/* Copyright (C) 1996-1997 Id Software, Inc. This program is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program; if not, write to the Free Software Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. */ #include "globaldef.h" extern cvar_t *pausable; extern cvar_t *contact; // 2000-01-31 Contact cvar by Maddes extern cvar_t *autosaver; extern cvar_t *loadscreen; int current_skill; void Host_LoadAutosave_f (void); void Mod_Print (void); // 2000-01-09 QCExec by FrikaC/Maddes start /* ================== Host_QC_Exec_f Execute QC commands from the console ================== */ void Host_QC_Exec_f (void) { dfunction_t *f; int num; edict_t *e; void (*print) (char *fmt, ...); if (cmd_source == src_command) { if (cls.state != ca_dedicated) // not a dedicated server { Cmd_ForwardToServer (); // client forgot to add "cmd", so forward to server return; // this a server only command, sorry } print = Con_Printf; // directly print to dedicated server console } else { print = SV_ClientPrintf; // print to client's console } if (!developer->value) { print ("Developer only functionality\n"); return; } if (Cmd_Argc() < 2) { print ("Syntax: qcexec [self [other]]\n-1 is this client\n%i Entities available\n", sv.num_edicts); return; } f = 0; if ((f = ED_FindFunction(Cmd_Argv(1))) != NULL) { pr_global_struct->self = EDICT_TO_PROG(sv.edicts); // initialize with world pr_global_struct->other = EDICT_TO_PROG(sv.edicts); // initialize with world if (Cmd_Argc() > 2) { num = Q_atoi(Cmd_Argv(2)); if (num == -1) { if (cmd_source == src_command) // called from dedicated server console { print ("Parameter -1 only valid from clients\n", num); return; } pr_global_struct->self = EDICT_TO_PROG(sv_player); } else if (num < 0 || num >= sv.num_edicts) { print ("Entity %i for self does not exist\n", num); return; } else { e = EDICT_NUM(num); pr_global_struct->self = EDICT_TO_PROG(e); } } if (Cmd_Argc() > 3) { num = Q_atoi(Cmd_Argv(3)); if (num == -1) { if (cmd_source == src_command) // called from dedicated server console { print ("Parameter -1 only valid from clients\n", num); return; } pr_global_struct->other = EDICT_TO_PROG(sv_player); } else if (num < 0 || num >= sv.num_edicts) { print ("Entity %i for other does not exist\n", num); return; } else { e = EDICT_NUM(num); pr_global_struct->other = EDICT_TO_PROG(e); } } print ("Executing QuakeC function...\n"); // 2000-07-30 compiler warning fix by Norberto Alfredo Bensa/Maddes PR_ExecuteProgram ((func_t)(f - pr_functions)); print ("...QuakeC function done\n"); // 2000-07-30 compiler warning fix by Norberto Alfredo Bensa/Maddes } else { print ("QuakeC function \"%s\" does not exist\n", Cmd_Argv(1)); } } // 2000-01-09 QCExec by FrikaC/Maddes end /* ================== Host_Quit_f ================== */ extern void M_Menu_Quit_f (void); void Host_Quit_f (void) { if (key_dest != key_console && cls.state != ca_dedicated) { M_Menu_Quit_f (); return; } CL_Disconnect (); Host_ShutdownServer(false); Sys_Quit (); } /* ================== Host_Status_f ================== */ void Host_Status_f (void) { client_t *client; int seconds; int minutes; int hours = 0; int j; void (*print) (char *fmt, ...); if (cmd_source == src_command) { if (!sv.active) { Cmd_ForwardToServer (); return; } print = Con_Printf; } else print = SV_ClientPrintf; print ("Host: %s\n", hostname->string); // 2001-09-18 New cvar system by Maddes print ("Version: %s\n", VERSION); // 2001-10-25 QIP version in the console background by Maddes if (tcpipAvailable) print ("TCP/IP: %s\n", my_tcpip_address); if (ipxAvailable) print ("IPX: %s\n", my_ipx_address); print ("Map: %s\n", sv.name); print ("Players: %i active (%i max)\n\n", net_activeconnections, svs.maxclients); for (j=0, client = svs.clients ; jactive) continue; seconds = (int)(net_time - client->netconnection->connecttime); minutes = seconds / 60; if (minutes) { seconds -= (minutes * 60); hours = minutes / 60; if (hours) minutes -= (hours * 60); } else hours = 0; // 2000-04-30 NVS COMMON by Maddes start // print ("#%-2u %-16.16s %3i %2i:%02i:%02i\n", j+1, client->name, (int)client->edict->v.frags, hours, minutes, seconds); print ("#%-2u %-16.16s %3i %2i:%02i:%02i %1.2f/%1.2f/%1.2f\n", j+1, client->name, (int)client->edict->v.frags, hours, minutes, seconds, client->nvs_csvc, client->nvs_cclc, client->nvs_cmax); // 2000-04-30 NVS COMMON by Maddes end print (" %s\n", client->netconnection->address); } } /* ================== Host_God_f Sets client to godmode ================== */ void Host_God_f (void) { if (cmd_source == src_command) { Cmd_ForwardToServer (); return; } if (pr_global_struct->deathmatch && !host_client->privileged) return; sv_player->v.flags = (int)sv_player->v.flags ^ FL_GODMODE; if (!((int)sv_player->v.flags & FL_GODMODE) ) SV_ClientPrintf ("godmode OFF\n"); else SV_ClientPrintf ("godmode ON\n"); } void Host_Notarget_f (void) { if (cmd_source == src_command) { Cmd_ForwardToServer (); return; } if (pr_global_struct->deathmatch && !host_client->privileged) return; sv_player->v.flags = (int)sv_player->v.flags ^ FL_NOTARGET; if (!