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fteqw/engine/common
Spoike 4a0c02b685 Hopefully, the server will now run on 64bit archetectures.
Also, a piece of unitialialized memory should now be fixed.
there's a con_centertext cvar added
an extra default particle texture.
further dp protocol compatability stuff.
EF_ADDATIVE works on models and supposedly sprites. will do sw sprites too at some point.

Linux makefile needs work still.


git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@1017 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-05-17 02:36:54 +00:00
..
asm_i386.h
bothdefs.h Hopefully, the server will now run on 64bit archetectures. 2005-05-17 02:36:54 +00:00
bspfile.h prerel, sw fix 2005-05-08 03:41:24 +00:00
cmd.c qc string_t is now an int instead of char *, stringtable is char * instead of int. 2005-05-15 18:49:04 +00:00
cmd.h Stuff 2005-04-16 16:21:27 +00:00
common.c big-endian network compatability. 2005-05-17 02:00:13 +00:00
common.h Changed spikeset. 2005-04-26 16:04:12 +00:00
console.h Stuff 2005-04-16 16:21:27 +00:00
crc.c
crc.h
cvar.c Stuff 2005-04-16 16:21:27 +00:00
cvar.h Some changes. QC execution has been tweeked a little. It needs further work still. 2005-03-28 00:11:59 +00:00
gl_q2bsp.c Hopefully, the server will now run on 64bit archetectures. 2005-05-17 02:36:54 +00:00
huff.c Some changes. QC execution has been tweeked a little. It needs further work still. 2005-03-28 00:11:59 +00:00
math.s CSQC is standard now, and secure via the same md4 as a map currently has. 2005-03-10 03:55:18 +00:00
mathlib.c SOFTWARE RENDERING IS BROKEN: DO NOT USE ASM VERSION. 2005-02-28 07:16:19 +00:00
mathlib.h Stuff 2005-04-16 16:21:27 +00:00
md4.c
net.h sockaddr_qstorage should make no assumptions about where the sa_family member is. Thanks to bigfoot for pointing this out. 2005-01-29 02:26:42 +00:00
net_chan.c SOFTWARE RENDERING IS BROKEN: DO NOT USE ASM VERSION. 2005-02-28 07:16:19 +00:00
net_wins.c Trying to improve portability. 2005-04-19 21:09:29 +00:00
particles.h Changed vec4_t down to vec3_t, got the server browser integrated with the menu.dat. csqc is having fun, and nexuiz should work better. Enjoy. 2005-05-13 10:42:48 +00:00
plugin.c Hopefully, the server will now run on 64bit archetectures. 2005-05-17 02:36:54 +00:00
pmove.c Hopefully, the server will now run on 64bit archetectures. 2005-05-17 02:36:54 +00:00
pmove.h Hopefully, the server will now run on 64bit archetectures. 2005-05-17 02:36:54 +00:00
pmovetst.c Changed spikeset. 2005-04-26 16:04:12 +00:00
protocol.h Hopefully, the server will now run on 64bit archetectures. 2005-05-17 02:36:54 +00:00
q1bsp.c Changed vec4_t down to vec3_t, got the server browser integrated with the menu.dat. csqc is having fun, and nexuiz should work better. Enjoy. 2005-05-13 10:42:48 +00:00
q2pmove.c Small changes. 2005-03-18 06:13:36 +00:00
quakeasm.h
qvm.c Changed vec4_t down to vec3_t, got the server browser integrated with the menu.dat. csqc is having fun, and nexuiz should work better. Enjoy. 2005-05-13 10:42:48 +00:00
sys.h fixing a warning the proper way. 2004-08-30 07:04:48 +00:00
tlout.h
translate.c Few bug fixes and some q3 compatable shaders. 2004-10-19 16:10:14 +00:00
translate.h Initial Checkin 2004-08-23 00:15:46 +00:00
ui_public.h *** empty log message *** 2005-03-07 08:58:26 +00:00
unzip.c Go away uShort issues... zlib sucks 2005-01-28 20:17:27 +00:00
unzip.h Go away uShort issues... zlib sucks 2005-01-28 20:17:27 +00:00
vm.h CSQC is standard now, and secure via the same md4 as a map currently has. 2005-03-10 03:55:18 +00:00
world.h server can be configured out, rtlights are a bit more responcible. 2004-11-29 01:21:00 +00:00
zone.c Stuff 2005-04-16 16:21:27 +00:00
zone.h Small changes. 2005-03-18 06:13:36 +00:00