342 lines
No EOL
9.6 KiB
C
342 lines
No EOL
9.6 KiB
C
/*
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Copyright (C) 1996-1997 Id Software, Inc.
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This program is free software; you can redistribute it and/or
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modify it under the terms of the GNU General Public License
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as published by the Free Software Foundation; either version 2
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of the License, or (at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
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See the GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program; if not, write to the Free Software
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Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
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*/
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// comndef.h -- general definitions
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#if !defined BYTE_DEFINED
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typedef unsigned char byte;
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#define BYTE_DEFINED 1
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#endif
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#undef true
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#undef false
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typedef enum {false, true} qboolean;
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//============================================================================
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typedef struct sizebuf_s
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{
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qboolean allowoverflow; // if false, do a Sys_Error
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qboolean overflowed; // set to true if the buffer size failed
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byte *data;
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int maxsize;
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int cursize;
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} sizebuf_t;
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void SZ_Alloc (sizebuf_t *buf, int startsize);
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void SZ_Free (sizebuf_t *buf);
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void SZ_Clear (sizebuf_t *buf);
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void *SZ_GetSpace (sizebuf_t *buf, int length);
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void SZ_Write (sizebuf_t *buf, void *data, int length);
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void SZ_Print (sizebuf_t *buf, char *data); // strcats onto the sizebuf
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//============================================================================
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typedef struct link_s
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{
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struct link_s *prev, *next;
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} link_t;
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void ClearLink (link_t *l);
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void RemoveLink (link_t *l);
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void InsertLinkBefore (link_t *l, link_t *before);
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void InsertLinkAfter (link_t *l, link_t *after);
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// (type *)STRUCT_FROM_LINK(link_t *link, type, member)
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// ent = STRUCT_FROM_LINK(link,entity_t,order)
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// FIXME: remove this mess!
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#define STRUCT_FROM_LINK(l,t,m) ((t *)((byte *)l - (int)&(((t *)0)->m)))
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//============================================================================
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#ifndef NULL
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#define NULL ((void *)0)
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#endif
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#define Q_MAXCHAR ((char)0x7f)
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#define Q_MAXSHORT ((short)0x7fff)
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#define Q_MAXINT ((int)0x7fffffff)
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#define Q_MAXLONG ((int)0x7fffffff)
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#define Q_MAXFLOAT ((int)0x7fffffff)
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#define Q_MINCHAR ((char)0x80)
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#define Q_MINSHORT ((short)0x8000)
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#define Q_MININT ((int)0x80000000)
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#define Q_MINLONG ((int)0x80000000)
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#define Q_MINFLOAT ((int)0x7fffffff)
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//============================================================================
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extern qboolean bigendien;
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extern short (*BigShort) (short l);
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extern short (*LittleShort) (short l);
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extern int (*BigLong) (int l);
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extern int (*LittleLong) (int l);
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extern float (*BigFloat) (float l);
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extern float (*LittleFloat) (float l);
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//============================================================================
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void MSG_WriteChar (sizebuf_t *sb, int c);
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void MSG_WriteByte (sizebuf_t *sb, int c);
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void MSG_WriteShort (sizebuf_t *sb, int c);
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void MSG_WriteLong (sizebuf_t *sb, int c);
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void MSG_WriteFloat (sizebuf_t *sb, float f);
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void MSG_WriteString (sizebuf_t *sb, char *s);
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void MSG_WriteCoord (sizebuf_t *sb, float f);
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void MSG_WriteAngle (sizebuf_t *sb, float f);
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extern int msg_readcount;
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extern qboolean msg_badread; // set if a read goes beyond end of message
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void MSG_BeginReading (void);
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int MSG_ReadChar (void);
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int MSG_ReadByte (void);
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int MSG_ReadShort (void);
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int MSG_ReadLong (void);
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float MSG_ReadFloat (void);
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char *MSG_ReadString (void);
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float MSG_ReadCoord (void);
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float MSG_ReadAngle (void);
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//============================================================================
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void Q_memset (void *dest, int fill, int count);
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void Q_memcpy (void *dest, void *src, int count);
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// 2001-10-25 Replaced Quake functions with ANSI functions by Maddes start
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/*
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int Q_memcmp (void *m1, void *m2, int count);
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void Q_strcpy (char *dest, char *src);
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void Q_strncpy (char *dest, char *src, int count);
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int Q_strlen (char *str);
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char *Q_strrchr (char *s, char c);
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void Q_strcat (char *dest, char *src);
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int Q_strcmp (char *s1, char *s2);
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int Q_strncmp (char *s1, char *s2, int count);
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*/
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// 2001-10-25 Replaced Quake functions with ANSI functions by Maddes end
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int Q_strcasecmp (char *s1, char *s2);
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int Q_strncasecmp (char *s1, char *s2, int n);
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int Q_atoi (char *str);
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float Q_atof (char *str);
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//============================================================================
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extern char com_token[1024];
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extern qboolean com_eof;
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char *COM_Parse (char *data);
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extern int com_argc;
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extern char **com_argv;
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int COM_CheckParm (char *parm);
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void COM_Init (char *path);
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void COM_InitArgv (int argc, char **argv);
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char *COM_SkipPath (char *pathname);
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void COM_StripExtension (char *in, char *out);
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void COM_FileBase (char *in, char *out);
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void COM_DefaultExtension (char *path, char *extension);
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char *va(char *format, ...);
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// does a varargs printf into a temp buffer
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//============================================================================
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// 2001-09-12 Returning from which searchpath a file was loaded by Maddes start
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// copied from common.c
