.. |
anorms.h
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Initial Checkin
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2004-08-23 00:15:46 +00:00 |
bymorphed.h
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Interact properly with window managers. Fullscreen support needs testing a bit tbh.
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2007-07-23 11:48:53 +00:00 |
bymorphed.ico
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Work In Progress branch.
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2009-11-04 21:16:50 +00:00 |
cd_linux.c
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change alot of sprintfs
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2011-07-22 15:11:35 +00:00 |
cd_null.c
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Added newline at end of file
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2005-11-29 11:28:32 +00:00 |
cd_sdl.c
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change alot of sprintfs
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2011-07-22 15:11:35 +00:00 |
cd_win.c
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committing for fixes for OMC
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2011-10-27 15:46:36 +00:00 |
cdaudio.h
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Initial Checkin
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2004-08-23 00:15:46 +00:00 |
cl_cam.c
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committing for fixes for OMC
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2011-10-27 15:46:36 +00:00 |
cl_cg.c
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committing for fixes for OMC
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2011-10-27 15:46:36 +00:00 |
cl_demo.c
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committing for fixes for OMC
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2011-10-27 15:46:36 +00:00 |
cl_ents.c
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committing for fixes for OMC
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2011-10-27 15:46:36 +00:00 |
cl_ignore.c
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Lets see if this works in loonix.. ehehe.
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2010-12-05 02:46:07 +00:00 |
cl_ignore.h
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blah
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2005-11-30 21:39:27 +00:00 |
cl_input.c
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committing for fixes for OMC
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2011-10-27 15:46:36 +00:00 |
cl_main.c
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linux/gcc/general fixups.
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2011-10-27 16:42:53 +00:00 |
cl_master.h
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Trying to fix lingering d3d bugs. Added support for proquake's angles extension. Various other hacks and changes and tweeks. Mostly trying to fix D3D issues. Also added con_separatechat cvar.
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2011-06-16 02:03:57 +00:00 |
cl_parse.c
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committing for fixes for OMC
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2011-10-27 15:46:36 +00:00 |
cl_plugin.inc
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Trying to fix lingering d3d bugs. Added support for proquake's angles extension. Various other hacks and changes and tweeks. Mostly trying to fix D3D issues. Also added con_separatechat cvar.
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2011-06-16 02:03:57 +00:00 |
cl_pred.c
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committing for fixes for OMC
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2011-10-27 15:46:36 +00:00 |
cl_screen.c
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committing for fixes for OMC
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2011-10-27 15:46:36 +00:00 |
cl_tent.c
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committing for fixes for OMC
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2011-10-27 15:46:36 +00:00 |
cl_ui.c
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Couple of changes.
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2011-09-03 03:49:43 +00:00 |
clhl_game.c
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removed separate trigger/solid links.
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2011-06-29 18:39:11 +00:00 |
client.h
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committing for fixes for OMC
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2011-10-27 15:46:36 +00:00 |
clq2_cin.c
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Fix a couple of things I noticed while playing in linux.
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2011-01-29 19:53:38 +00:00 |
clq2_ents.c
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committing for fixes for OMC
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2011-10-27 15:46:36 +00:00 |
clq3_parse.c
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change alot of sprintfs
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2011-07-22 15:11:35 +00:00 |
clq3defs.h
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Work In Progress branch.
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2009-11-04 21:16:50 +00:00 |
console.c
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Trying to fix lingering d3d bugs. Added support for proquake's angles extension. Various other hacks and changes and tweeks. Mostly trying to fix D3D issues. Also added con_separatechat cvar.
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2011-06-16 02:03:57 +00:00 |
fragstats.c
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Work In Progress branch.
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2009-11-04 21:16:50 +00:00 |
image.c
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committing for fixes for OMC
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2011-10-27 15:46:36 +00:00 |
in_macos.c
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Multiple minor cleanups. Chunks of dead code removed.
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2009-06-21 17:45:33 +00:00 |
in_morphos.c
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Couple of tweeks, breakages, and fixes.
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2011-09-05 01:48:23 +00:00 |
in_morphos.h
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Added copyright header.
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2007-09-09 14:28:59 +00:00 |
in_raw.h
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attempted vs2008 compile fix
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2009-01-18 01:47:48 +00:00 |
in_sdl.c
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Couple of tweeks, breakages, and fixes.
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2011-09-05 01:48:23 +00:00 |
in_win.c
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committing for fixes for OMC
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2011-10-27 15:46:36 +00:00 |
input.h
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Couple of tweeks, breakages, and fixes.
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2011-09-05 01:48:23 +00:00 |
keys.c
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change alot of sprintfs
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2011-07-22 15:11:35 +00:00 |
keys.h
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Couple of tweeks, breakages, and fixes.
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2011-09-05 01:48:23 +00:00 |
lhfont.h
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Stole lh's font, for use without gamedata.
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2005-01-05 08:02:25 +00:00 |
m_download.c
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What could possibly go wrong?...
