/* Wedit generated resource file */ #include #include "resource.h" IDI_ICON1 ICON DISCARDABLE "../icons/qplayer_256.ico" IDI_ICON2 ICON DISCARDABLE "../icons/qsymbol_16.ico" IDI_ICON3 ICON DISCARDABLE "../icons/qsymbol_16_alpha.ico" IDI_ICON4 ICON DISCARDABLE "../icons/mhquake_256.ico" IDD_DIALOG1 DIALOGEX 0, 0, 62, 21 STYLE DS_MODALFRAME | DS_CENTER | DS_3DLOOK | DS_SETFOREGROUND | WS_POPUP EXSTYLE WS_EX_CLIENTEDGE | WS_EX_TOOLWINDOW FONT 16, "Times New Roman", 0, 0, 0x1 BEGIN CTEXT "Starting Quake...", IDC_STATIC, 4, 6, 54, 8 END IDD_PROGRESS DIALOGEX 0, 0, 333, 45 STYLE DS_MODALFRAME | DS_CENTER | DS_3DLOOK | DS_SETFOREGROUND | WS_POPUP | WS_VISIBLE EXSTYLE WS_EX_CLIENTEDGE | WS_EX_TOOLWINDOW FONT 8, "MS Sans Serif" BEGIN LTEXT "Creating 15 bit inverse palette. This is only done once, so just be patient for the next 30-60 seconds.", IDC_STATIC, 7, 19, 319, 10 CONTROL "Progress1", IDC_PROGRESS, "msctls_progress32", 0x0, 7, 29, 319, 11 LTEXT "Starting Quake...", IDC_STATIC, 7, 4, 54, 8 END STRINGTABLE BEGIN IDS_STRING1, "WinQuake" END