bed989f529
automatic lightmap texture scaling to retain more performance on large maps. r_clutter preliminary implementation should probably fix up the shader still. CSQC_Parse_Damage implemented. finally implement q2 inventory. fix mixer overflow crash. glsl can now use s_diffuse etc to force inclusion of a diffuse sampler/texture, meaning shaders don't need to include them. fix issue with writeip git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@4841 fc73d0e0-1445-4013-8a0c-d673dee63da5
2164 lines
55 KiB
C
2164 lines
55 KiB
C
/*
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Copyright (C) 1996-1997 Id Software, Inc.
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This program is free software; you can redistribute it and/or
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modify it under the terms of the GNU General Public License
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as published by the Free Software Foundation; either version 2
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of the License, or (at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
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See the GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program; if not, write to the Free Software
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Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
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*/
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// in_win.c -- windows 95 mouse and joystick code
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// 02/21/97 JCB Added extended DirectInput code to support external controllers.
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#include "quakedef.h"
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#include "winquake.h"
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//#include "dosisms.h"
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#ifndef WINRT
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#define USINGRAWINPUT
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#ifdef USINGRAWINPUT
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#include "in_raw.h"
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#endif
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void INS_Accumulate (void);
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#ifdef AVAIL_DINPUT
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#ifndef _MSC_VER
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#define DIRECTINPUT_VERSION 0x0500
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#endif
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#include <dinput.h>
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#define DINPUT_BUFFERSIZE 16
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#define iDirectInputCreate(a,b,c,d) pDirectInputCreate(a,b,c,d)
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HRESULT (WINAPI *pDirectInputCreate)(HINSTANCE hinst, DWORD dwVersion,
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LPDIRECTINPUT * lplpDirectInput, LPUNKNOWN punkOuter);
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#endif
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#define DINPUT_VERSION_DX3 0x0300
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#define DINPUT_VERSION_DX7 0x0700
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// mouse variables
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static cvar_t in_dinput = CVARF("in_dinput","0", CVAR_ARCHIVE);
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static cvar_t in_builtinkeymap = CVARF("in_builtinkeymap", "0", CVAR_ARCHIVE);
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static cvar_t in_simulatemultitouch = CVAR("in_simulatemultitouch", "0");
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static cvar_t in_nonstandarddeadkeys = CVARD("in_nonstandarddeadkeys", "1", "Discard input events that result in multiple keys. Only the last key will be used. This results in behaviour that differs from eg notepad. To use a dead key, press it twice instead of the dead key followed by space.");
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static cvar_t m_accel_noforce = CVAR("m_accel_noforce", "0");
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static cvar_t m_threshold_noforce = CVAR("m_threshold_noforce", "0");
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static cvar_t cl_keypad = CVAR("cl_keypad", "1");
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extern float multicursor_x[8], multicursor_y[8];
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extern qboolean multicursor_active[8];
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typedef struct {
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union {
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HANDLE rawinputhandle;
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} handles;
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int qdeviceid;
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} keyboard_t;
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typedef struct {
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union {
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HANDLE rawinputhandle; // raw input
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} handles;
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int numbuttons;
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int oldbuttons;
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int qdeviceid; /*the device id controls which player slot it controls, if splitscreen splits it that way*/
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} mouse_t;
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static mouse_t sysmouse;
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static qboolean restore_spi;
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static int originalmouseparms[3], newmouseparms[3] = {0, 0, 0};
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qboolean mouseinitialized;
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static qboolean mouseparmsvalid, mouseactivatetoggle;
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static qboolean mouseshowtoggle = 1;
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static qboolean dinput_acquired;
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unsigned int uiWheelMessage;
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qboolean mouseactive;
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// joystick defines and variables
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// where should defines be moved?
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#define JOY_ABSOLUTE_AXIS 0x00000000 // control like a joystick
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#define JOY_RELATIVE_AXIS 0x00000010 // control like a mouse, spinner, trackball
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#define JOY_MAX_AXES 6 // X, Y, Z, R, U, V
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#define JOY_AXIS_X 0
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#define JOY_AXIS_Y 1
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#define JOY_AXIS_Z 2
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#define JOY_AXIS_R 3
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#define JOY_AXIS_U 4
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#define JOY_AXIS_V 5
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enum _ControlList
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{
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AxisNada = 0, AxisForward, AxisLook, AxisSide, AxisTurn
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};
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static DWORD dwAxisFlags[JOY_MAX_AXES] =
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{
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JOY_RETURNX, JOY_RETURNY, JOY_RETURNZ, JOY_RETURNR, JOY_RETURNU, JOY_RETURNV
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};
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static DWORD dwAxisMap[JOY_MAX_AXES];
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static DWORD dwControlMap[JOY_MAX_AXES];
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// none of these cvars are saved over a session
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// this means that advanced controller configuration needs to be executed
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// each time. this avoids any problems with getting back to a default usage
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// or when changing from one controller to another. this way at least something
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// works.
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static cvar_t in_joystick = CVARF("joystick","0", CVAR_ARCHIVE);
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static cvar_t joy_name = CVAR("joyname", "joystick");
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static cvar_t joy_advanced = CVAR("joyadvanced", "0");
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static cvar_t joy_advaxisx = CVAR("joyadvaxisx", "0");
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static cvar_t joy_advaxisy = CVAR("joyadvaxisy", "0");
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static cvar_t joy_advaxisz = CVAR("joyadvaxisz", "0");
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static cvar_t joy_advaxisr = CVAR("joyadvaxisr", "0");
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static cvar_t joy_advaxisu = CVAR("joyadvaxisu", "0");
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static cvar_t joy_advaxisv = CVAR("joyadvaxisv", "0");
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static cvar_t joy_forwardthreshold = CVAR("joyforwardthreshold", "0.15");
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static cvar_t joy_sidethreshold = CVAR("joysidethreshold", "0.15");
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static cvar_t joy_pitchthreshold = CVAR("joypitchthreshold", "0.15");
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static cvar_t joy_yawthreshold = CVAR("joyyawthreshold", "0.15");
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static cvar_t joy_forwardsensitivity = CVAR("joyforwardsensitivity", "-1.0");
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static cvar_t joy_sidesensitivity = CVAR("joysidesensitivity", "-1.0");
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static cvar_t joy_pitchsensitivity = CVAR("joypitchsensitivity", "1.0");
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static cvar_t joy_yawsensitivity = CVAR("joyyawsensitivity", "-1.0");
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static cvar_t joy_wwhack1 = CVAR("joywwhack1", "0.0");
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static cvar_t joy_wwhack2 = CVAR("joywwhack2", "0.0");
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static qboolean joy_advancedinit;
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static DWORD joy_flags;
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#define MAX_JOYSTICKS 4
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static struct wjoy_s {
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unsigned int id; //windows id. device id is the index.
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unsigned int devid; //quake id (generally player index)
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DWORD numbuttons;
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qboolean haspov;
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DWORD povstate;
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DWORD oldpovstate;
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DWORD buttonstate;
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DWORD oldbuttonstate;
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DWORD axis[JOY_MAX_AXES];
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} wjoy[MAX_JOYSTICKS];
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static int joy_count;
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#ifdef AVAIL_DINPUT
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static const GUID fGUID_XAxis = {0xA36D02E0, 0xC9F3, 0x11CF, {0xBF, 0xC7, 0x44, 0x45, 0x53, 0x54, 0x00, 0x00}};
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static const GUID fGUID_YAxis = {0xA36D02E1, 0xC9F3, 0x11CF, {0xBF, 0xC7, 0x44, 0x45, 0x53, 0x54, 0x00, 0x00}};
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static const GUID fGUID_ZAxis = {0xA36D02E2, 0xC9F3, 0x11CF, {0xBF, 0xC7, 0x44, 0x45, 0x53, 0x54, 0x00, 0x00}};
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static const GUID fGUID_SysMouse = {0x6F1D2B60, 0xD5A0, 0x11CF, {0xBF, 0xC7, 0x44, 0x45, 0x53, 0x54, 0x00, 0x00}};
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static const GUID fIID_IDirectInputDevice7A = {0x57d7c6bc, 0x2356, 0x11d3, {0x8e, 0x9d, 0x00, 0xC0, 0x4f, 0x68, 0x44, 0xae}};
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static const GUID fIID_IDirectInput7A = {0x9a4cb684, 0x236d, 0x11d3, {0x8e, 0x9d, 0x00, 0xc0, 0x4f, 0x68, 0x44, 0xae}};
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// devices
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static LPDIRECTINPUT g_pdi;
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static LPDIRECTINPUTDEVICE g_pMouse;
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static HINSTANCE hInstDI;
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// current DirectInput version in use, 0 means using no DirectInput
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static int dinput;
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typedef struct MYDATA {
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LONG lX; // X axis goes here
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LONG lY; // Y axis goes here
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LONG lZ; // Z axis goes here
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BYTE bButtonA; // One button goes here
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BYTE bButtonB; // Another button goes here
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BYTE bButtonC; // Another button goes here
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BYTE bButtonD; // Another button goes here
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#if (DIRECTINPUT_VERSION >= DINPUT_VERSION_DX7)
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BYTE bButtonE; // DX7 buttons
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BYTE bButtonF;
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BYTE bButtonG;
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BYTE bButtonH;
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#endif
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} MYDATA;
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static DIOBJECTDATAFORMAT rgodf[] = {
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{ &fGUID_XAxis, FIELD_OFFSET(MYDATA, lX), DIDFT_AXIS | DIDFT_ANYINSTANCE, 0,},
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{ &fGUID_YAxis, FIELD_OFFSET(MYDATA, lY), DIDFT_AXIS | DIDFT_ANYINSTANCE, 0,},
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{ &fGUID_ZAxis, FIELD_OFFSET(MYDATA, lZ), 0x80000000 | DIDFT_AXIS | DIDFT_ANYINSTANCE, 0,},
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{ 0, FIELD_OFFSET(MYDATA, bButtonA), DIDFT_BUTTON | DIDFT_ANYINSTANCE, 0,},
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{ 0, FIELD_OFFSET(MYDATA, bButtonB), DIDFT_BUTTON | DIDFT_ANYINSTANCE, 0,},
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{ 0, FIELD_OFFSET(MYDATA, bButtonC), 0x80000000 | DIDFT_BUTTON | DIDFT_ANYINSTANCE, 0,},
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{ 0, FIELD_OFFSET(MYDATA, bButtonD), 0x80000000 | DIDFT_BUTTON | DIDFT_ANYINSTANCE, 0,},
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#if (DIRECTINPUT_VERSION >= DINPUT_VERSION_DX7)
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{ 0, FIELD_OFFSET(MYDATA, bButtonE), 0x80000000 | DIDFT_BUTTON | DIDFT_ANYINSTANCE, 0,},
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{ 0, FIELD_OFFSET(MYDATA, bButtonF), 0x80000000 | DIDFT_BUTTON | DIDFT_ANYINSTANCE, 0,},
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{ 0, FIELD_OFFSET(MYDATA, bButtonG), 0x80000000 | DIDFT_BUTTON | DIDFT_ANYINSTANCE, 0,},
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{ 0, FIELD_OFFSET(MYDATA, bButtonH), 0x80000000 | DIDFT_BUTTON | DIDFT_ANYINSTANCE, 0,},
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#endif
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};
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#define NUM_OBJECTS (sizeof(rgodf) / sizeof(rgodf[0]))
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static DIDATAFORMAT df = {
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sizeof(DIDATAFORMAT), // this structure
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sizeof(DIOBJECTDATAFORMAT), // size of object data format
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DIDF_RELAXIS, // absolute axis coordinates
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sizeof(MYDATA), // device data size
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NUM_OBJECTS, // number of objects
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rgodf, // and here they are
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};
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#if (DIRECTINPUT_VERSION >= DINPUT_VERSION_DX7)
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// DX7 devices
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static LPDIRECTINPUT7 g_pdi7;
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static LPDIRECTINPUTDEVICE7 g_pMouse7;
