/* Copyright (C) 1996-1997 Id Software, Inc. This program is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program; if not, write to the Free Software Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. */ // d_edge.c #include "globaldef.h" #include "d_local.h" static int miplevel; float scale_for_mip; int screenwidth; int ubasestep, errorterm, erroradjustup, erroradjustdown; int vstartscan; extern int gonnareflect; // FIXME: should go away extern void R_RotateBmodel (void); extern void R_TransformFrustum (void); extern float oldwateralpha; vec3_t transformed_modelorg; /* ============== D_DrawPoly ============== */ void D_DrawPoly (void) { // this driver takes spans, not polygons // BULL SHIT!!! } /* ============= D_MipLevelForScale ============= */ int D_MipLevelForScale (float scale) { int lmiplevel; if (scale >= d_scalemip[0] ) lmiplevel = 0; else if (scale >= d_scalemip[1] ) lmiplevel = 1; else if (scale >= d_scalemip[2] ) lmiplevel = 2; else lmiplevel = 3; if (lmiplevel < d_minmip) lmiplevel = d_minmip; return lmiplevel; } /* ============== D_DrawSolidSurface ============== */ // FIXME: clean this up void D_DrawSolidSurface (surf_t *surf, int color) { espan_t *span; byte *pdest; int u, u2, pix; if (r_pixbytes == 4) { unsigned int *p32dest; pix = d_8to24table[color]; for (span=surf->spans ; span ; span=span->pnext) { p32dest = (unsigned int *)d_viewbuffer + screenwidth*span->v; u = span->u; u2 = span->u + span->count - 1; p32dest[u] = pix; for ( ; u <= u2 ; u++) p32dest[u] = pix; } } else if (r_pixbytes == 2) { unsigned short *p16dest; pix = vid.colormap16[color]; for (span=surf->spans ; span ; span=span->pnext) { p16dest = (unsigned short *)d_viewbuffer + screenwidth*span->v; u = span->u; u2 = span->u + span->count - 1; p16dest[u] = pix; for ( ; u <= u2 ; u++) p16dest[u] = pix; } } else { pix = (color<<24) | (color<<16) | (color<<8) | color; for (span=surf->spans ; span ; span=span->pnext) { pdest = (byte *)d_viewbuffer + screenwidth*span->v; u = span->u; u2 = span->u + span->count - 1; ((byte *)pdest)[u] = pix; if (u2 - u < 8) { for (u++ ; u <= u2 ; u++) ((byte *)pdest)[u] = pix; } else { for (u++ ; u & 3 ; u++) ((byte *)pdest)[u] = pix; u2 -= 4; for ( ; u <= u2 ; u+=4) *(int *)((byte *)pdest + u) = pix; u2 += 4; for ( ; u <= u2 ; u++) ((byte *)pdest)[u] = pix; } } } } /* void D_GoThroughThisSurface (surf_t *surf) { espan_t *span; int u, u2, pix; { for (span=surf->spans ; span ; span=span->pnext) { pdest = (byte *)d_viewbuffer + screenwidth*span->v; u = span->u; u2 = span->u + span->count - 1; ((byte *)pdest)[u] = pix; if (u2 - u < 8) { for (u++ ; u <= u2 ; u++) ((byte *)pdest)[u] = pix; } else { for (u++ ; u & 3 ; u++) ((byte *)pdest)[u] = pix; u2 -= 4; for ( ; u <= u2 ; u+=4) *(int *)((byte *)pdest + u) = pix; u2 += 4; for ( ; u <= u2 ; u++) ((byte *)pdest)[u] = pix; } } } } */ // leilei - just really, take a pixel buffer into it. void D_DrawSolidMirrorSurface (surf_t *surf, int color) { espan_t *span; byte *pdest; byte *pbest; int u, u2, pix; #ifdef WATERREFLECTIONS { pix = 4; for (span=surf->spans ; span ; span=span->pnext) { pdest = (byte *)d_viewbuffer + screenwidth*span->v; pbest = (byte *)d_reflectbuffer + screenwidth*span->v; u = span->u; u2 = span->u + span->count - 1; ((byte *)pdest)[u] = pbest[u]; if (u2 - u < 8) { for (u++ ; u <= u2 ; u++) ((byte *)pdest)[u] = pbest[u]; } else { for (u++ ; u & 3 ; u++) ((byte *)pdest)[u] = pbest[u]; u2 -= 4; for ( ; u <= u2 ; u+=4) *(int *)((byte *)pdest + u) = pbest[u]; u2 += 4; for ( ; u <= u2 ; u++) ((byte *)pdest)[u] = pbest[u]; } } } #endif } /* ============== D_CalcGradients ============== */ void D_CalcGradients (msurface_t *pface) { // mplane_t *pplane; // 2001-12-10 Reduced compiler warnings by Jeff Ford float mipscale; vec3_t p_temp1; vec3_t p_saxis, p_taxis; float t; // pplane = pface->plane; // 2001-12-10 Reduced compiler warnings by Jeff Ford mipscale = 1.0 / (float)(1 << miplevel); //mipscale = 12; // Low detail hack?! TransformVector (pface->texinfo->vecs[0], p_saxis); TransformVector (pface->texinfo->vecs[1], p_taxis); t = xscaleinv * mipscale; //t = 1024; d_sdivzstepu = p_saxis[0] * t; d_tdivzstepu = p_taxis[0] * t; t = yscaleinv * mipscale; //t = 1024; d_sdivzstepv = -p_saxis[1] * t; d_tdivzstepv = -p_taxis[1] * t; d_sdivzorigin = p_saxis[2] * mipscale - xcenter * d_sdivzstepu - ycenter * d_sdivzstepv; d_tdivzorigin = p_taxis[2] * mipscale - xcenter * d_tdivzstepu - ycenter * d_tdivzstepv; VectorScale (transformed_modelorg, mipscale, p_temp1); t = 0x10000*mipscale; sadjust = ((fixed16_t)(DotProduct (p_temp1, p_saxis) * 0x10000 + 0.5)) - ((pface->texturemins[0] << 16) >> miplevel) + pface->texinfo->vecs[0][3]*t; tadjust = ((fixed16_t)(DotProduct (p_temp1, p_taxis) * 0x10000 + 0.5)) - ((pface->texturemins[1] << 16) >> miplevel) + pface->texinfo->vecs[1][3]*t; // // -1 (-epsilon) so we never wander off the edge of the texture // bbextents = ((pface->extents[0] << 16) >> miplevel) - 1; bbextentt = ((pface->extents[1] << 16) >> miplevel) - 1; } extern cvar_t temp1; /* ============== D_DrawSurfaces ============== */ extern int waterinsight; extern vec3_t sbaseaxis[3], tbaseaxis[3]; extern vec3_t reflectorg; extern cvar_t *d_mipdetail; extern cvar_t *r_waterquality; void D_DrawSurfaces (void) { surf_t *s; msurface_t *pface; surfcache_t *pcurrentcache; vec3_t world_transformed_modelorg; vec3_t local_modelorg; currententity = &cl_entities[0]; TransformVector (modelorg, transformed_modelorg); VectorCopy (transformed_modelorg, world_transformed_modelorg); // TODO: could preset a lot of this at mode set time if (r_drawflat->value) { for (s = &surfaces[1] ; sspans) continue; d_zistepu = s->d_zistepu; d_zistepv = s->d_zistepv; d_ziorigin = s->d_ziorigin; D_DrawSolidSurface (s, (int)s->data & 0xFF); D_DrawZSpans (s->spans); } } else { for (s = &surfaces[1] ; sspans) continue; r_drawnpolycount++; // Manoel Kasimier - translucent water - begin if (r_drawwater && (!(s->flags & SURF_DRAWTRANSLUCENT))) continue; // Manoel Kasimier - translucent water - end d_zistepu = s->d_zistepu; d_zistepv = s->d_zistepv; d_ziorigin = s->d_ziorigin; waterinsight = 0; if (s->flags & SURF_DRAWSKY) { if (!r_skymade) { R_MakeSky (); } D_DrawSkyScans8 (s->spans); D_DrawZSpans (s->spans); } else if (s->flags & SURF_DRAWBACKGROUND) { // set up a gradient for the background surface that places it // effectively at infinity distance from the viewpoint d_zistepu = 0; d_zistepv = 0; d_ziorigin = -0.9; D_DrawSolidSurface (s, (int)r_clearcolor->value & 0xFF); D_DrawZSpans (s->spans); } /* else if (s->flags & SURF_MIRROR) { // it is a mirror. d_zistepu = 0; d_zistepv = 0; // d_ziorigin = -0.9; D_DrawSolidMirrorSurface (s, (int)r_clearcolor->value & 55); D_DrawZSpans (s->spans); } */ else if (s->flags & SURF_DRAWTURB) { // if(reflectpass) // return; // don't reflect our reflect pface = s->data; // if (reflectpass) miplevel = 0; cacheblock = (pixel_t *) ((byte *)pface->texinfo->texture + pface->texinfo->texture->offsets[0]); cachewidth = 64; if (s->insubmodel) { // FIXME: we don't want to do all this for every polygon! // TODO: store once at start of frame currententity = s->entity; //FIXME: make this passed in to // R_RotateBmodel () VectorSubtract (r_origin, currententity->origin, local_modelorg); TransformVector (local_modelorg, transformed_modelorg); R_RotateBmodel (); // FIXME: don't mess with the frustum, // make entity passed in } D_CalcGradients (pface); if (pface->plane->normal[2] != 1) s->flags = s->flags ^ SURF_MIRROR; // leilei - revoke reflection privs from water that isnt up #ifdef WATERREFLECTIONS if (s->flags & SURF_MIRROR && r_waterquality->value > 1) { // leilei - water reflections mirror_plane = pface->plane; waterinsight = 1; // leilei - only allow waters that face up to reflect gonnareflect = 1; Turbulent8Reflect (s->spans); } else #endif { waterinsight = 0; Turbulent8 (s->spans); } if (!r_drawwater) // Manoel Kasimier - translucent water D_DrawZSpans (s->spans); if (s->insubmodel) { // // restore the old drawing state // FIXME: we don't want to do this every time! // TODO: speed up // currententity = &cl_entities[0]; VectorCopy (world_transformed_modelorg, transformed_modelorg); VectorCopy (base_vpn, vpn); VectorCopy (base_vup, vup); VectorCopy (base_vright, vright); VectorCopy (base_modelorg, modelorg); R_TransformFrustum (); } } else { if (s->insubmodel) { // FIXME: we don't want to do all this for every polygon! // TODO: store once at start of frame currententity = s->entity; //FIXME: make this passed in to // R_RotateBmodel () VectorSubtract (r_origin, currententity->origin, local_modelorg); TransformVector (local_modelorg, transformed_modelorg); R_RotateBmodel (); // FIXME: don't mess with the frustum, // make entity passed in } pface = s->data; if (pface->flags & SURF_FRACTAL) { miplevel = 0; if (pface->cachespots[miplevel]) pface->cachespots[miplevel]->texture = NULL; } else if (pface->flags & SURF_DONTMIP64 && d_mipdetail->value == 64) { miplevel = 0; if (pface->cachespots[miplevel]) pface->cachespots[miplevel]->texture = NULL; } else{ miplevel = D_MipLevelForScale (s->nearzi * scale_for_mip * pface->texinfo->mipadjust); } // FIXME: make this passed in to D_CacheSurface pcurrentcache = D_CacheSurface (pface, miplevel); cacheblock = (pixel_t *)pcurrentcache->data; cachewidth = pcurrentcache->width; cacheheight = pcurrentcache->height; D_CalcGradients (pface); mirror_plane = pface->plane; #ifdef WATERREFLECTIONS if (s->flags & SURF_MIRROR) // we draw some special mirroring spans here...... { mirror_plane = pface->plane; waterinsight = 1; // i'm not water! D_DrawSpans8_Mirror_C_Filter (s->spans); //Con_Printf("%f %f %f Mirror\n", mirror_plane->normal[0],mirror_plane->normal[1],mirror_plane->normal[2]); } else #endif //D_DrawSpans8_C_FilterAlter (s->spans); (*d_drawspans) (s->spans); D_DrawZSpans (s->spans); // D_DrawSpans8_C_Fogger (s->spans); if (s->insubmodel) { // // restore the old drawing state // FIXME: we don't want to do this every time! // TODO: speed up // currententity = &cl_entities[0]; VectorCopy (world_transformed_modelorg, transformed_modelorg); VectorCopy (base_vpn, vpn); VectorCopy (base_vup, vup); VectorCopy (base_vright, vright); VectorCopy (base_modelorg, modelorg); R_TransformFrustum (); } } } } }