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fteqw/engine/client
2014-01-15 02:13:06 +00:00
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anorms.h Initial Checkin 2004-08-23 00:15:46 +00:00
bymorphed.h Interact properly with window managers. Fullscreen support needs testing a bit tbh. 2007-07-23 11:48:53 +00:00
bymorphed.ico Work In Progress branch. 2009-11-04 21:16:50 +00:00
cd_linux.c fix some non-windows builds. 2013-10-08 16:31:53 +00:00
cd_null.c fix non-windows ports. 2013-10-09 00:16:32 +00:00
cd_sdl.c log file defaults changed to be more readable. timestamps now included by default. also fixed a bug in the location the log is written. 2013-10-08 14:28:11 +00:00
cd_win.c .po support for qc. 2013-11-21 23:02:28 +00:00
cdaudio.h log file defaults changed to be more readable. timestamps now included by default. also fixed a bug in the location the log is written. 2013-10-08 14:28:11 +00:00
cl_cam.c add support for symlinks in zips. 2014-01-13 02:42:25 +00:00
cl_cg.c made max_clients more dynamic on the server to attempt to reduce bss usage. hopefully this will help the webgl port without resulting in extra crashes. 2013-10-29 17:38:22 +00:00
cl_demo.c mingl fixes. 2013-11-28 01:38:33 +00:00
cl_ents.c add support for symlinks in zips. 2014-01-13 02:42:25 +00:00
cl_ignore.c made max_clients more dynamic on the server to attempt to reduce bss usage. hopefully this will help the webgl port without resulting in extra crashes. 2013-10-29 17:38:22 +00:00
cl_ignore.h blah 2005-11-30 21:39:27 +00:00
cl_input.c add support for symlinks in zips. 2014-01-13 02:42:25 +00:00
cl_main.c add support for symlinks in zips. 2014-01-13 02:42:25 +00:00
cl_master.h made max_clients more dynamic on the server to attempt to reduce bss usage. hopefully this will help the webgl port without resulting in extra crashes. 2013-10-29 17:38:22 +00:00
cl_parse.c added con_textsize to resize console separately from everything else. 2013-12-29 22:48:28 +00:00
cl_plugin.inc added con_textsize to resize console separately from everything else. 2013-12-29 22:48:28 +00:00
cl_pred.c add support for symlinks in zips. 2014-01-13 02:42:25 +00:00
cl_screen.c added con_textsize to resize console separately from everything else. 2013-12-29 22:48:28 +00:00
cl_tent.c added con_textsize to resize console separately from everything else. 2013-12-29 22:48:28 +00:00
cl_ui.c made max_clients more dynamic on the server to attempt to reduce bss usage. hopefully this will help the webgl port without resulting in extra crashes. 2013-10-29 17:38:22 +00:00
clhl_game.c added con_textsize to resize console separately from everything else. 2013-12-29 22:48:28 +00:00
client.h added con_textsize to resize console separately from everything else. 2013-12-29 22:48:28 +00:00
clq2_cin.c to go with the voip tweak partial commit. 2013-05-31 01:22:03 +00:00
clq2_ents.c fix q2 bsp texture animations. 2013-12-02 14:30:30 +00:00
clq3_parse.c stripped out my ancient form of in-engine translation. Implemented gettext style translation instead. Automatically determine language from environment settings. 2013-11-29 14:36:47 +00:00
clq3defs.h splitscreen cleaned up more. 2013-06-23 02:17:02 +00:00
console.c add support for symlinks in zips. 2014-01-13 02:42:25 +00:00
fragstats.c made max_clients more dynamic on the server to attempt to reduce bss usage. hopefully this will help the webgl port without resulting in extra crashes. 2013-10-29 17:38:22 +00:00
image.c add support for symlinks in zips. 2014-01-13 02:42:25 +00:00
in_generic.c fix q2 bsp texture animations. 2013-12-02 14:30:30 +00:00
in_morphos.c couple of compile fixes. 2012-10-14 11:20:14 +00:00
in_morphos.h Added copyright header. 2007-09-09 14:28:59 +00:00
in_raw.h attempted vs2008 compile fix 2009-01-18 01:47:48 +00:00
in_sdl.c log file defaults changed to be more readable. timestamps now included by default. also fixed a bug in the location the log is written. 2013-10-08 14:28:11 +00:00
in_win.c .po support for qc. 2013-11-21 23:02:28 +00:00
input.h Fix some of the issues highlighted by the emscripten port. 2013-08-06 02:19:06 +00:00
keys.c add support for symlinks in zips. 2014-01-13 02:42:25 +00:00
keys.h added con_textsize to resize console separately from everything else. 2013-12-29 22:48:28 +00:00
lhfont.h Stole lh's font, for use without gamedata. 2005-01-05 08:02:25 +00:00