((int)sv_player->v.flags & FL_NOTARGET) ) SV_ClientPrintf ("notarget OFF\n"); else SV_ClientPrintf ("notarget ON\n"); } qboolean noclip_anglehack; void Host_Noclip_f (void) { if (cmd_source == src_command) { Cmd_ForwardToServer (); return; } if (pr_global_struct->deathmatch && !host_client->privileged) return; if (sv_player->v.movetype != MOVETYPE_NOCLIP) { noclip_anglehack = true; sv_player->v.movetype = MOVETYPE_NOCLIP; SV_ClientPrintf ("noclip ON\n"); } else { noclip_anglehack = false; sv_player->v.movetype = MOVETYPE_WALK; SV_ClientPrintf ("noclip OFF\n"); } } /* ================== Host_Fly_f Sets client to flymode ================== */ void Host_Fly_f (void) { if (cmd_source == src_command) { Cmd_ForwardToServer (); return; } if (pr_global_struct->deathmatch && !host_client->privileged) return; if (sv_player->v.movetype != MOVETYPE_FLY) { sv_player->v.movetype = MOVETYPE_FLY; SV_ClientPrintf ("flymode ON\n"); } else { sv_player->v.movetype = MOVETYPE_WALK; SV_ClientPrintf ("flymode OFF\n"); } } /* ================== Host_Ping_f ================== */ void Host_Ping_f (void) { int i, j; float total; client_t *client; if (cmd_source == src_command) { Cmd_ForwardToServer (); return; } SV_ClientPrintf ("Client ping times:\n"); for (i=0, client = svs.clients ; iactive) continue; total = 0; for (j=0 ; jping_times[j]; total /= NUM_PING_TIMES; SV_ClientPrintf ("%4i %s\n", (int)(total*1000), client->name); } } /* =============================================================================== SERVER TRANSITIONS =============================================================================== */ /* ====================== Host_Map_f handle a map command from the console. Active clients are kicked off. ====================== */ void Host_Map_f (void) { int i; char name[MAX_QPATH]; if (cmd_source != src_command) return; cls.demonum = -1; // stop demo loop in case this fails CL_Disconnect (); Host_ShutdownServer(false); key_dest = key_game; // remove console or menu if (loadscreen->value) SCR_BeginLoadingPlaque (); cls.mapstring[0] = 0; for (i=0 ; i : continue game on a new level\n"); return; } if (!sv.active || cls.demoplayback) { Con_Printf ("Only the server may changelevel\n"); return; } strcpy (level, Cmd_Argv(1)); if (Cmd_Argc() == 2) startspot = NULL; else { strcpy (_startspot, Cmd_Argv(2)); startspot = _startspot; } SV_SaveSpawnparms (); SV_SpawnServer (level, startspot); #else char level[MAX_QPATH]; if (Cmd_Argc() != 2) { Con_Printf ("changelevel : continue game on a new level\n"); return; } if (!sv.active || cls.demoplayback) { Con_Printf ("Only the server may changelevel\n"); return; } safesaved = 0; // leilei - deprecate our autosave autosaved_monsthalfkilled = 0; SV_SaveSpawnparms (); strcpy (level, Cmd_Argv(1)); SV_SpawnServer (level); #endif } /* ================== Host_Restart_f Restarts the current server for a dead player ================== */ void Host_Restart_f (void) { char mapname[MAX_QPATH]; if (cls.demoplayback || !sv.active) return; if (cmd_source != src_command) return; strcpy (mapname, sv.name); // must copy out, because it gets cleared // in sv_spawnserver if (safesaved) { // if I saved in this level... if (autosaver->value){ Host_LoadAutosave_f (); return; } } SV_SpawnServer (mapname); } /* ================== Host_Reconnect_f This command causes the client to wait for the signon messages again. This is sent just before a server changes levels ================== */ void Host_Reconnect_f (void) { if (loadscreen->value) SCR_BeginLoadingPlaque (); cls.signon = 0; // need new connection messages } /* ===================== Host_Connect_f User command to connect to server ===================== */ void Host_Connect_f (void) { char name[MAX_QPATH]; cls.demonum = -1; // stop demo loop in case this fails if (cls.demoplayback) { CL_StopPlayback (); CL_Disconnect (); } strcpy (name, Cmd_Argv(1)); CL_EstablishConnection (name); Host_Reconnect_f (); } /* =============================================================================== LOAD / SAVE GAME =============================================================================== */ #define SAVEGAME_VERSION 5 /* =============== Host_SavegameComment Writes a SAVEGAME_COMMENT_LENGTH character comment describing the current =============== */ void Host_SavegameComment (char *text) { int i; char kills[20]; for (i=0 ; i : save a game\n"); return; } if (strstr(Cmd_Argv(1), "..")) { Con_Printf ("Relative pathnames are not allowed.\n"); return; } for (i=0 ; iv.health <= 0) ) { Con_Printf ("Can't savegame with a dead player\n"); return; } } sprintf (name, "%s/%s", com_gamedir, Cmd_Argv(1)); COM_DefaultExtension (name, ".sav"); Con_Printf ("Saving game to %s...\n", name); f = fopen (name, "w"); if (!f) { Con_Printf ("ERROR: couldn't open.