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fteqw/engine/client/sys_sdl.c

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5.3 KiB
C

#include "quakedef.h"
#include <SDL.h>
#ifndef WIN32
#include <fcntl.h>
#endif
#ifndef isDedicated
qboolean isDedicated;
#endif
void Sys_Error (const char *error, ...)
{
va_list argptr;
char string[1024];
va_start (argptr,error);
vsnprintf (string, sizeof (string), error, argptr);
va_end (argptr);
fprintf(stderr, "Error: %s\n", string);
Con_Print ("Quake Error: ");
Con_Print (string);
Con_Print ("\n");
if (COM_CheckParm("-crashonerror"))
*(int*)-3 = 0;
Host_Shutdown ();
exit (1);
}
//print into stdout
void Sys_Printf (char *fmt, ...)
{
va_list argptr;
va_start (argptr,fmt);
vprintf (fmt,argptr);
va_end (argptr);
}
//return the current time, in the form of a double
double Sys_DoubleTime (void)
{
static int first = true;
static double oldtime = 0.0, curtime = 0.0;
double newtime;
newtime = (double) SDL_GetTicks() / 1000.0;
if (first)
{
first = false;
oldtime = newtime;
}
if (newtime < oldtime)
{
// warn if it's significant
if (newtime - oldtime < -0.01)
Con_Printf("Sys_DoubleTime: time stepped backwards (went from %f to %f, difference %f)\n", oldtime, newtime, newtime - oldtime);
}
else
curtime += newtime - oldtime;
oldtime = newtime;
return curtime;
}
//create a directory
void Sys_mkdir (char *path)
{
#if WIN32
_mkdir (path);
#else
mkdir (path, 0777); //WARNING: DO NOT RUN AS ROOT!
#endif
}
//unlink a file
qboolean Sys_remove (char *path)
{
remove(path);
return true;
}
//someone used the 'quit' command
void Sys_Quit (void)
{
if (VID_ForceUnlockedAndReturnState)
VID_ForceUnlockedAndReturnState ();
Host_Shutdown();
exit (0);
}
//enumerate the files in a directory (of both gpath and match - match may not contain ..)
//calls the callback for each one until the callback returns 0
//SDL provides no file enumeration facilities.
int Sys_EnumerateFiles (char *gpath, char *match, int (*func)(char *, int, void *), void *parm)
{
return 1;
}
//blink window if possible (it's not)
void Sys_ServerActivity(void)
{
}
//Without these two we cannot run Q2 gamecode.
void Sys_UnloadGame (void)
{
}
void *Sys_GetGameAPI (void *parms)
{
return NULL;
}
//used to see if a file exists or not.
int Sys_FileTime (char *path)
{
FILE *f;
f = fopen(path, "rb");
if (f)
{
fclose(f);
return 1;
}
return -1;
}
void Sys_Init(void)
{
SDL_Init(SDL_INIT_TIMER | SDL_INIT_VIDEO | SDL_INIT_CDROM | SDL_INIT_NOPARACHUTE);
}
int VARGS Sys_DebugLog(char *file, char *fmt, ...)
{
FILE *fd;
va_list argptr;
static char data[1024];
va_start(argptr, fmt);
_vsnprintf(data, sizeof(data)-1, fmt, argptr);
va_end(argptr);
#if defined(CRAZYDEBUGGING) && CRAZYDEBUGGING > 1
{
static int sock;
if (!sock)
{
struct sockaddr_in sa;
netadr_t na;
int _true = true;
int listip;
listip = COM_CheckParm("-debugip");
NET_StringToAdr(listip?com_argv[listip+1]:"127.0.0.1", &na);
NetadrToSockadr(&na, (struct sockaddr_qstorage*)&sa);
sa.sin_port = htons(10000);
sock = socket(AF_INET, SOCK_STREAM, IPPROTO_TCP);
if (-1==connect(sock, (struct sockaddr*)&sa, sizeof(sa)))
Sys_Error("Couldn't send debug log lines\n");
setsockopt(sock, IPPROTO_TCP, TCP_NODELAY, (char*)&_true, sizeof(_true));
}
send(sock, data, strlen(data), 0);
}
#endif
fd = fopen(file, "wt");
if (fd)
{
fwrite(data, 1, strlen(data), fd);
fclose(fd);
return 0;
}
return 1;
};
qboolean Sys_InitTerminal(void)
{
return true;
}
char *Sys_ConsoleInput(void)
{
return NULL;
}
void Sys_CloseTerminal (void)
{
}
#ifdef _WIN32
#ifndef WIN32_LEAN_AND_MEAN
#define WIN32_LEAN_AND_MEAN
#endif
#include <windows.h>
#endif
int main(int argc, char **argv)
{
float time, newtime, oldtime;
quakeparms_t parms;
int t;
parms.argv = argv;
parms.basedir = ".";
parms.argc = argc;
parms.argv = argv;
#ifndef WIN32
fcntl(0, F_SETFL, fcntl (0, F_GETFL, 0) | FNDELAY);
#endif
COM_InitArgv (parms.argc, parms.argv);
TL_InitLanguages();
parms.memsize = 0x2000000;
if (parms.memsize < 0x0800000)
parms.memsize = 0x0800000;
if (COM_CheckParm ("-heapsize"))
{
t = COM_CheckParm("-heapsize") + 1;
if (t < com_argc)
parms.memsize = Q_atoi (com_argv[t]) * 1024;
}
else if (COM_CheckParm ("-mem"))
{
t = COM_CheckParm("-mem") + 1;
if (t < com_argc)
parms.memsize = Q_atoi (com_argv[t]) * 1024*1024;
}
#ifdef _WIN32
parms.membase = VirtualAlloc (NULL, parms.memsize, MEM_RESERVE, PAGE_NOACCESS);
#else
parms.membase = malloc (parms.memsize);
#endif
Sys_Printf ("Host_Init\n");
Host_Init (&parms);
oldtime = Sys_DoubleTime ();
//client console should now be initialized.
/* main window message loop */
while (1)
{
#ifndef CLIENTONLY
if (isDedicated)
{
NET_Sleep(100, false);
// find time passed since last cycle
newtime = Sys_DoubleTime ();
time = newtime - oldtime;
oldtime = newtime;
SV_Frame ();
}
else
#endif
{
// yield the CPU for a little while when paused, minimized, or not the focus
NET_Sleep(1, false);
newtime = Sys_DoubleTime ();
time = newtime - oldtime;
Host_Frame (time);
oldtime = newtime;
}
}
return 0;
}
qboolean Sys_GetDesktopParameters(int *width, int *height, int *bpp, int *refreshrate)
{
return false;
}
void Sys_HighFPPrecision(void)
{
}
void Sys_LowFPPrecision(void)
{
}
char *Sys_GetClipboard(void)
{
return NULL;
}
void Sys_CloseClipboard(char *bf)
{
}
void Sys_SaveClipboard(char *text)
{
}