2afefb77ca
$diffuse can now sample animmaps correctly (although this only makes sense when using glsl or replacement shaders (read: rtlights)). $fullbright now defaults according to the animmap too. added reflectcube and reflectmask (the latter defaults according to map/animmap, the former needs to be explicitly stated). fix d3d9+d3d11 renderers a little. needs much more work. git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@4868 fc73d0e0-1445-4013-8a0c-d673dee63da5
395 lines
7 KiB
C
395 lines
7 KiB
C
#include "quakedef.h"
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#include <SDL.h>
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#ifdef MULTITHREAD
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#include <SDL_thread.h>
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#endif
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#include <SDL_loadso.h>
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#include <emscripten/emscripten.h>
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#include "ftejslib.h"
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#ifndef isDedicated
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qboolean isDedicated;
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#endif
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void Sys_Error (const char *error, ...)
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{
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va_list argptr;
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char string[1024];
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va_start (argptr,error);
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vsnprintf (string, sizeof (string), error, argptr);
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va_end (argptr);
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Sys_Printf("Error: %s\n", string);
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Con_Print ("Quake Error: ");
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Con_Print (string);
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Con_Print ("\n");
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Host_Shutdown ();
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emscriptenfte_alert(string);
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exit (1);
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}
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void Sys_RecentServer(char *command, char *target, char *title, char *desc)
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{
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}
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qboolean Sys_RandomBytes(qbyte *string, int len)
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{
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return false;
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}
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//print into stdout
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void Sys_Printf (char *fmt, ...)
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{
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va_list argptr;
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char buf[1024];
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va_start (argptr,fmt);
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vsnprintf (buf, sizeof(buf), fmt, argptr);
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emscriptenfte_print(buf);
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va_end (argptr);
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}
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unsigned int Sys_Milliseconds(void)
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{
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static int first = true;
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static unsigned long oldtime = 0, curtime = 0;
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unsigned long newtime;
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newtime = emscriptenfte_ticks_ms(); //return Date.now()
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if (first)
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{
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first = false;
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oldtime = newtime;
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}
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if (newtime < oldtime)
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Con_Printf("Sys_Milliseconds stepped backwards!\n");
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else
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curtime += newtime - oldtime;
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oldtime = newtime;
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return curtime;
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}
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//return the current time, in the form of a double
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double Sys_DoubleTime (void)
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{
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return Sys_Milliseconds() / 1000.0;
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}
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//create a directory
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void Sys_mkdir (char *path)
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{
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}
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//unlink a file
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qboolean Sys_remove (char *path)
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{
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emscriptenfte_buf_delete(path);
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return true;
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}
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qboolean Sys_Rename (char *oldfname, char *newfname)
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{
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return emscriptenfte_buf_rename(oldfname, newfname);
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return false;
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}
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//someone used the 'quit' command
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#include "glquake.h"
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void Sys_Quit (void)
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{
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if (host_initialized)
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{
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qglClearColor(0,0,0,1);
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qglClear(GL_COLOR_BUFFER_BIT);
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Draw_FunString (0, 0, "Reload the page to restart");
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Host_Shutdown();
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}
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exit (0);
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}
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int Sys_EnumerateFiles (const char *gpath, const char *match, int (*func)(const char *, qofs_t, time_t mtime, void *, searchpathfuncs_t *), void *parm, searchpathfuncs_t *spath)
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{
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Con_DPrintf("Warning: Sys_EnumerateFiles not implemented\n");
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return true;
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}
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//blink window if possible (it's not)
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void Sys_ServerActivity(void)
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{
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}
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void Sys_CloseLibrary(dllhandle_t *lib)
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{
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}
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dllhandle_t *Sys_LoadLibrary(const char *name, dllfunction_t *funcs)
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{
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return NULL;
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}
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void *Sys_GetAddressForName(dllhandle_t *module, const char *exportname)
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{
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return NULL;
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}
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void Sys_Init(void)
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{
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extern cvar_t vid_width, vid_height, vid_fullscreen;
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//vid_fullscreen takes effect only on mouse clicks, any suggestion to do a vid_restart is pointless.
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vid_fullscreen.flags &= ~CVAR_RENDERERLATCH;
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//these are not really supported. so silence any spam that suggests we do something about something not even supported.
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vid_width.flags &= ~CVAR_RENDERERLATCH;
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vid_height.flags &= ~CVAR_RENDERERLATCH;
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}
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void Sys_Shutdown(void)
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{
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}
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int VARGS Sys_DebugLog(char *file, char *fmt, ...)