\n"); return; } imsaving = 1; fprintf (f, "%i\n", SAVEGAME_VERSION); Host_SavegameComment (comment); fprintf (f, "%s\n", comment); for (i=0 ; ispawn_parms[i]); fprintf (f, "%d\n", current_skill); fprintf (f, "%s\n", sv.name); fprintf (f, "%f\n",sv.time); // write the light styles for (i=0 ; ivalue){ sprintf (lastsavename, "%s/%s", com_gamedir, Cmd_Argv(1)); COM_DefaultExtension (lastsavename, ".sav"); //Con_Printf ("Autosave is %s\n", lastsavename); safesaved = 1; } imsaving = 0; } // leilei - autosaver doesn't take arguments, we just save to autosave.sav void Host_Autosavegame_f (void) { char name[256]; char autosavename[256] = "asave"; FILE *f; int i; char comment[SAVEGAME_COMMENT_LENGTH+1]; if (cmd_source != src_command) return; if (!sv.active) { // Con_Printf ("Not playing a local game.\n"); return; } if (cl.intermission) { // Con_Printf ("Can't save in intermission.\n"); return; } if (svs.maxclients != 1) { // Con_Printf ("Can't save multiplayer games.\n"); return; } // // if (Cmd_Argc() != 2) // { // Con_Printf ("save : save a game\n"); // return; // } // if (strstr(Cmd_Argv(1), "..")) // { // Con_Printf ("Relative pathnames are not allowed.\n"); // return; // } for (i=0 ; iv.health <= 0) ) { Con_Printf ("Somehow, I tried to autosave when dead. WHAT?\n"); return; } } sprintf (name, "%s/%s", com_gamedir, autosavename); COM_DefaultExtension (name, ".sav"); // Con_Printf ("Saving game to %s...\n", name); Con_Printf ("Saving. \nPlease do not turn off your system\n"); imsaving = 1; f = fopen (name, "w"); if (!f) { Con_Printf ("ERROR: couldn't open.\n"); return; } fprintf (f, "%i\n", SAVEGAME_VERSION); Host_SavegameComment (comment); fprintf (f, "%s\n", comment); for (i=0 ; ispawn_parms[i]); fprintf (f, "%d\n", current_skill); fprintf (f, "%s\n", sv.name); fprintf (f, "%f\n",sv.time); // write the light styles for (i=0 ; i : load a game\n"); return; } cls.demonum = -1; // stop demo loop in case this fails sprintf (name, "%s/%s", com_gamedir, Cmd_Argv(1)); COM_DefaultExtension (name, ".sav"); // we can't call SCR_BeginLoadingPlaque, because too much stack space has // been used. The menu calls it before stuffing loadgame command if (loadscreen->value > 1) SCR_BeginLoadingPlaque (); Con_Printf ("Loading game from %s...\n", name); imsaving = 1; f = fopen (name, "r"); if (!f) { Con_Printf ("ERROR: couldn't open.\n"); return; } fscanf (f, "%i\n", &version); if (version != SAVEGAME_VERSION) { fclose (f); Con_Printf ("Savegame is version %i, not %i\n", version, SAVEGAME_VERSION); return; } fscanf (f, "%s\n", str); for (i=0 ; iv, 0, progs->entityfields * 4); ent->free = false; ED_ParseEdict (start, ent); // link it into the bsp tree if (!ent->free) SV_LinkEdict (ent, false); } entnum++; } sv.num_edicts = entnum; sv.time = time; fclose (f); for (i=0 ; ispawn_parms[i] = spawn_parms[i]; if (cls.state != ca_dedicated) { CL_EstablishConnection ("local"); Host_Reconnect_f (); } } void Host_LoadAutosave_f (void) { char name[MAX_OSPATH]; FILE *f; char mapname[MAX_QPATH]; float time, tfloat; char str[32768], *start; int i, r; edict_t *ent; int entnum; int version; float spawn_parms[NUM_SPAWN_PARMS]; // if (cmd_source != src_command) // return; // if (Cmd_Argc() != 2) // { // Con_Printf ("load : load a game\n"); // return; // } cls.demonum = -1; // stop demo loop in case this fails // sprintf (name, "%s/%s", com_gamedir, Cmd_Argv(1)); // COM_DefaultExtension (name, ".sav"); // we can't call SCR_BeginLoadingPlaque, because too much stack space has // been used. The menu calls it before stuffing loadgame command if (loadscreen->value > 1) SCR_BeginLoadingPlaque (); Con_Printf ("Loading game from %s...\n", lastsavename); f = fopen (lastsavename, "r"); if (!f) { Con_Printf ("ERROR: couldn't open.\n"); return; } fscanf (f, "%i\n", &version); if (version != SAVEGAME_VERSION) { fclose (f); Con_Printf ("Savegame is version %i, not %i\n", version, SAVEGAME_VERSION); return; } fscanf (f, "%s\n", str); for (i=0 ; iv, 0, progs->entityfields * 4); ent->free = false; ED_ParseEdict (start, ent); // link it into the bsp tree if (!ent->free) SV_LinkEdict (ent, false); } entnum++; } sv.num_edicts = entnum; sv.time = time; fclose (f); for (i=0 ; ispawn_parms[i] = spawn_parms[i]; if (cls.state != ca_dedicated) { CL_EstablishConnection ("local"); Host_Reconnect_f (); } } #ifdef QUAKE2 void SaveGamestate() { char name[256]; FILE *f; int i; char comment[SAVEGAME_COMMENT_LENGTH+1]; edict_t *ent; sprintf (name, "%s/%s.gip", com_gamedir, sv.name); Con_Printf ("Saving game to %s...\n", name); f = fopen (name, "w"); if (!f) { Con_Printf ("ERROR: couldn't open.\n"); return; } fprintf (f, "%i\n", SAVEGAME_VERSION); Host_SavegameComment (comment); fprintf (f, "%s\n", comment); // for (i=0 ; ispawn_parms[i]); fprintf (f, "%f\n", skill->value); fprintf (f, "%s\n", sv.name); fprintf (f, "%f\n", sv.time); // write the light styles for (i=0 ; iv.flags & FL_ARCHIVE_OVERRIDE) continue; fprintf (f, "%i\n",i); ED_Write (f, ent); fflush (f); } fclose (f); Con_Printf ("done.