.. |
anorms.h
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api_menu.h
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stripped support for qvm-based plugins. rewrote native plugins to use a more efficient interface.
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2019-09-04 07:59:40 +00:00 |
bymorphed.h
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bymorphed.ico
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cd_linux.c
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Too many changes, sorry.
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2019-11-20 03:09:50 +00:00 |
cd_null.c
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cd_sdl.c
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cd_win.c
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cdaudio.h
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cl_cam.c
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fixed eztv md4 incompatibility.
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2020-02-11 18:06:10 +00:00 |
cl_cg.c
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Q3TA: Added snd_ignorecueloops cvar to ignore auto-looping sounds.
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2020-03-07 09:00:40 +00:00 |
cl_demo.c
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Switch to using epoll on linux, because we can.
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2020-02-26 00:37:52 +00:00 |
cl_ents.c
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fixed eztv md4 incompatibility.
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2020-02-11 18:06:10 +00:00 |
cl_ignore.c
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Fix ignore command.
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2019-09-17 19:49:39 +00:00 |
cl_ignore.h
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cl_input.c
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fixed eztv md4 incompatibility.
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2020-02-11 18:06:10 +00:00 |
cl_main.c
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Make sure fte servers get listed under quakeworld and not netquake.
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2020-03-08 07:02:37 +00:00 |
cl_master.h
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fixed eztv md4 incompatibility.
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2020-02-11 18:06:10 +00:00 |
cl_parse.c
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fixed eztv md4 incompatibility.
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2020-02-11 18:06:10 +00:00 |
cl_plugin.inc
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fixed eztv md4 incompatibility.
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2020-02-11 18:06:10 +00:00 |
cl_pred.c
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fixed eztv md4 incompatibility.
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2020-02-11 18:06:10 +00:00 |
cl_screen.c
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Q3TA: Added snd_ignorecueloops cvar to ignore auto-looping sounds.
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2020-03-07 09:00:40 +00:00 |
cl_tent.c
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fix a crash if packets arrive in unexpected orders.
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2020-02-16 19:13:15 +00:00 |
cl_ui.c
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Q3TA: Added snd_ignorecueloops cvar to ignore auto-looping sounds.
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2020-03-07 09:00:40 +00:00 |
clhl_game.c
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Try to fix up FTE's android port.
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2019-04-15 18:43:42 +00:00 |
client.h
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Switch to using epoll on linux, because we can.
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2020-02-26 00:37:52 +00:00 |
clq2_cin.c
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Fix q2 cinematics (was giving black screens).
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2019-06-05 20:48:06 +00:00 |
clq2_ents.c
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fixed eztv md4 incompatibility.
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2020-02-11 18:06:10 +00:00 |
clq3_parse.c
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Q3TA: Added snd_ignorecueloops cvar to ignore auto-looping sounds.
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2020-03-07 09:00:40 +00:00 |
clq3defs.h
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Q3TA: Added snd_ignorecueloops cvar to ignore auto-looping sounds.
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2020-03-07 09:00:40 +00:00 |
console.c
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Q3TA: Added snd_ignorecueloops cvar to ignore auto-looping sounds.
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2020-03-07 09:00:40 +00:00 |
fragstats.c
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Fix scr_scoreboard_showflags 1
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2019-09-15 15:09:36 +00:00 |
freecs.ico
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fte_eukara.ico
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Updated the fallback icon for FTE
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2019-01-27 03:52:14 +00:00 |
fte_eukara64.h
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Updated the fallback icon for FTE
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2019-01-27 03:52:14 +00:00 |
fte_eukaranopng.ico
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Updated the fallback icon for FTE
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2019-01-27 03:52:14 +00:00 |
image.c
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Q3TA: Added snd_ignorecueloops cvar to ignore auto-looping sounds.
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2020-03-07 09:00:40 +00:00 |
image_astc.h
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Compile fixes.
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2019-09-04 09:15:13 +00:00 |
in_generic.c
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Remove void* pointer arithmatic to make msvc happy.
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2019-12-10 14:50:47 +00:00 |
in_morphos.c
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Try to fix up FTE's android port.
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2019-04-15 18:43:42 +00:00 |
in_morphos.h
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in_raw.h
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in_sdl.c
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Misc compile fixes.