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2010-03-14 14:35:56 +00:00 |
m_items.c
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committing for fixes for OMC
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2011-10-27 15:46:36 +00:00 |
m_master.c
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committing for fixes for OMC
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2011-10-27 15:46:36 +00:00 |
m_mp3.c
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committing for fixes for OMC
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2011-10-27 15:46:36 +00:00 |
m_multi.c
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committing for fixes for OMC
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2011-10-27 15:46:36 +00:00 |
m_options.c
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Just breaking stuff, trying to get axfte stuff working.
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2011-10-29 19:01:33 +00:00 |
m_script.c
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change alot of sprintfs
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2011-07-22 15:11:35 +00:00 |
m_single.c
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change alot of sprintfs
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2011-07-22 15:11:35 +00:00 |
menu.c
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disable texture menu for non-gl builds
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2011-06-25 12:41:40 +00:00 |
menu.h
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GCC fix for my last commit
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2011-07-22 15:38:50 +00:00 |
merged.h
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Just breaking stuff, trying to get axfte stuff working.
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2011-10-29 19:01:33 +00:00 |
modelgen.h
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new defaults: snd_khz 44/gl_overbright 1/r_lightmap_shift 1, merge mdl alias frame code, report .bsp missing instead of .cm
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2011-03-03 17:09:15 +00:00 |
mymad.c
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So you can enable the mp3 decoder with the appropriate library. I'm not going to add this as a default option for probably some time to come.
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2005-03-28 00:22:11 +00:00 |
net_master.c
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committing for fixes for OMC
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2011-10-27 15:46:36 +00:00 |
p_classic.c
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committing for fixes for OMC
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2011-10-27 15:46:36 +00:00 |
p_null.c
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committing for fixes for OMC
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2011-10-27 15:46:36 +00:00 |
p_script.c
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committing for fixes for OMC
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2011-10-27 15:46:36 +00:00 |
pr_csqc.c
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linux/gcc/general fixups.
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2011-10-27 16:42:53 +00:00 |
pr_menu.c
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committing for fixes for OMC
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2011-10-27 15:46:36 +00:00 |
pr_skelobj.c
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linux/gcc/general fixups.
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2011-10-27 16:42:53 +00:00 |
q2.ico
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Work In Progress branch.
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2009-11-04 21:16:50 +00:00 |
q2anorms.h
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Initial Checkin
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2004-08-23 00:15:46 +00:00 |
q2m_flash.c
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Sigh, I suck.
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2006-07-08 23:31:11 +00:00 |
quakedef.h
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committing for fixes for OMC
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2011-10-27 15:46:36 +00:00 |
r_2d.c
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committing for fixes for OMC
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2011-10-27 15:46:36 +00:00 |
r_d3.c
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Misc bugfixes, including q3bsp-rtlights and bloom. Matrix use clarifications. Working towards skeletal glsl code.
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2011-07-30 14:14:56 +00:00 |
r_part.c
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committing for fixes for OMC
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2011-10-27 15:46:36 +00:00 |
r_partset.c
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quick rail fix for highfps set
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2011-06-18 19:00:14 +00:00 |
r_partset.h
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hexen2 client effects now go via the particle system, if they're supported at all. Added 'h2part' description to provide this.
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2010-08-28 17:14:38 +00:00 |
r_surf.c
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committing for fixes for OMC
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2011-10-27 15:46:36 +00:00 |
render.h
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Just breaking stuff, trying to get axfte stuff working.
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2011-10-29 19:01:33 +00:00 |
renderer.c
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committing for fixes for OMC
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2011-10-27 15:46:36 +00:00 |
renderque.c
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Changes merged from trunk. Also additional extensive changes. Q3 portals work.
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2010-07-11 02:22:39 +00:00 |
renderque.h
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Changes merged from trunk. Also additional extensive changes. Q3 portals work.
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2010-07-11 02:22:39 +00:00 |
resource.h
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Visual Studio sucks. Needed to change this to get the damn thing to compile it.
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2010-05-24 23:35:55 +00:00 |
roq.h
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Reworked the filesystem. We now support a virtual filesystem. Many places accept stream usage, although many formats do not support this.
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2005-12-21 03:07:33 +00:00 |
roq_read.c
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Reworked the filesystem. We now support a virtual filesystem. Many places accept stream usage, although many formats do not support this.
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2005-12-21 03:07:33 +00:00 |
sbar.c
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committing for fixes for OMC
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2011-10-27 15:46:36 +00:00 |
sbar.h
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csqc's getplayerkey's "voipspeaking" or "voiploudness" are now implemented. the later works only for the local player, the former will report true only if the server is echoing.
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2010-11-21 03:39:12 +00:00 |
screen.h
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Trying to fix lingering d3d bugs. Added support for proquake's angles extension. Various other hacks and changes and tweeks. Mostly trying to fix D3D issues. Also added con_separatechat cvar.
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2011-06-16 02:03:57 +00:00 |
skin.c
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committing for fixes for OMC
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2011-10-27 15:46:36 +00:00 |
snd_al.c
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Fix up msvc/win32 a bit.
