ngunix/renderer/d_edge.c

547 lines
12 KiB
C

/*
Copyright (C) 1996-1997 Id Software, Inc.
This program is free software; you can redistribute it and/or
modify it under the terms of the GNU General Public License
as published by the Free Software Foundation; either version 2
of the License, or (at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
See the GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to the Free Software
Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
*/
// d_edge.c
#include "globaldef.h"
#include "d_local.h"
static int miplevel;
float scale_for_mip;
int screenwidth;
int ubasestep, errorterm, erroradjustup, erroradjustdown;
int vstartscan;
extern int gonnareflect;
// FIXME: should go away
extern void R_RotateBmodel (void);
extern void R_TransformFrustum (void);
extern float oldwateralpha;
vec3_t transformed_modelorg;
/*
==============
D_DrawPoly
==============
*/
void D_DrawPoly (void)
{
// this driver takes spans, not polygons
// BULL SHIT!!!
}
/*
=============
D_MipLevelForScale
=============
*/
int D_MipLevelForScale (float scale)
{
int lmiplevel;
if (scale >= d_scalemip[0] )
lmiplevel = 0;
else if (scale >= d_scalemip[1] )
lmiplevel = 1;
else if (scale >= d_scalemip[2] )
lmiplevel = 2;
else
lmiplevel = 3;
if (lmiplevel < d_minmip)
lmiplevel = d_minmip;
return lmiplevel;
}
/*
==============
D_DrawSolidSurface
==============
*/
// FIXME: clean this up
void D_DrawSolidSurface (surf_t *surf, int color)
{
espan_t *span;
byte *pdest;
int u, u2, pix;
if (r_pixbytes == 4)
{
unsigned int *p32dest;
pix = d_8to24table[color];
for (span=surf->spans ; span ; span=span->pnext)
{
p32dest = (unsigned int *)d_viewbuffer + screenwidth*span->v;
u = span->u;
u2 = span->u + span->count - 1;
p32dest[u] = pix;
for ( ; u <= u2 ; u++)
p32dest[u] = pix;
}
}
else if (r_pixbytes == 2)
{
unsigned short *p16dest;
pix = vid.colormap16[color];
for (span=surf->spans ; span ; span=span->pnext)
{
p16dest = (unsigned short *)d_viewbuffer + screenwidth*span->v;
u = span->u;
u2 = span->u + span->count - 1;
p16dest[u] = pix;
for ( ; u <= u2 ; u++)
p16dest[u] = pix;
}
}
else
{
pix = (color<<24) | (color<<16) | (color<<8) | color;
for (span=surf->spans ; span ; span=span->pnext)
{
pdest = (byte *)d_viewbuffer + screenwidth*span->v;
u = span->u;
u2 = span->u + span->count - 1;
((byte *)pdest)[u] = pix;
if (u2 - u < 8)
{
for (u++ ; u <= u2 ; u++)
((byte *)pdest)[u] = pix;
}
else
{
for (u++ ; u & 3 ; u++)
((byte *)pdest)[u] = pix;
u2 -= 4;
for ( ; u <= u2 ; u+=4)
*(int *)((byte *)pdest + u) = pix;
u2 += 4;
for ( ; u <= u2 ; u++)
((byte *)pdest)[u] = pix;
}
}
}
}
/*
void D_GoThroughThisSurface (surf_t *surf)
{
espan_t *span;
int u, u2, pix;
{
for (span=surf->spans ; span ; span=span->pnext)
{
pdest = (byte *)d_viewbuffer + screenwidth*span->v;
u = span->u;
u2 = span->u + span->count - 1;
((byte *)pdest)[u] = pix;
if (u2 - u < 8)
{
for (u++ ; u <= u2 ; u++)
((byte *)pdest)[u] = pix;
}
else
{
for (u++ ; u & 3 ; u++)
((byte *)pdest)[u] = pix;
u2 -= 4;
for ( ; u <= u2 ; u+=4)
*(int *)((byte *)pdest + u) = pix;
u2 += 4;
for ( ; u <= u2 ; u++)
((byte *)pdest)[u] = pix;
}
}
}
}
*/
// leilei - just really, take a pixel buffer into it.
