This was originally a port of Engoo to X11 capable systems... however that was a long time ago.
Find a file
2015-08-07 12:13:02 +02:00
asm Major restructure for the future 2015-08-07 12:06:39 +02:00
audio Major restructure for the future 2015-08-07 12:06:39 +02:00
engine README update 2015-08-07 12:13:02 +02:00
include Major restructure for the future 2015-08-07 12:06:39 +02:00
network Major restructure for the future 2015-08-07 12:06:39 +02:00
renderer Major restructure for the future 2015-08-07 12:06:39 +02:00
system Major restructure for the future 2015-08-07 12:06:39 +02:00
tracker Major restructure for the future 2015-08-07 12:06:39 +02:00
video Major restructure for the future 2015-08-07 12:06:39 +02:00
LICENSE major cleanup 2015-08-05 19:31:14 +02:00
Makefile Major restructure for the future 2015-08-07 12:06:39 +02:00
README README update 2015-08-07 12:13:02 +02:00
TODO some major speed enhancements 2015-08-06 21:59:01 +02:00

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This is a novelty engine running in software mode, aka on your CPU.

This is *not* a daily-driver Xuake engine. This is featurebloat at its finest, to show off what software-rendering can do.
If you want a stable Xuake engine, look elsewhere. This is testing ground.

This might turn into something mature in the future depending on how much time I have.

Got it running using most of the original stock X11 code.
Everything runs (including fancy water effects) except for a few things:

- No statusbar colours (code seems to segfault, hmm?)
- Won't set the virtual resolution to crap.

Sound is done via OSS, not ALSA (aoss will most likely not work without raping your ears)

Also the massive lookup table does not like ASM compiler optimisations...

Also the input SUUUUUUUCKKS but that can be fixed.

#Notes
Carried over soundfixes from reQuiem