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2011-02-02 00:41:01 +00:00 |
snd_alsa.c
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More GCC warnings gone (32 & 64bit)
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2011-06-02 05:16:44 +00:00 |
snd_directx.c
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attempt fix minimal build, add 7.1, try to fix speaker spacialization
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2011-07-06 01:40:40 +00:00 |
snd_dma.c
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Audio support for droid. No idea how the latencies are. Probably terrible.
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2011-09-22 15:57:16 +00:00 |
snd_linux.c
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More GCC warnings gone (32 & 64bit)
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2011-06-02 05:16:44 +00:00 |
snd_macos.c
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We now have a really crappy gl renderer for macosx.
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2007-09-23 22:00:19 +00:00 |
snd_mem.c
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change alot of sprintfs
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2011-07-22 15:11:35 +00:00 |
snd_mix.c
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committing for fixes for OMC
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2011-10-27 15:46:36 +00:00 |
snd_morphos.c
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Added copyright header.
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2007-09-09 14:28:59 +00:00 |
snd_mp3.c
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change alot of sprintfs
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2011-07-22 15:11:35 +00:00 |
snd_ov.c
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Cleanups, wine fixes, generic stuff, added makefile directive for use of gccs -combine option.
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2011-03-12 13:51:40 +00:00 |
snd_sdl.c
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Trying to fix stuff.
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2011-05-26 16:46:43 +00:00 |
snd_win.c
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Fixed incorrect pointer types, and some other warning types for GCC and MinGW
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2011-05-19 13:34:07 +00:00 |
sound.h
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bump dynamic channel count
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2011-07-22 20:49:15 +00:00 |
spritegn.h
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Changed vec4_t down to vec3_t, got the server browser integrated with the menu.dat. csqc is having fun, and nexuiz should work better. Enjoy.
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2005-05-13 10:42:48 +00:00 |
sys_axfte.cpp
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Just breaking stuff, trying to get axfte stuff working.
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2011-10-29 19:01:33 +00:00 |
sys_droid.c
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Audio support for droid. No idea how the latencies are. Probably terrible.
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2011-09-22 15:57:16 +00:00 |
sys_linux.c
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committing for fixes for OMC
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2011-10-27 15:46:36 +00:00 |
sys_morphos.c
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Completely untested and not even attempted compiled MorphOS implementation of Sys_RandomBytes().
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2011-10-03 09:23:34 +00:00 |
sys_npfte.c
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committing for fixes for OMC
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2011-10-27 15:46:36 +00:00 |
sys_plugfte.c
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committing for fixes for OMC
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2011-10-27 15:46:36 +00:00 |
sys_plugfte.h
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committing for fixes for OMC
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2011-10-27 15:46:36 +00:00 |
sys_sdl.c
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stub Sys_RandomBytes.
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2011-10-28 15:15:35 +00:00 |
sys_win.c
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committing for fixes for OMC
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2011-10-27 15:46:36 +00:00 |
teamplay.c
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s/thier/their
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2007-10-05 17:43:26 +00:00 |
textedit.c
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committing for fixes for OMC
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2011-10-27 15:46:36 +00:00 |
valid.c
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committing for fixes for OMC
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2011-10-27 15:46:36 +00:00 |
vid.h
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committing for fixes for OMC
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2011-10-27 15:46:36 +00:00 |
view.c
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committing for fixes for OMC
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2011-10-27 15:46:36 +00:00 |
view.h
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Hopefully improves lighting on players, they won't look so garishly ugly any more.
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2011-04-25 03:25:22 +00:00 |
wad.c
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Misc bugfixes, including q3bsp-rtlights and bloom. Matrix use clarifications. Working towards skeletal glsl code.
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2011-07-30 14:14:56 +00:00 |
wad.h
|
Fixes, workarounds, and breakages. Hexen2 should work much better (-hexen2 says no mission pack, -portals says h2mp). Started working on splitting bigcoords per client, far too much work still to go on that. Removed gl_ztrick entirely. Enabled csprogs download by default. Added client support for fitzquake's 666 protocol, needs testing, some cleanup for dp protocols too, no server support, couldn't selectively enable it anyway. Now attempting to cache shadow meshes for explosions and stuff. Played with lightmaps a little, should potentially run a little faster on certain (intel?) cards. Tweeked npfte a little to try to avoid deadlocks and crashes. Fixed sky worldspawn parsing. Added h2mp's model format. Fixed baseline issue in q2 client, made servers generate q2 baselines. MOVETYPE_PUSH will not rotate extra if rotation is forced. Made status command show allowed client types. Changed lighting on weapons - should now be shaded.
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2010-08-11 03:36:31 +00:00 |
winamp.h
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got rid of some anonymous unions
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2006-02-17 02:51:59 +00:00 |
winquake.h
|
committing for fixes for OMC
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2011-10-27 15:46:36 +00:00 |
winquake.rc
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version bump and version string fix
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2011-06-25 23:40:34 +00:00 |
zqtp.c
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change alot of sprintfs
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2011-07-22 15:11:35 +00:00 |