1
0
Fork 0
forked from fte/fteqw
FTE QuakeWorld - a magical QuakeWorld engine
Find a file
Spoike dce284811e Minor update...
Q3 clients can connect to q1 gamecode (sv_listen_q3).
hacked support for SendFlags. It'll work compatibly, just not efficiently.
Unified shared qc builtins.
fteqcc supports int |= float, more params in macros, &~= operator.
Additional recent DP QC extensions.
Particle system abstraction. 'r_particlesystem classic' (vs null or script) will revert to truly classic particles.
Nexuiz might run again.
Network address revamp (sv_port and sv_port_ipv6 can both be used to specify an ipv4 address:port and both corrently accept clients). localhost now properly favours ipv4 (use ::1 for ipv6 localhost).
Download system revamp.
Numerous other changes.

git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3051 fc73d0e0-1445-4013-8a0c-d673dee63da5
2008-11-09 22:29:28 +00:00
engine Minor update... 2008-11-09 22:29:28 +00:00
fteqtv Yeah, so sue me! 2008-10-06 05:38:19 +00:00
plugins make qvm almost works... 2008-06-04 21:09:30 +00:00
q3asm2 Redefine snprintf for Windows. 2008-06-27 19:16:15 +00:00
quakec Might as well make it generate -TFTE if its not going to work in DP anyway. 2008-10-22 00:04:15 +00:00