\n"); } int LoadGamestate(char *level, char *startspot) { char name[MAX_OSPATH]; FILE *f; char mapname[MAX_QPATH]; float time, sk; char str[32768], *start; int i, r; edict_t *ent; int entnum; int version; // float spawn_parms[NUM_SPAWN_PARMS]; sprintf (name, "%s/%s.gip", com_gamedir, level); Con_Printf ("Loading game from %s...\n", name); f = fopen (name, "r"); if (!f) { Con_Printf ("ERROR: couldn't open.\n"); return -1; } fscanf (f, "%i\n", &version); if (version != SAVEGAME_VERSION) { fclose (f); Con_Printf ("Savegame is version %i, not %i\n", version, SAVEGAME_VERSION); return -1; } fscanf (f, "%s\n", str); // for (i=0 ; iv, 0, progs->entityfields * 4); ent->free = false; ED_ParseEdict (start, ent); // link it into the bsp tree if (!ent->free) SV_LinkEdict (ent, false); } // sv.num_edicts = entnum; sv.time = time; fclose (f); // for (i=0 ; ispawn_parms[i] = spawn_parms[i]; return 0; } // changing levels within a unit void Host_Changelevel2_f (void) { char level[MAX_QPATH]; char _startspot[MAX_QPATH]; char *startspot; if (Cmd_Argc() < 2) { Con_Printf ("changelevel2 : continue game on a new level in the unit\n"); return; } if (!sv.active || cls.demoplayback) { Con_Printf ("Only the server may changelevel\n"); return; } strcpy (level, Cmd_Argv(1)); if (Cmd_Argc() == 2) startspot = NULL; else { strcpy (_startspot, Cmd_Argv(2)); startspot = _startspot; } safesaved = 0; // leilei - deprecate our autosave autosaved_monsthalfkilled = 0; SV_SaveSpawnparms (); // save the current level's state SaveGamestate (); // try to restore the new level if (LoadGamestate (level, startspot)) SV_SpawnServer (level, startspot); } #endif //============================================================================ /* ====================== Host_Name_f ====================== */ void Host_Name_f (void) { char *newName; int i; // 2001-09-09 Names with carriage return fix by Charles "Psykotik" Pence if (Cmd_Argc () == 1) { Con_Printf ("\"name\" is \"%s\"\n", cl_name->string); return; } if (Cmd_Argc () == 2) newName = Cmd_Argv(1); else newName = Cmd_Args(); newName[15] = 0; // 2001-09-09 Names with carriage return fix by Charles "Psykotik" Pence for (i = 0 ; i < strlen(newName) ; i++) { if (newName[i] == '\n') { newName[i] = '_'; } } // 2001-09-09 Names with carriage return fix by Charles "Psykotik" Pence if (cmd_source == src_command) { if (strcmp(cl_name->string, newName) == 0) return; Cvar_Set (cl_name, newName); if (cls.state == ca_connected) Cmd_ForwardToServer (); return; } if (host_client->name[0] && strcmp(host_client->name, "unconnected") ) if (strcmp(host_client->name, newName) != 0) Con_Printf ("%s renamed to %s\n", host_client->name, newName); strcpy (host_client->name, newName); host_client->edict->v.netname = host_client->name - pr_strings; // send notification to all clients MSG_WriteByte (&sv.reliable_datagram, svc_updatename); MSG_WriteByte (&sv.reliable_datagram, host_client - svs.clients); MSG_WriteString (&sv.reliable_datagram, host_client->name); } void Host_Version_f (void) { // 2000-01-20 Enhanced version command by Maddes start void (*print) (char *fmt, ...); // Con_Printf ("Version %4.2f\n", VERSION); // Con_Printf ("Exe: "__TIME__" "__DATE__"\n"); if (cmd_source == src_command) // called on this machine { print = Con_Printf; } else // called from client { print = SV_ClientPrintf; print ("Server "); } print ("Version: %s\n", VERSION); // 2001-10-25 QIP version in the console background by Maddes print ("Exe: "__TIME__" "__DATE__"\n"); // print ("Engine homepage: %s\n", QIP_URL); // 2001-10-25 QIP version in the console background by Maddes print ("Highest supported NVS version: %1.2f\n", MAX_NVS_VERSION); // 2000-04-30 NVS COMMON by Maddes // 2000-01-31 Contact cvar by Maddes start if (sv.active) { // 2000-04-30 NVS COMMON by Maddes start if ((nvs_current_ssvc->value) || (nvs_required->value)) { print ("\n"); if (nvs_current_ssvc->value) { print ("Current game (PROGS.DAT) runs with NVS version %1.2f.\n", nvs_current_ssvc->value); } if (nvs_required->value) { print ("This server only accepts %1.2f NVS compliant clients and higher.\n", nvs_required->value); } } // 2000-04-30 NVS COMMON by Maddes end if (strlen(contact->string)) { print ("\nContact server admin through %s\n", contact->string); } } // 2000-01-31 Contact cvar by Maddes end // 2000-01-20 Enhanced version command by Maddes end } #ifdef IDGODS void Host_Please_f (void) { client_t *cl; int j; if (cmd_source != src_command) return; if ((Cmd_Argc () == 3) && strcmp(Cmd_Argv(1), "#") == 0) { j = Q_atof(Cmd_Argv(2)) - 1; if (j < 0 || j >= svs.maxclients) return; if (!svs.clients[j].active) return; cl = &svs.clients[j]; if (cl->privileged) { cl->privileged = false; cl->edict->v.flags = (int)cl->edict->v.flags & ~(FL_GODMODE|FL_NOTARGET); cl->edict->v.movetype = MOVETYPE_WALK; noclip_anglehack = false; } else cl->privileged = true; } if (Cmd_Argc () != 2) return; for (j=0, cl = svs.clients ; jactive) continue; if (Q_strcasecmp(cl->name, Cmd_Argv(1)) == 0) { if (cl->privileged) { cl->privileged = false; cl->edict->v.flags = (int)cl->edict->v.flags & ~(FL_GODMODE|FL_NOTARGET); cl->edict->v.movetype = MOVETYPE_WALK; noclip_anglehack = false; } else cl->privileged = true; break; } } } #endif void Host_Say(qboolean teamonly) { client_t *client; client_t *save; int j; char *p; unsigned char text[64]; qboolean fromServer = false; if (cmd_source == src_command) { if (cls.state == ca_dedicated) { fromServer = true; teamonly = false; } else { Cmd_ForwardToServer (); return; } } if (Cmd_Argc () < 2) return; save = host_client; p = Cmd_Args(); // remove quotes if present if (*p == '"') { p++; p[strlen(p)-1] = 0; } // turn on color set 1 if (!fromServer) sprintf (text, "%c%s: ", 1, save->name); else sprintf (text, "%c<%s> ", 1, hostname->string); j = sizeof(text) - 2 - strlen(text); // -2 for /n and null terminator if (strlen(p) > j) p[j] = 0; strcat (text, p); strcat (text, "\n"); for (j = 0, client = svs.clients; j < svs.maxclients; j++, client++) { if (!client || !client->active || !client->spawned) continue; if (teamplay->value && teamonly && client->edict->v.team != save->edict->v.team) continue; host_client = client; SV_ClientPrintf("%s", text); } host_client = save; Sys_Printf("%s", &text[1]); } void Host_Say_f(void) { Host_Say(false); } void Host_Say_Team_f(void) { Host_Say(true); } void Host_Tell_f(void) { // 2001-09-09 Tell command accepts player number by Maddes start char *who; char *message = NULL; qboolean byNumber = false; // 2001-09-09 Tell command accepts player number by Maddes end client_t *client; client_t *save; int j; // 2001-09-09 Tell command accepts player number by Maddes start /* char *p; char text[64]; */ // 2001-09-09 Tell command accepts player number by Maddes end if (cmd_source == src_command) { Cmd_ForwardToServer (); return; } // 2001-09-09 Tell command accepts player number by Maddes start if (Cmd_Argc () < 3) { SV_ClientPrintf ("Syntax: tell \n"); return; } if (strcmp(Cmd_Argv(1), "#") == 0) // user stated a player number { if (Cmd_Argc() < 4) { SV_ClientPrintf ("Syntax: tell # \n"); return; } j = Q_atof(Cmd_Argv(2)) - 1; if (j < 0 || j >= svs.maxclients) return; client = &svs.clients[j]; if (!client->active || !client->spawned) return; byNumber = true; } else { // 2001-09-09 Tell command accepts player number by Maddes end if (Cmd_Argc () < 3) return; // 2001-09-09 Tell command accepts player number by Maddes start /* strcpy(text, host_client->name); strcat(text, ": "); p = Cmd_Args(); // remove quotes if present if (*p == '"') { p++; p[strlen(p)-1] = 0; } // check length & truncate if necessary j = sizeof(text) - 2 - strlen(text); // -2 for /n and null terminator if (strlen(p) > j) p[j] = 0; strcat (text, p); strcat (text, "\n"); save = host_client; */ // 2001-09-09 Tell command accepts player number by Maddes end for (j = 0, client = svs.clients; j < svs.maxclients; j++, client++) { if (!client->active || !client->spawned) continue; if (Q_strcasecmp(client->name, Cmd_Argv(1))) continue; // 2001-09-09 Tell command accepts player number by Maddes start /* host_client = client; SV_ClientPrintf("%s", text); */ // 2001-09-09 Tell command accepts player number by Maddes end break; } // 2001-09-09 Tell command accepts player number by Maddes start } if (j >= svs.maxclients) { return; } // can't tell yourself! if (host_client == client) return; who = host_client->name; message = COM_Parse(Cmd_Args()); if (byNumber) { message++; // skip the # while (*message == ' ') // skip white space message++; message += strlen(Cmd_Argv(2)); // skip the number } while (*message && *message == ' ') message++; save = host_client; host_client = client; SV_ClientPrintf ("%s: %s\n", who, message); // 2001-09-09 Tell command accepts player number by Maddes end host_client = save; } /* ================== Host_Color_f ================== */ void Host_Color_f(void) { int top, bottom; int playercolor; if (Cmd_Argc() == 1) { Con_Printf ("\"color\" is \"%i %i\"\n", ((int)cl_color->value) >> 4, ((int)cl_color->value) & 0x0f); Con_Printf ("color <0-13> [0-13]\n"); return; } if (Cmd_Argc() == 2) top = bottom = atoi(Cmd_Argv(1)); else { top = atoi(Cmd_Argv(1)); bottom = atoi(Cmd_Argv(2)); } top &= 15; if (top > 13) top = 13; bottom &= 15; if (bottom > 13) bottom = 13; playercolor = top*16 + bottom; if (cmd_source == src_command) { Cvar_SetValue (cl_color, playercolor); if (cls.state == ca_connected) Cmd_ForwardToServer (); return; } host_client->colors = playercolor; host_client->edict->v.team = bottom + 1; // send notification to all clients MSG_WriteByte (&sv.reliable_datagram, svc_updatecolors); MSG_WriteByte (&sv.reliable_datagram, host_client - svs.clients); MSG_WriteByte (&sv.reliable_datagram, host_client->colors); } /* ================== Host_Kill_f ================== */ void Host_Kill_f (void) { if (cmd_source == src_command) { Cmd_ForwardToServer (); return; } // 2001-09-09 Kill command does not work for zombie players fix by Maddes start // if (sv_player->v.health <= 0) if ((sv_player->v.health <= 0) && (sv_player->v.deadflag != DEAD_NO)) // 2001-09-09 Kill command does not work for zombie players fix by Maddes end { SV_ClientPrintf ("Can't suicide -- already dead!