forked from fte/fteqw
1
0
Fork 0
FTE QuakeWorld - a magical QuakeWorld engine
Go to file
TimeServ ba38acd1ce gl_overbright_all effects gl_lightmap_shift, and gl_overbright_all 0 correctly works for only Q2 vs Q3 however just noticed Q3 uses overbright 2 for maps and 1 for models... yay
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@2223 fc73d0e0-1445-4013-8a0c-d673dee63da5
2006-04-16 07:01:06 +00:00
engine gl_overbright_all effects gl_lightmap_shift, and gl_overbright_all 0 correctly works for only Q2 vs Q3 however just noticed Q3 uses overbright 2 for maps and 1 for models... yay 2006-04-16 07:01:06 +00:00
fteqtv Trying to make QTV more robust with connecting to remote sources. 2006-04-14 00:59:29 +00:00
plugins Fixes the quad replacements issue - which was caused by me wrongfully assuming quake actually used it's content. 2006-04-14 02:26:38 +00:00
quakec remove more cvsignore files 2006-04-02 23:25:51 +00:00