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2019-04-17 00:50:14 +00:00 |
in_win.c
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Too many changes, sorry.
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2019-11-20 03:09:50 +00:00 |
input.h
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Try to fix up FTE's android port.
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2019-04-15 18:43:42 +00:00 |
keys.c
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fixed eztv md4 incompatibility.
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2020-02-11 18:06:10 +00:00 |
keys.h
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Too many changes, sorry.
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2019-11-20 03:09:50 +00:00 |
lhfont.h
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m_download.c
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Added VF_PROJECTIONOFFSET to offset the projection (for GoaLitiuM).
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2020-01-13 07:03:28 +00:00 |
m_items.c
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Update prediction code to propagate some values properly with certain protocol combinations that I'd overlooked.
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2019-09-25 20:23:24 +00:00 |
m_master.c
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Make sure fte servers get listed under quakeworld and not netquake.
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2020-03-08 07:02:37 +00:00 |
m_mp3.c
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Q3TA: Added snd_ignorecueloops cvar to ignore auto-looping sounds.
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2020-03-07 09:00:40 +00:00 |
m_multi.c
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Fix teamplay setting descriptions.
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2020-02-16 19:26:58 +00:00 |
m_native.c
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stripped support for qvm-based plugins. rewrote native plugins to use a more efficient interface.
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2019-09-04 07:59:40 +00:00 |
m_options.c
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fixed eztv md4 incompatibility.
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2020-02-11 18:06:10 +00:00 |
m_script.c
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stripped support for qvm-based plugins. rewrote native plugins to use a more efficient interface.
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2019-09-04 07:59:40 +00:00 |
m_single.c
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stripped support for qvm-based plugins. rewrote native plugins to use a more efficient interface.
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2019-09-04 07:59:40 +00:00 |
menu.c
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Fix people needing help to get out of the help menu (reported by daemon).
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2020-01-20 17:53:39 +00:00 |
menu.h
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Too many changes, sorry.
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2019-11-20 03:09:50 +00:00 |
merged.h
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Q3TA: Added snd_ignorecueloops cvar to ignore auto-looping sounds.
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2020-03-07 09:00:40 +00:00 |
modelgen.h
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net_master.c
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Make sure fte servers get listed under quakeworld and not netquake.
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2020-03-08 07:02:37 +00:00 |
p_classic.c
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Fix csqc polygon issue (using explicit glsl that doesn't need normals).
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2019-02-19 06:49:03 +00:00 |
p_null.c
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cmake now builds botlib (as a shared object)
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2019-01-29 07:18:07 +00:00 |
p_script.c
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Too many changes, sorry.
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2019-11-20 03:09:50 +00:00 |
pr_clcmd.c
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Q3TA: Added snd_ignorecueloops cvar to ignore auto-looping sounds.
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2020-03-07 09:00:40 +00:00 |
pr_csqc.c
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Q3TA: Added snd_ignorecueloops cvar to ignore auto-looping sounds.
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2020-03-07 09:00:40 +00:00 |
pr_menu.c
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fixed eztv md4 incompatibility.
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2020-02-11 18:06:10 +00:00 |
pr_skelobj.c
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preliminary .xcf support.
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2019-10-06 01:59:13 +00:00 |
q2.ico
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q2anorms.h
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q2m_flash.c
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quake.manifest
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quakedef.h
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GoaLitiuM's changes to fix msvc2015's cmake support.
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2019-12-17 17:41:12 +00:00 |
r_2d.c
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Add ReadInt+WriteInt qc builtins in csqc+ssqc respectively, add some extra docs for some other builtins.
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2019-12-16 17:36:00 +00:00 |
r_d3.c
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Fix problems with last commit.
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2020-01-10 12:23:25 +00:00 |
r_part.c
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Remove shader override for clutter...
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2020-02-13 01:27:15 +00:00 |
r_partset.c
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Try to fix up FTE's android port.
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2019-04-15 18:43:42 +00:00 |
r_partset.h
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cmake now builds botlib (as a shared object)
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2019-01-29 07:18:07 +00:00 |
r_surf.c
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Q3TA: Added snd_ignorecueloops cvar to ignore auto-looping sounds.
