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fteqw/engine/common
Spoike 7dc01f7362 android port updated. egl now handled by native code, which means we now have proper control over everything and can default to gles2. requires android 2.0+. vulkan-on-android renderer added, but not tested.
added .ktx image support as an alternative to .dds, primarily for etc2 compression (which should work on all gles3 devices, or gl4.3), only known representations will work.
rework z-fighting workaround. now only enabled on known vanilla maps.
added splitscreen option to the singleplayer menu.

git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5154 fc73d0e0-1445-4013-8a0c-d673dee63da5
2017-10-13 17:50:28 +00:00
..
bothdefs.h android port updated. egl now handled by native code, which means we now have proper control over everything and can default to gles2. requires android 2.0+. vulkan-on-android renderer added, but not tested. 2017-10-13 17:50:28 +00:00
bspfile.h Implement an area grid, primarily to avoid mods(read: xonotic) generating 2000 ents all sitting on the root area node. 2017-08-29 02:29:06 +00:00
cmd.c android port updated. egl now handled by native code, which means we now have proper control over everything and can default to gles2. requires android 2.0+. vulkan-on-android renderer added, but not tested. 2017-10-13 17:50:28 +00:00
cmd.h some Q2 compat tweaks. moved all q2 temp-ents to particle scripts. 2017-08-14 16:38:44 +00:00
com_mesh.c Implement an area grid, primarily to avoid mods(read: xonotic) generating 2000 ents all sitting on the root area node. 2017-08-29 02:29:06 +00:00
com_mesh.h make developer a little less spammy. move much of it to developer 2. 2017-03-04 19:36:06 +00:00
com_phys_bullet.cpp added r_meshpitch cvar that allows for fixing the unfixable mesh pitch bug from vanilla... needs a better name... do note that this will break pretty much any mod, so this is really only for TCs designed to use it. Its likely that I missed places. 2017-02-27 09:34:35 +00:00
com_phys_ode.c playdemo accepts https urls now. will start playing before the file has finished downloading, to avoid unnecessary delays. 2017-05-10 02:08:58 +00:00
common.c playdemo should now play older protocol versions. 2017-10-12 12:02:25 +00:00
common.h playdemo should now play older protocol versions. 2017-10-12 12:02:25 +00:00
config_wastes.h Fix various compiler warnings. 2017-09-20 11:27:13 +00:00
console.h playdemo should now play older protocol versions. 2017-10-12 12:02:25 +00:00
crc.c rewrote ban code, merging bans+nonbans+cuffs+mute+cripple+deaf+lagged+vip. added timeouts. new penalties have no dedicated command. use the addip command for it. 2014-03-30 08:55:06 +00:00
crc.h rewrote ban code, merging bans+nonbans+cuffs+mute+cripple+deaf+lagged+vip. added timeouts. new penalties have no dedicated command. use the addip command for it. 2014-03-30 08:55:06 +00:00
cvar.c Implement an area grid, primarily to avoid mods(read: xonotic) generating 2000 ents all sitting on the root area node. 2017-08-29 02:29:06 +00:00
cvar.h playdemo accepts https urls now. will start playing before the file has finished downloading, to avoid unnecessary delays. 2017-05-10 02:08:58 +00:00
fs.c Implement an area grid, primarily to avoid mods(read: xonotic) generating 2000 ents all sitting on the root area node. 2017-08-29 02:29:06 +00:00
fs.h Added .dz playback support. 2017-07-12 08:15:27 +00:00
fs_dzip.c Fix various compiler warnings. 2017-09-20 11:27:13 +00:00
fs_pak.c rework config.h stuff a little, fixing up numerous ifdefs etc. added some more for potentially smaller builds. 2017-02-19 00:15:42 +00:00
fs_stdio.c playdemo accepts https urls now. will start playing before the file has finished downloading, to avoid unnecessary delays. 2017-05-10 02:08:58 +00:00
fs_win32.c Fix various compiler warnings. 2017-09-20 11:27:13 +00:00
fs_xz.c playdemo accepts https urls now. will start playing before the file has finished downloading, to avoid unnecessary delays. 2017-05-10 02:08:58 +00:00
