f08489f141
rewrote messagemode to support utf8 properly, as well as left-arrow etc keys. support for mouse-over images on console links and stuff. added r_lerpmuzzlehack for certain viewmodels. use libtool's dlopen stuff on cygwin to try to cover some cygwin path differences. try to support utf-8 in filenames even in windows (only in nt, 9x is still ascii only). added certificate validation for gnutls. gnutls now enabled by default in linux. d3d11 tweaks. shadowmapping works. tweaks for updated terrain format, to try to fix some inefficiencies/limitations. xmpp plugin can now display avatars (xmpp /set avatars 1) xmpp file transfers supported by default, but capability is disabled by default (can be enabled by hacking config). git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@4523 fc73d0e0-1445-4013-8a0c-d673dee63da5 |
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msvc_libc | ||
avdecode.c | ||
avencode.c | ||
readme.txt |
video encoder/decoder using the ffmpeg avformat/avcodec libraries. The video decoder plugs into the media decoder functionality on media with an 'av:' or 'avs:' prefix, specifically: The console command 'playfilm av:foo.mpg' will start playing back $BASEDIR/$GAMEDIR/foo.mpg fullscreen (or from inside paks/pk3s, but make sure seeking is fast, so avoid compression in pk3s...). The console command 'playfilm avs:c:\foo.mpg' will start playing back c:\foo.mpg fullscreen. The shader term 'videomap avs:c:\foo.mpg' will play the video upon the shader. This can be used with csqc+drawpic, csqc+beginpolygon, or placed upon walls. It theoretically supports any file that the avformat/avcodec libraries support, but has no ability to pass arguments, thus playback is likely limited only to files which require no explicit overrides. The video encoder plugs into the existing capture command. Or something. I don't know. Its all basically junk. The container type is guessed by the file name used. avplug_format says which container format to use. If empty, will be guessed based upon file extension. See ffmpeg docs for more info. avplug_videocodec says which video codec to use. If empty, will be guessed based upon the container type ('libx264' for h264 compression). See ffmpeg docs for a full list. avplug_videobitrate says what bitrate to encode at. Default 400000. At the time of writing, audio is not implemented. To check if the plugin is loaded, use the plug_list command. For streaming, you can try this: avplug_format mpegts avplug_videocodec mpeg4 capture udp://PLAYERIP:1234 You can then run VLC or some such app and tell it to listen on port 1234. You might be able to find some other protocol/codec that works better for you. Consult the ffmpeg documentation for that, if you can find something that's actually readable.