screen.c cleanup
This commit is contained in:
parent
0e7169cfc7
commit
1ca123dfd7
1 changed files with 116 additions and 198 deletions
314
engine/screen.c
314
engine/screen.c
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@ -23,13 +23,13 @@ Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
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#include "r_local.h"
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// only the refresh window will be updated unless these variables are flagged
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int scr_copytop;
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int scr_copyeverything;
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int reflectavailable;
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float scr_con_current;
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float scr_conlines; // lines of console to display
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float oldsbar;
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float oldscreensize, oldfov;
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int scr_copytop;
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int scr_copyeverything;
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int reflectavailable;
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float scr_con_current;
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float scr_conlines; // lines of console to display
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float oldsbar;
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float oldscreensize, oldfov;
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cvar_t *scr_viewsize;
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cvar_t *scr_fov; // 10 - 170
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cvar_t *scr_fovadapt;// "Hor+" scaling
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@ -48,16 +48,17 @@ qboolean scr_initialized; // ready to draw
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qpic_t *scr_ram;
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qpic_t *scr_net;
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qpic_t *scr_turtle;
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int sb_what_lines; // leilei - refdef sbar scale hack
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int scr_fullupdate;
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int sb_what_lines; // leilei - refdef sbar scale hack
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int scr_fullupdate;
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extern int vidmodetweak; // leilei - 0: normal resolution
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// 1: 16:10= 4:3 (320x200, 640x400)
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// 2: 2:3 = 4:3 (320x480 Tweaked)
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// 3: 8:10 = 4:3 (320x400 Tweaked)
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int clearconsole;
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int clearnotify;
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int retroscalefactor; // leilei
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extern int vidmodetweak; // leilei - 0: normal resolution
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// 1: 16:10= 4:3 (320x200, 640x400)
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// 2: 2:3 = 4:3 (320x480 Tweaked)
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// 3: 8:10 = 4:3 (320x400 Tweaked)
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//
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int clearconsole;
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int clearnotify;
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int retroscalefactor; // leilei
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viddef_t vid; // global video state
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vrect_t *pconupdate;
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@ -83,9 +84,9 @@ CENTER PRINTING
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char scr_centerstring[1024];
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float scr_centertime_start; // for slow victory printing
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float scr_centertime_off;
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int scr_center_lines;
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int scr_erase_lines;
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int scr_erase_center;
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int scr_center_lines;
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int scr_erase_lines;
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int scr_erase_center;
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/*
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==============
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@ -680,17 +681,16 @@ static void SCR_CalcRefdef (void)
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// bound viewsize
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if (scr_viewsize->value < 30)
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Cvar_Set (scr_viewsize, "30");
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if (scr_viewsize->value > 120)
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Cvar_Set (scr_viewsize, "120");
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else if (scr_viewsize->value > 130)
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Cvar_Set (scr_viewsize, "130");
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// bound field of view
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if (scr_fov->value < 10)
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Cvar_Set (scr_fov,"10");
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// if (scr_fov->value > 90)
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// Cvar_Set (scr_fov,"90"); // cheaters can eat crap
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if (scr_fov->value > 199)
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Cvar_Set (scr_fov,"199"); // cheaters can eat crap
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// leilei - Removed this because it breaks the 'tear gars' in swatteam
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Cvar_Set (scr_fov, "10");
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else if (scr_fov->value > 110)
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Cvar_Set (scr_fov, "110");
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vid.recalc_refdef = 0;
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// intermission is always full screen
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if (cl.intermission)
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@ -728,31 +728,25 @@ static void SCR_CalcRefdef (void)
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// these calculations mirror those in R_Init() for r_refdef, but take no
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// account of water warping
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vrect.x = 0;
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vrect.y = 0;
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vrect.x = vrect.y = 0;
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vrect.width = vid.width;
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vrect.height = vid.height;
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R_SetVrect (&vrect, &scr_vrect, sb_what_lines);
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r_refdef.vrect = scr_vrect;
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//r_refdef.fov_x = AdaptFovx (scr_fov->value, r_refdef.vrect.width, r_refdef.vrect.height);
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//r_refdef.fov_y = CalcFovy (r_refdef.fov_x, r_refdef.vrect.width, r_refdef.vrect.height);
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//r_refdef.fov_y = CalcFovy (r_refdef.fov_x, r_refdef.vrect.width, r_refdef.vrect.height);
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// quakespasm
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if (scr_aspectmode->value == 1){
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r_refdef.fov_x = AdaptFovx (scr_fov->value, r_refdef.vrect.width * stretchf, r_refdef.vrect.height);
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r_refdef.fov_y = CalcFovy (r_refdef.fov_x, r_refdef.vrect.width * stretchf, r_refdef.vrect.height);
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if (scr_aspectmode->value == 1){ // quakespasm
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r_refdef.fov_x = AdaptFovx (scr_fov->value, r_refdef.vrect.width * stretchf, r_refdef.vrect.height);
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r_refdef.fov_y = CalcFovy (r_refdef.fov_x, r_refdef.vrect.width * stretchf, r_refdef.vrect.height);
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}
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// mh's "Quakespasm is wrong" post, a bit re-adapted
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else if (scr_aspectmode->value == 2){
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SCR_SetFOV(scr_fov->value, r_refdef.vrect.width * stretchf, r_refdef.vrect.height);
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}
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else
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// crappy old fov where we lose vert. just like Q3A!
