1
0
Fork 0
forked from fte/fteqw
fteqw/engine/client
2006-02-22 23:39:07 +00:00
..
.cvsignore
anorms.h
bymorphed.ico We use morphed's icon now. 2005-10-20 00:08:23 +00:00
cd_linux.c
cd_null.c Added newline at end of file 2005-11-29 11:28:32 +00:00
cd_sdl.c
cd_win.c Fixed all warnings in MDebug. 2006-02-11 14:51:36 +00:00
cdaudio.h
cl_cam.c added a macro for specifying all the cvar properties. This will simplify stuff for Q2. 2006-02-11 02:09:43 +00:00
cl_cg.c Fixed all warnings in MDebug. 2006-02-11 14:51:36 +00:00
cl_demo.c Added f_demostart trigger. 2006-02-22 23:37:25 +00:00
cl_ents.c This is fun. 2006-02-01 22:36:12 +00:00
cl_ignore.c added a macro for specifying all the cvar properties. This will simplify stuff for Q2. 2006-02-11 02:09:43 +00:00
cl_ignore.h blah 2005-11-30 21:39:27 +00:00
cl_input.c Trying to make our NQ client more robust. 2006-02-22 23:36:55 +00:00
cl_main.c unbreaks some fuhquake/ezquake teamplay scripts. 2006-02-22 23:36:03 +00:00
cl_master.h Fixed all warnings in MDebug. 2006-02-11 14:51:36 +00:00
cl_parse.c Added f_qizmoconnect don't know if it works or not. 2006-02-22 23:35:04 +00:00
cl_plugin.inc Loading textures with empty names will now fail. 2006-02-13 01:00:56 +00:00
cl_pred.c Small cleanup 2006-02-11 18:06:18 +00:00
cl_screen.c added a macro for specifying all the cvar properties. This will simplify stuff for Q2. 2006-02-11 02:09:43 +00:00
cl_tent.c added a macro for specifying all the cvar properties. This will simplify stuff for Q2. 2006-02-11 02:09:43 +00:00
cl_ui.c gcc is too fussy. 2006-02-12 00:01:42 +00:00
client.h Fixed all warnings in MDebug. 2006-02-11 14:51:36 +00:00
clq2_cin.c fix Sys_Error with jpeg screenshots, standardize console warning/error/notice colors 2006-02-22 01:24:22 +00:00
clq2_ents.c pe_defaultrail, like pe_default but for trails, works mostly with q2 for now though 2005-10-08 22:35:20 +00:00
clq3_parse.c Fixed a few warning messages. 2006-02-17 19:54:47 +00:00
clq3defs.h Fixed all warnings in MDebug. 2006-02-11 14:51:36 +00:00
console.c added a macro for specifying all the cvar properties. This will simplify stuff for Q2. 2006-02-11 02:09:43 +00:00
crosshairs.dat
fragstats.c Bugfixes. 2006-01-13 20:30:01 +00:00
image.c Tweeked some image uploading. The code is cleaner. 2006-02-22 23:34:08 +00:00
in_raw.h got rid of some anonymous unions 2006-02-17 02:51:59 +00:00
in_sdl.c Build fix 2005-11-29 23:23:56 +00:00
in_win.c got rid of some anonymous unions 2006-02-17 02:51:59 +00:00
input.h
keys.c added a macro for specifying all the cvar properties. This will simplify stuff for Q2. 2006-02-11 02:09:43 +00:00
keys.h Fixed all warnings in MDebug. 2006-02-11 14:51:36 +00:00
lhfont.h
m_download.c Fixed a few warning messages. 2006-02-17 19:54:47 +00:00
m_items.c Mousewheel moves sliders. 2006-02-22 23:37:51 +00:00
m_master.c added a macro for specifying all the cvar properties. This will simplify stuff for Q2. 2006-02-11 02:09:43 +00:00
m_mp3.c bigfoot, stop staring at me like that. 2006-02-12 22:38:39 +00:00
m_multi.c don't crash. 2006-01-14 23:45:49 +00:00
m_options.c Fixed a few warning messages. 2006-02-17 19:54:47 +00:00
m_script.c added a macro for specifying all the cvar properties. This will simplify stuff for Q2. 2006-02-11 02:09:43 +00:00
m_single.c q2 saved games actually use a different ident. 2006-02-11 18:08:35 +00:00
menu.c Fixed a few warning messages. 2006-02-17 19:54:47 +00:00
menu.h Fixed all warnings in MDebug. 2006-02-11 14:51:36 +00:00
merged.h removed Draw_PicFromWad so we only use the "safe" version 2005-12-21 07:00:33 +00:00
modelgen.h
mymad.c
net_master.c got rid of some anonymous unions 2006-02-17 02:51:59 +00:00