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// DX7 specific calls
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#define iDirectInputCreateEx(a,b,c,d,e) pDirectInputCreateEx(a,b,c,d,e)
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static HRESULT (WINAPI *pDirectInputCreateEx)(HINSTANCE hinst,
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DWORD dwVersion, REFIID riidltf, LPVOID *ppvOut, LPUNKNOWN punkOuter);
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#endif
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#else
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#define dinput 0
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#endif
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static JOYINFOEX ji;
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// raw input specific defines
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#ifdef USINGRAWINPUT
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// defines
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#define MAX_RI_DEVICE_SIZE 128
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#define INIT_RIBUFFER_SIZE (sizeof(RAWINPUTHEADER)+sizeof(RAWMOUSE))
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#define RI_RAWBUTTON_MASK 0x000003E0
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#define RI_INVALID_POS 0x80000000
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// raw input dynamic functions
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typedef INT (WINAPI *pGetRawInputDeviceList)(OUT PRAWINPUTDEVICELIST pRawInputDeviceList, IN OUT PINT puiNumDevices, IN UINT cbSize);
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typedef INT(WINAPI *pGetRawInputData)(IN HRAWINPUT hRawInput, IN UINT uiCommand, OUT LPVOID pData, IN OUT PINT pcbSize, IN UINT cbSizeHeader);
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typedef INT(WINAPI *pGetRawInputDeviceInfoA)(IN HANDLE hDevice, IN UINT uiCommand, OUT LPVOID pData, IN OUT PINT pcbSize);
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typedef BOOL (WINAPI *pRegisterRawInputDevices)(IN PCRAWINPUTDEVICE pRawInputDevices, IN UINT uiNumDevices, IN UINT cbSize);
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static pGetRawInputDeviceList _GRIDL;
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static pGetRawInputData _GRID;
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static pGetRawInputDeviceInfoA _GRIDIA;
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static pRegisterRawInputDevices _RRID;
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static keyboard_t *rawkbd;
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static mouse_t *rawmice;
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static int rawmicecount;
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static int rawkbdcount;
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static RAWINPUT *raw;
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static int ribuffersize;
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static cvar_t in_rawinput = CVARD("in_rawinput", "0", "Enables rawinput support for mice in XP onwards. Rawinput permits independant device identification (ie: splitscreen clients can each have their own mouse)");
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static cvar_t in_rawinput_keyboard = CVARD("in_rawinput_keyboard", "0", "Enables rawinput support for keyboards in XP onwards as well as just mice. Requires in_rawinput to be set.");
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static cvar_t in_rawinput_rdp = CVARD("in_rawinput_rdp", "0", "Activate Remote Desktop Protocol devices too.");
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void INS_RawInput_MouseDeRegister(void);
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int INS_RawInput_MouseRegister(void);
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void INS_RawInput_KeyboardDeRegister(void);
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int INS_RawInput_KeyboardRegister(void);
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void INS_RawInput_DeInit(void);
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#endif
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// forward-referenced functions
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void INS_StartupJoystick (void);
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void Joy_AdvancedUpdate_f (void);
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void INS_JoyMove (float *movements, int pnum);
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/*
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===========
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Force_CenterView_f
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===========
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*/
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void Force_CenterView_f (void)
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{
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cl.playerview[0].viewangles[PITCH] = 0;
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}
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/*
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===========
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INS_UpdateClipCursor
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===========
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*/
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void INS_UpdateClipCursor (void)
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{
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if (mouseinitialized && mouseactive && !dinput)
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{
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ClipCursor (&window_rect);
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}
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}
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/*
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===========
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INS_ShowMouse
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===========
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*/
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static void INS_ShowMouse (void)
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{
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if (!mouseshowtoggle)
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{
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ShowCursor (TRUE);
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mouseshowtoggle = 1;
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}
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}
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/*
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===========
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INS_HideMouse
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===========
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*/
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static void INS_HideMouse (void)
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{
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if (mouseshowtoggle)
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{
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ShowCursor (FALSE);
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mouseshowtoggle = 0;
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}
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}
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/*
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===========
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INS_ActivateMouse
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===========
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*/
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static void INS_ActivateMouse (void)
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{
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mouseactivatetoggle = true;
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if (mouseinitialized && !mouseactive)
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{
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#ifdef AVAIL_DINPUT
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#if (DIRECTINPUT_VERSION >= DINPUT_VERSION_DX7)
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if (dinput >= DINPUT_VERSION_DX7)
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{
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if (g_pMouse7)
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{
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if (!dinput_acquired)
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{
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IDirectInputDevice7_Acquire(g_pMouse7);
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dinput_acquired = true;
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}
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}
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else
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{
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return;
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}
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}
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else
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#endif
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if (dinput)
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{
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if (g_pMouse)
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{
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if (!dinput_acquired)
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{
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IDirectInputDevice_Acquire(g_pMouse);
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dinput_acquired = true;
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}
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}
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else
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{
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return;
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}
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}
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else
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#endif
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{
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#ifdef USINGRAWINPUT
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if (rawmicecount > 0)
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{
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if (INS_RawInput_MouseRegister())
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{
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Con_SafePrintf("Raw input: unable to register raw input for mice, deinitializing\n");
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INS_RawInput_MouseDeRegister();
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}
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}
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if (rawkbdcount > 0)
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{
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if (INS_RawInput_KeyboardRegister())
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{
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Con_SafePrintf("Raw input: unable to register raw input for keyboard, deinitializing\n");
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INS_RawInput_KeyboardDeRegister();
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}
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}
|
|
#endif
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if (mouseparmsvalid)
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{
|
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SystemParametersInfo (SPI_SETMOUSE, 0, newmouseparms, 0);
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restore_spi = true;
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}
|
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SetCursorPos (window_center_x, window_center_y);
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SetCapture (mainwindow);
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ClipCursor (&window_rect);
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|
}
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|
mouseactive = true;
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}
|
|
}
|
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|
|
|
|
/*
|
|
===========
|
|
INS_DeactivateMouse
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|
===========
|
|
*/
|
|
static void INS_DeactivateMouse (void)
|
|
{
|
|
mouseactivatetoggle = false;
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|
|
|
if (mouseinitialized && mouseactive)
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|
{
|
|
#ifdef AVAIL_DINPUT
|
|
#if (DIRECTINPUT_VERSION >= DINPUT_VERSION_DX7)
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|
if (dinput >= DINPUT_VERSION_DX7)
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|
{
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|
if (g_pMouse7)
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|
{
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|
if (dinput_acquired)
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{
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IDirectInputDevice_Unacquire(g_pMouse7);
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dinput_acquired = false;
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}
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|
}
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|
else
|
|
{
|
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return;
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|
}
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|
}
|
|
else
|
|
#endif
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|
if (dinput)
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|
{
|
|
if (g_pMouse)
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|
{
|
|
if (dinput_acquired)
|
|
{
|
|
IDirectInputDevice_Unacquire(g_pMouse);
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|
dinput_acquired = false;
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|
}
|
|
}
|
|
}
|
|
else
|
|
#endif
|
|
{
|
|
#ifdef USINGRAWINPUT
|
|
if (rawmicecount > 0)
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|
INS_RawInput_MouseDeRegister();
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|
#endif
|
|
|
|
if (restore_spi)
|
|
SystemParametersInfo (SPI_SETMOUSE, 0, originalmouseparms, 0);
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|
|
ClipCursor (NULL);
|
|
ReleaseCapture ();
|
|
}
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|
|
mouseactive = false;
|
|
}
|
|
}
|
|
|
|
/*
|
|
===========
|
|
INS_SetQuakeMouseState
|
|
===========
|
|
*/
|
|
void INS_SetQuakeMouseState (void)
|
|
{
|
|
if (mouseactivatetoggle)
|
|
INS_ActivateMouse ();
|
|
else
|
|
INS_DeactivateMouse();
|
|
}
|
|
|
|
/*
|
|
===========
|
|
INS_RestoreOriginalMouseState
|
|
===========
|
|
*/
|
|
void INS_RestoreOriginalMouseState (void)
|
|
{
|
|
if (mouseactivatetoggle)
|
|
{
|
|
INS_DeactivateMouse ();
|
|
mouseactivatetoggle = true;
|
|
}
|
|
|
|
// try to redraw the cursor so it gets reinitialized, because sometimes it
|
|
// has garbage after the mode switch
|
|
ShowCursor (TRUE);
|
|
ShowCursor (FALSE);
|
|
}
|
|
|
|
|
|
|
|
|
|
void INS_UpdateGrabs(int fullscreen, int activeapp)
|
|
{
|
|
int grabmouse;
|
|
|
|
if (!activeapp)
|
|
grabmouse = false;
|
|
else if (fullscreen || in_simulatemultitouch.ival || _windowed_mouse.value)
|
|
{
|
|
if (!Key_MouseShouldBeFree())
|
|
grabmouse = true;
|
|
else
|
|
grabmouse = false;
|
|
}
|
|
else
|
|
grabmouse = false;
|
|
|
|
//visiblity
|
|
if (!SCR_HardwareCursorIsActive() && (fullscreen || in_simulatemultitouch.ival || grabmouse || (activeapp && mousecursor_x > 0 && mousecursor_y > 0 && mousecursor_x < vid.pixelwidth-1 && mousecursor_y < vid.pixelheight-1)))
|
|
INS_HideMouse();
|
|
else
|
|
{
|
|
INS_ShowMouse();
|
|
grabmouse = false;
|
|
}
|
|
|
|
#ifdef HLCLIENT
|
|
//halflife gamecode does its own mouse control... yes this is vile.
|
|
if (grabmouse)
|
|
{
|
|
if (CLHL_GamecodeDoesMouse())
|
|
grabmouse = 2;
|
|
}
|
|
|
|
if (grabmouse == 2)
|
|
{
|
|
INS_DeactivateMouse();
|
|
CLHL_SetMouseActive(true);
|
|
return;
|
|
}
|
|
|
|
CLHL_SetMouseActive(false);
|
|
#endif
|
|
|
|
if (grabmouse)
|
|
INS_ActivateMouse();
|
|
else
|
|
INS_DeactivateMouse();
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
|
|
#ifdef AVAIL_DINPUT
|
|
BOOL CALLBACK INS_EnumerateDevices(LPCDIDEVICEINSTANCE inst, LPVOID parm)
|
|
{
|
|
Con_DPrintf("EnumerateDevices found: %s\n", inst->tszProductName);
|
|
|
|
return DIENUM_CONTINUE;
|
|
}
|
|
/*
|
|
===========
|
|
INS_InitDInput
|
|
===========
|
|
*/
|
|
int INS_InitDInput (void)
|
|
{
|
|
HRESULT hr;
|
|
DIPROPDWORD dipdw = {
|
|
{
|
|
sizeof(DIPROPDWORD), // diph.dwSize
|
|
sizeof(DIPROPHEADER), // diph.dwHeaderSize
|
|
0, // diph.dwObj
|
|
DIPH_DEVICE, // diph.dwHow
|
|
},
|
|
DINPUT_BUFFERSIZE, // dwData
|
|
};
|
|
|
|
if (!hInstDI)
|
|
{
|
|
hInstDI = LoadLibrary("dinput.dll");
|
|
|
|
if (hInstDI == NULL)
|
|
{
|
|
Con_SafePrintf ("Couldn't load dinput.dll\n");
|
|
return 0;
|
|
}
|
|
}
|
|
|
|
#if (DIRECTINPUT_VERSION >= DINPUT_VERSION_DX7)
|
|
if (!pDirectInputCreateEx)
|
|
pDirectInputCreateEx = (void *)GetProcAddress(hInstDI,"DirectInputCreateEx");
|
|
|
|
if (pDirectInputCreateEx) // use DirectInput 7
|
|
{
|
|
// register with DirectInput and get an IDirectInput to play with.
