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FTE QuakeWorld - a magical QuakeWorld engine
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Spoike e7752c49bd console should activate on android
fixed a crash that can happen when just starting a new map
fixed a q3bsp pvs crash
IF_CLAMP now generates dupes as needed.
terrain: water, shading, static meshes, collision rewritten.

git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@4080 fc73d0e0-1445-4013-8a0c-d673dee63da5
2012-07-20 01:46:05 +00:00
engine console should activate on android 2012-07-20 01:46:05 +00:00
fteqtv bigfoot complained that the timedemo framecounts didn't match vanilla. So now it matches vanilla (both nq and qw), but does not match bigfoot's own engine, because bigfoot's engine cheats and does not match vanilla. 2012-04-24 12:22:50 +00:00
plugins Small tweeks, bugfixes, breakages, cleanups... 2012-05-09 15:30:53 +00:00
q3asm2 Redefine snprintf for Windows. 2008-06-27 19:16:15 +00:00
quakec added a terrain editor 2012-07-14 23:20:06 +00:00
specs committing for fixes for OMC 2011-10-27 16:16:29 +00:00