
|
|
dl->radius = 400 + (rand()&31);
|
|
dl->die = cl.time + 0.001;
|
|
}
|
|
|
|
if (ent->effects & EF_FLAME)
|
|
{
|
|
dl = CL_AllocDlight (i);
|
|
VectorCopy (ent->origin, dl->origin);
|
|
if (dyncolor){
|
|
dl->color[0] = 0.1;
|
|
dl->color[1] = 0.1;
|
|
dl->color[2] = 1;
|
|
|
|
}
|
|
R_RocketTrail (oldorg, ent->origin, 1);
|
|
dl->radius = 200;
|
|
dl->die = cl.time + 0.01;
|
|
}
|
|
if (ent->effects & EF_DIMLIGHT)
|
|
{
|
|
dl = CL_AllocDlight (i);
|
|
if (dyncolor > 2){
|
|
dl->color[0] = 1.5f;
|
|
dl->color[1] = 0.75f;
|
|
dl->color[2] = 0.25f; // darkplaces values /3
|
|
|
|
}
|
|
VectorCopy (ent->origin, dl->origin);
|
|
dl->radius = 200 + (rand()&31);
|
|
dl->die = cl.time + 0.001;
|
|
// if (r_flares->value > 1)
|
|
// R_FlareInstant(ent->origin, 4, 55, 35, 12); // we moved it to dynamic lights now
|
|
}
|
|
if (ent->effects & EF_BLUE)
|
|
{
|
|
dl = CL_AllocDlight (i);
|
|
VectorCopy (ent->origin, dl->origin);
|
|
if (dyncolor){
|
|
dl->color[0] = 0.1;
|
|
dl->color[1] = 0.1;
|
|
dl->color[2] = 1;
|
|
|
|
}
|
|
|
|
dl->radius = 200;
|
|
dl->die = cl.time + 0.01;
|
|
// if (r_flares->value > 1)
|
|
// R_FlareTest(ent->origin, 4, 65, 65, 255, 0, ent); // we moved it to dynamic lights now
|
|
}
|
|
|
|
if (ent->effects & EF_RED)
|
|
{
|
|
dl = CL_AllocDlight (i);
|
|
VectorCopy (ent->origin, dl->origin);
|
|
if (dyncolor){
|
|
dl->color[0] = 1;
|
|
dl->color[1] = 0.1;
|
|
dl->color[2] = 0.1;
|
|
|
|
}
|
|
|
|
dl->radius = 200;
|
|
dl->die = cl.time + 0.01;
|
|
// if (r_flares->value > 1)
|
|
// R_FlareTest(ent->origin, 4, 255, 65, 65, 0, ent); // we moved it to dynamic lights now
|
|
}
|
|
if (shadowhack && !(ent->effects & EF_ADDITIVE) && !(ent->effects & EF_NODRAW)){
|
|
{
|
|
|
|
|
|
// We find our shadow size here
|
|
|
|
if (ent->model){
|
|
ent->shadowsize = (ent->model->maxs[0]);
|
|
ent->shadowsize *= 3.9;
|
|
shadorigin = (ent->model->maxs[2] - ent->model->mins[2]);
|
|
|
|
if ((ent->shadowsize > 777) && (ent->shadowsize < 20))
|
|
ent->shadowsize = 0; // hack to not make the level itself shadow
|
|
|
|
if (ent->model->dontshadow)
|
|
ent->shadowsize = 0; // don't try to shadow what we don't want to shadow
|
|
if (ent->alpha > 0)
|
|
shadpacity = 32 * ent->alpha; // make shadow less hard on alphaed stuff
|
|
else
|
|
shadpacity = 32;
|
|
}
|
|
|
|
// Ok we have a shadow ready. allocate it and do it!!!!!