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else if (scr_aspectmode->value == 2) // mh's "Quakespasm is wrong" post, a bit re-adapted
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{
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r_refdef.fov_x = scr_fov->value;
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r_refdef.fov_y = CalcFovOld (r_refdef.fov_x, r_refdef.vrect.width * stretchf, r_refdef.vrect.height);
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SCR_SetFOV(scr_fov->value, r_refdef.vrect.width * stretchf, r_refdef.vrect.height);
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}
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else // crappy old fov where we lose vert. just like Q3A!
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{
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r_refdef.fov_x = scr_fov->value;
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r_refdef.fov_y = CalcFovOld (r_refdef.fov_x, r_refdef.vrect.width * stretchf, r_refdef.vrect.height);
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}
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@ -981,12 +975,12 @@ void SCR_DrawPause (void)
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return;
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pic = Draw_CachePic ("gfx/pause.lmp");
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if (menu_scaled)
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Draw_Pic_Scaled ( (vid.vconwidth - pic->width)/2,
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(vid.vconheight - 48 - pic->height)/2, pic);
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else
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Draw_Pic ( (vid.width - pic->width)/2,
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(vid.height - 48 - pic->height)/2, pic);
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if (menu_scaled)
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Draw_Pic_Scaled ( (vid.vconwidth - pic->width)/2,
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(vid.vconheight - 48 - pic->height)/2, pic);
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else
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Draw_Pic ( (vid.width - pic->width)/2,
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(vid.height - 48 - pic->height)/2, pic);
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}
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@ -1031,66 +1025,58 @@ void SCR_SetUpToDrawConsole (void)
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if (scr_drawloading)
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return; // never a console with loading plaque
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// decide on the height of the console
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// decide on the height of the console
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con_forcedup = !cl.worldmodel || cls.signon != SIGNONS;
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if (con_forcedup)
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{
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scr_conlines = vid.height; // full screen
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scr_conlines = vid.height; // full screen
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scr_con_current = scr_conlines;
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}
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else if (key_dest == key_console)
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// 2000-01-12 Variable console height by Fett/Maddes start
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{
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scr_conlines = vid.height/2; // half screen
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#ifdef SCALED2D
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if (console_scaled)
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// scr_conlines = vid.vconheight/2; // half screen
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scr_conlines = vid.vconheight*scr_conheight->value; // in-game console
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else
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else
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#endif
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scr_conlines = vid.height*scr_conheight->value; // in-game console
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if (scr_conlines < (3*8+8+8)) // always leave three lines visible (plus command line and border)
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{
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if (scr_conlines < (3*8+8+8)) // always leave three lines visible (plus command line and border)
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scr_conlines = (3*8+8+8);
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}
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if (scr_conlines >= vid.height)
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{
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#ifdef SCALED2D
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if (console_scaled)
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scr_conlines = vid.vconheight - 1; // maximum is full screen
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else
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if (console_scaled)
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scr_conlines = vid.vconheight - 1; // maximum is full screen
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else
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#endif
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scr_conlines = vid.height - 1; // maximum is full screen
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scr_conlines = vid.height - 1; // maximum is full screen
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}
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}
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// 2000-01-12 Variable console height by Fett/Maddes end
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else
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scr_conlines = 0; // none visible
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scr_conlines = 0; // none visible
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if (scr_conlines < scr_con_current)
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{
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// 2001-10-20 TIMESCALE extension by Tomaz/Maddes start
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// scr_con_current -= scr_conspeed->value*host_frametime;
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if (console_scaled)
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scr_con_current -= scr_conspeed->value*host_cpu_frametime * vid.height / vid.vconheight;
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scr_con_current -= scr_conspeed->value*host_cpu_frametime * vid.height / vid.vconheight;
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else
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scr_con_current -= scr_conspeed->value*host_cpu_frametime;
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// 2001-10-20 TIMESCALE extension by Tomaz/Maddes end
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scr_con_current -= scr_conspeed->value*host_cpu_frametime;
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if (scr_conlines > scr_con_current)
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scr_con_current = scr_conlines;
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}
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else if (scr_conlines > scr_con_current)