void D_DrawSolidMirrorSurface (surf_t *surf, int color)
{
espan_t *span;
byte *pdest;
byte *pbest;
int u, u2, pix;
#ifdef WATERREFLECTIONS
{
pix = 4;
for (span=surf->spans ; span ; span=span->pnext)
{
pdest = (byte *)d_viewbuffer + screenwidth*span->v;
pbest = (byte *)d_reflectbuffer + screenwidth*span->v;
u = span->u;
u2 = span->u + span->count - 1;
((byte *)pdest)[u] = pbest[u];
if (u2 - u < 8)
{
for (u++ ; u <= u2 ; u++)
((byte *)pdest)[u] = pbest[u];
}
else
{
for (u++ ; u & 3 ; u++)
((byte *)pdest)[u] = pbest[u];
u2 -= 4;
for ( ; u <= u2 ; u+=4)
*(int *)((byte *)pdest + u) = pbest[u];
u2 += 4;
for ( ; u <= u2 ; u++)
((byte *)pdest)[u] = pbest[u];
}
}
}
#endif
}
/*
==============
D_CalcGradients
==============
*/
void D_CalcGradients (msurface_t *pface)
{
// mplane_t *pplane; // 2001-12-10 Reduced compiler warnings by Jeff Ford
float mipscale;
vec3_t p_temp1;
vec3_t p_saxis, p_taxis;
float t;
// pplane = pface->plane; // 2001-12-10 Reduced compiler warnings by Jeff Ford
mipscale = 1.0 / (float)(1 << miplevel);
//mipscale = 12; // Low detail hack?!
TransformVector (pface->texinfo->vecs[0], p_saxis);
TransformVector (pface->texinfo->vecs[1], p_taxis);
t = xscaleinv * mipscale;
//t = 1024;
d_sdivzstepu = p_saxis[0] * t;
d_tdivzstepu = p_taxis[0] * t;
t = yscaleinv * mipscale;
//t = 1024;
d_sdivzstepv = -p_saxis[1] * t;
d_tdivzstepv = -p_taxis[1] * t;
d_sdivzorigin = p_saxis[2] * mipscale - xcenter * d_sdivzstepu -
ycenter * d_sdivzstepv;
d_tdivzorigin = p_taxis[2] * mipscale - xcenter * d_tdivzstepu -
ycenter * d_tdivzstepv;
VectorScale (transformed_modelorg, mipscale, p_temp1);
t = 0x10000*mipscale;
sadjust = ((fixed16_t)(DotProduct (p_temp1, p_saxis) * 0x10000 + 0.5)) -
((pface->texturemins[0] << 16) >> miplevel)
+ pface->texinfo->vecs[0][3]*t;
tadjust = ((fixed16_t)(DotProduct (p_temp1, p_taxis) * 0x10000 + 0.5)) -
((pface->texturemins[1] << 16) >> miplevel)
+ pface->texinfo->vecs[1][3]*t;
//
// -1 (-epsilon) so we never wander off the edge of the texture
//
bbextents = ((pface->extents[0] << 16) >> miplevel) - 1;
bbextentt = ((pface->extents[1] << 16) >> miplevel) - 1;
}
extern cvar_t temp1;
/*
==============
D_DrawSurfaces
==============
*/
extern int waterinsight;
extern vec3_t sbaseaxis[3], tbaseaxis[3];
extern vec3_t reflectorg;
extern cvar_t *d_mipdetail;
extern cvar_t *r_waterquality;
void D_DrawSurfaces (void)
{
surf_t *s;
msurface_t *pface;
surfcache_t *pcurrentcache;
vec3_t world_transformed_modelorg;
vec3_t local_modelorg;
currententity = &cl_entities[0];
TransformVector (modelorg, transformed_modelorg);
VectorCopy (transformed_modelorg, world_transformed_modelorg);
// TODO: could preset a lot of this at mode set time
if (r_drawflat->value)
{
for (s = &surfaces[1] ; s<surface_p ; s++)
{
if (!s->spans)
continue;
d_zistepu = s->d_zistepu;
d_zistepv = s->d_zistepv;
d_ziorigin = s->d_ziorigin;
D_DrawSolidSurface (s, (int)s->data & 0xFF);
D_DrawZSpans (s->spans);
}
}
else
{
for (s = &surfaces[1] ; s<surface_p ; s++)
{
if (!s->spans)
continue;
r_drawnpolycount++;
// Manoel Kasimier - translucent water - begin
if (r_drawwater && (!(s->flags & SURF_DRAWTRANSLUCENT)))
continue;
// Manoel Kasimier - translucent water - end
d_zistepu = s->d_zistepu;
d_zistepv = s->d_zistepv;
d_ziorigin = s->d_ziorigin;
waterinsight = 0;
if (s->flags & SURF_DRAWSKY)
{
if (!r_skymade)
{
R_MakeSky ();
}
D_DrawSkyScans8 (s->spans);
D_DrawZSpans (s->spans);
}
else if (s->flags & SURF_DRAWBACKGROUND)
{
// set up a gradient for the background surface that places it
// effectively at infinity distance from the viewpoint
d_zistepu = 0;
d_zistepv = 0;
d_ziorigin = -0.9;
D_DrawSolidSurface (s, (int)r_clearcolor->value & 0xFF);
D_DrawZSpans (s->spans);
}
/*
else if (s->flags & SURF_MIRROR)
{
// it is a mirror.