|
|
if (ent->shadowsize){
|
|
shd = CL_AllocShadow (i);
|
|
|
|
VectorCopy (ent->origin, shd->origin);
|
|
if (shadowhack == 2) // leilei - extra directional shadow
|
|
{
|
|
int e;
|
|
|
|
float shasize = 1;
|
|
shadorigin = 0;
|
|
|
|
for(e=0;e<3;e++){
|
|
shd->origin[e] += (ent->shadowvec[e] * 18);
|
|
shasize += ent->shadowvec[e] * 0.333;
|
|
shasize -= ent->model->mins[e] * 0.333;
|
|
shasize += ent->model->maxs[e] * 0.333;
|
|
|
|
if (shasize < 0)
|
|
shasize *= -1;
|
|
}
|
|
shadpacity = 5 - (shasize * -0.1);
|
|
|
|
shasize *= 0.05;
|
|
|
|
//shadpacity *= ent->shadowopacity;
|
|
|
|
|
|
//shadpacity = shasize * 0.2;
|
|
ent->shadowsize = shasize * 36;
|
|
|
|
}
|
|
shd->minlight = shadpacity;
|
|
shd->origin[2] -= shadorigin;
|
|
shd->radius = ent->shadowsize;
|
|
shd->die = cl.time + 0.001;
|
|
}
|
|
}
|
|
|
|
}
|
|
|
|
// QC Glows!
|
|
|
|
if (ent->glowsize)
|
|
{
|
|
dl = CL_AllocDlight (i);
|
|
VectorCopy (ent->origin, dl->origin);
|
|
if (dyncolor){
|
|
byte *tempcolor;
|
|
tempcolor = (byte *)&d_8to24table[ent->glowcolor];
|
|
dl->color[0] = (float)tempcolor[0] * (1.0f / 299.0f);
|
|
dl->color[1] = (float)tempcolor[1] * (1.0f / 299.0f);
|
|
dl->color[2] = (float)tempcolor[2] * (1.0f / 299.0f);
|
|
// if (r_flares->value > 1)
|
|
// R_FlareTest(ent->origin, 4, (int)tempcolor[0], (int)tempcolor[1], (int)tempcolor[2], 0, ent); // we moved it to dynamic lights now
|
|
}
|
|
|
|
dl->radius = ent->glowsize;
|
|
dl->die = cl.time + 0.01;
|
|
|
|
}
|
|
|
|
if (ent->model->flags & EF_GIB)
|
|
if (particleblood > 2){
|
|
R_GusherizeCurlyBloodTrail (oldorg, ent->origin, 5);
|
|
// if (!ent->gushed){
|
|
// vec3_t eheheh;
|
|
|
|
// eheheh[0] = rand() * 1000 - 500; eheheh[1] = rand() * 1000 - 500; eheheh[2] = rand() * 1000 - 500;
|
|
// ent->gushed = 1;
|
|
|
|
// R_RunParticleEffect(ent->origin, eheheh, 79, 60);
|
|
|
|
// R_RunParticleEffect(oldorg, eheheh, 79, 60);
|
|
//
|
|
// Con_Printf("GUSH!!!!!!!! %s\n", sfx->name);
|
|
// }
|
|
|
|
}
|
|
else if (particleblood < 0)
|
|
ent->effects |= EF_NODRAW; // hide gibs on blood removal mode
|
|
else
|
|
R_RocketTrail (oldorg, ent->origin, 2);
|
|
else if (ent->model->flags & EF_ZOMGIB)
|
|
if (particleblood > 2)
|
|
R_SpiralBloodTrail (oldorg, ent->origin); // by the way - blood removal code
|
|
else // should NEVER REMOVE EF_ZOMGIB ENTITIES
|
|
R_RocketTrail (oldorg, ent->origin, 4); // because it is a gameplay element (zombie gib throws)
|
|
// instead we can make it appear less graphic by blue gelmap
|
|
else if (ent->model->flags & EF_TRACER)
|
|
R_RocketTrail (oldorg, ent->origin, 3);
|
|
else if (ent->model->flags & EF_TRACER2)
|
|
R_RocketTrail (oldorg, ent->origin, 5);
|
|
else if (ent->model->flags & EF_ROCKET)
|
|
{
|
|
if (particleset == 2){
|
|
R_RocketTrailSprites (oldorg, ent->origin, 0);
