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fteqw/engine/client
TimeServ fec4f02b1b fix to lavasplash
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@1025 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-05-18 02:42:24 +00:00
..
.cvsignore Updated by TortoiseCVS 2004-08-27 00:52:38 +00:00
anorms.h Initial Checkin 2004-08-23 00:15:46 +00:00
cd_linux.c SOFTWARE RENDERING IS BROKEN: DO NOT USE ASM VERSION. 2005-02-28 07:16:19 +00:00
cd_null.c For the bsd port. 2005-04-17 03:15:38 +00:00
cd_sdl.c SDL works a bit better now 2005-01-12 08:38:31 +00:00
cd_win.c Stuff 2005-04-16 16:21:27 +00:00
cdaudio.h Initial Checkin 2004-08-23 00:15:46 +00:00
cl_cam.c Stuff 2005-04-16 16:21:27 +00:00
cl_demo.c Stuff 2005-04-16 16:21:27 +00:00
cl_ents.c Hopefully, the server will now run on 64bit archetectures. 2005-05-17 02:36:54 +00:00
cl_input.c Hopefully, the server will now run on 64bit archetectures. 2005-05-17 02:36:54 +00:00
cl_main.c Changed vec4_t down to vec3_t, got the server browser integrated with the menu.dat. csqc is having fun, and nexuiz should work better. Enjoy. 2005-05-13 10:42:48 +00:00
cl_master.h Hopefully, the server will now run on 64bit archetectures. 2005-05-17 02:36:54 +00:00
cl_parse.c Fixed an endian bug with world model checksum when connecting to a server. 2005-05-17 15:50:11 +00:00
cl_pred.c Stuff 2005-04-16 16:21:27 +00:00
cl_screen.c instant showing of fps (show_fps 4) 2005-05-08 05:57:15 +00:00
cl_tent.c qc string_t is now an int instead of char *, stringtable is char * instead of int. 2005-05-15 18:49:04 +00:00
cl_ui.c slightly more sane message. 2005-05-08 05:57:47 +00:00
client.h Stuff 2005-04-16 16:21:27 +00:00
clq2_cin.c *** empty log message *** 2005-03-23 22:14:08 +00:00
clq2_ents.c qc string_t is now an int instead of char *, stringtable is char * instead of int. 2005-05-15 18:49:04 +00:00
console.c Hopefully, the server will now run on 64bit archetectures. 2005-05-17 02:36:54 +00:00
crosshairs.dat Initial Checkin 2004-08-23 00:15:46 +00:00
fragstats.c mvd playback works properly now. 2004-12-08 04:14:52 +00:00
image.c r_lightmap_saturation 2005-05-18 01:40:01 +00:00
in_sdl.c My appologies, it's not a compiler bug, I just can't read. 2005-04-18 16:29:24 +00:00
in_win.c SOFTWARE RENDERING IS BROKEN: DO NOT USE ASM VERSION. 2005-02-28 07:16:19 +00:00
input.h Initial Checkin 2004-08-23 00:15:46 +00:00
keys.c Changed vec4_t down to vec3_t, got the server browser integrated with the menu.dat. csqc is having fun, and nexuiz should work better. Enjoy. 2005-05-13 10:42:48 +00:00
keys.h new bindable keys 2004-09-05 23:15:51 +00:00
lhfont.h Stole lh's font, for use without gamedata. 2005-01-05 08:02:25 +00:00
m_download.c sw client builds and runs now 2005-04-18 03:21:16 +00:00
m_items.c q2 fixes mostly 2005-03-15 22:51:01 +00:00
m_master.c Hopefully, the server will now run on 64bit archetectures. 2005-05-17 02:36:54 +00:00
m_mp3.c Stuff 2005-04-16 16:21:27 +00:00
m_multi.c q2 fixes mostly 2005-03-15 22:51:01 +00:00
m_options.c spawnparams/spawnorg/spawnvel 2005-04-02 20:44:12 +00:00
m_script.c SOFTWARE RENDERING IS BROKEN: DO NOT USE ASM VERSION. 2005-02-28 07:16:19 +00:00
m_single.c *** empty log message *** 2005-04-18 17:12:18 +00:00
menu.c Stuff 2005-04-16 16:21:27 +00:00
menu.h *** empty log message *** 2005-03-20 02:57:11 +00:00
merged.h Some changes. QC execution has been tweeked a little. It needs further work still. 2005-03-28 00:11:59 +00:00
modelgen.h prerel, sw fix 2005-05-08 03:41:24 +00:00
mymad.c So you can enable the mp3 decoder with the appropriate library. I'm not going to add this as a default option for probably some time to come. 2005-03-28 00:22:11 +00:00
net_master.c Fix prototype of CL_MasterListParse to actually match function definition. 2005-05-17 17:38:50 +00:00
