ImageMagick 6 fix (hopefully) and early support for HL_STEAM_INSTALL.
However, due to a CRC mismatch in c1a0d.bsp it will fail to build a valid pak0.pak at this time.
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5 changed files with 67 additions and 5 deletions
6
README
6
README
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@ -38,7 +38,7 @@ Requirements:
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- working C compiler
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- GNU make (probably)
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- wget
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- magick (as part of ImageMagick)
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- magick/convert (as part of ImageMagick)
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Getting started:
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@ -55,6 +55,10 @@ steaminstall_halflife.exe
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...and place them alongside this README file.
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If you want to use your local Steam Half-Life installation,
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pass the HL_STEAM_INSTALL environment variable like so:
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`HL_STEAM_INSTALL="/path/to/Half-Life" ./start`
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The end result is placed into ./_build for you to copy wherever.
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@ -39,6 +39,22 @@ find_file ()
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fi
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done
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if [ ! -z "$HL_STEAM_INSTALL" ]
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then
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find "$HL_STEAM_INSTALL" -type f -name "${SEARCHNAME}" | while read FOUND
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do
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CHECK=$(sha256sum "${FOUND}" | cut -d ' ' -f 1)
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#echo "$CHECK == $2"
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if [ "${CHECK}" = "$2" ]
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then
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mkdir -p "${PAK0_OUTDIR}/$(dirname $1)"
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cp -v "${FOUND}" "${PAK0_OUTDIR}/$1"
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exit 0
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fi
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done
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fi
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if [ ! -f "${PAK0_OUTDIR}/$1" ]
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then
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echo "${1}" >> "./_build/missing-$3-pak0.txt"
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@ -30,4 +30,9 @@ fetch_resource "http://archive.org/download/Half-lifeUplink/hluplink.exe" "Half-
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fetch_resource "http://archive.org/download/half-life-patches/English/Update 1.1.1.0 English/hl1110.exe" "Half-Life: Patch 1.1.1.0"
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fetch_resource "https://archive.org/download/opfor-demo/opfordemofull.exe" "Half-Life: Opposing Force - Demo"
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fetch_resource "https://downloads.ammahls.com/HLSDK/hl_sdk_v23.exe" "Half-Life SDK v2.3"
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fetch_resource "http://archive.org/download/steaminstall_halflife/steaminstall_halflife.exe" "Steam Installer with Half-Life Cache"
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# if we pass a Steam path, skip this one
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if [ -z "$HL_STEAM_INSTALL" ]
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then
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fetch_resource "http://archive.org/download/steaminstall_halflife/steaminstall_halflife.exe" "Steam Installer with Half-Life Cache"
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fi
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19
rip_sources.sh
Executable file → Normal file
19
rip_sources.sh
Executable file → Normal file
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@ -31,7 +31,11 @@ x_rewise "hluplink.exe"
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x_rewise "hl1110.exe"
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x_rewise "opfordemofull.exe"
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x_rewise "hl_sdk_v23.exe"
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x_rewise "steaminstall_halflife.exe"
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if [ -z "$HL_STEAM_INSTALL" ]
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then
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x_rewise "steaminstall_halflife.exe"
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fi
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mkdir -p "./_tmp/hluplink-pak0"
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pakextract -o "./_tmp/hluplink-pak0" "./_tmp/hluplink.exe/MAINDIR/valve/pak0.PAK"
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@ -39,11 +43,20 @@ pakextract -o "./_tmp/hluplink-pak0" "./_tmp/hluplink.exe/MAINDIR/valve/pak0.PAK
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mkdir -p "./_tmp/opfordemofull-pak0"
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pakextract -o "./_tmp/opfordemofull-pak0" "./_tmp/opfordemofull.exe/MAINDIR/valve/pak0.PAK"
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mkdir -p "./_tmp/half-life.gcf"
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hlextract -p "./_tmp/steaminstall_halflife.exe/MAINDIR/SteamApps/half-life.gcf" -d "./_tmp/half-life.gcf" -e "root/valve/"
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if [ -z "$HL_STEAM_INSTALL" ]
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then
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mkdir -p "./_tmp/half-life.gcf"
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hlextract -p "./_tmp/steaminstall_halflife.exe/MAINDIR/SteamApps/half-life.gcf" -d "./_tmp/half-life.gcf" -e "root/valve/"
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fi
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./ccase.sh -r "./_tmp"
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# if anything goes wrong here, it's probably imagemagick messing with the image
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if [ ! -x "$(command -v magick)" ]; then
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convert "./_tmp/hluplink-pak0/gfx/shell/btns_main.bmp" -compress none -crop 156x4836+0+0 BMP3:"./_tmp/btns_main.bmp"
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else
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magick "./_tmp/hluplink-pak0/gfx/shell/btns_main.bmp" -compress none -crop 156x4836+0+0 BMP3:"./_tmp/btns_main.bmp"
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fi
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magick "./_tmp/hluplink-pak0/gfx/shell/btns_main.bmp" -compress none -crop 156x4836+0+0 BMP3:"./_tmp/btns_main.bmp"
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bmpfix "./_tmp/hl1110.exe/maindir/valve/models/player/hgrunt/hgrunt.bmp"
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24
start.sh
24
start.sh
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@ -1,5 +1,29 @@
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#!/bin/sh
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set -e
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# some sanity checks before we continue
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if [ ! -x "$(command -v make)" ]; then
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echo "make not found. Please install GNU make."
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exit 2
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fi
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if [ ! -x "$(command -v cc)" ]; then
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echo "cc not found. Please install a C compiler."
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exit 2
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fi
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if [ ! -x "$(command -v wget)" ]; then
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echo "wget not found. Please install wget."
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exit 2
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fi
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if [ ! -x "$(command -v magick)" ]; then
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if [ ! -x "$(command -v convert)" ]; then
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echo "magick/convert not found. Please install ImageMagick or higher."
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exit 2
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fi
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fi
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./build_tools.sh
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./dl_sources.sh
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./rip_sources.sh
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