|
|
hr = iDirectInputCreateEx(global_hInstance, DINPUT_VERSION_DX7, &fIID_IDirectInput7A, &g_pdi7, NULL);
|
|
|
|
if (FAILED(hr))
|
|
return 0;
|
|
|
|
IDirectInput7_EnumDevices(g_pdi7, 0, &INS_EnumerateDevices, NULL, DIEDFL_ATTACHEDONLY);
|
|
|
|
// obtain an interface to the system mouse device.
|
|
hr = IDirectInput7_CreateDeviceEx(g_pdi7, &fGUID_SysMouse, &fIID_IDirectInputDevice7A, &g_pMouse7, NULL);
|
|
|
|
if (FAILED(hr)) {
|
|
Con_SafePrintf ("Couldn't open DI7 mouse device\n");
|
|
return 0;
|
|
}
|
|
|
|
// set the data format to "mouse format".
|
|
hr = IDirectInputDevice7_SetDataFormat(g_pMouse7, &df);
|
|
|
|
if (FAILED(hr)) {
|
|
Con_SafePrintf ("Couldn't set DI7 mouse format\n");
|
|
return 0;
|
|
}
|
|
|
|
// set the cooperativity level.
|
|
hr = IDirectInputDevice7_SetCooperativeLevel(g_pMouse7, mainwindow,
|
|
DISCL_EXCLUSIVE | DISCL_FOREGROUND);
|
|
|
|
if (FAILED(hr)) {
|
|
Con_SafePrintf ("Couldn't set DI7 coop level\n");
|
|
return 0;
|
|
}
|
|
|
|
// set the buffer size to DINPUT_BUFFERSIZE elements.
|
|
// the buffer size is a DWORD property associated with the device
|
|
hr = IDirectInputDevice7_SetProperty(g_pMouse7, DIPROP_BUFFERSIZE, &dipdw.diph);
|
|
|
|
if (FAILED(hr)) {
|
|
Con_SafePrintf ("Couldn't set DI7 buffersize\n");
|
|
return 0;
|
|
}
|
|
|
|
return DINPUT_VERSION_DX7;
|
|
}
|
|
#endif
|
|
|
|
if (!pDirectInputCreate)
|
|
{
|
|
pDirectInputCreate = (void *)GetProcAddress(hInstDI,"DirectInputCreateA");
|
|
|
|
if (!pDirectInputCreate)
|
|
{
|
|
Con_SafePrintf ("Couldn't get DI3 proc addr\n");
|
|
return 0;
|
|
}
|
|
}
|
|
|
|
// register with DirectInput and get an IDirectInput to play with.
|
|
hr = iDirectInputCreate(global_hInstance, DINPUT_VERSION_DX3, &g_pdi, NULL);
|
|
|
|
if (FAILED(hr))
|
|
{
|
|
return 0;
|
|
}
|
|
IDirectInput_EnumDevices(g_pdi, 0, &INS_EnumerateDevices, NULL, DIEDFL_ATTACHEDONLY);
|
|
|
|
// obtain an interface to the system mouse device.
|
|
hr = IDirectInput_CreateDevice(g_pdi, &fGUID_SysMouse, &g_pMouse, NULL);
|
|
|
|
if (FAILED(hr))
|
|
{
|
|
Con_SafePrintf ("Couldn't open DI3 mouse device\n");
|
|
return 0;
|
|
}
|
|
|
|
// set the data format to "mouse format".
|
|
hr = IDirectInputDevice_SetDataFormat(g_pMouse, &df);
|
|
|
|
if (FAILED(hr))
|
|
{
|
|
Con_SafePrintf ("Couldn't set DI3 mouse format\n");
|
|
return 0;
|
|
}
|
|
|
|
// set the cooperativity level.
|
|
hr = IDirectInputDevice_SetCooperativeLevel(g_pMouse, mainwindow,
|
|
DISCL_EXCLUSIVE | DISCL_FOREGROUND);
|
|
|
|
if (FAILED(hr))
|
|
{
|
|
Con_SafePrintf ("Couldn't set DI3 coop level\n");
|
|
return 0;
|
|
}
|
|
|
|
|
|
// set the buffer size to DINPUT_BUFFERSIZE elements.
|
|
// the buffer size is a DWORD property associated with the device
|
|
hr = IDirectInputDevice_SetProperty(g_pMouse, DIPROP_BUFFERSIZE, &dipdw.diph);
|
|
|
|
if (FAILED(hr))
|
|
{
|
|
Con_SafePrintf ("Couldn't set DI3 buffersize\n");
|
|
return 0;
|
|
}
|
|
|
|
return DINPUT_VERSION_DX3;
|
|
}
|
|
|
|
void INS_CloseDInput (void)
|
|
{
|
|
#if (DIRECTINPUT_VERSION >= DINPUT_VERSION_DX7)
|
|
if (g_pMouse7)
|
|
{
|
|
IDirectInputDevice7_Release(g_pMouse7);
|
|
g_pMouse7 = NULL;
|
|
}
|
|
if (g_pdi7)
|
|
{
|
|
IDirectInput7_Release(g_pdi7);
|
|
g_pdi7 = NULL;
|
|
}
|
|
#endif
|
|
if (g_pMouse)
|
|
{
|
|
IDirectInputDevice_Release(g_pMouse);
|
|
g_pMouse = NULL;
|
|
}
|
|
if (g_pdi)
|
|
{
|
|
IDirectInput_Release(g_pdi);
|
|
g_pdi = NULL;
|
|
}
|
|
if (hInstDI)
|
|
{
|
|
FreeLibrary(hInstDI);
|
|
hInstDI = NULL;
|
|
pDirectInputCreate = NULL;
|
|
}
|
|
|
|
}
|
|
#endif
|
|
|
|
#ifdef USINGRAWINPUT
|
|
void INS_RawInput_MouseDeRegister(void)
|
|
{
|
|
RAWINPUTDEVICE Rid;
|
|
|
|
// deregister raw input
|
|
Rid.usUsagePage = 0x01;
|
|
Rid.usUsage = 0x02;
|
|
Rid.dwFlags = RIDEV_REMOVE;
|
|
Rid.hwndTarget = NULL;
|
|
|
|
(*_RRID)(&Rid, 1, sizeof(Rid));
|
|
}
|
|
|
|
void INS_RawInput_KeyboardDeRegister(void)
|
|
{
|
|
RAWINPUTDEVICE Rid;
|
|
|
|
// deregister raw input
|
|
Rid.usUsagePage = 0x01;
|
|
Rid.usUsage = 0x06;
|
|
Rid.dwFlags = RIDEV_REMOVE;
|
|
Rid.hwndTarget = NULL;
|
|
|
|
(*_RRID)(&Rid, 1, sizeof(Rid));
|
|
}
|
|
|
|
void INS_RawInput_DeInit(void)
|
|
{
|
|
if (rawmicecount > 0)
|
|
INS_RawInput_MouseDeRegister();
|
|
if (rawkbdcount > 0)
|
|
INS_RawInput_KeyboardDeRegister();
|
|
rawmicecount = 0;
|
|
rawkbdcount = 0;
|
|
Z_Free(rawmice);
|
|
rawmice = NULL;
|
|
Z_Free(rawkbd);
|
|
rawkbd = NULL;
|
|
Z_Free(raw);
|
|
raw = NULL;
|
|
memset(multicursor_active, 0, sizeof(multicursor_active));
|
|
}
|
|
#endif
|
|
|
|
#ifdef USINGRAWINPUT
|
|
// raw input registration functions
|
|
int INS_RawInput_MouseRegister(void)
|
|
{
|
|
// This function registers to receive the WM_INPUT messages
|
|
RAWINPUTDEVICE Rid; // Register only for mouse messages from wm_input.
|
|
|
|
//register to get wm_input messages
|
|
Rid.usUsagePage = 0x01;
|
|
Rid.usUsage = 0x02;
|
|
Rid.dwFlags = RIDEV_NOLEGACY; // adds HID mouse and also ignores legacy mouse messages
|
|
Rid.hwndTarget = NULL;
|
|
|
|
// Register to receive the WM_INPUT message for any change in mouse (buttons, wheel, and movement will all generate the same message)
|
|
if (!(*_RRID)(&Rid, 1, sizeof(Rid)))
|
|
return 1;
|
|
|
|
return 0;
|
|
}
|
|
|
|
int INS_RawInput_KeyboardRegister(void)
|
|
{
|
|
RAWINPUTDEVICE Rid;
|
|
|
|
Rid.usUsagePage = 0x01;
|
|
Rid.usUsage = 0x06;
|
|
Rid.dwFlags = RIDEV_NOLEGACY | RIDEV_APPKEYS | RIDEV_NOHOTKEYS; // fetch everything, disable hotkey behavior (should cvar?)
