#!/bin/sh DMMAP=$(( $RANDOM % 26 + 1 )) MODE=$(( $RANDOM % 2 + 1 )) #DEMONAME=$(date +"%m-%d-%y-%H-%M").dm3 SKILL=3 # 1 = I can win 2 = bring it on 3 = hurt me plenty 4 = hardcore and 5 = nightmare TIMELIMIT=5 MAP_DMMAP1=420main MAP_DMMAP2=archives MAP_DMMAP3=atrium MAP_DMMAP4=bank MAP_DMMAP5=blockwar MAP_DMMAP6=bullmarket MAP_DMMAP7=bumtown MAP_DMMAP8=chill MAP_DMMAP9=city MAP_DMMAP10=deepcanyon2 MAP_DMMAP11=friction MAP_DMMAP12=jericho MAP_DMMAP13=kumanru MAP_DMMAP14=lighthouse MAP_DMMAP15=passin MAP_DMMAP16=pastoral MAP_DMMAP17=pitfall MAP_DMMAP18=reactionmall MAP_DMMAP19=sludge MAP_DMMAP20=subway MAP_DMMAP21=teamjungle MAP_DMMAP22=tequila MAP_DMMAP23=theclub MAP_DMMAP24=urban MAP_DMMAP25=vashes MAP_DMMAP26=waterfront MAP=MAP_DMMAP${DMMAP} if [ $# -gt 0 ] then MODE=$1 fi if [ $MODE = "1" ]; then # Team Deathmatch quake3 +set fs_game rq3 \ +set bot_minplayers 7 \ +set capturelimit 0 \ +set fraglimit 0 \ +set timelimit $TIMELIMIT \ +set g_gametype 4 \ +set g_spSkill $SKILL \ +set sv_maxclients "8" \ +map ${!MAP} else # Deathmatch quake3 +set fs_game rq3 \ +set bot_minplayers 8 \ +set capturelimit 0 \ +set fraglimit 0 \ +set timelimit $TIMELIMIT \ +set g_gametype 0 \ +set g_spSkill $SKILL \ +set sv_maxclients "8" \ +map ${!MAP} fi