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{
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// 2001-10-20 TIMESCALE extension by Tomaz/Maddes start
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// scr_con_current += scr_conspeed->value*host_frametime;
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if (console_scaled)
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scr_con_current += scr_conspeed->value*host_cpu_frametime * vid.height / vid.vconheight;
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scr_con_current += scr_conspeed->value*host_cpu_frametime * vid.height / vid.vconheight;
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else
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scr_con_current += scr_conspeed->value*host_cpu_frametime;
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// 2001-10-20 TIMESCALE extension by Tomaz/Maddes end
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scr_con_current += scr_conspeed->value*host_cpu_frametime;
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if (scr_conlines < scr_con_current)
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scr_con_current = scr_conlines;
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}
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@ -1098,19 +1084,12 @@ if (console_scaled)
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if (clearconsole++ < vid.numpages)
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{
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scr_copytop = 1;
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// 2000-08-04 "Transparent" console background for software renderer by Norberto Alfredo Bensa/Maddes start
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if (con_alpha->value == 1.0)
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{
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// 2000-08-04 "Transparent" console background for software renderer by Norberto Alfredo Bensa/Maddes end
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Draw_TileClear (0,(int)scr_con_current,vid.width, vid.height - (int)scr_con_current);
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// 2000-08-04 "Transparent" console background for software renderer by Norberto Alfredo Bensa/Maddes start
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}
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Draw_TileClear (0,(int)scr_con_current,vid.width, vid.height - (int)scr_con_current);
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else
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{
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// Draw full valid screen
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Draw_TileClear (0, 0, vid.width, vid.height );
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}
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// 2000-08-04 "Transparent" console background for software renderer by Norberto Alfredo Bensa/Maddes end
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Sbar_Changed ();
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}
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else if (clearnotify++ < vid.numpages)
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@ -1154,19 +1133,19 @@ void SCR_DrawConsole (void)
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typedef struct
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{
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char manufacturer;
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char version;
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char encoding;
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char bits_per_pixel;
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unsigned short xmin,ymin,xmax,ymax;
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unsigned short hres,vres;
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unsigned char palette[48];
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char reserved;
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char color_planes;
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unsigned short bytes_per_line;
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unsigned short palette_type;
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char filler[58];
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unsigned char data; // unbounded
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char manufacturer;
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char version;
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char encoding;
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char bits_per_pixel;
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unsigned short xmin,ymin,xmax,ymax;
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unsigned short hres,vres;
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unsigned char palette[48];
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char reserved;
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char color_planes;
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unsigned short bytes_per_line;
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unsigned short palette_type;
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char filler[58];
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unsigned char data; // unbounded
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} pcx_t;
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/*
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@ -1174,42 +1153,42 @@ typedef struct
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WritePCXfile
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==============
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*/
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void WritePCXfile (char *filename, byte *data, int width, int height,
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int rowbytes, byte *palette)
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static int WritePCXfile (const char *filename, byte *data, int width, int height, int rowbytes, byte *palette)
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{
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int i, j, length;
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int i, j;
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size_t length;
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pcx_t *pcx;
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byte *pack;
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byte *pack;
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pcx = Hunk_TempAlloc (width*height*2+1000);
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pcx = (pcx_t *) Hunk_TempAlloc (width*height*2+1000);
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if (pcx == NULL)
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{
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Con_Printf("SCR_ScreenShot_f: not enough memory\n");
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return;
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Con_Printf("WritePCXfile: not enough memory\n");
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return -1;
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}
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pcx->manufacturer = 0x0a; // PCX id
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pcx->version = 5; // 256 color
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pcx->encoding = 1; // uncompressed
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pcx->bits_per_pixel = 8; // 256 color