|
|
|
|
}
|
|
else
|
|
{
|
|
R_RocketTrail (oldorg, ent->origin, 0);
|
|
}
|
|
dl = CL_AllocDlight (i);
|
|
VectorCopy (ent->origin, dl->origin);
|
|
if (dyncolor){
|
|
dl->color[0] = 1.5f;
|
|
dl->color[1] = 0.75f;
|
|
dl->color[2] = 0.25f; // darkplaces values /3
|
|
|
|
}
|
|
|
|
dl->radius = 200;
|
|
dl->die = cl.time + 0.01;
|
|
// if (r_flares->value > 1)
|
|
// R_FlareTest(ent->origin, 4, 95, 65, 22, 0, ent); // we moved it to dynamic lights now
|
|
|
|
}
|
|
else if (ent->model->flags & EF_GRENADE){
|
|
if (particleset == 2)
|
|
R_RocketTrailSprites (oldorg, ent->origin, 1);
|
|
else
|
|
R_RocketTrail (oldorg, ent->origin, 1);
|
|
|
|
}
|
|
else if (ent->model->flags & EF_TRACER3)
|
|
if (particleset == 2)
|
|
R_RocketTrailSprites (oldorg, ent->origin, 6);
|
|
else
|
|
R_RocketTrail (oldorg, ent->origin, 6);
|
|
|
|
ent->forcelink = false;
|
|
|
|
if (i == cl.viewentity && !chase_active->value && !deathcam_yesiamdead)
|
|
continue;
|
|
|
|
if ( ent->effects & EF_NODRAW )
|
|
continue;
|
|
|
|
if (cl_numvisedicts < MAX_VISEDICTS)
|
|
{
|
|
cl_visedicts[cl_numvisedicts] = ent;
|
|
cl_numvisedicts++;
|
|
}
|
|
|
|
if (r_flamehack->value == 3){
|
|
if (!strcmp (ent->model->name, "progs/flame.mdl")) ent->leifect = 0;
|
|
if (!strcmp (ent->model->name, "progs/flame2.mdl")) ent->leifect = 12;
|
|
if (!strcmp (ent->model->name, "progs/flame3.mdl")) ent->leifect = 12;
|
|
if ( ent->leifect == 12)
|
|
R_FireTrail (oldorg, ent->origin, ent);
|
|
}
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
/*
|
|
===============
|
|
CL_ReadFromServer
|
|
|
|
Read all incoming data from the server
|
|
===============
|
|
*/
|
|
int CL_ReadFromServer (void)
|
|
{
|
|
int ret;
|
|
|
|
cl.oldtime = cl.time;
|
|
cl.time += host_frametime;
|
|
|
|
do
|
|
{
|
|
ret = CL_GetMessage ();
|
|
if (ret == -1)
|
|
Host_Error ("[CLIENT] Lost server connection");
|
|
if (!ret)
|
|
break;
|
|
|
|
cl.last_received_message = realtime;
|
|
CL_ParseServerMessage ();
|
|
} while (ret && cls.state == ca_connected);
|
|
|
|
if (cl_shownet->value)
|
|
Con_Printf ("\n");
|
|
|
|
CL_RelinkEntities ();
|
|
CL_UpdateTEnts ();
|
|
|
|
//
|
|
// bring the links up to date
|
|
//
|
|
return 0;
|
|
}
|
|
|
|
/*
|
|
=================
|
|
CL_SendCmd
|
|
=================
|
|
*/
|
|
void CL_SendCmd (void)
|
|
{
|
|
usercmd_t cmd;
|
|
|
|
if (cls.state != ca_connected)
|
|
return;
|
|
|
|
if (cls.signon == SIGNONS)
|
|
{
|
|
// get basic movement from keyboard
|
|
CL_BaseMove (&cmd);
|
|
|
|
// allow mice or other external controllers to add to the move
|
|
IN_Move (&cmd);
|
|
|
|
// send the unreliable message
|
|
CL_SendMove (&cmd);
|
|
|
|
}
|
|
|
|
if (cls.demoplayback)
|
|
{
|
|
SZ_Clear (&cls.message);
|
|
return;
|
|
}
|
|
|
|
// send the reliable message
|
|
if (!cls.message.cursize)
