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fteqw/engine/gl/gl_ngraph.c
Spoike fceb09fe37 reworked demo playback and interpolation.
added support for recording nq demos, but only if not already on the server.
added capturedriver as a sane way to select between screenshots, avi, or various plugins.
output sound device can now be selected via the menu. not all drivers provide device enumeration (openal and dsound do).
enabled openal, but not using it unless an openal device is explicitly requested as its still a little buggy.
added \"\"" markup in the console.

git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@4427 fc73d0e0-1445-4013-8a0c-d673dee63da5
2013-07-26 17:19:06 +00:00

184 lines
4.3 KiB
C

/*
Copyright (C) 1996-1997 Id Software, Inc.
This program is free software; you can redistribute it and/or
modify it under the terms of the GNU General Public License
as published by the Free Software Foundation; either version 2
of the License, or (at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
See the GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to the Free Software
Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
*/
// gl_ngraph.c
#include "quakedef.h"
#include "shader.h"
extern qbyte *draw_chars; // 8*8 graphic characters
static texid_t netgraphtexture; // netgraph texture
static shader_t *netgraphshader;
#define NET_GRAPHHEIGHT 32
static qbyte ngraph_texels[NET_GRAPHHEIGHT][NET_TIMINGS];
static void R_LineGraph (int x, int h)
{
int i;
int s;
int color;
s = NET_GRAPHHEIGHT;
if (h == 10000)
color = 0x6f; // yellow
else if (h == 9999)
color = 0x4f; // red
else if (h == 9998)
color = 0xd0; // blue
else
color = 0xfe; // white
if (h>s)
h = s;
for (i=0 ; i<h ; i++)
if (i & 1)
ngraph_texels[NET_GRAPHHEIGHT - i - 1][x] = 0xff;
else
ngraph_texels[NET_GRAPHHEIGHT - i - 1][x] = (qbyte)color;
for ( ; i<s ; i++)
ngraph_texels[NET_GRAPHHEIGHT - i - 1][x] = (qbyte)0xff;
}
/*
static void Draw_CharToNetGraph (int x, int y, int num)
{
int row, col;
qbyte *source;
int drawline;
int nx;
if (!draw_chars)
return;
row = num>>4;
col = num&15;
source = draw_chars + (row<<10) + (col<<3);
for (drawline = 8; drawline; drawline--, y++)
{
for (nx=0 ; nx<8 ; nx++)
if (source[nx] != 255)
ngraph_texels[y][nx+x] = 0x60 + source[nx];
source += 128;
}
}
*/
/*
==============
R_NetGraph
==============
*/
void R_NetGraph (void)
{
int a, x, i, y;
int lost;
char st[80];
unsigned ngraph_pixels[NET_GRAPHHEIGHT][NET_TIMINGS];
x = 0;
lost = CL_CalcNet();
for (a=0 ; a<NET_TIMINGS ; a++)
{
i = (cl.movesequence-a) & NET_TIMINGSMASK;
R_LineGraph (NET_TIMINGS-1-a, packet_latency[i]);
}
// now load the netgraph texture into gl and draw it
for (y = 0; y < NET_GRAPHHEIGHT; y++)
for (x = 0; x < NET_TIMINGS; x++)
ngraph_pixels[y][x] = d_8to24rgbtable[ngraph_texels[y][x]];
x = ((vid.width - 320)>>1);
x=-x;
y = vid.height - sb_lines - 24 - NET_GRAPHHEIGHT - 1;
M_DrawTextBox (x, y, NET_TIMINGS/8, NET_GRAPHHEIGHT/8 + 1);
y += 8;
sprintf(st, "%3i%% packet loss", lost);
Draw_FunString(8, y, st);
y += 8;
R_Upload(netgraphtexture, "***netgraph***", TF_RGBA32, ngraph_pixels, NULL, NET_TIMINGS, NET_GRAPHHEIGHT, IF_UIPIC|IF_NOMIPMAP|IF_NOPICMIP);
x=8;
R2D_Image(x, y, NET_TIMINGS, NET_GRAPHHEIGHT, 0, 0, 1, 1, netgraphshader);
}
void R_FrameTimeGraph (int frametime)
{
int a, x, i, y;
int lost;
char st[80];
unsigned ngraph_pixels[NET_GRAPHHEIGHT][NET_TIMINGS];
static int timehistory[NET_TIMINGS];
static int findex;
timehistory[findex++&NET_TIMINGSMASK] = frametime;
x = 0;
lost = CL_CalcNet();
for (a=0 ; a<NET_TIMINGS ; a++)
{
i = (findex-a) & NET_TIMINGSMASK;
R_LineGraph (NET_TIMINGS-1-a, timehistory[i]);
}
// now load the netgraph texture into gl and draw it
for (y = 0; y < NET_GRAPHHEIGHT; y++)
for (x = 0; x < NET_TIMINGS; x++)
ngraph_pixels[y][x] = d_8to24rgbtable[ngraph_texels[y][x]];
x = ((vid.width - 320)>>1);
x=-x;
y = vid.height - sb_lines - 24 - NET_GRAPHHEIGHT - 1;
M_DrawTextBox (x, y, NET_TIMINGS/8, NET_GRAPHHEIGHT/8 + 1);
y += 8;
sprintf(st, "%3i%% packet loss", lost);
Draw_FunString(8, y, st);
y += 8;
R_Upload(netgraphtexture, "***netgraph***", TF_RGBA32, ngraph_pixels, NULL, NET_TIMINGS, NET_GRAPHHEIGHT, IF_UIPIC|IF_NOMIPMAP|IF_NOPICMIP);
x=8;
R2D_Image(x, y, NET_TIMINGS, NET_GRAPHHEIGHT, 0, 0, 1, 1, netgraphshader);
}
void R_NetgraphInit(void)
{
TEXASSIGN(netgraphtexture, R_AllocNewTexture("***netgraph***", NET_TIMINGS, NET_GRAPHHEIGHT, IF_UIPIC|IF_NOMIPMAP));
netgraphshader = R_RegisterShader("netgraph",
"{\n"
"program default2d\n"
"{\n"
"map $diffuse\n"
"blendfunc blend\n"
"}\n"
"}\n"
);
netgraphshader->defaulttextures.base = netgraphtexture;
}