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fteqw/engine/common
2021-08-21 21:33:09 +00:00
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bothdefs.h Enable HALFLIFEMODELS for FTE_TARGET_WEB 2021-08-20 18:14:52 +00:00
bspfile.h preliminary quake 64 remastered bsp support (mipmaps currently busted), reduce missing anims in bsp to warning (needed for q64) 2021-08-21 18:16:13 +00:00
cmd.c setfl command was not updating the userinfo/serverinfo directly, but waiting for a later cvarset to do it. 2021-07-18 12:13:11 +00:00
cmd.h fixed eztv md4 incompatibility. 2020-02-11 18:06:10 +00:00
com_bih.c FTE_TARGET=msvc now invokes some old version of msvc via wine, old FTE_TARGET=vc removed. Related code tweaks to make it a bit happier. 2021-08-04 21:17:31 +00:00
com_bih.h Try to fix some compile issues. 2021-04-14 06:48:19 +00:00
com_mesh.c Fix up our shoddy md5 format support. 2021-08-20 04:53:39 +00:00
com_mesh.h Show the mesh projection on the skin textures. Eukara wanted this. 2021-08-04 21:17:45 +00:00
com_phys_bullet.cpp Add ortho lights (still has serious issues that make them unusable on regular maps). 2018-07-22 11:49:37 +00:00
com_phys_ode.c Add r_meshroll, like r_meshpitch (hexen2 requires it set to -1 - they made the bug worse). 2020-10-06 03:17:28 +00:00
common.c Tweak inputs some more. 2021-08-19 06:02:03 +00:00
common.h Add 'schemes' value to fmf files, for games to list (multiple) uri schemes with which to easily start the engine and connect to a specified server. Also add cl_verify_urischeme, a bit like ezquake has. 2021-08-19 06:01:42 +00:00
config_freecs.h Rework tls/dtls stuff into a more formal crypto interface instead of lots of ifdefs all over the place. 2021-06-21 13:43:57 +00:00
config_fteqw.h Rework tls/dtls stuff into a more formal crypto interface instead of lots of ifdefs all over the place. 2021-06-21 13:43:57 +00:00
config_fteqw_noweb.h Rework tls/dtls stuff into a more formal crypto interface instead of lots of ifdefs all over the place. 2021-06-21 13:43:57 +00:00
config_minimal.h Rework tls/dtls stuff into a more formal crypto interface instead of lots of ifdefs all over the place. 2021-06-21 13:43:57 +00:00
config_nocompat.h Rework tls/dtls stuff into a more formal crypto interface instead of lots of ifdefs all over the place. 2021-06-21 13:43:57 +00:00
config_wastes.h Rework tls/dtls stuff into a more formal crypto interface instead of lots of ifdefs all over the place. 2021-06-21 13:43:57 +00:00
console.h smoother console scrolling (at least with the mouse) 2019-09-04 08:32:22 +00:00
crc.c Fix stupid signed byte indexing. 2021-05-09 13:02:15 +00:00
cvar.c Tweak splitscreen a little to work around a KTX issue. 2021-07-17 15:10:10 +00:00
cvar.h openxr plugin: tweaked - inputs should be working properly now, and are visible to csqc. subject to further breaking changes, however. 2021-04-14 05:21:04 +00:00
fs.c Add 'schemes' value to fmf files, for games to list (multiple) uri schemes with which to easily start the engine and connect to a specified server. Also add cl_verify_urischeme, a bit like ezquake has. 2021-08-19 06:01:42 +00:00
fs.h Tweak QI plugin to translate quaddicted's map database to fte's meta format. Make 'map package:map' download+run a map with the specified package enabled. 2021-07-17 15:11:35 +00:00
fs_dzip.c openxr plugin: tweaked - inputs should be working properly now, and are visible to csqc. subject to further breaking changes, however. 2021-04-14 05:21:04 +00:00
fs_pak.c Use some atomics to try to get a tiny loader-thread performance increase. 2021-07-01 01:16:35 +00:00
fs_stdio.c grr. 2021-08-05 17:12:41 +00:00
fs_vpk.c Switch to using epoll on linux, because we can. 2020-02-26 00:37:52 +00:00
fs_win32.c FTE_TARGET=msvc now invokes some old version of msvc via wine, old FTE_TARGET=vc removed. Related code tweaks to make it a bit happier. 2021-08-04 21:17:31 +00:00
fs_xz.c Try to get windows to delete temporary files early, so they don't linger over crashes or whatever. win9x still sucks. 2021-06-21 13:45:20 +00:00
fs_zip.c Use some atomics to try to get a tiny loader-thread performance increase. 2021-07-01 01:16:35 +00:00
gl_q2bsp.c Fix up SDL build to enable our multithread stuff. 2021-07-25 22:55:17 +00:00
huff.c reworked clipboard handling to avoid stalls when pasting in linux. 2018-10-11 10:31:23 +00:00