pr_csqc.c fix Sys_Error with jpeg screenshots, standardize console warning/error/notice colors 2006-02-22 01:24:22 +00:00
pr_menu.c added a macro for specifying all the cvar properties. This will simplify stuff for Q2. 2006-02-11 02:09:43 +00:00
q2.ico
q2anorms.h
q2m_flash.c
quakedef.h Fixed all warnings in MDebug. 2006-02-11 14:51:36 +00:00
r_bulleten.c added a macro for specifying all the cvar properties. This will simplify stuff for Q2. 2006-02-11 02:09:43 +00:00
r_bulleten.h
r_efrag.c gl_part_flame fix 2005-09-10 01:46:32 +00:00
r_part.c got rid of some anonymous unions 2006-02-17 02:51:59 +00:00
r_partset.c added particle fields beamtexstep/beamtexspeed for beam texture manipulation, added alphadelta which obsoletes alphachange 2006-02-11 23:41:40 +00:00
r_partset.h fix to radomvelvert 2005-10-09 22:06:52 +00:00
render.h Fixed all warnings in MDebug. 2006-02-11 14:51:36 +00:00
renderer.c fix Sys_Error with jpeg screenshots, standardize console warning/error/notice colors 2006-02-22 01:24:22 +00:00
renderque.c
renderque.h
resource.h We use morphed's icon now. 2005-10-20 00:08:23 +00:00
roq.h Reworked the filesystem. We now support a virtual filesystem. Many places accept stream usage, although many formats do not support this. 2005-12-21 03:07:33 +00:00
roq_read.c Reworked the filesystem. We now support a virtual filesystem. Many places accept stream usage, although many formats do not support this. 2005-12-21 03:07:33 +00:00
sbar.c There's now a row of console names across the top of the screen. 2006-02-02 01:13:52 +00:00
sbar.h
screen.h
skin.c added a macro for specifying all the cvar properties. This will simplify stuff for Q2. 2006-02-11 02:09:43 +00:00
snd_alsa.c makeconfig.sh - the shell script that generates config.h either automagically or through prompts, use it through make 2005-11-26 03:02:55 +00:00
snd_directx.c This is fun. 2006-02-01 22:36:12 +00:00
snd_dma.c Make ambient sounds loop. 2006-02-13 01:00:10 +00:00
snd_linux.c makeconfig.sh - the shell script that generates config.h either automagically or through prompts, use it through make 2005-11-26 03:02:55 +00:00
snd_mem.c Don't force sound/ infront of sound file names. 2006-02-22 23:39:07 +00:00
snd_mix.c fastarrays works properly now. 2006-01-28 06:41:20 +00:00
snd_mixa.s
snd_mp3.c
snd_ov.c Copyable console, and up2's demand for aliases like fuhquake. 2006-02-06 01:06:17 +00:00
snd_sdl.c SDL sound should be working fine now 2005-11-07 00:59:22 +00:00
snd_win.c
sound.h Fixed all warnings in MDebug. 2006-02-11 14:51:36 +00:00
spritegn.h
sys_dosa.s
sys_linux.c Blind fix. but it couldn't have worked before anyway. Sys_Milliseconds should now return something reasonable. 2006-02-12 23:55:40 +00:00
sys_sdl.c This is fun. 2006-02-01 22:36:12 +00:00
sys_win.c added a macro for specifying all the cvar properties. This will simplify stuff for Q2. 2006-02-11 02:09:43 +00:00
sys_wina.s
teamplay.c
textedit.c added a macro for specifying all the cvar properties. This will simplify stuff for Q2. 2006-02-11 02:09:43 +00:00
valid.c fix Sys_Error with jpeg screenshots, standardize console warning/error/notice colors 2006-02-22 01:24:22 +00:00
vid.h
view.c Fixed all warnings in MDebug. 2006-02-11 14:51:36 +00:00
view.h I've been fixing warnings. 2005-10-07 16:27:20 +00:00
wad.c fix for RID #1394691 (boss2 at least) 2006-01-09 01:49:06 +00:00
wad.h Rewrote a few bsp tracing stuff (primarily for heightmap things). 2005-08-26 22:56:51 +00:00
winamp.h got rid of some anonymous unions 2006-02-17 02:51:59 +00:00
winquake.h
winquake.rc It's worth a laugh. 2006-01-12 22:20:23 +00:00
zqtp.c added a macro for specifying all the cvar properties. This will simplify stuff for Q2. 2006-02-11 02:09:43 +00:00