\n"); return; } pr_global_struct->time = sv.time; pr_global_struct->self = EDICT_TO_PROG(sv_player); PR_ExecuteProgram (pr_global_struct->ClientKill); } /* ================== Host_Pause_f ================== */ void Host_Pause_f (void) { if (cmd_source == src_command) { Cmd_ForwardToServer (); return; } if (!pausable->value) SV_ClientPrintf ("Pause not allowed.\n"); else { sv.paused ^= 1; if (sv.paused) { SV_BroadcastPrintf ("%s paused the game\n", pr_strings + sv_player->v.netname); } else { SV_BroadcastPrintf ("%s unpaused the game\n",pr_strings + sv_player->v.netname); } // send notification to all clients MSG_WriteByte (&sv.reliable_datagram, svc_setpause); MSG_WriteByte (&sv.reliable_datagram, sv.paused); } } //=========================================================================== /* ================== Host_PreSpawn_f ================== */ void Host_PreSpawn_f (void) { if (cmd_source == src_command) { Con_Printf ("prespawn is not valid from the console\n"); return; } if (host_client->spawned) { Con_Printf ("prespawn not valid -- already spawned\n"); return; } // 2000-04-30 NVS HANDSHAKE SRV<->CL by Maddes start // check client against required version if (NVS_RejectClient()) { return; } // 2000-04-30 NVS HANDSHAKE SRV<->CL by Maddes end SZ_Write (&host_client->message, sv.signon.data, sv.signon.cursize); MSG_WriteByte (&host_client->message, svc_signonnum); MSG_WriteByte (&host_client->message, 2); host_client->sendsignon = true; } /* ================== Host_Spawn_f ================== */ void Host_Spawn_f (void) { int i; client_t *client; edict_t *ent; eval_t *val; // 2000-04-30 NVS HANDSHAKE QC<->CL by Maddes if (cmd_source == src_command) { Con_Printf ("spawn is not valid from the console\n"); return; } if (host_client->spawned) { Con_Printf ("Spawn not valid -- already spawned\n"); return; } // run the entrance script if (sv.loadgame) { // loaded games are fully inited already // if this is the last client to be connected, unpause sv.paused = false; } else { // set up the edict ent = host_client->edict; memset (&ent->v, 0, progs->entityfields * 4); ent->v.colormap = NUM_FOR_EDICT(ent); ent->v.team = (host_client->colors & 15) + 1; ent->v.netname = host_client->name - pr_strings; // copy spawn parms out of the client_t for (i=0 ; i< NUM_SPAWN_PARMS ; i++) (&pr_global_struct->parm1)[i] = host_client->spawn_parms[i]; // call the spawn function // 2000-04-30 NVS HANDSHAKE QC<->CL by Maddes start // let the QuakeC code know the NVS version of the client if (pr_field_nvs_svc) { // 2001-11-15 Better GetEdictFieldValue performance by LordHavoc/Maddes start // val = GetEdictFieldValue(ent, "nvs_svc"); val = GETEDICTFIELDVALUE(ent, pr_field_nvs_svc); // 2001-11-15 Better GetEdictFieldValue performance by LordHavoc/Maddes end if (val) { val->_float = host_client->nvs_csvc; } } // 2000-04-30 NVS HANDSHAKE QC<->CL by Maddes end pr_global_struct->time = sv.time; pr_global_struct->self = EDICT_TO_PROG(sv_player); PR_ExecuteProgram (pr_global_struct->ClientConnect); if ((Sys_FloatTime() - host_client->netconnection->connecttime) <= sv.time) Sys_Printf ("%s entered the game\n", host_client->name); PR_ExecuteProgram (pr_global_struct->PutClientInServer); } // send all current names, colors, and frag counts SZ_Clear (&host_client->message); // send time of update MSG_WriteByte (&host_client->message, svc_time); MSG_WriteFloat (&host_client->message, sv.time); for (i=0, client = svs.clients ; imessage, svc_updatename); MSG_WriteByte (&host_client->message, i); MSG_WriteString (&host_client->message, client->name); MSG_WriteByte (&host_client->message, svc_updatefrags); MSG_WriteByte (&host_client->message, i); MSG_WriteShort (&host_client->message, client->old_frags); MSG_WriteByte (&host_client->message, svc_updatecolors); MSG_WriteByte (&host_client->message, i); MSG_WriteByte (&host_client->message, client->colors); } // send all current light styles for (i=0 ; imessage, svc_lightstyle); MSG_WriteByte (&host_client->message, (char)i); MSG_WriteString (&host_client->message, sv.lightstyles[i]); } // // send some stats // MSG_WriteByte (&host_client->message, svc_updatestat); MSG_WriteByte (&host_client->message, STAT_TOTALSECRETS); MSG_WriteLong (&host_client->message, pr_global_struct->total_secrets); MSG_WriteByte (&host_client->message, svc_updatestat); MSG_WriteByte (&host_client->message, STAT_TOTALMONSTERS); MSG_WriteLong (&host_client->message, pr_global_struct->total_monsters); MSG_WriteByte (&host_client->message, svc_updatestat); MSG_WriteByte (&host_client->message, STAT_SECRETS); MSG_WriteLong (&host_client->message, pr_global_struct->found_secrets); MSG_WriteByte (&host_client->message, svc_updatestat); MSG_WriteByte (&host_client->message, STAT_MONSTERS); MSG_WriteLong (&host_client->message, pr_global_struct->killed_monsters); // // send a fixangle // Never send a roll angle, because savegames can catch the server // in a state where it is expecting the client to correct the angle // and it won't happen if the game was just loaded, so you wind up // with a permanent head tilt ent = EDICT_NUM( 1 + (host_client - svs.clients) ); // 2000-05-02 NVS SVC_setangle by Maddes start // MSG_WriteByte (&host_client->message, svc_setangle); NVS_InitSVCMsg(MSG_ONE, svc_setangle, 0, host_client); NVS_WriteByte (MSG_ONE, svc_setangle, NULL); // 2000-05-02 NVS SVC_setangle by Maddes end for (i=0 ; i < 2 ; i++) // 2000-05-02 NVS SVC_setangle by Maddes start // MSG_WriteAngle (&host_client->message, ent->v.angles[i] ); { NVS_WriteAngle (MSG_ONE, ent->v.angles[i], NULL); } // MSG_WriteAngle (&host_client->message, 0 ); NVS_WriteAngle (MSG_ONE, 0, NULL); if (nvs_current_ssvc->value >= 0.50) { for (i=0 ; i < 2 ; i++) { NVS_WriteFloat (MSG_ONE, ent->v.angles[i], NULL); } NVS_WriteFloat (MSG_ONE, 0, NULL); } // 2000-05-02 NVS SVC_setangle by Maddes end SV_WriteClientdataToMessage (sv_player, &host_client->message); MSG_WriteByte (&host_client->message, svc_signonnum); MSG_WriteByte (&host_client->message, 3); host_client->sendsignon = true; } /* ================== Host_Begin_f ================== */ void Host_Begin_f (void) { if (cmd_source == src_command) { Con_Printf ("begin is not valid from the console\n"); return; } host_client->spawned = true; #ifdef GLOBOT host_client->edict->bot.Active = true; #endif } //=========================================================================== /* ================== Host_Kick_f Kicks a user off of the server ================== */ void Host_Kick_f (void) { char *who; char *message = NULL; client_t *save; int i; qboolean byNumber = false; if (cmd_source == src_command) { if (!sv.active) { Cmd_ForwardToServer (); return; } } else if (pr_global_struct->deathmatch && !host_client->privileged) return; save = host_client; if (Cmd_Argc() > 2 && strcmp(Cmd_Argv(1), "#") == 0) { i = Q_atof(Cmd_Argv(2)) - 1; if (i < 0 || i >= svs.maxclients) return; if (!svs.clients[i].active) return; host_client = &svs.clients[i]; byNumber = true; } else { for (i = 0, host_client = svs.clients; i < svs.maxclients; i++, host_client++) { if (!host_client->active) continue; if (Q_strcasecmp(host_client->name, Cmd_Argv(1)) == 0) break; } } if (i < svs.maxclients) { if (cmd_source == src_command) { // 1999-12-24 explicit brackets by Maddes if (cls.state == ca_dedicated) who = "Console"; else who = cl_name->string; } // 1999-12-24 explicit brackets by Maddes else who = save->name; // can't kick yourself! if (host_client == save) return; if (Cmd_Argc() > 2) { message = COM_Parse(Cmd_Args()); if (byNumber) { message++; // skip the # while (*message == ' ') // skip white space message++; message += strlen(Cmd_Argv(2)); // skip the number } while (*message && *message == ' ') message++; } if (message) SV_ClientPrintf ("Kicked by %s: %s\n", who, message); else SV_ClientPrintf ("Kicked by %s\n", who); SV_DropClient (false); } host_client = save; } /* =============================================================================== DEBUGGING TOOLS =============================================================================== */ /* ================== Host_Give_f ================== */ void Host_Give_f (void) { char *t; // 2000-07-30 DJGPP compiler warning fix by Norberto Alfredo Bensa start // int v, w; int v; // 2000-07-30 DJGPP compiler warning fix by Norberto Alfredo Bensa end eval_t *val; if (cmd_source == src_command) { Cmd_ForwardToServer (); return; } if (pr_global_struct->deathmatch && !host_client->privileged) return; t = Cmd_Argv(1); v = atoi (Cmd_Argv(2)); switch (t[0]) { case '0': case '1': case '2': case '3': case '4': case '5': case '6': case '7': case '8': case '9': if (t[0] >= '2') sv_player->v.items = (int)sv_player->v.items | (IT_SHOTGUN << (t[0] - '2')); break; case 's': sv_player->v.ammo_shells = v; break; case 'n': sv_player->v.ammo_nails = v; break; case 'r': sv_player->v.ammo_rockets = v; break; case 'h': sv_player->v.health = v; break; case 'c': sv_player->v.ammo_cells = v; break; } } edict_t *FindViewthing (void) { int i; edict_t *e; for (i=0 ; iv.classname, "viewthing") ) return e; } Con_Printf ("No viewthing on map\n"); return NULL; } /* ================== Host_Viewmodel_f ================== */ void Host_Viewmodel_f (void) { edict_t *e; model_t *m; e = FindViewthing (); if (!e) return; m = Mod_ForName (Cmd_Argv(1), false); if (!m) { Con_Printf ("Can't load %s\n", Cmd_Argv(1)); return; } e->v.frame = 0; cl.model_precache[(int)e->v.modelindex] = m; } /* ================== Host_Viewframe_f ================== */ void Host_Viewframe_f (void) { edict_t *e; int f; model_t *m; e = FindViewthing (); if (!e) return; m = cl.model_precache[(int)e->v.modelindex]; f = atoi(Cmd_Argv(1)); if (f >= m->numframes) f = m->numframes-1; e->v.frame = f; } void