//========= Copyright © 1996-2002, Valve LLC, All rights reserved. ============ // // Purpose: // // $NoKeywords: $ //============================================================================= #if !defined( SYS_DEDH ) #define SYS_DEDH #ifdef _WIN32 #pragma once #endif typedef void (*SleepType)(int); long Sys_LoadLibrary( char *lib ); void Sys_FreeLibrary( long library ); void *Sys_GetProcAddress( long library, const char *name ); void Sys_Printf(char *fmt, ...); void Sys_ErrorMessage( int level, const char *msg ); #endif // SYS_DEDH