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fteqw/plugins/hl2/glsl/vmt/rt.glsl
eukara e4c4938efe
HL2 Plugin Improvements (#290)
* HL2 plugin: bunch of vmt parsing additions, and a hack to load old Left4Dead .vpk files.
2024-10-20 20:17:40 -07:00

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342 B
GLSL

!!ver 110
!!permu FOG
!!samps diffuse=0
#include "sys/defs.h"
#include "sys/fog.h"
varying vec2 tex_c;
#ifdef VERTEX_SHADER
void main ()
{
tex_c = v_texcoord;
gl_Position = ftetransform();
}
#endif
#ifdef FRAGMENT_SHADER
void main ()
{
vec4 diffuse_f = texture2D( s_diffuse, fract(tex_c) );
gl_FragColor = fog4( diffuse_f );
}
#endif