d_zistepu = 0;
d_zistepv = 0;
// d_ziorigin = -0.9;
D_DrawSolidMirrorSurface (s, (int)r_clearcolor->value & 55);
D_DrawZSpans (s->spans);
}
*/
else if (s->flags & SURF_DRAWTURB)
{
// if(reflectpass)
// return; // don't reflect our reflect
pface = s->data;
// if (reflectpass)
miplevel = 0;
cacheblock = (pixel_t *)
((byte *)pface->texinfo->texture +
pface->texinfo->texture->offsets[0]);
cachewidth = 64;
if (s->insubmodel)
{
// FIXME: we don't want to do all this for every polygon!
// TODO: store once at start of frame
currententity = s->entity; //FIXME: make this passed in to
// R_RotateBmodel ()
VectorSubtract (r_origin, currententity->origin,
local_modelorg);
TransformVector (local_modelorg, transformed_modelorg);
R_RotateBmodel (); // FIXME: don't mess with the frustum,
// make entity passed in
}
D_CalcGradients (pface);
if (pface->plane->normal[2] != 1)
s->flags = s->flags ^ SURF_MIRROR; // leilei - revoke reflection privs from water that isnt up
#ifdef WATERREFLECTIONS
if (s->flags & SURF_MIRROR && r_waterquality->value > 1) { // leilei - water reflections
mirror_plane = pface->plane;
waterinsight = 1; // leilei - only allow waters that face up to reflect
gonnareflect = 1;
Turbulent8Reflect (s->spans);
}
else
#endif
{
waterinsight = 0;
Turbulent8 (s->spans);
}
if (!r_drawwater) // Manoel Kasimier - translucent water
D_DrawZSpans (s->spans);
if (s->insubmodel)
{
//
// restore the old drawing state
// FIXME: we don't want to do this every time!
// TODO: speed up
//
currententity = &cl_entities[0];
VectorCopy (world_transformed_modelorg,
transformed_modelorg);
VectorCopy (base_vpn, vpn);
VectorCopy (base_vup, vup);
VectorCopy (base_vright, vright);
VectorCopy (base_modelorg, modelorg);
R_TransformFrustum ();
}
}
else
{
if (s->insubmodel)
{
// FIXME: we don't want to do all this for every polygon!
// TODO: store once at start of frame
currententity = s->entity; //FIXME: make this passed in to
// R_RotateBmodel ()
VectorSubtract (r_origin, currententity->origin, local_modelorg);
TransformVector (local_modelorg, transformed_modelorg);
R_RotateBmodel (); // FIXME: don't mess with the frustum,
// make entity passed in
}
pface = s->data;
if (pface->flags & SURF_FRACTAL)
{
miplevel = 0;
if (pface->cachespots[miplevel])
pface->cachespots[miplevel]->texture = NULL;
}
else if (pface->flags & SURF_DONTMIP64 && d_mipdetail->value == 64)
{
miplevel = 0;
if (pface->cachespots[miplevel])
pface->cachespots[miplevel]->texture = NULL;
}
else{
miplevel = D_MipLevelForScale (s->nearzi * scale_for_mip
* pface->texinfo->mipadjust);
}
// FIXME: make this passed in to D_CacheSurface
pcurrentcache = D_CacheSurface (pface, miplevel);
cacheblock = (pixel_t *)pcurrentcache->data;
cachewidth = pcurrentcache->width;
cacheheight = pcurrentcache->height;
D_CalcGradients (pface);
mirror_plane = pface->plane;
#ifdef WATERREFLECTIONS
if (s->flags & SURF_MIRROR) // we draw some special mirroring spans here......
{
mirror_plane = pface->plane;
waterinsight = 1; // i'm not water!
D_DrawSpans8_Mirror_C_Filter (s->spans);
//Con_Printf("%f %f %f Mirror\n", mirror_plane->normal[0],mirror_plane->normal[1],mirror_plane->normal[2]);
}
else
#endif
//D_DrawSpans8_C_FilterAlter (s->spans);
(*d_drawspans) (s->spans);
D_DrawZSpans (s->spans);
// D_DrawSpans8_C_Fogger (s->spans);
if (s->insubmodel)
{
//
// restore the old drawing state
// FIXME: we don't want to do this every time!
// TODO: speed up
//
currententity = &cl_entities[0];
VectorCopy (world_transformed_modelorg,
transformed_modelorg);
VectorCopy (base_vpn, vpn);
VectorCopy (base_vup, vup);
VectorCopy (base_vright, vright);
VectorCopy (base_modelorg, modelorg);
R_TransformFrustum ();
}
}
}
}
}