|
|
Rid.hwndTarget = NULL;
|
|
|
|
if (!(*_RRID)(&Rid, 1, sizeof(Rid)))
|
|
return 1;
|
|
|
|
return 0;
|
|
}
|
|
|
|
int INS_RawInput_Register(void)
|
|
{
|
|
if (INS_RawInput_MouseRegister())
|
|
return !in_rawinput_keyboard.ival || INS_RawInput_KeyboardRegister();
|
|
return 0;
|
|
}
|
|
|
|
int INS_RawInput_IsRDPDevice(char *cDeviceString)
|
|
{
|
|
// mouse is \\?\Root#RDP_MOU#, keyboard is \\?\Root#RDP_KBD#"
|
|
char cRDPString[] = "\\\\?\\Root#RDP_";
|
|
int i;
|
|
|
|
if (strlen(cDeviceString) < strlen(cRDPString)) {
|
|
return 0;
|
|
}
|
|
|
|
for (i = strlen(cRDPString) - 1; i >= 0; i--)
|
|
{
|
|
if (cDeviceString[i] != cRDPString[i])
|
|
return 0;
|
|
}
|
|
|
|
return 1;
|
|
}
|
|
|
|
void INS_RawInput_Init(void)
|
|
{
|
|
// "0" to exclude, "1" to include
|
|
PRAWINPUTDEVICELIST pRawInputDeviceList;
|
|
int inputdevices, i, j, mtemp, ktemp;
|
|
char dname[MAX_RI_DEVICE_SIZE];
|
|
|
|
// Return 0 if rawinput is not available
|
|
HMODULE user32 = LoadLibrary("user32.dll");
|
|
if (!user32)
|
|
{
|
|
Con_SafePrintf("Raw input: unable to load user32.dll\n");
|
|
return;
|
|
}
|
|
_RRID = (pRegisterRawInputDevices)GetProcAddress(user32,"RegisterRawInputDevices");
|
|
if (!_RRID)
|
|
{
|
|
Con_SafePrintf("Raw input: function RegisterRawInputDevices could not be registered\n");
|
|
return;
|
|
}
|
|
_GRIDL = (pGetRawInputDeviceList)GetProcAddress(user32,"GetRawInputDeviceList");
|
|
if (!_GRIDL)
|
|
{
|
|
Con_SafePrintf("Raw input: function GetRawInputDeviceList could not be registered\n");
|
|
return;
|
|
}
|
|
_GRIDIA = (pGetRawInputDeviceInfoA)GetProcAddress(user32,"GetRawInputDeviceInfoA");
|
|
if (!_GRIDIA)
|
|
{
|
|
Con_SafePrintf("Raw input: function GetRawInputDeviceInfoA could not be registered\n");
|
|
return;
|
|
}
|
|
_GRID = (pGetRawInputData)GetProcAddress(user32,"GetRawInputData");
|
|
if (!_GRID)
|
|
{
|
|
Con_SafePrintf("Raw input: function GetRawInputData could not be registered\n");
|
|
return;
|
|
}
|
|
|
|
rawmicecount = 0;
|
|
rawmice = NULL;
|
|
raw = NULL;
|
|
ribuffersize = 0;
|
|
|
|
// 1st call to GetRawInputDeviceList: Pass NULL to get the number of devices.
|
|
if ((*_GRIDL)(NULL, &inputdevices, sizeof(RAWINPUTDEVICELIST)) != 0)
|
|
{
|
|
Con_SafePrintf("Raw input: unable to count raw input devices\n");
|
|
return;
|
|
}
|
|
|
|
// Allocate the array to hold the DeviceList
|
|
pRawInputDeviceList = Z_Malloc(sizeof(RAWINPUTDEVICELIST) * inputdevices);
|
|
|
|
// 2nd call to GetRawInputDeviceList: Pass the pointer to our DeviceList and GetRawInputDeviceList() will fill the array
|
|
if ((*_GRIDL)(pRawInputDeviceList, &inputdevices, sizeof(RAWINPUTDEVICELIST)) == -1)
|
|
{
|
|
Con_SafePrintf("Raw input: unable to get raw input device list\n");
|
|
return;
|
|
}
|
|
|
|
// Loop through all devices and count the mice
|
|
for (i = 0, mtemp = 0, ktemp = 0; i < inputdevices; i++)
|
|
{
|
|
j = MAX_RI_DEVICE_SIZE;
|
|
|
|
// Get the device name and use it to determine if it's the RDP Terminal Services virtual device.
|
|
if ((*_GRIDIA)(pRawInputDeviceList[i].hDevice, RIDI_DEVICENAME, dname, &j) < 0)
|
|
dname[0] = 0;
|
|
|
|
if (!(in_rawinput_rdp.value) && INS_RawInput_IsRDPDevice(dname)) // use rdp (cvar)
|
|
continue;
|
|
|
|
switch (pRawInputDeviceList[i].dwType)
|
|
{
|
|
case RIM_TYPEMOUSE:
|
|
mtemp++;
|
|
break;
|
|
case RIM_TYPEKEYBOARD:
|
|
if (!in_rawinput_keyboard.ival)
|
|
continue;
|
|
|
|
ktemp++;
|
|
break;
|
|
default: // (RIM_TYPEHID) support joysticks?
|
|
break;
|
|
}
|
|
}
|
|
|
|
// exit out if no devices found
|
|
if (!mtemp && !ktemp)
|
|
{
|
|
Con_SafePrintf("Raw input: no usable device found\n");
|
|
return;
|
|
}
|
|
|
|
// Loop again and bind devices
|
|
rawmice = (mouse_t *)Z_Malloc(sizeof(mouse_t) * mtemp);
|
|
rawkbd = (keyboard_t *)Z_Malloc(sizeof(keyboard_t) * ktemp);
|
|
for (i = 0; i < inputdevices; i++)
|
|
{
|
|
j = MAX_RI_DEVICE_SIZE;
|
|
|
|
// Get the device name and use it to determine if it's the RDP Terminal Services virtual device.
|
|
if ((*_GRIDIA)(pRawInputDeviceList[i].hDevice, RIDI_DEVICENAME, dname, &j) < 0)
|
|
dname[0] = 0;
|
|
|
|
if (!(in_rawinput_rdp.value) && INS_RawInput_IsRDPDevice(dname)) // use rdp (cvar)
|
|
continue;
|
|
|
|
switch (pRawInputDeviceList[i].dwType)
|
|
{
|
|
case RIM_TYPEMOUSE:
|
|
// set handle
|
|
rawmice[rawmicecount].handles.rawinputhandle = pRawInputDeviceList[i].hDevice;
|
|
rawmice[rawmicecount].numbuttons = 10;
|
|
rawmice[rawmicecount].qdeviceid = rawmicecount;
|
|
rawmicecount++;
|
|
break;
|
|
case RIM_TYPEKEYBOARD:
|
|
if (!in_rawinput_keyboard.ival)
|
|
continue;
|
|
|
|
rawkbd[rawkbdcount].handles.rawinputhandle = pRawInputDeviceList[i].hDevice;
|
|
rawkbd[rawkbdcount].qdeviceid = rawkbdcount;
|
|
rawkbdcount++;
|
|
break;
|
|
default:
|
|
continue;
|
|
}
|
|
|
|
// print pretty message about device
|
|
dname[MAX_RI_DEVICE_SIZE - 1] = 0;
|
|
for (mtemp = strlen(dname); mtemp >= 0; mtemp--)
|
|
{
|
|
if (dname[mtemp] == '#')
|
|
{
|
|
dname[mtemp + 1] = 0;
|
|
break;
|
|
}
|
|
}
|
|
Con_SafePrintf("Raw input type %i: [%i] %s\n", (int)pRawInputDeviceList[i].dwType, i, dname);
|
|
}
|
|
|
|
|
|
// free the RAWINPUTDEVICELIST
|
|
Z_Free(pRawInputDeviceList);
|
|
|
|
// alloc raw input buffer
|
|
raw = BZ_Malloc(INIT_RIBUFFER_SIZE);
|
|
ribuffersize = INIT_RIBUFFER_SIZE;
|
|
|
|
Con_SafePrintf("Raw input: initialized with %i mice and %i keyboards\n", rawmicecount, rawkbdcount);
|
|
|
|
return; // success
|
|
}
|
|
#endif
|
|
|
|
/*
|
|
===========
|
|
INS_StartupMouse
|
|
===========
|
|
*/
|
|
void INS_StartupMouse (void)
|
|
{
|
|
if ( COM_CheckParm ("-nomouse") )
|
|
return;
|
|
|
|
mouseinitialized = true;
|
|
|
|
//make sure it can't get stuck
|
|
INS_DeactivateMouse ();
|
|
|
|
#ifdef AVAIL_DINPUT
|
|
if (in_dinput.value)
|
|
{
|
|
dinput = INS_InitDInput ();
|
|
|
|
if (dinput)
|
|
{
|
|
Con_SafePrintf ("DirectInput initialized, version %i\n", (dinput >> 8 & 0xFF));
|
|
}
|
|
else
|
|
{
|
|
Con_SafePrintf ("DirectInput not initialized\n");
|
|
}
|
|
}
|
|
else
|
|
dinput = 0;
|
|
|
|
if (!dinput)
|
|
#endif
|
|
{
|
|
if (!mouseparmsvalid)
|
|
mouseparmsvalid = SystemParametersInfo (SPI_GETMOUSE, 0, originalmouseparms, 0);
|
|
|
|
if (mouseparmsvalid)
|
|
{
|
|
if ( m_accel_noforce.value )
|
|
newmouseparms[2] = originalmouseparms[2];
|
|
|
|
if ( m_threshold_noforce.value )
|
|
{
|
|
newmouseparms[0] = originalmouseparms[0];
|
|
newmouseparms[1] = originalmouseparms[1];
|
|
}
|
|
}
|
|
}
|
|
|
|
sysmouse.numbuttons = 10;
|
|
|
|
// if a fullscreen video mode was set before the mouse was initialized,
|
|
// set the mouse state appropriately
|
|
if (mouseactivatetoggle)
|
|
INS_ActivateMouse ();
|
|
}
|
|
|
|
|
|
/*
|
|
===========
|
|
INS_Init
|
|
===========
|
|
*/
|
|
void INS_ReInit (void)
|
|
{
|
|
#ifdef USINGRAWINPUT
|
|
if (in_rawinput.value)
|
|
{
|
|
INS_RawInput_Init();
|
|
}
|
|
#endif
|
|
|
|
INS_StartupMouse ();
|
|
INS_StartupJoystick ();
|
|
// INS_ActivateMouse();
|
|
}
|
|
|
|
void INS_Init (void)
|
|
{
|
|
//keyboard variables
|
|
Cvar_Register (&cl_keypad, "Input Controls");
|
|
|
|
Cvar_Register (&in_dinput, "Input Controls");
|
|
Cvar_Register (&in_builtinkeymap, "Input Controls");
|
|
Cvar_Register (&in_nonstandarddeadkeys, "Input Controls");
|
|
Cvar_Register (&in_simulatemultitouch, "Input Controls");
|
|
|
|
Cvar_Register (&m_accel_noforce, "Input Controls");
|
|
Cvar_Register (&m_threshold_noforce, "Input Controls");
|
|
|
|
// this looks strange but quake cmdline definitions
|
|
// and MS documentation don't agree with each other
|
|
if (COM_CheckParm ("-noforcemspd"))
|
|
Cvar_Set(&m_accel_noforce, "1");
|
|
|
|
if (COM_CheckParm ("-noforcemaccel"))
|
|
Cvar_Set(&m_threshold_noforce, "1");
|
|
|
|
if (COM_CheckParm ("-noforcemparms"))
|
|
{
|
|
Cvar_Set(&m_accel_noforce, "1");
|
|
Cvar_Set(&m_threshold_noforce, "1");
|
|
}
|
|
|
|
if (COM_CheckParm ("-dinput"))
|
|
Cvar_Set(&in_dinput, "1");
|
|
|
|
// joystick variables
|
|
Cvar_Register (&in_joystick, "Joystick variables");
|
|
|
|
Cvar_Register (&joy_name, "Joystick variables");
|
|
Cvar_Register (&joy_advanced, "Joystick variables");
|
|
Cvar_Register (&joy_advaxisx, "Joystick variables");
|
|
Cvar_Register (&joy_advaxisy, "Joystick variables");
|
|
Cvar_Register (&joy_advaxisz, "Joystick variables");
|
|
Cvar_Register (&joy_advaxisr, "Joystick variables");
|
|
Cvar_Register (&joy_advaxisu, "Joystick variables");
|
|
Cvar_Register (&joy_advaxisv, "Joystick variables");
|
|
Cvar_Register (&joy_forwardthreshold, "Joystick variables");
|
|
Cvar_Register (&joy_sidethreshold, "Joystick variables");
|
|
Cvar_Register (&joy_pitchthreshold, "Joystick variables");
|
|
Cvar_Register (&joy_yawthreshold, "Joystick variables");
|
|
Cvar_Register (&joy_forwardsensitivity, "Joystick variables");
|
|
Cvar_Register (&joy_sidesensitivity, "Joystick variables");
|
|
Cvar_Register (&joy_pitchsensitivity, "Joystick variables");
|
|
Cvar_Register (&joy_yawsensitivity, "Joystick variables");
|
|
Cvar_Register (&joy_wwhack1, "Joystick variables");
|
|
Cvar_Register (&joy_wwhack2, "Joystick variables");
|
|
|
|
Cmd_AddCommand ("force_centerview", Force_CenterView_f);
|
|
Cmd_AddCommand ("joyadvancedupdate", Joy_AdvancedUpdate_f);
|
|
|
|
uiWheelMessage = RegisterWindowMessageA ( "MSWHEEL_ROLLMSG" );
|
|
|
|
#ifdef USINGRAWINPUT
|
|
Cvar_Register (&in_rawinput, "Input Controls");
|
|
Cvar_Register (&in_rawinput_keyboard, "Input Controls");
|
|
Cvar_Register (&in_rawinput_rdp, "Input Controls");
|
|
#endif
|
|
}
|
|
|
|
/*
|
|
===========
|
|
INS_Shutdown
|
|
===========
|
|
*/
|
|
void INS_Shutdown (void)
|
|
{
|
|
INS_DeactivateMouse ();
|
|
INS_ShowMouse ();
|
|
|
|
mouseinitialized = false;
|
|
mouseparmsvalid = false;
|
|
|
|
#ifdef AVAIL_DINPUT
|
|
INS_CloseDInput();
|
|
#endif
|
|
#ifdef USINGRAWINPUT
|
|
INS_RawInput_DeInit();
|
|
#endif
|
|
}
|
|
|
|
|
|
/*
|
|
===========
|
|
INS_MouseEvent
|
|
===========
|
|
a mouse button was pressed/released, mstate is the current set of buttons pressed.