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/*
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=============================================================================
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QUAKE FILESYSTEM
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=============================================================================
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*/
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//
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// in memory
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//
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typedef struct
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{
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char name[MAX_QPATH];
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int filepos, filelen;
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} packfile_t;
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typedef struct pack_s
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{
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char filename[MAX_OSPATH];
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int handle;
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int numfiles;
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packfile_t *files;
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} pack_t;
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//
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// on disk
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//
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typedef struct
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{
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char name[56];
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int filepos, filelen;
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} dpackfile_t;
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typedef struct
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{
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char id[4];
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int dirofs;
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int dirlen;
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} dpackheader_t;
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#define MAX_FILES_IN_PACK 2048
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typedef struct searchpath_s
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{
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char filename[MAX_OSPATH];
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pack_t *pack; // only one of filename / pack will be used
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struct searchpath_s *next;
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} searchpath_t;
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// 2001-09-12 Returning from which searchpath a file was loaded by Maddes end
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// 2001-09-12 Returning information about loaded file by Maddes start
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// new structure for passing back a loaded file
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typedef struct loadedfile_s
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{
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byte *data; // memory the file is loaded to (directly before this structure)
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int filelen; // length of the file
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searchpath_t *path; // 2001-09-12 Returning from which searchpath a file was loaded by Maddes
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} loadedfile_t;
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// 2001-09-12 Returning information about loaded file by Maddes end
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extern int com_filesize;
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struct cache_user_s;
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extern char com_gamedir[MAX_OSPATH];
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void COM_WriteFile (char *filename, void *data, int len);
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// 2001-09-12 Returning from which searchpath a file was loaded by Maddes start
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int COM_OpenFile (char *filename, int *hndl, searchpath_t **foundpath);
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int COM_FOpenFile (char *filename, FILE **file, searchpath_t **foundpath);
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// 2001-09-12 Returning from which searchpath a file was loaded by Maddes end
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void COM_CloseFile (int h);
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// 2001-09-12 Returning information about loaded file by Maddes start
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/*
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byte *COM_LoadStackFile (char *path, void *buffer, int bufsize);
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byte *COM_LoadTempFile (char *path);
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byte *COM_LoadHunkFile (char *path);
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void COM_LoadCacheFile (char *path, struct cache_user_s *cu);
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*/
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loadedfile_t *COM_LoadStackFile (char *path, void *buffer, int bufsize);
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loadedfile_t *COM_LoadTempFile (char *path);
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loadedfile_t *COM_LoadHunkFile (char *path);
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loadedfile_t *COM_LoadCacheFile (char *path, struct cache_user_s *cu);
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// 2001-09-12 Returning information about loaded file by Maddes end
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extern struct cvar_s *registered;
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extern qboolean standard_quake, rogue, hipnotic, q101, q091, q040;
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searchpath_t *COM_GetDirSearchPath(searchpath_t *startsearch); // 2001-09-12 Finding the last searchpath of a directory end
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//#endif
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struct rgb_t
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{
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int r;
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int g;
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int b;
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};
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//
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extern byte palmap[32][32][32];
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extern byte palmap2[64][64][64];
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struct rgba_t
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{
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int r;
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int g;
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int b;
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int a;
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};
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struct ligh_t
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{
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int r;
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int g;
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int b;
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};
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typedef unsigned char qbyte;
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typedef unsigned short word;
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int coloredlights; // sanity check
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float overbrights; // ditto
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int fullbrights; // ditto
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int palchanged; // yes
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int lowworld; // sanity check
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int foguse; // sanity check
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int foguse2; // sanity check for hqfog
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int fogenabled;
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int cursplit; // leilei - splitscreen
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int screenfake; // stupid hack to force 320x200, 320x400, 360x400, 360x480, 640x400 in windows
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char lastsavename[256];
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int safesaved;
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//int autosaved_key1; // save when silver key
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//int autosaved_key2; // save when gold key
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int autosaved_monsthalfkilled; // save when at least half of the level's monsters are dead
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int imsaving; // stupid fade :)
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int fogcolr, fogcolg, fogcolb, fogthick, fogrange; // leilei - fog
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int splitpass; // leilei - splitscreen pass for second player.
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extern int splitmeup;
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typedef enum {
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pt_static, pt_grav, pt_slowgrav, pt_fire, pt_explode, pt_explode2, pt_blob, pt_blob2, pt_fastgrav, pt_smoke, pt_decel, pt_blood, pt_add, pt_staticfade, pt_addfade,pt_staticfadeadd, pt_slowgravaddfade, pt_bloodsplatten, pt_bloodsplat, pt_blooddrip, pt_bloodrun, pt_bloodfloor, pt_trail, pt_spark, pt_snow, pt_fire6, pt_decal, pt_flare, pt_flare_will_die, pt_sparkvel, pt_drip
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} ptype_t;
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extern struct entity_s;
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/*
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typedef struct
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{
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vec3_t origin;
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float radius;
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vec3_t color;
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struct model_t *model;
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struct entity_t *owner;
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} flare_t;
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*/
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void TheForceLoadLighting (void); // gotta try to call this somewhere that works.
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