forked from vera/halflife-thewastes-sdk
227 lines
5.8 KiB
C++
227 lines
5.8 KiB
C++
/***
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*
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* Copyright (C) 2002 The Wastes Project, All Rights Reserved.
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*
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* This product contains software technology from Valve Software, LLC,
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* Copyright © 1996-2001, Valve LLC, All rights reserved.
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*
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* Use, distribution, and modification of this source code and/or resulting
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* object code is restricted to non-commercial enhancements to products from
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* The Wastes Project. All other use, distribution, or modification is prohibited
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* without written permission from The Wastes Project.
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*
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***/
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//
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// twm.cpp -> .TWM loading code
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//
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#include "hud.h"
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#include "cl_util.h"
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#include "const.h"
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#include "entity_state.h"
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#include "cl_entity.h"
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#include "triangleapi.h"
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#include "ref_params.h"
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#include "event_api.h"
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#include "r_efx.h"
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#include "twm.h"
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#include "twmmanager.h"
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CTwmManager g_TwmManager;
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/*
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CTwmModel methods
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*/
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CTwmModel::CTwmModel()
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{
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twminfo.num_vertices = 0;
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twminfo.vertex_lump = NULL;
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twminfo.num_tris = 0;
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twminfo.triangle_lump = NULL;
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twminfo.num_materialgroups = 0;
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twminfo.materialgroup_lump = NULL;
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}
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CTwmModel::~CTwmModel()
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{
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// free all our data used
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if(twminfo.num_vertices)
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delete[] twminfo.vertex_lump;
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if(twminfo.num_tris)
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delete[] twminfo.triangle_lump;
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if(twminfo.num_materialgroups)
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{
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for(int i = 0;i < twminfo.num_materialgroups;i++)
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delete[] twminfo.materialgroup_lump[i].tris_indices;
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delete[] twminfo.materialgroup_lump;
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}
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}
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/*
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CTwmManager methods
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*/
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CTwmManager::CTwmManager()
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{
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}
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CTwmManager::~CTwmManager()
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{
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// Remove all precached models
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for(int i = 0;i < vecModels.size();i++)
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delete vecModels[i];
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vecModels.clear();
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}
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void CTwmManager::ParseVertexLump(FILE *pFile,CTwmModel *pTwmModel)
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{
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// Vertex count
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fread((char*)&pTwmModel->twminfo.num_vertices,sizeof(short),1,pFile);
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// Allocate and store verts
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pTwmModel->twminfo.vertex_lump = new twm_vert_t[pTwmModel->twminfo.num_vertices];
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fread((char*)pTwmModel->twminfo.vertex_lump,sizeof(twm_vert_t)*pTwmModel->twminfo.num_vertices,1,pFile);
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}
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void CTwmManager::ParseTriangleLump(FILE *pFile,CTwmModel *pTwmModel)
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{
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// Triangle count
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fread((char*)&pTwmModel->twminfo.num_tris,sizeof(short),1,pFile);
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// allocate and store triangle info
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pTwmModel->twminfo.triangle_lump = new twm_triangle_t[pTwmModel->twminfo.num_tris];
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for(int i = 0;i < pTwmModel->twminfo.num_tris;i++)
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{
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twm_triangle_t *cur_tri = &pTwmModel->twminfo.triangle_lump[i];
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fread((char*)cur_tri->vert_indices,sizeof(short)*3,1,pFile);
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fread((char*)cur_tri->u,sizeof(float)*3,1,pFile);
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fread((char*)cur_tri->v,sizeof(float)*3,1,pFile);
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}
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}
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void CTwmManager::ParseMaterialLump(FILE *pFile,CTwmModel *pTwmModel)
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{
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// Material count
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fread((char*)&pTwmModel->twminfo.num_materialgroups,sizeof(short),1,pFile);
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// allocate and store material info