|
|
*/
|
|
void INS_MouseEvent (int mstate)
|
|
{
|
|
int i;
|
|
|
|
if (dinput && mouseactive)
|
|
return;
|
|
|
|
#ifdef HLCLIENT
|
|
if (CLHL_MouseEvent(mstate))
|
|
return;
|
|
#endif
|
|
|
|
if (1)//mouseactive || (key_dest != key_game))
|
|
{
|
|
// perform button actions
|
|
for (i=0 ; i<sysmouse.numbuttons ; i++)
|
|
{
|
|
if ( (mstate & (1<<i)) &&
|
|
!(sysmouse.oldbuttons & (1<<i)) )
|
|
{
|
|
IN_KeyEvent (0, true, K_MOUSE1 + i, 0);
|
|
}
|
|
|
|
if ( !(mstate & (1<<i)) &&
|
|
(sysmouse.oldbuttons & (1<<i)) )
|
|
{
|
|
IN_KeyEvent (0, false, K_MOUSE1 + i, 0);
|
|
}
|
|
}
|
|
|
|
sysmouse.oldbuttons = mstate;
|
|
}
|
|
}
|
|
|
|
/*
|
|
===========
|
|
INS_MouseMove
|
|
===========
|
|
*/
|
|
void INS_MouseMove (float *movements, int pnum)
|
|
{
|
|
#ifdef AVAIL_DINPUT
|
|
if (dinput && mouseactive)
|
|
{
|
|
DIDEVICEOBJECTDATA od;
|
|
DWORD dwElements;
|
|
HRESULT hr;
|
|
int xd = 0, yd = 0, zd = 0;
|
|
|
|
for (;;)
|
|
{
|
|
dwElements = 1;
|
|
|
|
#if (DIRECTINPUT_VERSION >= DINPUT_VERSION_DX7)
|
|
if (dinput >= DINPUT_VERSION_DX7)
|
|
{
|
|
hr = IDirectInputDevice7_GetDeviceData(g_pMouse7,
|
|
sizeof(DIDEVICEOBJECTDATA), &od, &dwElements, 0);
|
|
|
|
if ((hr == DIERR_INPUTLOST) || (hr == DIERR_NOTACQUIRED))
|
|
{
|
|
dinput_acquired = true;
|
|
IDirectInputDevice7_Acquire(g_pMouse7);
|
|
break;
|
|
}
|
|
}
|
|
else
|
|
#endif
|
|
{
|
|
hr = IDirectInputDevice_GetDeviceData(g_pMouse,
|
|
sizeof(DIDEVICEOBJECTDATA), &od, &dwElements, 0);
|
|
|
|
if ((hr == DIERR_INPUTLOST) || (hr == DIERR_NOTACQUIRED))
|
|
{
|
|
dinput_acquired = true;
|
|
IDirectInputDevice_Acquire(g_pMouse);
|
|
break;
|
|
}
|
|
}
|
|
|
|
/* Unable to read data or no data available */
|
|
if (FAILED(hr) || dwElements == 0)
|
|
{
|
|
break;
|
|
}
|
|
|
|
/* Look at the element to see what happened */
|
|
|
|
switch (od.dwOfs)
|
|
{
|
|
case DIMOFS_X:
|
|
xd += od.dwData;
|
|
break;
|
|
|
|
case DIMOFS_Y:
|
|
yd += od.dwData;
|
|
break;
|
|
|
|
case DIMOFS_Z:
|
|
zd += od.dwData;
|
|
break;
|
|
|
|
case DIMOFS_BUTTON0:
|
|
case DIMOFS_BUTTON1:
|
|
case DIMOFS_BUTTON2:
|
|
case DIMOFS_BUTTON3:
|
|
#if (DIRECTINPUT_VERSION >= DINPUT_VERSION_DX7)
|
|
case DIMOFS_BUTTON4:
|
|
case DIMOFS_BUTTON5:
|
|
case DIMOFS_BUTTON6:
|
|
case DIMOFS_BUTTON7:
|
|
#endif
|
|
IN_KeyEvent(sysmouse.qdeviceid, (od.dwData & 0x80)?true:false, K_MOUSE1 + ((od.dwOfs - DIMOFS_BUTTON0) / (DIMOFS_BUTTON1-DIMOFS_BUTTON0)), 0);
|
|
break;
|
|
}
|
|
}
|
|
if (xd || yd || zd)
|
|
IN_MouseMove(sysmouse.qdeviceid, false, xd, yd, zd, 0);
|
|
}
|
|
else
|
|
#endif
|
|
{
|
|
INS_Accumulate();
|
|
}
|
|
}
|
|
|
|
|
|
/*
|
|
===========
|
|
INS_Move
|
|
===========
|
|
*/
|
|
void INS_Move (float *movements, int pnum)
|
|
{
|
|
if (ActiveApp && !Minimized)
|
|
{
|
|
INS_MouseMove (movements, pnum);
|
|
INS_JoyMove (movements, pnum);
|
|
}
|
|
}
|
|
|
|
|
|
/*
|
|
===========
|
|
INS_Accumulate
|
|
===========
|
|
potentially called multiple times per frame.
|
|
*/
|
|
void INS_Accumulate (void)
|
|
{
|
|
static POINT current_pos; //static to avoid bugs in vista(32) with largeaddressaware (this is fixed in win7). fixed exe base address prevents this from going above 2gb.
|
|
|
|
if (mouseactive && !dinput)
|
|
{
|
|
#ifdef USINGRAWINPUT
|
|
//raw input disables the system mouse, to avoid dupes
|
|
if (!rawmicecount)
|
|
#endif
|
|
{
|
|
GetCursorPos (¤t_pos);
|
|
|
|
IN_MouseMove(sysmouse.qdeviceid, false, current_pos.x - window_center_x, current_pos.y - window_center_y, 0, 0);
|
|
}
|
|
|
|
// force the mouse to the center, so there's room to move (rawinput ignore this apparently)
|
|
SetCursorPos (window_center_x, window_center_y);
|
|
}
|
|
|
|
if (!mouseactive)
|
|
{
|
|
extern int window_x, window_y;
|
|
GetCursorPos (¤t_pos);
|
|
|
|
IN_MouseMove(sysmouse.qdeviceid, true, current_pos.x-window_x, current_pos.y-window_y, 0, 0);
|
|
return;
|
|
}
|
|
}
|
|
|
|
#ifdef USINGRAWINPUT
|
|
void INS_RawInput_MouseRead(void)
|
|
{
|
|
int i, tbuttons, j;
|
|
mouse_t *mouse;
|
|
|
|
// find mouse in our mouse list
|
|
for (i = 0; i < rawmicecount; i++)
|
|
{
|
|
if (rawmice[i].handles.rawinputhandle == raw->header.hDevice)
|
|
break;
|
|
}
|
|
|
|
if (i == rawmicecount) // we're not tracking this device
|
|
return;
|
|
mouse = &rawmice[i];
|
|
|
|
multicursor_active[mouse->qdeviceid&7] = 0;
|
|
|
|
// movement
|
|
if (raw->data.mouse.usFlags & MOUSE_MOVE_ABSOLUTE)
|
|
{
|
|
if (in_simulatemultitouch.ival)
|
|
{
|
|
multicursor_active[mouse->qdeviceid&7] = true;
|
|
multicursor_x[mouse->qdeviceid&7] = raw->data.mouse.lLastX;
|
|
multicursor_y[mouse->qdeviceid&7] = raw->data.mouse.lLastY;
|
|
}
|
|
IN_MouseMove(mouse->qdeviceid, true, raw->data.mouse.lLastX, raw->data.mouse.lLastY, 0, 0);
|
|
}
|
|
else // RELATIVE
|
|
{
|
|
if (in_simulatemultitouch.ival)
|
|
{
|
|
multicursor_active[mouse->qdeviceid&7] = true;
|
|
multicursor_x[mouse->qdeviceid&7] += raw->data.mouse.lLastX;
|
|
multicursor_y[mouse->qdeviceid&7] += raw->data.mouse.lLastY;
|
|
multicursor_x[mouse->qdeviceid&7] = bound(0, multicursor_x[mouse->qdeviceid&7], vid.pixelwidth);
|
|
multicursor_y[mouse->qdeviceid&7] = bound(0, multicursor_y[mouse->qdeviceid&7], vid.pixelheight);
|
|
IN_MouseMove(mouse->qdeviceid, true, multicursor_x[mouse->qdeviceid&7], multicursor_y[mouse->qdeviceid&7], 0, 0);
|
|
}
|
|
else
|
|
IN_MouseMove(mouse->qdeviceid, false, raw->data.mouse.lLastX, raw->data.mouse.lLastY, 0, 0);
|
|
}
|
|
|
|
// buttons
|
|
if (raw->data.mouse.usButtonFlags & RI_MOUSE_BUTTON_1_DOWN)
|
|
IN_KeyEvent(mouse->qdeviceid, true, K_MOUSE1, 0);
|
|
if (raw->data.mouse.usButtonFlags & RI_MOUSE_BUTTON_1_UP)
|
|
IN_KeyEvent(mouse->qdeviceid, false, K_MOUSE1, 0);
|
|
if (raw->data.mouse.usButtonFlags & RI_MOUSE_BUTTON_2_DOWN)
|
|
IN_KeyEvent(mouse->qdeviceid, true, K_MOUSE2, 0);
|
|
if (raw->data.mouse.usButtonFlags & RI_MOUSE_BUTTON_2_UP)
|
|
IN_KeyEvent(mouse->qdeviceid, false, K_MOUSE2, 0);
|
|
if (raw->data.mouse.usButtonFlags & RI_MOUSE_BUTTON_3_DOWN)
|
|
IN_KeyEvent(mouse->qdeviceid, true, K_MOUSE3, 0);
|
|
if (raw->data.mouse.usButtonFlags & RI_MOUSE_BUTTON_3_UP)
|
|
IN_KeyEvent(mouse->qdeviceid, false, K_MOUSE3, 0);
|
|
if (raw->data.mouse.usButtonFlags & RI_MOUSE_BUTTON_4_DOWN)
|
|
IN_KeyEvent(mouse->qdeviceid, true, K_MOUSE4, 0);
|
|
if (raw->data.mouse.usButtonFlags & RI_MOUSE_BUTTON_4_UP)
|
|
IN_KeyEvent(mouse->qdeviceid, false, K_MOUSE4, 0);
|
|
if (raw->data.mouse.usButtonFlags & RI_MOUSE_BUTTON_5_DOWN)
|
|
IN_KeyEvent(mouse->qdeviceid, true, K_MOUSE5, 0);
|
|
if (raw->data.mouse.usButtonFlags & RI_MOUSE_BUTTON_5_UP)
|
|
IN_KeyEvent(mouse->qdeviceid, false, K_MOUSE5, 0);
|
|
|
|
// mouse wheel
|
|
if (raw->data.mouse.usButtonFlags & RI_MOUSE_WHEEL)
|
|
{ // If the current message has a mouse_wheel message
|
|
if ((SHORT)raw->data.mouse.usButtonData > 0)
|
|
{
|
|
IN_KeyEvent(mouse->qdeviceid, true, K_MWHEELUP, 0);
