This was originally a port of Engoo to X11 capable systems... however that was a long time ago.
asm | ||
gas2masm | ||
icons | ||
midilib | ||
SciTech | ||
vpsplit | ||
WinQuake | ||
CMakeLists.txt | ||
gnu.txt | ||
readme.id | ||
README.md |
Engoo
Got it running using most of the original stock X11 code. Everything runs (including fancy water effects) except for a few things:
- No statusbar colours (code seems to segfault, hmm?)
- Coloured lighting makes modeltextures go black, except for their fullbrights.
- Sound pitch stuff is not ported over.
- Won't set the virtual resolution to crap.
Sound is done via OSS, not ALSA (aoss will most likely not work without raping your ears)
Also I wouldn't bother trying to compile this with the original RELEASE ASM compiler optimsations since they seem to mess with the massive lookup table which will in return cause a segmentation fault.
Also the input SUUUUUUUCKKS but that can be fixed.
#Notes Carried over soundfixes from reQuiem