fs_zip.c qccgui: reworked compile prints to split the screen instead of being some other window that's hidden when fullscreened etc. 2017-05-28 15:42:32 +00:00
gl_q2bsp.c Implement an area grid, primarily to avoid mods(read: xonotic) generating 2000 ents all sitting on the root area node. 2017-08-29 02:29:06 +00:00
huff.c added cl_sendguid cvar, defaulting to 0. this disables the guid feature by default. 2014-05-10 13:42:13 +00:00
log.c playdemo should now play older protocol versions. 2017-10-12 12:02:25 +00:00
mathlib.c fix hitmodel with hlmdl, to actually work properly with rotated entities. 2017-03-06 15:30:45 +00:00
mathlib.h added r_meshpitch cvar that allows for fixing the unfixable mesh pitch bug from vanilla... needs a better name... do note that this will break pretty much any mod, so this is really only for TCs designed to use it. Its likely that I missed places. 2017-02-27 09:34:35 +00:00
md4.c Misc bugfixes, including q3bsp-rtlights and bloom. Matrix use clarifications. Working towards skeletal glsl code. 2011-07-30 14:14:56 +00:00
net.h implement pcma+pcmu codecs for voip for xmpp compat, because they're fairly simple and I can. 2017-06-21 01:24:25 +00:00
net_chan.c first version with dtls support. disabled for now. 2017-05-18 10:24:09 +00:00
net_ice.c Fix various compiler warnings. 2017-09-20 11:27:13 +00:00
net_ssl_gnutls.c Fix various compiler warnings. 2017-09-20 11:27:13 +00:00
net_ssl_winsspi.c playdemo should now play older protocol versions. 2017-10-12 12:02:25 +00:00
net_wins.c Fix various compiler warnings. 2017-09-20 11:27:13 +00:00
netinc.h Fix various compiler warnings. 2017-09-20 11:27:13 +00:00
particles.h centerprints with links now show cursors. 2017-07-28 01:49:25 +00:00
plugin.c playdemo should now play older protocol versions. 2017-10-12 12:02:25 +00:00
pmove.c in_xinput 1 is now default. because we can. 2017-08-16 02:14:07 +00:00
pmove.h in_xinput 1 is now default. because we can. 2017-08-16 02:14:07 +00:00
pmovetst.c try to fix null framestates issue causing crashes from pmove/solid_bsp code. 2017-01-29 13:10:53 +00:00
pr_bgcmd.c playdemo should now play older protocol versions. 2017-10-12 12:02:25 +00:00
pr_common.h Implement an area grid, primarily to avoid mods(read: xonotic) generating 2000 ents all sitting on the root area node. 2017-08-29 02:29:06 +00:00
protocol.h Implement an area grid, primarily to avoid mods(read: xonotic) generating 2000 ents all sitting on the root area node. 2017-08-29 02:29:06 +00:00
q1bsp.c some Q2 compat tweaks. moved all q2 temp-ents to particle scripts. 2017-08-14 16:38:44 +00:00
q2pmove.c tcpconnect fixes 2012-01-17 07:57:46 +00:00
q3common.c centerprints with links now show cursors. 2017-07-28 01:49:25 +00:00
qvm.c playdemo should now play older protocol versions. 2017-10-12 12:02:25 +00:00
sha1.c Fix various compiler warnings. 2017-09-20 11:27:13 +00:00
sys.h playdemo accepts https urls now. will start playing before the file has finished downloading, to avoid unnecessary delays. 2017-05-10 02:08:58 +00:00
sys_linux_threads.c update the clustertransfer builtin to work on non-cluster dedicated servers. 2017-05-23 07:03:07 +00:00
sys_win_threads.c update the clustertransfer builtin to work on non-cluster dedicated servers. 2017-05-23 07:03:07 +00:00
translate.c playdemo should now play older protocol versions. 2017-10-12 12:02:25 +00:00
translate.h sdl2 support. 2014-02-07 08:38:40 +00:00
ui_public.h A few things... f_ruleset stuff, 64bit qvm compatability, added cvars so you can put the built in http server on a custom port, added #warnings to annoy molgrum. 2007-09-17 20:35:39 +00:00
vm.h fix some of the things that baker didn't like. sorry it took so long. 2016-08-25 00:12:14 +00:00
world.h Implement an area grid, primarily to avoid mods(read: xonotic) generating 2000 ents all sitting on the root area node. 2017-08-29 02:29:06 +00:00
zone.c playdemo accepts https urls now. will start playing before the file has finished downloading, to avoid unnecessary delays. 2017-05-10 02:08:58 +00:00
zone.h playdemo accepts https urls now. will start playing before the file has finished downloading, to avoid unnecessary delays. 2017-05-10 02:08:58 +00:00