|
|
IN_KeyEvent(mouse->qdeviceid, false, K_MWHEELUP, 0);
|
|
}
|
|
if ((SHORT)raw->data.mouse.usButtonData < 0)
|
|
{
|
|
IN_KeyEvent(mouse->qdeviceid, true, K_MWHEELDOWN, 0);
|
|
IN_KeyEvent(mouse->qdeviceid, false, K_MWHEELDOWN, 0);
|
|
}
|
|
}
|
|
|
|
// extra buttons
|
|
tbuttons = raw->data.mouse.ulRawButtons & RI_RAWBUTTON_MASK;
|
|
for (j=6 ; j<rawmice[i].numbuttons ; j++)
|
|
{
|
|
if ( (tbuttons & (1<<j)) && !(rawmice[i].oldbuttons & (1<<j)) )
|
|
{
|
|
IN_KeyEvent (mouse->qdeviceid, true, K_MOUSE1 + j, 0);
|
|
}
|
|
|
|
if ( !(tbuttons & (1<<j)) && (rawmice[i].oldbuttons & (1<<j)) )
|
|
{
|
|
IN_KeyEvent (mouse->qdeviceid, false, K_MOUSE1 + j, 0);
|
|
}
|
|
}
|
|
|
|
rawmice[i].oldbuttons &= ~RI_RAWBUTTON_MASK;
|
|
rawmice[i].oldbuttons |= tbuttons;
|
|
}
|
|
|
|
void INS_RawInput_KeyboardRead(void)
|
|
{
|
|
int i;
|
|
qboolean down;
|
|
WPARAM wParam;
|
|
LPARAM lParam;
|
|
|
|
for (i = 0; i < rawkbdcount; i++)
|
|
{
|
|
if (rawkbd[i].handles.rawinputhandle == raw->header.hDevice)
|
|
break;
|
|
}
|
|
|
|
if (i == rawkbdcount) // not tracking this device
|
|
return;
|
|
|
|
down = !(raw->data.keyboard.Flags & RI_KEY_BREAK);
|
|
wParam = raw->data.keyboard.VKey ;//(-down) & 0xC0000000;
|
|
lParam = (MapVirtualKey(raw->data.keyboard.VKey, 0)<<16) | ((!!(raw->data.keyboard.Flags & RI_KEY_E0))<<24);
|
|
|
|
INS_TranslateKeyEvent(wParam, lParam, down, rawkbd[i].qdeviceid, true);
|
|
}
|
|
|
|
void INS_RawInput_Read(HANDLE in_device_handle)
|
|
{
|
|
int dwSize;
|
|
|
|
// get raw input
|
|
if ((*_GRID)((HRAWINPUT)in_device_handle, RID_INPUT, NULL, &dwSize, sizeof(RAWINPUTHEADER)) == -1)
|
|
{
|
|
Con_Printf("Raw input: unable to add to get size of raw input header.\n");
|
|
return;
|
|
}
|
|
|
|
if (dwSize > ribuffersize)
|
|
{
|
|
ribuffersize = dwSize;
|
|
raw = (RAWINPUT *)BZ_Realloc(raw, dwSize);
|
|
}
|
|
|
|
if ((*_GRID)((HRAWINPUT)in_device_handle, RID_INPUT, raw, &dwSize, sizeof(RAWINPUTHEADER)) != dwSize ) {
|
|
Con_Printf("Raw input: unable to add to get raw input header.\n");
|
|
return;
|
|
}
|
|
|
|
INS_RawInput_MouseRead();
|
|
INS_RawInput_KeyboardRead();
|
|
}
|
|
#else
|
|
void INS_RawInput_Read(HANDLE in_device_handle)
|
|
{
|
|
}
|
|
#endif
|
|
|
|
/*
|
|
===================
|
|
INS_ClearStates
|
|
===================
|
|
*/
|
|
void INS_ClearStates (void)
|
|
{
|
|
|
|
if (mouseactive)
|
|
{
|
|
memset(&sysmouse, 0, sizeof(sysmouse));
|
|
sysmouse.numbuttons = 10;
|
|
}
|
|
}
|
|
|
|
/*
|
|
===============
|
|
INS_StartupJoystick
|
|
===============
|
|
*/
|
|
static void INS_StartupJoystickId(unsigned int id)
|
|
{
|
|
JOYCAPS jc;
|
|
MMRESULT mmr;
|
|
struct wjoy_s *joy;
|
|
if (joy_count == MAX_JOYSTICKS)
|
|
return;
|
|
joy = &wjoy[joy_count];
|
|
memset(joy, 0, sizeof(*joy));
|
|
joy->id = id;
|
|
joy->devid = 1+joy_count; //FIXME: this is a hack. make joysticks 1-based. this means mouse0 controls 1st player, joy0 controls 2nd player (controls wrap so joy1 controls 1st player too.
|
|
|
|
// get the capabilities of the selected joystick
|
|
// abort startup if command fails
|
|
memset (&jc, 0, sizeof(jc));
|
|
if ((mmr = joyGetDevCaps (joy->id, &jc, sizeof(jc))) != JOYERR_NOERROR)
|
|
{
|
|
Con_Printf ("joystick %03x not found -- invalid joystick capabilities (%x)\n", id, mmr);
|
|
return;
|
|
}
|
|
|
|
// save the joystick's number of buttons and POV status
|
|
joy->numbuttons = jc.wNumButtons;
|
|
joy->haspov = jc.wCaps & JOYCAPS_HASPOV;
|
|
|
|
// mark the joystick as available and advanced initialization not completed
|
|
// this is needed as cvars are not available during initialization
|
|
|
|
joy_advancedinit = false;
|
|
|
|
joy_count++;
|
|
}
|
|
void INS_StartupJoystick (void)
|
|
{
|
|
unsigned int id, numdevs;
|
|
MMRESULT mmr;
|
|
|
|
// assume no joysticks
|
|
joy_count = 0;
|
|
|
|
// abort startup if user requests no joystick
|
|
if ( COM_CheckParm ("-nojoy") )
|
|
return;
|
|
|
|
// verify joystick driver is present
|
|
if ((numdevs = joyGetNumDevs ()) == 0)
|
|
{
|
|
Con_Printf ("joystick not found -- driver not present\n");
|
|
return;
|
|
}
|
|
|
|
mmr = JOYERR_UNPLUGGED;
|
|
|
|
// cycle through the joystick ids for the first valid one
|
|
for (id=0 ; id<numdevs ; id++)
|
|
{
|
|
memset (&ji, 0, sizeof(ji));
|
|
ji.dwSize = sizeof(ji);
|
|
ji.dwFlags = JOY_RETURNCENTERED;
|
|
|
|
if ((mmr = joyGetPosEx (id, &ji)) == JOYERR_NOERROR)
|
|
{
|
|
INS_StartupJoystickId(id);
|
|
}
|
|
}
|
|
|
|
if (joy_count)
|
|
Con_Printf ("found %i joysticks\n", joy_count);
|
|
else
|
|
Con_DPrintf ("found no joysticks\n");
|
|
}
|
|
|
|
/*
|
|
===========
|
|
Joy_AdvancedUpdate_f
|
|
===========
|
|
*/
|
|
void Joy_AdvancedUpdate_f (void)
|
|
{
|
|
|
|
// called once by INS_ReadJoystick and by user whenever an update is needed
|
|
// cvars are now available
|
|
int i;
|
|
DWORD dwTemp;
|
|
|
|
// initialize all the maps
|
|
for (i = 0; i < JOY_MAX_AXES; i++)
|
|
{
|
|
dwAxisMap[i] = AxisNada;
|
|
dwControlMap[i] = JOY_ABSOLUTE_AXIS;
|
|
}
|
|
|
|
if( joy_advanced.value == 0.0)
|
|
{
|
|
// default joystick initialization
|
|
// 2 axes only with joystick control
|
|
dwAxisMap[JOY_AXIS_X] = AxisTurn;
|
|
// dwControlMap[JOY_AXIS_X] = JOY_ABSOLUTE_AXIS;
|
|
dwAxisMap[JOY_AXIS_Y] = AxisForward;
|
|
// dwControlMap[JOY_AXIS_Y] = JOY_ABSOLUTE_AXIS;
|
|
}
|
|
else
|
|
{
|
|
if (Q_strcmp (joy_name.string, "joystick") != 0)
|
|
{
|
|
// notify user of advanced controller
|
|
Con_Printf ("\n%s configured\n\n", joy_name.string);
|
|
}
|
|
|
|
// advanced initialization here
|
|
// data supplied by user via joy_axisn cvars
|
|
dwTemp = (DWORD) joy_advaxisx.value;
|
|
dwAxisMap[JOY_AXIS_X] = dwTemp & 0x0000000f;
|
|
dwControlMap[JOY_AXIS_X] = dwTemp & JOY_RELATIVE_AXIS;
|
|
dwTemp = (DWORD) joy_advaxisy.value;
|
|
dwAxisMap[JOY_AXIS_Y] = dwTemp & 0x0000000f;
|
|
dwControlMap[JOY_AXIS_Y] = dwTemp & JOY_RELATIVE_AXIS;
|
|
dwTemp = (DWORD) joy_advaxisz.value;
|
|
dwAxisMap[JOY_AXIS_Z] = dwTemp & 0x0000000f;
|
|
dwControlMap[JOY_AXIS_Z] = dwTemp & JOY_RELATIVE_AXIS;
|
|
dwTemp = (DWORD) joy_advaxisr.value;
|
|
dwAxisMap[JOY_AXIS_R] = dwTemp & 0x0000000f;
|
|
dwControlMap[JOY_AXIS_R] = dwTemp & JOY_RELATIVE_AXIS;
|
|
dwTemp = (DWORD) joy_advaxisu.value;
|
|
dwAxisMap[JOY_AXIS_U] = dwTemp & 0x0000000f;
|
|
dwControlMap[JOY_AXIS_U] = dwTemp & JOY_RELATIVE_AXIS;
|
|
dwTemp = (DWORD) joy_advaxisv.value;
|
|
dwAxisMap[JOY_AXIS_V] = dwTemp & 0x0000000f;
|
|
dwControlMap[JOY_AXIS_V] = dwTemp & JOY_RELATIVE_AXIS;
|
|
}
|
|
|
|
// compute the axes to collect from DirectInput
|
|
joy_flags = JOY_RETURNCENTERED | JOY_RETURNBUTTONS | JOY_RETURNPOV;
|
|
for (i = 0; i < JOY_MAX_AXES; i++)
|
|
{
|
|
if (dwAxisMap[i] != AxisNada)
|
|
{
|
|
joy_flags |= dwAxisFlags[i];
|
|
}
|
|
}
|
|
}
|
|
|
|
|
|
/*
|
|
===========
|
|
INS_Commands
|
|
===========
|
|
*/
|
|
void INS_Commands (void)
|
|
{
|
|
int i, key_index;
