.. |
botlib.h
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This might be handy,
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2005-10-04 19:28:31 +00:00 |
net_preparse.c
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Fixes the bug with tf2003
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2005-12-16 17:11:17 +00:00 |
pr_cmds.c
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Added an FTE_SV_REENTER extension and fixed a bug.
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2006-01-12 22:27:56 +00:00 |
progdefs.h
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UDC_EXTEFFECT sucks
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2005-10-05 02:15:33 +00:00 |
progs.h
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Rewrote a few bsp tracing stuff (primarily for heightmap things).
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2005-08-26 22:56:51 +00:00 |
q2game.h
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Urm. Compiles in FreeBSD with gmake and gcc. So, urm, yeah... Maybe it runs too.
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2005-04-17 02:22:51 +00:00 |
q3g_public.h
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I wonder how much this will break. Ahh well. It works for me, and I need to go to bed.
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2005-11-30 01:20:53 +00:00 |
qwsvdef.h
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Removed unused cachedir variable.
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2005-08-03 21:48:18 +00:00 |
savegame.c
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Fixes saved games.
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2006-01-11 22:25:46 +00:00 |
server.h
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Reworked the filesystem. We now support a virtual filesystem. Many places accept stream usage, although many formats do not support this.
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2005-12-21 03:07:33 +00:00 |
sv_ccmds.c
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Cleared up some fs mode stuff.
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2006-01-02 22:33:23 +00:00 |
sv_chat.c
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Rewrote a few bsp tracing stuff (primarily for heightmap things).
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2005-08-26 22:56:51 +00:00 |
sv_demo.c
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Reworked the filesystem. We now support a virtual filesystem. Many places accept stream usage, although many formats do not support this.
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2005-12-21 03:07:33 +00:00 |
sv_ents.c
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seems to fix the problems with server sending csqc ent packets when there are no csqc ents.
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2006-01-06 23:57:54 +00:00 |
sv_init.c
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Fixed a new line.
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2006-01-02 22:40:40 +00:00 |
sv_main.c
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A small bugfix, courtesy of bigfoot. it used to be possible to have two players with the same name, if they joined close enough.
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2006-01-04 00:46:51 +00:00 |
sv_master.c
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Use netinc.h
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2005-11-29 13:22:58 +00:00 |
sv_move.c
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Small pointless cleanup.
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2006-01-10 18:47:19 +00:00 |
sv_mvd.c
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THIS COMMIT MOST LIKELY BREAKS THINGS.
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2006-01-01 09:01:15 +00:00 |
sv_nchan.c
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server can be configured out, rtlights are a bit more responcible.
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2004-11-29 01:21:00 +00:00 |
sv_phys.c
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Rewrote a few bsp tracing stuff (primarily for heightmap things).
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2005-08-26 22:56:51 +00:00 |
sv_rankin.c
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fix server crash (rid#1258739)
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2005-08-14 03:39:49 +00:00 |
sv_send.c
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Send the player's datagrams... is this bad?
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2006-01-03 21:31:56 +00:00 |
sv_sys_unix.c
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fix to sw colormaps (MSVC is stupid)
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2006-01-11 07:23:31 +00:00 |
sv_sys_win.c
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fix to sw colormaps (MSVC is stupid)
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2006-01-11 07:23:31 +00:00 |
sv_user.c
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For completeness.
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2006-01-11 22:21:35 +00:00 |
svmodel.c
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Rewrote a few bsp tracing stuff (primarily for heightmap things).
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2005-08-26 22:56:51 +00:00 |
svq2_ents.c
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A few tweeks here and there.
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2005-10-01 03:09:17 +00:00 |
svq2_game.c
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cl_parsewhitetext (rid#1239249)
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2005-09-07 14:55:25 +00:00 |
svq3_game.c
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Trying to get some sv_pure stuff working, preliminary stuff.
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2006-01-02 22:34:25 +00:00 |
world.c
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I've been fixing warnings.
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2005-10-07 16:27:20 +00:00 |
worlda.s
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ASM code for q1 world hull physics
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2004-08-22 22:46:32 +00:00 |