FTE QuakeWorld - a magical QuakeWorld engine
f1ea7c0c06
some extra macros added. We have a full set of dp te effect builtins (but not parsing them all yet... so not advertising them either). Dedicated server does not build. I need to add some functions to svmodel.c sound should work properly with roq/cin/avi playback. gl_detail should work like in ezquake. there's also a new gl_detalscale cvar bss size should be a small ammount smaller. all the dp te builtins will send something. But fte can't parse all of them yet. git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@1145 fc73d0e0-1445-4013-8a0c-d673dee63da5 |
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CVSROOT | ||
engine | ||
plugins | ||
quakec |