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{
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return 0;
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};
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qboolean Sys_InitTerminal(void)
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{
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return true;
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}
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char *Sys_ConsoleInput(void)
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{
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return NULL;
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}
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void Sys_CloseTerminal (void)
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{
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}
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void Sys_MainLoop(void)
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{
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static float oldtime;
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float newtime, time;
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newtime = Sys_DoubleTime ();
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if (!oldtime)
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oldtime = newtime;
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time = newtime - oldtime;
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Host_Frame (time);
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oldtime = newtime;
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}
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int QDECL main(int argc, char **argv)
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{
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quakeparms_t parms;
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memset(&parms, 0, sizeof(parms));
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parms.basedir = "";
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parms.argc = argc;
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parms.argv = (const char**)argv;
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COM_InitArgv (parms.argc, parms.argv);
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TL_InitLanguages("");
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Sys_Printf ("Host_Init\n");
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Host_Init (&parms);
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//-1 fps should give vsync
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emscripten_set_main_loop(Sys_MainLoop, -1, false);
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return 0;
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}
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qboolean Sys_GetDesktopParameters(int *width, int *height, int *bpp, int *refreshrate)
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{
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return false;
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}
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static char *clipboard_buffer;
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char *Sys_GetClipboard(void)
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{
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return clipboard_buffer;
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}
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void Sys_CloseClipboard(char *bf)
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{
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}
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void Sys_SaveClipboard(char *text)
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{
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free(clipboard_buffer);
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clipboard_buffer = strdup(text);
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}
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#ifdef MULTITHREAD
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/* Thread creation calls */
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void *Sys_CreateThread(char *name, int (*func)(void *), void *args, int priority, int stacksize)
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{
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// SDL threads do not support setting thread stack size
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return (void *)SDL_CreateThread(func, args);
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}
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void Sys_WaitOnThread(void *thread)
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{
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SDL_WaitThread((SDL_Thread *)thread, NULL);
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}
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/* Mutex calls */
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// SDL mutexes don't have try-locks for mutexes in the spec so we stick with 1-value semaphores
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void *Sys_CreateMutex(void)
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{
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return (void *)SDL_CreateSemaphore(1);
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}
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qboolean Sys_TryLockMutex(void *mutex)
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{
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return !SDL_SemTryWait(mutex);
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}
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qboolean Sys_LockMutex(void *mutex)
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{
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return !SDL_SemWait(mutex);
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}
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qboolean Sys_UnlockMutex(void *mutex)
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{
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return !SDL_SemPost(mutex);
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}
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void Sys_DestroyMutex(void *mutex)
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{
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SDL_DestroySemaphore(mutex);
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}
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/* Conditional wait calls */
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typedef struct condvar_s
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{
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SDL_mutex *mutex;
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SDL_cond *cond;
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} condvar_t;
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void *Sys_CreateConditional(void)
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{
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condvar_t *condv;
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SDL_mutex *mutex;
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SDL_cond *cond;
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condv = (condvar_t *)malloc(sizeof(condvar_t));
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if (!condv)
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return NULL;
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mutex = SDL_CreateMutex();
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cond = SDL_CreateCond();
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if (mutex)
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{
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if (cond)
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{
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condv->cond = cond;
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condv->mutex = mutex;
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return (void *)condv;
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}
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else
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SDL_DestroyMutex(mutex);
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}
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free(condv);
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return NULL;
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}
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qboolean Sys_LockConditional(void *condv)
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{
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return !SDL_mutexP(((condvar_t *)condv)->mutex);
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}
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qboolean Sys_UnlockConditional(void *condv)
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{
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return !SDL_mutexV(((condvar_t *)condv)->mutex);
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}
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qboolean Sys_ConditionWait(void *condv)
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{
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return !SDL_CondWait(((condvar_t *)condv)->cond, ((condvar_t *)condv)->mutex);
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}
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qboolean Sys_ConditionSignal(void *condv)
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{
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return !SDL_CondSignal(((condvar_t *)condv)->cond);
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}
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qboolean Sys_ConditionBroadcast(void *condv)
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{
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return !SDL_CondBroadcast(((condvar_t *)condv)->cond);
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}
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void Sys_DestroyConditional(void *condv)
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{
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condvar_t *cv = (condvar_t *)condv;
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SDL_DestroyCond(cv->cond);
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SDL_DestroyMutex(cv->mutex);
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free(cv);
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}
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#endif
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void Sys_Sleep (double seconds)
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{
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SDL_Delay(seconds * 1000);
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}
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//emscripten does not support the full set of sdl functions, so we stub the extras.
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int SDL_GetGammaRamp(Uint16 *redtable, Uint16 *greentable, Uint16 *bluetable)
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{
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return -1;
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}
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int SDL_SetGammaRamp(const Uint16 *redtable, const Uint16 *greentable, const Uint16 *bluetable)
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{
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return -1;
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}
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//SDL_GL_GetAttribute
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void SDL_UnloadObject(void *object)
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{
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}
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void *SDL_LoadObject(const char *sofile)
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{
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return NULL;
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}
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void *SDL_LoadFunction(void *handle, const char *name)
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{
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return NULL;
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}
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Uint8 SDL_GetAppState(void)
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{
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return SDL_APPACTIVE;
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}
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#define socklen_t int
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/*
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int getsockname(int socket, struct sockaddr *address, socklen_t *address_len)
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{
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return -1;
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}
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int getpeername(int socket, struct sockaddr *address, socklen_t *address_len)
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{
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return -1;
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}
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ssize_t sendto(int socket, const void *message, size_t length, int flags, const struct sockaddr *dest_addr, socklen_t dest_len)
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{
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return -1;
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}
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*/
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