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fteqw/engine/client
Spoike e9ae3fdb03 Added support for DP-P6
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@559 fc73d0e0-1445-4013-8a0c-d673dee63da5
2004-12-05 08:19:54 +00:00
..
.cvsignore
anorms.h
cd_linux.c
cd_win.c
cdaudio.h
cl_cam.c I was getting the camera stuck in too many walls.. 2004-11-17 18:10:06 +00:00
cl_demo.c server can be configured out, rtlights are a bit more responcible. 2004-11-29 01:21:00 +00:00
cl_ents.c server can be configured out, rtlights are a bit more responcible. 2004-11-29 01:21:00 +00:00
cl_input.c Added support for DP-P6 2004-12-05 08:19:54 +00:00
cl_main.c server can be configured out, rtlights are a bit more responcible. 2004-11-29 01:21:00 +00:00
cl_master.h
cl_parse.c Added support for DP-P6 2004-12-05 08:19:54 +00:00
cl_pred.c we can connect to DP servers, dynamic lighting code was revised a little, a new cvar was added to control the extra feature, lights can be flagged with where they should appear, skin code was revised (to include models), fruity textures fixed, r_loadlit 2 failing to save is fixed. NQ demos smoothed. 2004-11-27 08:16:25 +00:00
cl_screen.c server can be configured out, rtlights are a bit more responcible. 2004-11-29 01:21:00 +00:00
cl_tent.c We need to actually implement these. 2004-11-26 06:06:43 +00:00
cl_ui.c we can connect to DP servers, dynamic lighting code was revised a little, a new cvar was added to control the extra feature, lights can be flagged with where they should appear, skin code was revised (to include models), fruity textures fixed, r_loadlit 2 failing to save is fixed. NQ demos smoothed. 2004-11-27 08:16:25 +00:00
client.h promoted the int to headers. woo 2004-12-05 08:19:11 +00:00
clq2_cin.c
clq2_ents.c Small stuph. 2004-10-03 22:52:02 +00:00
console.c menu.dat support. 2004-11-23 01:10:10 +00:00
crosshairs.dat
fragstats.c Few bug fixes and some q3 compatable shaders. 2004-10-19 16:10:14 +00:00
image.c I got that wrong. Sorry. top-down-rle tgas work a bit better now. 2004-11-19 03:09:38 +00:00
in_win.c menu.dat support. 2004-11-23 01:10:10 +00:00
input.h
keys.c Fuhquake compatable kp_ key names. 2004-10-07 13:02:40 +00:00
keys.h
m_items.c doesn't annoy the user with demos when quitting the menu any more. 2004-11-26 06:05:59 +00:00
m_master.c
m_mp3.c backend stuff. 2004-11-17 18:08:31 +00:00
m_multi.c cope with q3 data foo! 2004-11-17 18:09:13 +00:00
m_options.c menu.dat support. 2004-11-23 01:10:10 +00:00
m_script.c
m_single.c
menu.c server can be configured out, rtlights are a bit more responcible. 2004-11-29 01:21:00 +00:00
menu.h menu.dat support. 2004-11-23 01:10:10 +00:00
merged.h menu.dat support. 2004-11-23 01:10:10 +00:00
modelgen.h
net_master.c I need to commit more often... 2004-10-10 06:32:29 +00:00
pr_menu.c the debugging builtins added. 2004-12-02 07:15:29 +00:00
q2.ico
q2anorms.h
quakedef.h server can be configured out, rtlights are a bit more responcible. 2004-11-29 01:21:00 +00:00
r_bulleten.c removed a \n from a builtin text for no apparent reason. :) 2004-11-17 18:07:48 +00:00
r_bulleten.h
r_efrag.c
r_part.c part 1 of the entity particle fiasco 2004-11-25 06:57:30 +00:00
r_partset.c grenade trails no longer stain. 2004-11-13 17:25:13 +00:00
r_partset.h
render.h make it build on linux 2004-11-29 05:52:57 +00:00
renderer.c server can be configured out, rtlights are a bit more responcible. 2004-11-29 01:21:00 +00:00
renderque.c
renderque.h
resource.h server can be configured out, rtlights are a bit more responcible. 2004-11-29 01:21:00 +00:00
roq.h
roq_read.c
sbar.c Don't crash! 2004-11-20 01:11:07 +00:00
sbar.h
screen.h bye to the warnings 2004-11-23 00:43:27 +00:00
skin.c we can connect to DP servers, dynamic lighting code was revised a little, a new cvar was added to control the extra feature, lights can be flagged with where they should appear, skin code was revised (to include models), fruity textures fixed, r_loadlit 2 failing to save is fixed. NQ demos smoothed. 2004-11-27 08:16:25 +00:00
snd_dma.c -nosound readded (which registers and locks the nosound cvar, and prevents any sound devices being intiailsed or anything fun like that) 2004-12-02 07:09:14 +00:00
snd_linux.c Small stuph. 2004-10-03 22:52:02 +00:00
snd_mem.c We now support stereo wav files. (I'm supprised I didn't do this earlier - the rest of the sound code was already stereo-capable) 2004-11-20 00:57:43 +00:00
snd_mix.c ambient sounds always loop now... hopefully. 2004-11-23 00:18:51 +00:00
snd_mixa.s
snd_mp3.c
snd_ov.c getting bored. Bulk commit of 6 files 2004-11-17 18:10:46 +00:00
snd_win.c getting bored. Bulk commit of 6 files 2004-11-17 18:10:46 +00:00
sound.h Small stuph. 2004-10-03 22:52:02 +00:00
spritegn.h
sys_dosa.s
sys_linux.c
sys_win.c server can be configured out, rtlights are a bit more responcible. 2004-11-29 01:21:00 +00:00
sys_wina.s
teamplay.c
textedit.c *whistles*... 2004-11-17 18:01:44 +00:00
valid.c make it that bit more noticable. 2004-09-30 22:38:29 +00:00
vid.h
view.c server can be configured out, rtlights are a bit more responcible. 2004-11-29 01:21:00 +00:00
view.h
wad.c server can be configured out, rtlights are a bit more responcible. 2004-11-29 01:21:00 +00:00
wad.h
winamp.h
winquake.h Small stuph. 2004-10-03 22:52:02 +00:00
winquake.rc server can be configured out, rtlights are a bit more responcible. 2004-11-29 01:21:00 +00:00
zqtp.c support for /me 2004-11-17 18:02:19 +00:00