|
|
DWORD buttonstate, povstate;
|
|
unsigned int idx;
|
|
struct wjoy_s *joy;
|
|
|
|
for (idx = 0; idx < joy_count; idx++)
|
|
{
|
|
joy = &wjoy[idx];
|
|
|
|
// loop through the joystick buttons
|
|
// key a joystick event or auxillary event for higher number buttons for each state change
|
|
buttonstate = joy->buttonstate;
|
|
for (i=0 ; i < joy->numbuttons ; i++)
|
|
{
|
|
if ( (buttonstate & (1<<i)) && !(joy->oldbuttonstate & (1<<i)) )
|
|
{
|
|
key_index = (i < 4) ? K_JOY1 : K_AUX1;
|
|
Key_Event (joy->devid, key_index + i, 0, true);
|
|
}
|
|
|
|
if ( !(buttonstate & (1<<i)) && (joy->oldbuttonstate & (1<<i)) )
|
|
{
|
|
key_index = (i < 4) ? K_JOY1 : K_AUX1;
|
|
Key_Event (joy->devid, key_index + i, 0, false);
|
|
}
|
|
}
|
|
joy->oldbuttonstate = buttonstate;
|
|
|
|
if (joy->haspov)
|
|
{
|
|
// convert POV information into 4 bits of state information
|
|
// this avoids any potential problems related to moving from one
|
|
// direction to another without going through the center position
|
|
povstate = 0;
|
|
if(joy->povstate != JOY_POVCENTERED)
|
|
{
|
|
if (joy->povstate == JOY_POVFORWARD)
|
|
povstate |= 0x01;
|
|
if (joy->povstate == JOY_POVRIGHT)
|
|
povstate |= 0x02;
|
|
if (joy->povstate == JOY_POVBACKWARD)
|
|
povstate |= 0x04;
|
|
if (joy->povstate == JOY_POVLEFT)
|
|
povstate |= 0x08;
|
|
}
|
|
// determine which bits have changed and key an auxillary event for each change
|
|
for (i=0 ; i < 4 ; i++)
|
|
{
|
|
if ( (povstate & (1<<i)) && !(joy->oldpovstate & (1<<i)) )
|
|
{
|
|
Key_Event (joy->devid, K_AUX29 + i, 0, true);
|
|
}
|
|
|
|
if ( !(povstate & (1<<i)) && (joy->oldpovstate & (1<<i)) )
|
|
{
|
|
Key_Event (joy->devid, K_AUX29 + i, 0, false);
|
|
}
|
|
}
|
|
joy->oldpovstate = povstate;
|
|
}
|
|
}
|
|
}
|
|
|
|
|
|
/*
|
|
===============
|
|
INS_ReadJoystick
|
|
===============
|
|
*/
|
|
qboolean INS_ReadJoystick (struct wjoy_s *joy)
|
|
{
|
|
memset (&ji, 0, sizeof(ji));
|
|
ji.dwSize = sizeof(ji);
|
|
ji.dwFlags = joy_flags;
|
|
|
|
if (joyGetPosEx (joy->id, &ji) == JOYERR_NOERROR)
|
|
{
|
|
// this is a hack -- there is a bug in the Logitech WingMan Warrior DirectInput Driver
|
|
// rather than having 32768 be the zero point, they have the zero point at 32668
|
|
// go figure -- anyway, now we get the full resolution out of the device
|
|
if (joy_wwhack1.value != 0.0)
|
|
{
|
|
ji.dwUpos += 100;
|
|
}
|
|
joy->povstate = ji.dwPOV;
|
|
joy->buttonstate = ji.dwButtons;
|
|
joy->axis[JOY_AXIS_X] = ji.dwXpos;
|
|
joy->axis[JOY_AXIS_Y] = ji.dwYpos;
|
|
joy->axis[JOY_AXIS_Z] = ji.dwZpos;
|
|
joy->axis[JOY_AXIS_R] = ji.dwRpos;
|
|
joy->axis[JOY_AXIS_U] = ji.dwUpos;
|
|
joy->axis[JOY_AXIS_V] = ji.dwVpos;
|
|
return true;
|
|
}
|
|
else
|
|
{
|
|
// read error occurred
|
|
// turning off the joystick seems too harsh for 1 read error,
|
|
// but what should be done?
|
|
// Con_Printf ("INS_ReadJoystick: no response\n");
|
|
// joy_avail = false;
|
|
return false;
|
|
}
|
|
}
|
|
|
|
static void INS_JoyMovePtr (struct wjoy_s *joy, float *movements, int pnum)
|
|
{
|
|
float speed, aspeed;
|
|
float fAxisValue, fTemp;
|
|
int i;
|
|
int wpnum;
|
|
|
|
/*each device will be processed when its player comes to be processed*/
|
|
wpnum = cl.splitclients;
|
|
if (wpnum < 1)
|
|
wpnum = 1;
|
|
if (cl_forceseat.ival)
|
|
wpnum = (cl_forceseat.ival-1) % wpnum;
|
|
else
|
|
wpnum = joy->devid % wpnum;
|
|
if (wpnum != pnum)
|
|
return;
|
|
|
|
|
|
// collect the joystick data, if possible
|
|
if (INS_ReadJoystick (joy) != true)
|
|
{
|
|
return;
|
|
}
|
|
|
|
if (in_speed.state[pnum] & 1)
|
|
speed = cl_movespeedkey.value;
|
|
else
|
|
speed = 1;
|
|
aspeed = speed * host_frametime;
|
|
|
|
// loop through the axes
|
|
for (i = 0; i < JOY_MAX_AXES; i++)
|
|
{
|
|
// get the floating point zero-centered, potentially-inverted data for the current axis
|
|
fAxisValue = (float) joy->axis[i];
|
|
// move centerpoint to zero
|
|
fAxisValue -= 32768.0;
|
|
|
|
if (joy_wwhack2.value != 0.0)
|
|
{
|
|
if (dwAxisMap[i] == AxisTurn)
|
|
{
|
|
// this is a special formula for the Logitech WingMan Warrior
|
|
// y=ax^b; where a = 300 and b = 1.3
|
|
// also x values are in increments of 800 (so this is factored out)
|
|
// then bounds check result to level out excessively high spin rates
|
|
fTemp = 300.0 * pow(abs(fAxisValue) / 800.0, 1.3);
|
|
if (fTemp > 14000.0)
|
|
fTemp = 14000.0;
|
|
// restore direction information
|
|
fAxisValue = (fAxisValue > 0.0) ? fTemp : -fTemp;
|
|
}
|
|
}
|
|
|
|
// convert range from -32768..32767 to -1..1
|
|
fAxisValue /= 32768.0;
|
|
|
|
#ifdef CSQC_DAT
|
|
if (CSQC_JoystickAxis(i, fAxisValue, joy->devid))
|
|
continue;
|
|
#endif
|
|
|
|
switch (dwAxisMap[i])
|
|
{
|
|
case AxisForward:
|
|
if ((joy_advanced.value == 0.0) && (in_mlook.state[pnum] & 1))
|
|
{
|
|
// user wants forward control to become look control
|
|
if (fabs(fAxisValue) > joy_pitchthreshold.value)
|
|
{
|
|
// if mouse invert is on, invert the joystick pitch value
|
|
// only absolute control support here (joy_advanced is false)
|
|
if (m_pitch.value < 0.0)
|
|
{
|
|
cl.playerview[pnum].viewanglechange[PITCH] -= (fAxisValue * joy_pitchsensitivity.value) * aspeed * cl_pitchspeed.value;
|
|
}
|
|
else
|
|
{
|
|
cl.playerview[pnum].viewanglechange[PITCH] += (fAxisValue * joy_pitchsensitivity.value) * aspeed * cl_pitchspeed.value;
|
|
}
|
|
V_StopPitchDrift(&cl.playerview[pnum]);
|
|
}
|
|
else
|
|
{
|
|
// no pitch movement
|
|
// disable pitch return-to-center unless requested by user
|
|
// *** this code can be removed when the lookspring bug is fixed
|
|
// *** the bug always has the lookspring feature on
|
|
if(lookspring.value == 0.0)
|
|
V_StopPitchDrift(&cl.playerview[pnum]);
|
|
}
|
|
}
|
|
else
|
|
{
|
|
// user wants forward control to be forward control
|
|
if (fabs(fAxisValue) > joy_forwardthreshold.value)
|
|
{
|
|
movements[0] += (fAxisValue * joy_forwardsensitivity.value) * speed * cl_forwardspeed.value;
|
|
}
|
|
}
|
|
break;
|
|
|
|
case AxisSide:
|
|
if (fabs(fAxisValue) > joy_sidethreshold.value)
|
|
{
|
|
movements[1] += (fAxisValue * joy_sidesensitivity.value) * speed * cl_sidespeed.value;
|
|
}
|
|
break;
|
|
|
|
case AxisTurn:
|
|
if ((in_strafe.state[pnum] & 1) || (lookstrafe.value && (in_mlook.state[pnum] & 1)))
|
|
{
|
|
// user wants turn control to become side control
|
|
if (fabs(fAxisValue) > joy_sidethreshold.value)
|
|
{
|
|
movements[2] -= (fAxisValue * joy_sidesensitivity.value) * speed * cl_sidespeed.value;
|
|
}
|
|
}
|
|
else
|
|
{
|
|
// user wants turn control to be turn control
|
|
if (fabs(fAxisValue) > joy_yawthreshold.value)
|
|
{
|
|
if(dwControlMap[i] == JOY_ABSOLUTE_AXIS)
|
|
{
|
|
cl.playerview[pnum].viewanglechange[YAW] += (fAxisValue * joy_yawsensitivity.value) * aspeed * cl_yawspeed.value;
|
|
}
|
|
else
|
|
{
|
|