PrintFrameName (model_t *m, int frame) { aliashdr_t *hdr; maliasframedesc_t *pframedesc; hdr = (aliashdr_t *)Mod_Extradata (m); if (!hdr) return; pframedesc = &hdr->frames[frame]; Con_Printf ("frame %i: %s\n", frame, pframedesc->name); } /* ================== Host_Viewnext_f ================== */ void Host_Viewnext_f (void) { edict_t *e; model_t *m; e = FindViewthing (); if (!e) return; m = cl.model_precache[(int)e->v.modelindex]; e->v.frame = e->v.frame + 1; if (e->v.frame >= m->numframes) e->v.frame = m->numframes - 1; PrintFrameName (m, e->v.frame); } /* ================== Host_Viewprev_f ================== */ void Host_Viewprev_f (void) { edict_t *e; model_t *m; e = FindViewthing (); if (!e) return; m = cl.model_precache[(int)e->v.modelindex]; e->v.frame = e->v.frame - 1; if (e->v.frame < 0) e->v.frame = 0; PrintFrameName (m, e->v.frame); } /* =============================================================================== DEMO LOOP CONTROL =============================================================================== */ /* ================== Host_Startdemos_f ================== */ void Host_Startdemos_f (void) { int i, c; if (cls.state == ca_dedicated) { if (!sv.active) Cbuf_AddText ("map start\n"); return; } c = Cmd_Argc() - 1; if (c > MAX_DEMOS) { Con_Printf ("Max %i demos in demoloop\n", MAX_DEMOS); c = MAX_DEMOS; } Con_Printf ("%i demo(s) in loop\n", c); for (i=1 ; ispawned) { SV_ClientPrintf ("%s not valid -- already spawned\n", Cmd_Argv(0)); return; } // 2001-12-24 Keeping full backwards compatibility by Maddes start if (sv_compatibility->value) // do not reply, like the original Quake executable { return; } // 2001-12-24 Keeping full backwards compatibility by Maddes end // 2001-09-20 Configurable entity limits by Maddes start if (nvs_current_ssvc->value >= 0.00) // HACK!!! Using version 0.00 for lowest version the // client must now when sending this command on connect { NVS_InitSVCMsg(MSG_ONE, svc_limit, LIM_ENTITIES, host_client); NVS_WriteByte (MSG_ONE, svc_limit, NULL); NVS_WriteByte (MSG_ONE, LIM_ENTITIES, NULL); NVS_WriteShort (MSG_ONE, sv.max_edicts, NULL); NVS_WriteShort (MSG_ONE, sv_entities_static->value, NULL); NVS_WriteShort (MSG_ONE, sv_entities_temp->value, NULL); } // 2001-09-20 Configurable entity limits by Maddes end } // 2001-09-20 Configurable limits by Maddes end //============================================================================= void Fog_FogCommand_f (void); void UselessCommand_f (void){ int are; for(are=0; are<10000; are++) Con_Printf("%%%i\n", are); } void MassiveLookupTablesInit (void); void InitSmooth(void); void GrabColorMapNoFB(void); void GrabColorMapAlternative(void); void GrabColorMapSaturation(void); /* ================== Host_InitCommands ================== */ void Host_InitCommands (void) { Cmd_AddCommand ("status", Host_Status_f); Cmd_AddCommand ("quit", Host_Quit_f); Cmd_AddCommand ("god", Host_God_f); Cmd_AddCommand ("notarget", Host_Notarget_f); Cmd_AddCommand ("fly", Host_Fly_f); Cmd_AddCommand ("map", Host_Map_f); Cmd_AddCommand ("restart", Host_Restart_f); Cmd_AddCommand ("changelevel", Host_Changelevel_f); #ifdef QUAKE2 Cmd_AddCommand ("changelevel2", Host_Changelevel2_f); #endif Cmd_AddCommand ("connect", Host_Connect_f); Cmd_AddCommand ("reconnect", Host_Reconnect_f); Cmd_AddCommand ("name", Host_Name_f); Cmd_AddCommand ("noclip", Host_Noclip_f); Cmd_AddCommand ("version", Host_Version_f); #ifdef IDGODS Cmd_AddCommand ("please", Host_Please_f); #endif Cmd_AddCommand ("say", Host_Say_f); Cmd_AddCommand ("say_team", Host_Say_Team_f); Cmd_AddCommand ("tell", Host_Tell_f); Cmd_AddCommand ("color", Host_Color_f); Cmd_AddCommand ("kill", Host_Kill_f); Cmd_AddCommand ("pause", Host_Pause_f); Cmd_AddCommand ("spawn", Host_Spawn_f); Cmd_AddCommand ("begin", Host_Begin_f); Cmd_AddCommand ("prespawn", Host_PreSpawn_f); Cmd_AddCommand ("kick", Host_Kick_f); Cmd_AddCommand ("ping", Host_Ping_f); Cmd_AddCommand ("load", Host_Loadgame_f); Cmd_AddCommand ("save", Host_Savegame_f); Cmd_AddCommand ("give", Host_Give_f); Cmd_AddCommand ("startdemos", Host_Startdemos_f); Cmd_AddCommand ("demos", Host_Demos_f); Cmd_AddCommand ("stopdemo", Host_Stopdemo_f); Cmd_AddCommand ("viewmodel", Host_Viewmodel_f); Cmd_AddCommand ("viewframe", Host_Viewframe_f); Cmd_AddCommand ("viewnext", Host_Viewnext_f); Cmd_AddCommand ("viewprev", Host_Viewprev_f); Cmd_AddCommand ("mcache", Mod_Print); Cmd_AddCommand ("qcexec", Host_QC_Exec_f); // 2000-01-09 QCExec by FrikaC/Maddes Cmd_AddCommand ("limit_request", Host_Limit_Request_f); // 2001-09-20 Configurable limits by Maddes // leilei - fog Cmd_AddCommand ("fog", Fog_FogCommand_f); // leilei - force lookup regeneration Cmd_AddCommand ("ng_forcelookupregen", MassiveLookupTablesInit); Cmd_AddCommand ("ng_ditherregen", InitSmooth); Cmd_AddCommand ("ng_nofbcolormap", GrabColorMapNoFB); Cmd_AddCommand ("ng_altcolormap", GrabColorMapAlternative); Cmd_AddCommand ("ng_satcolormap", GrabColorMapSaturation); }