|
|
return; // no message at all
|
|
|
|
if (!NET_CanSendMessage (cls.netcon))
|
|
{
|
|
Con_DPrintf ("[CLIENT] Can't send message to server\n");
|
|
return;
|
|
}
|
|
|
|
if (NET_SendMessage (cls.netcon, &cls.message) == -1)
|
|
Host_Error ("[CLIENT] Lost server connection");
|
|
|
|
SZ_Clear (&cls.message);
|
|
}
|
|
|
|
// 2001-12-16 M_LOOK cvar by Heffo/Maddes start
|
|
void Callback_M_Look (cvar_t *var)
|
|
{
|
|
if ( !((in_mlook.state & 1) ^ ((int)m_look->value & 1)) && lookspring->value)
|
|
V_StartPitchDrift();
|
|
}
|
|
// 2001-12-16 M_LOOK cvar by Heffo/Maddes end
|
|
|
|
// 2001-09-18 New cvar system by Maddes (Init) start
|
|
/*
|
|
=================
|
|
CL_Init_Cvars
|
|
=================
|
|
*/
|
|
void CL_Init_Cvars (void)
|
|
{
|
|
cl_name = Cvar_Get ("_cl_name", "Unnamed", CVAR_ARCHIVE|CVAR_ORIGINAL);
|
|
cl_color = Cvar_Get ("_cl_color", "0", CVAR_ARCHIVE|CVAR_ORIGINAL);
|
|
|
|
cl_upspeed = Cvar_Get ("cl_upspeed", "200", CVAR_ORIGINAL);
|
|
cl_forwardspeed = Cvar_Get ("cl_forwardspeed", "200", CVAR_ARCHIVE|CVAR_ORIGINAL);
|
|
cl_backspeed = Cvar_Get ("cl_backspeed", "200", CVAR_ARCHIVE|CVAR_ORIGINAL);
|
|
cl_sidespeed = Cvar_Get ("cl_sidespeed", "350", CVAR_ORIGINAL);
|
|
cl_movespeedkey = Cvar_Get ("cl_movespeedkey", "2.0", CVAR_ORIGINAL);
|
|
cl_yawspeed = Cvar_Get ("cl_yawspeed", "140", CVAR_ORIGINAL);
|
|
cl_pitchspeed = Cvar_Get ("cl_pitchspeed", "150", CVAR_ORIGINAL);
|
|
cl_anglespeedkey = Cvar_Get ("cl_anglespeedkey", "1.5", CVAR_ORIGINAL);
|
|
cl_shownet = Cvar_Get ("cl_shownet", "0", CVAR_ORIGINAL);
|
|
// 2001-09-18 New cvar system by Maddes start
|
|
Cvar_SetRangecheck (cl_shownet, Cvar_RangecheckInt, 0, 2);
|
|
Cvar_Set(cl_shownet, cl_shownet->string); // do rangecheck
|
|
// 2001-09-18 New cvar system by Maddes end
|
|
cl_nolerp = Cvar_Get ("cl_nolerp", "0", CVAR_ORIGINAL);
|
|
lookspring = Cvar_Get ("lookspring", "0", CVAR_ARCHIVE|CVAR_ORIGINAL);
|
|
lookstrafe = Cvar_Get ("lookstrafe", "0", CVAR_ARCHIVE|CVAR_ORIGINAL);
|
|
sensitivity = Cvar_Get ("sensitivity", "3", CVAR_ARCHIVE|CVAR_ORIGINAL);
|
|
|
|
m_pitch = Cvar_Get ("m_pitch", "0.022", CVAR_ARCHIVE|CVAR_ORIGINAL);
|
|
m_yaw = Cvar_Get ("m_yaw", "0.022", CVAR_ARCHIVE|CVAR_ORIGINAL);
|
|
m_forward = Cvar_Get ("m_forward", "1", CVAR_ARCHIVE|CVAR_ORIGINAL);
|
|
m_side = Cvar_Get ("m_side", "0.8", CVAR_ARCHIVE|CVAR_ORIGINAL);
|
|
// 2001-12-16 M_LOOK cvar by Heffo/Maddes start
|
|
m_look = Cvar_Get ("m_look", "1", CVAR_ARCHIVE);
|
|
|
|
m_lockup = Cvar_Get ("m_lockup", "-90", CVAR_ARCHIVE);
|
|
m_lockdown = Cvar_Get ("m_lockdown", "90", CVAR_ARCHIVE);
|
|
|
|
Cvar_SetRangecheck (m_look, Cvar_RangecheckBool, 0, 1);
|
|
Cvar_SetCallback (m_look, Callback_M_Look);
|
|
Cvar_Set(m_look, m_look->string); // do rangecheck
|
|
// 2001-12-16 M_LOOK cvar by Heffo/Maddes end