m_download.c log file defaults changed to be more readable. timestamps now included by default. also fixed a bug in the location the log is written. 2013-10-08 14:28:11 +00:00
m_items.c added con_textsize to resize console separately from everything else. 2013-12-29 22:48:28 +00:00
m_master.c made max_clients more dynamic on the server to attempt to reduce bss usage. hopefully this will help the webgl port without resulting in extra crashes. 2013-10-29 17:38:22 +00:00
m_mp3.c .po support for qc. 2013-11-21 23:02:28 +00:00
m_multi.c made max_clients more dynamic on the server to attempt to reduce bss usage. hopefully this will help the webgl port without resulting in extra crashes. 2013-10-29 17:38:22 +00:00
m_options.c add support for symlinks in zips. 2014-01-13 02:42:25 +00:00
m_script.c .po support for qc. 2013-11-21 23:02:28 +00:00
m_single.c added con_textsize to resize console separately from everything else. 2013-12-29 22:48:28 +00:00
menu.c made max_clients more dynamic on the server to attempt to reduce bss usage. hopefully this will help the webgl port without resulting in extra crashes. 2013-10-29 17:38:22 +00:00
menu.h made max_clients more dynamic on the server to attempt to reduce bss usage. hopefully this will help the webgl port without resulting in extra crashes. 2013-10-29 17:38:22 +00:00
merged.h added con_textsize to resize console separately from everything else. 2013-12-29 22:48:28 +00:00
modelgen.h new defaults: snd_khz 44/gl_overbright 1/r_lightmap_shift 1, merge mdl alias frame code, report .bsp missing instead of .cm 2011-03-03 17:09:15 +00:00
net_master.c added con_textsize to resize console separately from everything else. 2013-12-29 22:48:28 +00:00
p_classic.c added con_textsize to resize console separately from everything else. 2013-12-29 22:48:28 +00:00
p_null.c added con_textsize to resize console separately from everything else. 2013-12-29 22:48:28 +00:00
p_script.c add support for symlinks in zips. 2014-01-13 02:42:25 +00:00
pr_clcmd.c made max_clients more dynamic on the server to attempt to reduce bss usage. hopefully this will help the webgl port without resulting in extra crashes. 2013-10-29 17:38:22 +00:00
pr_csqc.c add support for symlinks in zips. 2014-01-13 02:42:25 +00:00
pr_menu.c add support for symlinks in zips. 2014-01-13 02:42:25 +00:00
pr_skelobj.c .po support for qc. 2013-11-21 23:02:28 +00:00
q2.ico Work In Progress branch. 2009-11-04 21:16:50 +00:00
q2anorms.h Initial Checkin 2004-08-23 00:15:46 +00:00
q2m_flash.c Sigh, I suck. 2006-07-08 23:31:11 +00:00
quake.manifest pass network addresses around as a pointer rather than as a struct. They've grown quite a bit from vanilla code and can now be quite large. this should give more efficient network filtering+matching. 2013-05-03 04:28:08 +00:00
quakedef.h webgl tweaks, in an attempt to get more friendly crashes. 2013-08-21 07:41:33 +00:00
r_2d.c attempt to load the no_texture image from disk as needed. this allows gb to avoid the pink check board image that he seems to hate. With this change, he is free to change it to pink ponies or whatever else he fancies. 2014-01-04 22:05:47 +00:00
r_d3.c slightly better doom3 compat 2013-07-29 17:36:44 +00:00
r_part.c log file defaults changed to be more readable. timestamps now included by default. also fixed a bug in the location the log is written. 2013-10-08 14:28:11 +00:00
r_partset.c made max_clients more dynamic on the server to attempt to reduce bss usage. hopefully this will help the webgl port without resulting in extra crashes. 2013-10-29 17:38:22 +00:00
r_partset.h A couple of changes. 2011-12-05 15:23:40 +00:00
r_surf.c try to fix a couple of rtlight issues. 2014-01-15 02:13:06 +00:00
render.h added con_textsize to resize console separately from everything else. 2013-12-29 22:48:28 +00:00
renderer.c add support for symlinks in zips. 2014-01-13 02:42:25 +00:00
renderque.c added support for external capture plugins - and using avcodec as a plugin.c. 2012-11-27 03:23:19 +00:00
renderque.h added support for external capture plugins - and using avcodec as a plugin.c. 2012-11-27 03:23:19 +00:00
resource.h Visual Studio sucks. Needed to change this to get the damn thing to compile it. 2010-05-24 23:35:55 +00:00
roq.h Reworked the filesystem. We now support a virtual filesystem. Many places accept stream usage, although many formats do not support this. 2005-12-21 03:07:33 +00:00
