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fteqw/engine/server
Spoike 09ec3bf6ea added explicit 'blend rtsmoke' particles that are intended to lit by rtlights without needing to override shaders.
addtrisoup_simple now supports line lists too.
fix a memory leak in the sound code.
fix chunked http download corruption in certain cases.
reworked the networking associated with entity editing. now carries ids instead of indexes (qc isn't aware of them).
'map blarg.map' will now auto-create a dummy map if it does not already exist. this should make it easier to get started with map editing.
fix some issues with banning yourself - loopback can now mute etc themselves, but not ban themselves.
downloads/updates menu now handles plugin detection. user-installed plugins will result in a prompt allowing the user to enable/disable/delete them. This makes using plugins more explicit.
revamped help menu to remove m_state
fix silly ode copypasta bug, added preliminary bullet code in case anyone is interested.

git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5090 fc73d0e0-1445-4013-8a0c-d673dee63da5
2017-04-18 11:12:17 +00:00
..
botlib.h r_softwarebanding is now a bit more generic and can now palettize rgb textures. 2016-11-25 08:14:54 +00:00
net_preparse.c added r_meshpitch cvar that allows for fixing the unfixable mesh pitch bug from vanilla... needs a better name... do note that this will break pretty much any mod, so this is really only for TCs designed to use it. Its likely that I missed places. 2017-02-27 09:34:35 +00:00
pr_cmds.c added explicit 'blend rtsmoke' particles that are intended to lit by rtlights without needing to override shaders. 2017-04-18 11:12:17 +00:00
pr_lua.c try to fix sdl inputs. 2016-07-21 19:27:59 +00:00
pr_q1qvm.c Try to clean up a few things in the hopes of making Eukara's efforts easier. That or just to give him conflicts. 2017-03-26 23:03:02 +00:00
progdefs.h rework config.h stuff a little, fixing up numerous ifdefs etc. added some more for potentially smaller builds. 2017-02-19 00:15:42 +00:00
progs.h added explicit 'blend rtsmoke' particles that are intended to lit by rtlights without needing to override shaders. 2017-04-18 11:12:17 +00:00
q2game.h mvd: cl_autotrack_team cvar locks autotrack to a specific team. getting the team name to match can still be problematic when it contains non-ascii chars however. 2016-01-18 05:22:07 +00:00
q3g_public.h ------------------------------------------------------------------------ 2013-03-12 22:44:00 +00:00
savegame.c added r_meshpitch cvar that allows for fixing the unfixable mesh pitch bug from vanilla... needs a better name... do note that this will break pretty much any mod, so this is really only for TCs designed to use it. Its likely that I missed places. 2017-02-27 09:34:35 +00:00
server.h added explicit 'blend rtsmoke' particles that are intended to lit by rtlights without needing to override shaders. 2017-04-18 11:12:17 +00:00
sqlite3.h added support for external capture plugins - and using avcodec as a plugin.c. 2012-11-27 03:23:19 +00:00
sv_ccmds.c added explicit 'blend rtsmoke' particles that are intended to lit by rtlights without needing to override shaders. 2017-04-18 11:12:17 +00:00
sv_chat.c qc: qc temp-strings are now garbage collected. this makes strzone redundant. 2015-01-21 18:18:37 +00:00
sv_cluster.c LOTS OF CHANGES. was hoping to get revision 5000 perfect, but really that's never going to happen. this has gone on for too long now. 2016-07-12 00:40:13 +00:00
sv_demo.c rewrote ban code, merging bans+nonbans+cuffs+mute+cripple+deaf+lagged+vip. added timeouts. new penalties have no dedicated command. use the addip command for it. 2014-03-30 08:55:06 +00:00
sv_ents.c droid: new icon from eukara that doesn't have the resized uglyness. 2017-03-26 01:46:08 +00:00
sv_init.c added r_meshpitch cvar that allows for fixing the unfixable mesh pitch bug from vanilla... needs a better name... do note that this will break pretty much any mod, so this is really only for TCs designed to use it. Its likely that I missed places. 2017-02-27 09:34:35 +00:00
sv_main.c droid: new icon from eukara that doesn't have the resized uglyness. 2017-03-26 01:46:08 +00:00
sv_master.c sdl2 support. 2014-02-07 08:38:40 +00:00
sv_move.c added r_meshpitch cvar that allows for fixing the unfixable mesh pitch bug from vanilla... needs a better name... do note that this will break pretty much any mod, so this is really only for TCs designed to use it. Its likely that I missed places. 2017-02-27 09:34:35 +00:00
sv_mvd.c added explicit 'blend rtsmoke' particles that are intended to lit by rtlights without needing to override shaders. 2017-04-18 11:12:17 +00:00
sv_nchan.c portal tweaks. prediction code can now use portals, but cannot actually predict them yet, for a couple of reasons. 2014-06-21 17:58:17 +00:00
sv_phys.c added explicit 'blend rtsmoke' particles that are intended to lit by rtlights without needing to override shaders. 2017-04-18 11:12:17 +00:00
sv_rankin.c try to fix null framestates issue causing crashes from pmove/solid_bsp code. 2017-01-29 13:10:53 +00:00
sv_send.c fix a couple of serious issues molgrum reported. 2017-03-30 18:37:16 +00:00
sv_sql.c fix some compile errors+warnings. 2016-09-09 18:46:08 +00:00
sv_sql.h rewrote ban code, merging bans+nonbans+cuffs+mute+cripple+deaf+lagged+vip. added timeouts. new penalties have no dedicated command. use the addip command for it. 2014-03-30 08:55:06 +00:00
sv_sys_unix.c added explicit 'blend rtsmoke' particles that are intended to lit by rtlights without needing to override shaders. 2017-04-18 11:12:17 +00:00
sv_sys_win.c fix a couple of serious issues molgrum reported. 2017-03-30 18:37:16 +00:00
sv_user.c fix a couple of serious issues molgrum reported. 2017-03-30 18:37:16 +00:00
svhl_game.c try to fix null framestates issue causing crashes from pmove/solid_bsp code. 2017-01-29 13:10:53 +00:00
svhl_gcapi.h code to use occlusion queries for coronas. 2015-10-11 11:34:58 +00:00
svhl_phys.c LOTS OF CHANGES. was hoping to get revision 5000 perfect, but really that's never going to happen. this has gone on for too long now. 2016-07-12 00:40:13 +00:00
svhl_world.c added r_meshpitch cvar that allows for fixing the unfixable mesh pitch bug from vanilla... needs a better name... do note that this will break pretty much any mod, so this is really only for TCs designed to use it. Its likely that I missed places. 2017-02-27 09:34:35 +00:00
svq2_ents.c LOTS OF CHANGES. was hoping to get revision 5000 perfect, but really that's never going to happen. this has gone on for too long now. 2016-07-12 00:40:13 +00:00
svq2_game.c fix some of the things that baker didn't like. sorry it took so long. 2016-08-25 00:12:14 +00:00
svq3_game.c added r_meshpitch cvar that allows for fixing the unfixable mesh pitch bug from vanilla... needs a better name... do note that this will break pretty much any mod, so this is really only for TCs designed to use it. Its likely that I missed places. 2017-02-27 09:34:35 +00:00
world.c added explicit 'blend rtsmoke' particles that are intended to lit by rtlights without needing to override shaders. 2017-04-18 11:12:17 +00:00