; Wedit project file. Syntax: Name=value [glquake] CmsDirectory=D:\Coding\Quake\QIP_Quake\lcc_cms CompilerFlags=25296965 DbgDir=e:\quake DbgExeName=d:\coding\quake\qip_quake\lcc_release_gl\glquake.exe DebuggerArguments= Defines=WIN32 _WIN32 NDEBUG _WINDOWS GLQUAKE EiffelFlags=0 ErrorFile=D:\Coding\Quake\QIP_Quake\lcc_release_gl\glquake.err Exe=d:\coding\quake\qip_quake\lcc_release_gl\glquake.exe FileOptions=0 FortranFlags=0 Frame=220 180 512 384 GetOptions=0 Includes=D:\Programme\Coding\lcc\include Libraries=..\LCC_LIB\OPENGL32.LIB ..\LCC_LIB\QUAKEASM_GL.LIB DXGUID.LIB GC.LIB WINMM.LIB WSOCK32.LIB LinkerArgs= LockOptions=1 MakeArgs= MakeDir=D:\Coding\Quake\QIP_Quake\lcc_release_gl MakeName=D:\Programme\Coding\lcc\bin\make.exe Name=glquake NrOfFileProcessors=0 NumberOfBreakpoints=0 OpenFiles=0 ProjectFlags=0 ProjectPath=D:\Coding\Quake\QIP_Quake PutOptions=4 SourcesDir=D:\Coding\Quake\QIP_Quake UserCount=0 UsersOptions=1 ExtraCmsFilesCount=0 CurrentFile= ProjectTime=15474 Useframework=0 StatusBar=0,0,0,0 PrjFiles=68 File1=ZONE.C File2=WSOCK32.LIB File3=WORLD.C File4=WINQUAKE_LCC.RC File5=WINMM.LIB File6=WAD.C File7=VIEW.C File8=SYS_WIN.C File9=SV_USER.C File10=SV_PHYS.C File11=SV_MOVE.C File12=SV_MAIN.C File13=SND_WIN.C File14=SND_MIX.C File15=SND_MEM.C File16=SND_DMA.C File17=SBAR.C File18=R_PART.C File19=PR_EXEC.C File20=PR_EDICT.C File21=PR_CMDS.C File22=NVS_SERVER_DATA.C File23=NVS_SERVER.C File24=NVS_COMMON.C File25=NVS_CLIENT.C File26=NET_WIPX.C File27=NET_WINS.C File28=NET_WIN.C File29=NET_VCR.C File30=NET_MAIN.C File31=NET_LOOP.C File32=NET_DGRM.C File33=MENU.C File34=MATHLIB.C File35=KEYS.C File36=IN_WIN.C File37=HOST_CMD.C File38=HOST.C File39=GL_WARP.C File40=GL_VIDNT.C File41=GL_TEST.C File42=GL_SCREEN.C File43=GL_RSURF.C File44=GL_RMISC.C File45=GL_RMAIN.C File46=GL_RLIGHT.C File47=GL_REFRAG.C File48=GL_MODEL.C File49=GL_MESH.C File50=GL_DRAW.C File51=GC.LIB File52=DXGUID.LIB File53=CVAR.C File54=CRC.C File55=CONSOLE.C File56=CONPROC.C File57=COMMON.C File58=CMD.C File59=CL_TENT.C File60=CL_PARSE.C File61=CL_MAIN.C File62=CL_INPUT.C File63=CL_DEMO.C File64=CHASE.C File65=CD_WIN.C File66=..\LCC_LIB\QUAKEASM_GL.LIB File67=..\LCC_LIB\OPENGL32.LIB File68=MODEL_COMMON.C