cl.playerview[pnum].viewanglechange[YAW] += (fAxisValue * joy_yawsensitivity.value) * speed * 180.0;
|
|
}
|
|
|
|
}
|
|
}
|
|
break;
|
|
|
|
case AxisLook:
|
|
if (in_mlook.state[pnum] & 1)
|
|
{
|
|
if (fabs(fAxisValue) > joy_pitchthreshold.value)
|
|
{
|
|
// pitch movement detected and pitch movement desired by user
|
|
if(dwControlMap[i] == JOY_ABSOLUTE_AXIS)
|
|
{
|
|
cl.playerview[pnum].viewanglechange[PITCH] += (fAxisValue * joy_pitchsensitivity.value) * aspeed * cl_pitchspeed.value;
|
|
}
|
|
else
|
|
{
|
|
cl.playerview[pnum].viewanglechange[PITCH] += (fAxisValue * joy_pitchsensitivity.value) * speed * 180.0;
|
|
}
|
|
V_StopPitchDrift(&cl.playerview[pnum]);
|
|
}
|
|
else
|
|
{
|
|
// no pitch movement
|
|
// disable pitch return-to-center unless requested by user
|
|
// *** this code can be removed when the lookspring bug is fixed
|
|
// *** the bug always has the lookspring feature on
|
|
if(lookspring.value == 0.0)
|
|
V_StopPitchDrift(&cl.playerview[pnum]);
|
|
}
|
|
}
|
|
break;
|
|
|
|
default:
|
|
break;
|
|
}
|
|
}
|
|
|
|
CL_ClampPitch(pnum);
|
|
}
|
|
/*
|
|
===========
|
|
INS_JoyMove
|
|
===========
|
|
*/
|
|
void INS_JoyMove (float *movements, int pnum)
|
|
{
|
|
unsigned int idx;
|
|
|
|
// complete initialization if first time in
|
|
// this is needed as cvars are not available at initialization time
|
|
if( joy_advancedinit != true )
|
|
{
|
|
Joy_AdvancedUpdate_f();
|
|
joy_advancedinit = true;
|
|
}
|
|
|
|
// verify joystick is available and that the user wants to use it
|
|
if (!in_joystick.value)
|
|
return;
|
|
|
|
for (idx = 0; idx < joy_count; idx++)
|
|
{
|
|
INS_JoyMovePtr(&wjoy[idx], movements, idx);
|
|
}
|
|
}
|
|
|
|
static qbyte scantokey[] =
|
|
{
|
|
// 0 1 2 3 4 5 6 7
|
|
// 8 9 A B C D E F
|
|
0, 27, '1', '2', '3', '4', '5', '6', // 0
|
|
'7', '8', '9', '0', '-', '=', K_BACKSPACE, 9, // 0
|
|
'q', 'w', 'e', 'r', 't', 'y', 'u', 'i', // 1
|
|
'o', 'p', '[', ']', K_ENTER, K_LCTRL, 'a', 's', // 1
|
|
'd', 'f', 'g', 'h', 'j', 'k', 'l', ';', // 2
|
|
'\'', '`', K_LSHIFT, '\\', 'z', 'x', 'c', 'v', // 2
|
|
'b', 'n', 'm', ',', '.', '/', K_RSHIFT, K_KP_STAR, // 3
|
|
K_LALT, ' ', K_CAPSLOCK, K_F1, K_F2, K_F3, K_F4, K_F5, // 3
|
|
K_F6, K_F7, K_F8, K_F9, K_F10, K_PAUSE, K_SCRLCK, K_KP_HOME, // 4
|
|
K_KP_UPARROW,K_KP_PGUP, K_KP_MINUS, K_KP_LEFTARROW,K_KP_5, K_KP_RIGHTARROW,K_KP_PLUS, K_KP_END, // 4
|
|
K_KP_DOWNARROW,K_KP_PGDN,K_KP_INS, K_KP_DEL, 0, 0, 0, K_F11, // 5
|
|
K_F12, 0, 0, 0, 0, 0, 0, 0, // 5
|
|
0, 0, 0, 0, 0, '\\', 0, 0, // 6
|
|
0, 0, 0, 0, 0, 0, 0, 0, // 6
|
|
0, 0, 0, 0, 0, 0, 0, 0, // 7
|
|
0, 0, 0, 0, 0, 0, 0, 0, // 7
|
|
// 0 1 2 3 4 5 6 7
|
|
// 8 9 A B C D E F
|
|
0, 0, 0, 0, 0, 0, 0, 0, // 8
|
|
0, 0, 0, 0, 0, 0, 0, 0, // 8
|
|
0, 0, 0, 0, 0, 0, 0, 0, // 9
|
|
0, 0, 0, 0, 0, 0, 0, 0, // 9
|
|
0, 0, 0, 0, 0, 0, 0, 0, // a
|
|
0, 0, 0, 0, 0, 0, 0, 0, // a
|
|
0, 0, 0, 0, 0, 0, 0, 0, // b
|
|
0, 0, 0, 0, 0, 0, 0, 0, // b
|
|
0, 0, 0, 0, 0, 0, 0, 0, // c
|
|
0, 0, 0, 0, 0, 0, 0, 0, // c
|
|
0, 0, 0, 0, 0, 0, 0, 0, // d
|
|
0, 0, 0, 0, 0, 0, 0, 0, // d
|
|
0, 0, 0, 0, 0, 0, 0, 0, // e
|
|
0, 0, 0, 0, 0, 0, 0, 0, // e
|
|
0, 0, 0, 0, 0, 0, 0, 0, // f
|
|
0, 0, 0, 0, 0, 0, 0, 0, // f
|
|
// 0 1 2 3 4 5 6 7
|
|
// 8 9 A B C D E F
|
|
0, 27, '1', '2', '3', '4', '5', '6', // 0
|
|
'7', '8', '9', '0', '-', '=', K_BACKSPACE, 9, // 0
|
|
'q', 'w', 'e', 'r', 't', 'y', 'u', 'i', // 1
|
|
'o', 'p', '[', ']', K_KP_ENTER, K_RCTRL, 'a', 's', // 1
|
|
'd', 'f', 'g', 'h', 'j', 'k', 'l', ';', // 2
|
|
'\'', '`', K_SHIFT, '\\', 'z', 'x', 'c', 'v', // 2
|
|
'b', 'n', 'm', ',', '.', K_KP_SLASH, K_SHIFT, K_PRINTSCREEN,// 3
|
|
K_RALT, ' ', K_CAPSLOCK, K_F1, K_F2, K_F3, K_F4, K_F5, // 3
|
|
K_F6, K_F7, K_F8, K_F9, K_F10, K_KP_NUMLOCK,K_SCRLCK, K_HOME, // 4
|
|
K_UPARROW, K_PGUP, '-', K_LEFTARROW,0, K_RIGHTARROW,'+', K_END, // 4
|
|
K_DOWNARROW,K_PGDN, K_INS, K_DEL, 0, 0, 0, K_F11, // 5
|
|
K_F12, 0, 0, 0, 0, 0, 0, 0, // 5
|
|
0, 0, 0, 0, 0, '\\', 0, 0, // 6
|
|
0, 0, 0, 0, 0, 0, 0, 0, // 6
|
|
0, 0, 0, 0, 0, 0, 0, 0, // 7
|
|
0, 0, 0, 0, 0, 0, 0, 0 // 7
|
|
// 0 1 2 3 4 5 6 7
|
|
// 8 9 A B C D E F
|
|
};
|
|
|
|
/*
|
|
=======
|
|
MapKey
|
|
|
|
Map from windows to quake keynums
|
|
=======
|
|
*/
|
|
static int MapKey (int vkey)
|
|
{
|
|
int key;
|
|
key = (vkey>>16)&511;
|
|
|
|
if (key < sizeof(scantokey) / sizeof(scantokey[0]))
|
|
key = scantokey[key];
|
|
else
|
|
key = 0;
|
|
if (!cl_keypad.ival)
|
|
{
|
|
switch(key)
|
|
{
|
|
case K_KP_HOME: return '7';
|
|
case K_KP_UPARROW: return '8';
|
|
case K_KP_PGUP: return '9';
|
|
case K_KP_LEFTARROW: return '4';
|
|
case K_KP_5: return '5';
|
|
case K_KP_RIGHTARROW: return '6';
|
|
case K_KP_END: return '1';
|
|
case K_KP_DOWNARROW: return '2';
|
|
case K_KP_PGDN: return '3';
|
|
case K_KP_ENTER: return K_ENTER;
|
|
case K_KP_INS: return '0';
|
|
case K_KP_DEL: return '.';
|
|
case K_KP_SLASH: return '/';
|
|
case K_KP_MINUS: return '-';
|
|
case K_KP_PLUS: return '+';
|
|
case K_KP_STAR: return '*';
|
|
case K_KP_EQUALS: return '=';
|
|
}
|
|
}
|
|
if (key == 0)
|
|
Con_DPrintf("key 0x%02x has no translation\n", key);
|
|
return key;
|
|
}
|
|
|
|
void INS_TranslateKeyEvent(WPARAM wParam, LPARAM lParam, qboolean down, int qdeviceid, qboolean genkeystate)
|
|
{
|
|
extern cvar_t in_builtinkeymap;
|
|
int qcode;
|
|
int unicode;
|
|
int chars;
|
|
extern int keyshift[256];
|
|
extern int shift_down;
|
|
|
|
qcode = MapKey(lParam);
|
|
|
|
if (WinNT && !in_builtinkeymap.value)
|
|
{
|
|
BYTE keystate[256];
|
|
WCHAR wchars[2];
|
|
|
|
if (genkeystate)
|
|
{
|
|
extern qboolean keydown[K_MAX];
|
|
memset(keystate, 0, sizeof(keystate));
|
|
//128 for held.
|
|
//1 for toggled (ie: caps / num)
|
|
keystate[VK_LSHIFT] = 128*!!keydown[K_LSHIFT];
|
|
keystate[VK_RSHIFT] = 128*!!keydown[K_RSHIFT];
|
|
keystate[VK_LCONTROL] = 128*!!keydown[K_LCTRL];
|
|
keystate[VK_RCONTROL] = 128*!!keydown[K_RCTRL];
|
|
keystate[VK_LMENU] = 128*!!keydown[K_LALT];
|
|
keystate[VK_RMENU] = 128*!!keydown[K_RALT];
|
|
|
|
//seems to matter
|
|
keystate[VK_SHIFT] = keystate[VK_LSHIFT]|keystate[VK_RSHIFT];
|
|
keystate[VK_CONTROL] = keystate[VK_LCONTROL]|keystate[VK_RCONTROL];
|
|
keystate[VK_MENU] = keystate[VK_LMENU]|keystate[VK_RMENU];
|
|
|
|
keystate[VK_NUMLOCK] = 1; //doesn't seem to matter?
|
|
}
|
|
else
|
|
GetKeyboardState(keystate);
|
|
chars = ToUnicode(wParam, HIWORD(lParam), keystate, wchars, sizeof(wchars)/sizeof(wchars[0]), 0);
|
|
|
|
if (chars > 0)
|
|
{
|
|
if (!in_nonstandarddeadkeys.ival)
|
|
{
|
|
for (unicode = 0; unicode < chars-1; unicode++)
|
|
Key_Event (qdeviceid, 0, wchars[unicode], down);
|
|
}
|
|
unicode = wchars[chars-1];
|
|
}
|
|
else unicode = 0;
|
|
}
|
|
else
|
|
{
|
|
unicode = (qcode < 128)?qcode:0;
|
|
if (shift_down && unicode < K_MAX && keyshift[unicode])
|
|
unicode = keyshift[unicode];
|
|
}
|
|
Key_Event (qdeviceid, qcode, unicode, down);
|
|
}
|
|
#endif
|