roq_read.c log file defaults changed to be more readable. timestamps now included by default. also fixed a bug in the location the log is written. 2013-10-08 14:28:11 +00:00
sbar.c added con_textsize to resize console separately from everything else. 2013-12-29 22:48:28 +00:00
sbar.h splitscreen cleaned up more. 2013-06-23 02:17:02 +00:00
screen.h added con_textsize to resize console separately from everything else. 2013-12-29 22:48:28 +00:00
skin.c made max_clients more dynamic on the server to attempt to reduce bss usage. hopefully this will help the webgl port without resulting in extra crashes. 2013-10-29 17:38:22 +00:00
snd_al.c Added OpenAL capture support. 2013-10-26 02:50:24 +00:00
snd_alsa.c Fix various warnings. 2013-05-11 05:03:07 +00:00
snd_directx.c Added OpenAL capture support. 2013-10-26 02:50:24 +00:00
snd_dma.c added con_textsize to resize console separately from everything else. 2013-12-29 22:48:28 +00:00
snd_droid.c added support for external capture plugins - and using avcodec as a plugin.c. 2012-11-27 03:23:19 +00:00
snd_linux.c Added OpenAL capture support. 2013-10-26 02:50:24 +00:00
snd_macos.c Committing this before I break it any more. 2012-04-09 19:12:12 +00:00
snd_mem.c qwsvdef.h is no more. Many files changed because of this. 2013-03-31 04:21:08 +00:00
snd_mix.c Tweaks for voicechat: 2013-05-31 01:16:07 +00:00
snd_morphos.c Committing this before I break it any more. 2012-04-09 19:12:12 +00:00
snd_mp3.c change alot of sprintfs 2011-07-22 15:11:35 +00:00
snd_ov.c Fix various warnings. 2013-05-11 05:03:07 +00:00
snd_sdl.c pass network addresses around as a pointer rather than as a struct. They've grown quite a bit from vanilla code and can now be quite large. this should give more efficient network filtering+matching. 2013-05-03 04:28:08 +00:00
snd_sndio.c Trimmed some dead files. 2012-09-30 05:52:03 +00:00
snd_win.c improve handling of writing to world entity. 2013-04-13 08:15:18 +00:00
sound.h Added OpenAL capture support. 2013-10-26 02:50:24 +00:00
spritegn.h added con_textsize to resize console separately from everything else. 2013-12-29 22:48:28 +00:00
sys_axfte.cpp splitscreen cleaned up more. 2013-06-23 02:17:02 +00:00
sys_droid.c make cheat cvars allowed in single player by default. 2013-12-17 22:45:37 +00:00
sys_linux.c err... linux doesn't need that. 2013-11-21 23:06:58 +00:00
sys_morphos.c removed hunk memory (as well as -mem argument). 2013-07-14 12:22:51 +00:00
sys_npfte.c ------------------------------------------------------------------------ 2013-03-12 23:06:15 +00:00
sys_plugfte.c misc tweaks to support: 2013-11-28 00:45:22 +00:00
sys_plugfte.h ------------------------------------------------------------------------ 2013-03-12 22:37:28 +00:00
sys_sdl.c .po support for qc. 2013-11-21 23:02:28 +00:00
sys_win.c added con_textsize to resize console separately from everything else. 2013-12-29 22:48:28 +00:00
teamplay.c stripped out my ancient form of in-engine translation. Implemented gettext style translation instead. Automatically determine language from environment settings. 2013-11-29 14:36:47 +00:00
textedit.c added con_textsize to resize console separately from everything else. 2013-12-29 22:48:28 +00:00
valid.c made max_clients more dynamic on the server to attempt to reduce bss usage. hopefully this will help the webgl port without resulting in extra crashes. 2013-10-29 17:38:22 +00:00
vid.h .po support for qc. 2013-11-21 23:02:28 +00:00
view.c add support for symlinks in zips. 2014-01-13 02:42:25 +00:00
view.h changed to not load gamecode from quake paths, to avoid issues with buggy quakeworld clients that will freely download stuff from anywhere (not sure what to do about ktx, but it can be reenabled with a cvar). 2013-05-11 14:02:55 +00:00
wad.c misc fixes/tweaks/stuff intended to get the emscripten port working better. 2013-08-07 14:20:24 +00:00
wad.h Android tweeks 2012-07-05 19:42:36 +00:00
winamp.h got rid of some anonymous unions 2006-02-17 02:51:59 +00:00
winquake.h Unified input subsystems. Should now all act the same. 2012-10-14 09:00:49 +00:00
winquake.rc pass network addresses around as a pointer rather than as a struct. They've grown quite a bit from vanilla code and can now be quite large. this should give more efficient network filtering+matching. 2013-05-03 04:28:08 +00:00
zqtp.c made max_clients more dynamic on the server to attempt to reduce bss usage. hopefully this will help the webgl port without resulting in extra crashes. 2013-10-29 17:38:22 +00:00