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pcx->version = 5; // 256 color
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pcx->encoding = 1; // uncompressed
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pcx->bits_per_pixel = 8; // 256 color
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pcx->xmin = 0;
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pcx->ymin = 0;
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pcx->xmax = LittleShort((short)(width-1));
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pcx->ymax = LittleShort((short)(height-1));
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pcx->hres = LittleShort((short)width);
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pcx->vres = LittleShort((short)height);
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Q_memset (pcx->palette,0,sizeof(pcx->palette));
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memset (pcx->palette, 0, sizeof(pcx->palette));
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pcx->color_planes = 1; // chunky image
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pcx->bytes_per_line = LittleShort((short)width);
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pcx->palette_type = LittleShort(2); // not a grey scale
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Q_memset (pcx->filler,0,sizeof(pcx->filler));
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pcx->palette_type = LittleShort(2); // not a grey scale
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memset (pcx->filler, 0, sizeof(pcx->filler));
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// pack the image
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pack = &pcx->data;
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for (i=0 ; i<height ; i++)
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for (i = 0; i < height; i++)
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{
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for (j=0 ; j<width ; j++)
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for (j = 0; j < width; j++)
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{
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if ( (*data & 0xc0) != 0xc0)
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*pack++ = *data++;
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@ -1225,13 +1204,14 @@ void WritePCXfile (char *filename, byte *data, int width, int height,
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// write the palette
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*pack++ = 0x0c; // palette ID byte
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for (i=0 ; i<768 ; i++)
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for (i = 0; i < 768; i++)
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*pack++ = *palette++;
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// write output file
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// write output file
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length = pack - (byte *)pcx;
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COM_WriteFile (filename, pcx, length);
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COM_WriteFile(filename, pcx, length);
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}
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#ifdef _WIN32
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extern unsigned char vid_curpal[256*3];
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#endif
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@ -1270,21 +1250,15 @@ void SCR_ScreenShot_f (void)
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// save the pcx file
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//
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D_EnableBackBufferAccess (); // enable direct drawing of console to back
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// buffer
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printf("Writing PCX - %ix%i named %s\n", vid.width, vid.height, pcxname);
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#ifdef _WIN32
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WritePCXfile (pcxname, vid.buffer, vid.width, vid.height, vid.rowbytes,
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vid_curpal);
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WritePCXfile (pcxname, vid.buffer, vid.width, vid.height, vid.rowbytes, vid_curpal);
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#else
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WritePCXfile (pcxname, vid.buffer, vid.width, vid.height, vid.rowbytes,
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host_basepal);
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WritePCXfile (pcxname, vid.buffer, vid.width, vid.height, vid.rowbytes, host_basepal);
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#endif
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D_DisableBackBufferAccess (); // for adapters that can't stay mapped in
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// for linear writes all the time
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Con_Printf ("Wrote %s\n", pcxname);
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}
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@ -1506,7 +1480,8 @@ void SCR_ReallyRender (void)
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reflectpass = 0;
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V_RenderView ();
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#endif
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};
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}
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int dontevendraw;
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void SCR_UpdateScreen (void)
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{
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@ -1613,37 +1588,11 @@ void SCR_UpdateScreen (void)
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// Draw_FadeScreen ();
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VID_LockBuffer ();
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// Draw_GetShroomedPT1();
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// leilei - water reflections need two passes
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// we all start it here!
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// TODO- mirror chain
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splitpass = 0;
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if (!dontevendraw)
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SCR_ReallyRender();
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if(splitmeup){
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client_t oldcle;
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client_state_t oldcl;
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//*oldcl = cl;
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oldcl = cl;
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//cl = clsplit;
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splitpass = 1;
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if (!dontevendraw)
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SCR_ReallyRender();
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}
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VID_UnlockBuffer ();
|
||||
|
||||
D_EnableBackBufferAccess (); // of all overlay stuff if drawing directly
|
||||
|
||||
|
||||
// stupid place to put this
|
||||
//if(oldwateralpha != newwateralpha){
|
||||
// oldwateralpha = newwateralpha = r_wateralpha->value;
|
||||
// if(newwateralpha < 1) WaterTableGet();
|
||||
//}
|
||||
|
||||
|
||||
// leilei - make a new alpha tables.
