Engoo
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Got it running using most of the original stock X11 code.
Everything runs (including fancy water effects) except for a few things:

- No statusbar colours (code seems to segfault, hmm?)
- Coloured lighting makes modeltextures go black, except for their fullbrights.
- Sound pitch stuff is not ported over.
- Won't set the virtual resolution to crap.

Sound is done via OSS, not ALSA (aoss will most likely not work without raping your ears)


Also I wouldn't bother trying to compile this with the original RELEASE ASM compiler optimsations since they seem to mess with the massive lookup table which will in return cause a segmentation fault.

Also the input SUUUUUUUCKKS but that can be fixed.

#Notes
Carried over soundfixes from reQuiem