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FTE QuakeWorld - a magical QuakeWorld engine
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Spoike f15532d525 Gave terrain limited thickness, re-added support for holes with clipping.
fixed potential vid_restart/particle crash.
fixed a win32 consize resize bug when alt-tabbing.
added a hack to assume stepping behaviour for monsters on mvdsv servers.

git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@4085 fc73d0e0-1445-4013-8a0c-d673dee63da5
2012-07-21 04:43:31 +00:00
engine Gave terrain limited thickness, re-added support for holes with clipping. 2012-07-21 04:43:31 +00:00
fteqtv bigfoot complained that the timedemo framecounts didn't match vanilla. So now it matches vanilla (both nq and qw), but does not match bigfoot's own engine, because bigfoot's engine cheats and does not match vanilla. 2012-04-24 12:22:50 +00:00
plugins Small tweeks, bugfixes, breakages, cleanups... 2012-05-09 15:30:53 +00:00
q3asm2 Redefine snprintf for Windows. 2008-06-27 19:16:15 +00:00
quakec water/meshes/usability 2012-07-20 01:49:13 +00:00
specs committing for fixes for OMC 2011-10-27 16:16:29 +00:00