|
||||
if (!nolookups){
|
||||
if(oldwateralpha != r_wateralpha->value || (oldtranquality != (int)r_tranquality->value) || (oldwaterblend != (int)r_waterblend->value)){
|
||||
|
@ -1655,37 +1604,22 @@ void SCR_UpdateScreen (void)
|
|||
|
||||
}
|
||||
|
||||
if(retroscalefactor != scr_retroscale->value){
|
||||
|
||||
if(retroscalefactor != scr_retroscale->value)
|
||||
SCR_CvarCheck();
|
||||
else if(scalefactor != scr_scale->value && !scr_retroscale->value)
|
||||
SCR_CvarCheck();
|
||||
|
||||
}
|
||||
|
||||
|
||||
else if(scalefactor != scr_scale->value && !scr_retroscale->value){
|
||||
|
||||
SCR_CvarCheck();
|
||||
|
||||
}
|
||||
|
||||
|
||||
|
||||
if (dyncolor != r_coloreddyns->value){
|
||||
|
||||
if (dyncolor != r_coloreddyns->value)
|
||||
dyncolor = r_coloreddyns->value;
|
||||
}
|
||||
|
||||
if (shadowhack != r_shadowhack->value){
|
||||
|
||||
|
||||
if (shadowhack != r_shadowhack->value)
|
||||
shadowhack = r_shadowhack->value;
|
||||
}
|
||||
if (r_dynamic->value)
|
||||
dynlightenabled = 1;
|
||||
else
|
||||
dynlightenabled = 0;
|
||||
// Draw_GetShroomedPT2();
|
||||
|
||||
dynlightenabled = r_dynamic->value ? 0 : 1;
|
||||
|
||||
|
||||
if (r_tinge->value == 3)
|
||||
Draw_DudeScreen ();
|
||||
Draw_DudeScreen ();
|
||||
else if (r_tinge->value == 2)
|
||||
Draw_DudeScreen66 ();
|
||||
else if (r_tinge->value == 1)
|
||||
|
@ -1695,18 +1629,6 @@ void SCR_UpdateScreen (void)
|
|||
else if (r_tinge->value == -2)
|
||||
Draw_DudeScreen66A ();
|
||||
|
||||
//Draw_Bloom ();
|
||||
/*if (cl.paused || scr_drawloading || scr_drawdialog){
|
||||
dontevendraw = 1;
|
||||
Draw_Something ();
|
||||
|
||||
Sbar_Draw ();
|
||||
|
||||
}
|
||||
else
|
||||
dontevendraw = 0;
|
||||
*/
|
||||
|
||||
if (scr_drawdialog)
|
||||
{
|
||||
Sbar_Draw ();
|
||||
|
@ -1717,7 +1639,7 @@ void SCR_UpdateScreen (void)
|
|||
|
||||
else if (scr_drawloading)
|
||||
{
|
||||
//Draw_FadeScreen (); // this WAS cool, but... i'll have to make a whole transition thing first
|
||||
Draw_FadeScreen ();
|
||||
SCR_DrawLoading ();
|
||||
Sbar_Draw ();
|
||||
}
|
||||
|
@ -1740,22 +1662,19 @@ void SCR_UpdateScreen (void)
|
|||
SCR_DrawRam ();
|
||||
SCR_DrawNet ();
|
||||
SCR_DrawTurtle ();
|
||||
SCR_DrawFPS (); // 2001-11-31 FPS display by QuakeForge/Muff
|
||||
SCR_DrawFPS ();
|
||||
SCR_DrawPause ();
|
||||
SCR_CheckDrawCenterString ();
|
||||
Sbar_Draw ();
|
||||
SCR_DrawConsole ();
|
||||
|
||||
M_Draw ();
|
||||
}
|
||||
|
||||
D_DisableBackBufferAccess (); // for adapters that can't stay mapped in
|
||||
// for linear writes all the time
|
||||
if (pconupdate)
|
||||
{
|
||||
D_UpdateRects (pconupdate);
|
||||
}
|
||||
|
||||
if (pconupdate)
|
||||
D_UpdateRects (pconupdate);
|
||||
|
||||
V_UpdatePalette ();
|
||||
|
||||
//
|
||||
|
@ -1803,7 +1722,6 @@ void SCR_UpdateScreen (void)
|
|||
|
||||
}
|
||||
|
||||
|
||||
/*
|
||||
==================
|
||||
SCR_UpdateWholeScreen
|
||||
|
|
Loading…
Reference in a new issue