9cd425e945
fix decals again. clampmap should work properly with them, also removed the extra part. fix rtlight pvs issue with respect to portals fix vid_reload causing the d3d9 renderer to use nearest sampling terrain system should now mostly work with d3d9. still has issues. fix q3 volumetric fog not applying to models git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5174 fc73d0e0-1445-4013-8a0c-d673dee63da5 |
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defaultskin.hlsl | ||
defaultsky.hlsl | ||
defaultskybox.hlsl | ||
defaultwarp.hlsl | ||
drawflat_wall.hlsl | ||
rtlight.hlsl | ||
terrain.hlsl |