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2020-03-07 09:00:40 +00:00 |
render.h
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Q3TA: Added snd_ignorecueloops cvar to ignore auto-looping sounds.
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2020-03-07 09:00:40 +00:00 |
renderer.c
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Q3TA: Added snd_ignorecueloops cvar to ignore auto-looping sounds.
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2020-03-07 09:00:40 +00:00 |
renderque.c
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renderque.h
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resource.h
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roq.h
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roq_read.c
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Q3TA: Added snd_ignorecueloops cvar to ignore auto-looping sounds.
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2020-03-07 09:00:40 +00:00 |
sbar.c
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fixed eztv md4 incompatibility.
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2020-02-11 18:06:10 +00:00 |
sbar.h
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screen.h
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Q3TA: Added snd_ignorecueloops cvar to ignore auto-looping sounds.
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2020-03-07 09:00:40 +00:00 |
skin.c
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snd_al.c
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Switch to using epoll on linux, because we can.
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2020-02-26 00:37:52 +00:00 |
snd_alsa.c
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smoother console scrolling (at least with the mouse)
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2019-09-04 08:32:22 +00:00 |
snd_directx.c
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snd_dma.c
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Q3TA: Added snd_ignorecueloops cvar to ignore auto-looping sounds.
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2020-03-07 09:00:40 +00:00 |
snd_droid.c
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snd_linux.c
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snd_macos.c
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snd_mem.c
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Q3TA: Added snd_ignorecueloops cvar to ignore auto-looping sounds.
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2020-03-07 09:00:40 +00:00 |
snd_mix.c
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Fix overflow in sound mixing.
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2020-01-23 18:57:48 +00:00 |
snd_morphos.c
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snd_mp3.c
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snd_opensl.c
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Try to fix up FTE's android port.
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2019-04-15 18:43:42 +00:00 |
snd_ov.c
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Fix the off-by-one that has been causing ogg vorbis crashes all these years.
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2019-09-03 12:33:14 +00:00 |
snd_pulse.c
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smoother console scrolling (at least with the mouse)
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2019-09-04 08:32:22 +00:00 |
snd_sblaster.c
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snd_sdl.c
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smoother console scrolling (at least with the mouse)
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2019-09-04 08:32:22 +00:00 |
snd_sndio.c
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snd_wasapi.c
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snd_win.c
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snd_xaudio.c
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sound.h
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Remove void* pointer arithmatic to make msvc happy.
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2019-12-10 14:50:47 +00:00 |
spritegn.h
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sys_axfte.cpp
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sys_dos.c
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sys_droid.c
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Track areas properly, so we don't bug out when a client has multiple cameras in different areas.
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2019-07-02 04:12:20 +00:00 |
sys_linux.c
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Make sure fte servers get listed under quakeworld and not netquake.
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2020-03-08 07:02:37 +00:00 |
sys_morphos.c
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sys_npfte.c
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sys_plugfte.c
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sys_plugfte.h
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sys_sdl.c
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Fix some problems in my recent commit.
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2019-11-20 07:14:28 +00:00 |
sys_win.c
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fix msvc incompat.
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2020-02-16 19:13:55 +00:00 |
sys_xdk.c
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Fix a stupid bug with allow_download cvar.
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2019-03-12 06:41:52 +00:00 |
teamplay.c
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textedit.c
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Attempt to fix some nondeterministic build variations.
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2020-01-09 15:35:40 +00:00 |
valid.c
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Too many changes, sorry.
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2019-11-20 03:09:50 +00:00 |
vid.h
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Too many changes, sorry.
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2019-11-20 03:09:50 +00:00 |
vid_headless.c
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Fix csqc polygon issue (using explicit glsl that doesn't need normals).
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2019-02-19 06:49:03 +00:00 |
view.c
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fixed eztv md4 incompatibility.
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2020-02-11 18:06:10 +00:00 |
view.h
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fix some warnings and some alternative build configs.
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2019-06-06 04:32:09 +00:00 |
wad.c
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fixed eztv md4 incompatibility.
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2020-02-11 18:06:10 +00:00 |
wad.h
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wastes.ico
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winamp.h
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winquake.h
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winquake.rc
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zqtp.c
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Remove void* pointer arithmatic to make msvc happy.
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2019-12-10 14:50:47 +00:00 |