log.c Tweak updates menu to allow launching package-specific maps (read: quaddicted's maps). 2021-08-09 23:06:41 +00:00
mathlib.c Parse meta information from drag+dropped/file-associated packages for easier installation of mods. 2021-07-01 01:17:07 +00:00
mathlib.h openxr plugin: tweaked - inputs should be working properly now, and are visible to csqc. subject to further breaking changes, however. 2021-04-14 05:21:04 +00:00
md4.c Misc bugfixes, including q3bsp-rtlights and bloom. Matrix use clarifications. Working towards skeletal glsl code. 2011-07-30 14:14:56 +00:00
net.h Comment/etc tweaks. 2021-08-19 06:02:18 +00:00
net_chan.c Support ezquake's kinda flawed float-ent-coords workaround extension. Update PEXT2_VRINPUTS for base angles (for angle nudges when standing on rotating objects). 2021-08-04 21:16:57 +00:00
net_ice.c Misc minor fixups. 2021-07-17 15:11:15 +00:00
net_ssl_gnutls.c Rework tls/dtls stuff into a more formal crypto interface instead of lots of ifdefs all over the place. 2021-06-21 13:43:57 +00:00
net_ssl_winsspi.c Rework tls/dtls stuff into a more formal crypto interface instead of lots of ifdefs all over the place. 2021-06-21 13:43:57 +00:00
net_wins.c Fix up the emscripten target a little. 2021-06-21 13:46:38 +00:00
netinc.h Rework tls/dtls stuff into a more formal crypto interface instead of lots of ifdefs all over the place. 2021-06-21 13:43:57 +00:00
particles.h fix fallback particles not rendering properly with high fps 2021-08-21 21:33:09 +00:00
plugin.c Try to make things a little more stable. 2021-07-19 22:47:29 +00:00
pmove.c Support ezquake's kinda flawed float-ent-coords workaround extension. Update PEXT2_VRINPUTS for base angles (for angle nudges when standing on rotating objects). 2021-08-04 21:16:57 +00:00
pmove.h Support ezquake's kinda flawed float-ent-coords workaround extension. Update PEXT2_VRINPUTS for base angles (for angle nudges when standing on rotating objects). 2021-08-04 21:16:57 +00:00
pmovetst.c Fix csqc polygon issue (using explicit glsl that doesn't need normals). 2019-02-19 06:49:03 +00:00
pr_bgcmd.c Add anglesub builtin, requested by Shpuld. Returns angle difference within rotations +/- 180. 2021-08-04 21:17:52 +00:00
pr_common.h Tweak inputs some more. 2021-08-19 06:02:03 +00:00
protocol.h Tweak inputs some more. 2021-08-19 06:02:03 +00:00
q1bsp.c FTE_TARGET=msvc now invokes some old version of msvc via wine, old FTE_TARGET=vc removed. Related code tweaks to make it a bit happier. 2021-08-04 21:17:31 +00:00
q2pmove.c openxr plugin: tweaked - inputs should be working properly now, and are visible to csqc. subject to further breaking changes, however. 2021-04-14 05:21:04 +00:00
q3common.c disabled some quake-only teamplay stuff in non-quake builds. 2020-04-19 01:23:32 +00:00
qvm.c Fix some more stuff. 2019-07-29 06:32:37 +00:00
sha1.c Optimize endian routines when we know the endian at compile time. 2021-05-09 13:00:00 +00:00
sha2.c FTE_TARGET=msvc now invokes some old version of msvc via wine, old FTE_TARGET=vc removed. Related code tweaks to make it a bit happier. 2021-08-04 21:17:31 +00:00
sys.h Add 'schemes' value to fmf files, for games to list (multiple) uri schemes with which to easily start the engine and connect to a specified server. Also add cl_verify_urischeme, a bit like ezquake has. 2021-08-19 06:01:42 +00:00
sys_linux_threads.c Fix a really really stupid bug. 2021-07-06 16:46:38 +00:00
sys_win_threads.c Support connecting subnodes to servers over tcp (instead of depending on fork). 2020-04-29 10:43:22 +00:00
translate.c try to fix common-symbol conflicts in windows builds. 2020-08-13 08:39:48 +00:00
translate.h try to fix common-symbol conflicts in windows builds. 2020-08-13 08:39:48 +00:00
ui_public.h stripped support for qvm-based plugins. rewrote native plugins to use a more efficient interface. 2019-09-04 07:59:40 +00:00
vm.h stripped support for qvm-based plugins. rewrote native plugins to use a more efficient interface. 2019-09-04 07:59:40 +00:00
world.h Try to work around some remastered-quake compat issues. Still need to deal with the string non-concat issue properly. 2021-08-20 11:34:41 +00:00
zone.c FTE_TARGET=msvc now invokes some old version of msvc via wine, old FTE_TARGET=vc removed. Related code tweaks to make it a bit happier. 2021-08-04 21:17:31 +00:00
zone.h Misc minor fixups. 2021-07-17 15:11:15 +00:00