pr_csqc.c Hopefully, the server will now run on 64bit archetectures. 2005-05-17 02:36:54 +00:00
pr_menu.c Hopefully, the server will now run on 64bit archetectures. 2005-05-17 02:36:54 +00:00
q2.ico Initial Checkin 2004-08-23 00:15:46 +00:00
q2anorms.h Initial Checkin 2004-08-23 00:15:46 +00:00
q2m_flash.c Needed for q2 monster muzzle flashes. 2005-03-18 06:12:35 +00:00
quakedef.h *** empty log message *** 2005-03-23 22:14:08 +00:00
r_bulleten.c Small speedup (hopefully) 2004-12-15 17:46:53 +00:00
r_bulleten.h Initial Checkin 2004-08-23 00:15:46 +00:00
r_efrag.c some bugfixes 2005-02-06 02:47:36 +00:00
r_part.c fix to lavasplash 2005-05-18 02:42:24 +00:00
r_partset.c fix to lavasplash 2005-05-18 02:42:24 +00:00
r_partset.h new line added at EOF for gcc warnings 2004-09-04 17:43:53 +00:00
render.h r_lightmap_saturation 2005-05-18 01:40:01 +00:00
renderer.c r_lightmap_saturation 2005-05-18 01:40:01 +00:00
renderque.c Initial Checkin 2004-08-23 00:15:46 +00:00
renderque.h Initial Checkin 2004-08-23 00:15:46 +00:00
resource.h server can be configured out, rtlights are a bit more responcible. 2004-11-29 01:21:00 +00:00
roq.h Initrial Checkin. 2004-08-23 04:42:35 +00:00
roq_read.c SOFTWARE RENDERING IS BROKEN: DO NOT USE ASM VERSION. 2005-02-28 07:16:19 +00:00
sbar.c Stuff 2005-04-16 16:21:27 +00:00
sbar.h Initial Checkin 2004-08-23 00:15:46 +00:00
screen.h Fixed some warnings and stuph. 2005-01-24 23:47:32 +00:00
skin.c Trying to improve portability. 2005-04-19 21:09:29 +00:00
snd_dma.c Hopefully, the server will now run on 64bit archetectures. 2005-05-17 02:36:54 +00:00
snd_linux.c sw client builds and runs now 2005-04-18 03:21:16 +00:00
snd_mem.c SOFTWARE RENDERING IS BROKEN: DO NOT USE ASM VERSION. 2005-02-28 07:16:19 +00:00
snd_mix.c Stuff 2005-04-16 16:21:27 +00:00
snd_mixa.s Initial Checkin 2004-08-23 00:15:46 +00:00
snd_mp3.c Stuff 2005-04-16 16:21:27 +00:00
snd_ov.c sw client builds and runs now 2005-04-18 03:21:16 +00:00
snd_sdl.c csqc is now working in some ways. Hash tables use renamed functions, and a few other changes. 2005-02-09 19:32:09 +00:00
snd_win.c Changed vec4_t down to vec3_t, got the server browser integrated with the menu.dat. csqc is having fun, and nexuiz should work better. Enjoy. 2005-05-13 10:42:48 +00:00
sound.h Lots of stuff. 2004-12-24 08:45:56 +00:00
spritegn.h Changed vec4_t down to vec3_t, got the server browser integrated with the menu.dat. csqc is having fun, and nexuiz should work better. Enjoy. 2005-05-13 10:42:48 +00:00
sys_dosa.s Files needed for linux to compile properly. 2004-09-07 18:18:02 +00:00
sys_linux.c sw client builds and runs now 2005-04-18 03:21:16 +00:00
sys_sdl.c Be more generous with default memory sizes. 2005-04-20 23:45:24 +00:00
sys_win.c Hopefully, the server will now run on 64bit archetectures. 2005-05-17 02:36:54 +00:00
sys_wina.s Initial Checkin 2004-08-23 00:15:46 +00:00
teamplay.c SOFTWARE RENDERING IS BROKEN: DO NOT USE ASM VERSION. 2005-02-28 07:16:19 +00:00
textedit.c Stuff 2005-04-16 16:21:27 +00:00
valid.c make it that bit more noticable. 2004-09-30 22:38:29 +00:00
vid.h Initial Checkin 2004-08-23 00:15:46 +00:00
view.c Changed spikeset. 2005-04-26 16:04:12 +00:00
view.h SOFTWARE RENDERING IS BROKEN: DO NOT USE ASM VERSION. 2005-02-28 07:16:19 +00:00
wad.c Some changes. QC execution has been tweeked a little. It needs further work still. 2005-03-28 00:11:59 +00:00
wad.h Some changes. QC execution has been tweeked a little. It needs further work still. 2005-03-28 00:11:59 +00:00
winamp.h Some GCC compiler warnings fixed. 2004-09-13 04:16:52 +00:00
winquake.h newline at eof. :/ 2005-03-24 18:12:50 +00:00
winquake.rc menu.dat works! yay! 2005-03-28 07:05:38 +00:00
zqtp.c Changed vec4_t down to vec3_t, got the server browser integrated with the menu.dat. csqc is having fun, and nexuiz should work better. Enjoy. 2005-05-13 10:42:48 +00:00