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pTwmModel->twminfo.materialgroup_lump = new twm_materialgroup_t[pTwmModel->twminfo.num_materialgroups];
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for(int i = 0;i < pTwmModel->twminfo.num_materialgroups;i++)
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{
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twm_materialgroup_t *cur_mat = &pTwmModel->twminfo.materialgroup_lump[i];
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fread(cur_mat->texturename,sizeof(char)*64,1,pFile);
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// Precache material
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cur_mat->sprite_handle = gEngfuncs.pfnSPR_Load(cur_mat->texturename);
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// allocate triangle list
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fread((char*)&cur_mat->num_triangles,sizeof(short),1,pFile);
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cur_mat->tris_indices = new short[cur_mat->num_triangles];
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fread((char*)cur_mat->tris_indices,sizeof(short)*cur_mat->num_triangles,1,pFile);
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}
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}
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// just use C style i/o
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int CTwmManager::PrecacheModel(string filename)
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{
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char path[256];
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CTwmModel *TwmModel = new CTwmModel;
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FILE *pFile;
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// store full path
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sprintf(path,"%s/%s",gEngfuncs.pfnGetGameDirectory(),filename.c_str());
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gEngfuncs.Con_DPrintf("TWM: Loading Model %s\n",filename.c_str());
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pFile = fopen(path,"rb");
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if(pFile == NULL)
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{
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gEngfuncs.Con_DPrintf("TWM ERROR: Invalid file %s\n",filename.c_str());
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return 0;
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}
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// Put basic information into twm model
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TwmModel->filename = filename;
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fread((char*)&TwmModel->twminfo.header_id,sizeof(int),1,pFile);
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fread((char*)&TwmModel->twminfo.major_version,sizeof(short),1,pFile);
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fread((char*)&TwmModel->twminfo.minor_version,sizeof(short),1,pFile);
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if(TwmModel->twminfo.header_id == TWM_ID)
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{
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if(TwmModel->twminfo.major_version == TWM_MAJOR_VERSION)
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{
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// Only warning if minor versions differ
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if(TwmModel->twminfo.minor_version != TWM_MINOR_VERSION)
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gEngfuncs.Con_DPrintf("TWM WARNING: Different minor version for %s, expected %i got %i\n",filename.c_str(),TWM_MINOR_VERSION,TwmModel->twminfo.minor_version);
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// Start parsing!
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ParseVertexLump(pFile,TwmModel);
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ParseTriangleLump(pFile,TwmModel);
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ParseMaterialLump(pFile,TwmModel);
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// push onto vector for storage
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vecModels.push_back(TwmModel);
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goto precache_noerror;
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}
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else
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gEngfuncs.Con_DPrintf("TWM ERROR: Invalid version for %s, expected %i got %i\n",filename.c_str(),TWM_MAJOR_VERSION,TwmModel->twminfo.major_version);
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}
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else
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gEngfuncs.Con_DPrintf("TWM ERROR: Invalid header for %s\n",filename.c_str());
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fclose(pFile);
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return 0;
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precache_noerror:
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fclose(pFile);
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return 1;
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}
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void CTwmManager::BeginPrecache()
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{
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// Remove all precached models
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for(int i = 0;i < vecModels.size();i++)
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delete vecModels[i];
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vecModels.clear();
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// Start precaching!
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GetModelByName("models/muz_test.twm");
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}
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CTwmModel *CTwmManager::GetModelByName(string filename)
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{
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for(int i = 0;i < vecModels.size();i++)
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if(vecModels[i]->filename == filename)
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return vecModels[i];
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// Oops! we couldnt find the model, precache and return that
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if(PrecacheModel(filename))
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return vecModels[vecModels.size()-1];
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return NULL;
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}
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// Update a specific twm object
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void CTwmManager::TwmUpdate(twm_clientinfo_t *clientinfo, double frametime)
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{
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bool bDie = false;
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// fade out model
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clientinfo->color[3] -= clientinfo->fadetime * frametime;
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if(clientinfo->color[3] <= 0.0f)
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bDie = true;
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// set dead var
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clientinfo->dead = bDie;
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}
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