|
|
|
|
// 2001-11-31 FPS display by QuakeForge/Muff start
|
|
cl_showfps = Cvar_Get ("cl_showfps", "0", CVAR_NONE);
|
|
Cvar_SetRangecheck (cl_showfps, Cvar_RangecheckBool, 0, 1);
|
|
Cvar_Set(cl_showfps, cl_showfps->string); // do rangecheck
|
|
// 2001-11-31 FPS display by QuakeForge/Muff end
|
|
|
|
// 2001-12-24 Keeping full backwards compatibility by Maddes start
|
|
cl_compatibility = Cvar_Get ("cl_compatibility", "0", CVAR_ARCHIVE);
|
|
Cvar_SetRangecheck (cl_compatibility, Cvar_RangecheckBool, 0, 1);
|
|
Cvar_SetDescription (cl_compatibility, "When set to 1, this client will not request enhanced information from the server (server's entity limit, NVS handshake, etc.) and disables enhanced client messages (precise client aiming, etc.). This is necessary for recording demos that shall run on all Quake executables. Also see SV_COMPATIBILITY.");
|
|
Cvar_Set(cl_compatibility, cl_compatibility->string); // do rangecheck
|
|
// 2001-12-24 Keeping full backwards compatibility by Maddes end
|
|
|
|
// 2001-09-20 Configurable entity limits by Maddes start
|
|
cl_entities_min = Cvar_Get ("cl_entities_min", "0", CVAR_NONE);
|
|
Cvar_SetRangecheck (cl_entities_min, Cvar_RangecheckInt, MIN_EDICTS, MAX_EDICTS);
|
|
Cvar_Set(cl_entities_min, cl_entities_min->string); // do rangecheck
|
|
|
|
cl_entities_min_static = Cvar_Get ("cl_entities_min_static", "0", CVAR_NONE);
|
|
Cvar_SetRangecheck (cl_entities_min_static, Cvar_RangecheckInt, MIN_STATIC_ENTITIES, MAX_EDICTS);
|
|
Cvar_Set(cl_entities_min_static, cl_entities_min_static->string); // do rangecheck
|
|
|
|
cl_entities_min_temp = Cvar_Get ("cl_entities_min_temp", "0", CVAR_NONE);
|
|
Cvar_SetRangecheck (cl_entities_min_temp, Cvar_RangecheckInt, MIN_TEMP_ENTITIES, MAX_EDICTS);
|
|
Cvar_Set(cl_entities_min_temp, cl_entities_min_temp->string); // do rangecheck
|
|
// 2001-09-20 Configurable entity limits by Maddes end
|
|
|
|
cl_sbar = Cvar_Get ("cl_sbar", "1", CVAR_ARCHIVE | CVAR_ORIGINAL);
|
|
}
|
|
// 2001-09-18 New cvar system by Maddes (Init) end
|
|
void TheForceLoadLighting (void)
|
|
{
|
|
LoadPointLighting(sv.worldmodel->entities);
|
|
}
|
|
|
|
/*
|
|
=================
|
|
CL_Init
|
|
=================
|
|
*/
|
|
void CL_Init (void)
|
|
{
|
|
SZ_Alloc (&cls.message, 1024);
|
|
|
|
CL_InitInput ();
|
|
CL_InitTEnts ();
|
|
|
|
//
|
|
// register our commands
|
|
//
|
|
Cmd_AddCommand ("entities", CL_PrintEntities_f);
|
|
Cmd_AddCommand ("disconnect", CL_Disconnect_f);
|
|
Cmd_AddCommand ("demo_record", CL_Record_f);
|
|
Cmd_AddCommand ("demo_pause", CL_DemoPause_f);
|
|
Cmd_AddCommand ("demo_stop", CL_Stop_f);
|
|
Cmd_AddCommand ("demo_play", CL_PlayDemo_f);
|
|
Cmd_AddCommand ("demo_time", CL_TimeDemo_f);
|
|
Cmd_AddCommand ("ng_forceloadlighting", TheForceLoadLighting);
|
|
}
|