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fteqw/engine/client
2006-03-11 00:35:56 +00:00
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.cvsignore
anorms.h
bymorphed.ico
cd_linux.c
cd_null.c
cd_sdl.c
cd_win.c Fixed all warnings in MDebug. 2006-02-11 14:51:36 +00:00
cdaudio.h
cl_cam.c added a macro for specifying all the cvar properties. This will simplify stuff for Q2. 2006-02-11 02:09:43 +00:00
cl_cg.c gameclock, roq/avis can play on shaders (sound is wrong though, so that's fine with avis!), snprintf changes (this is the bulk), up2's mcharset 2006-03-06 01:41:09 +00:00
cl_demo.c fixed erroneous timeouts when playing NQ demos 2006-03-10 03:51:12 +00:00
cl_ents.c Found a bug with mvd playback and colormod. 2006-03-06 18:53:09 +00:00
cl_ignore.c added a macro for specifying all the cvar properties. This will simplify stuff for Q2. 2006-02-11 02:09:43 +00:00
cl_ignore.h blah 2005-11-30 21:39:27 +00:00
cl_input.c gameclock, roq/avis can play on shaders (sound is wrong though, so that's fine with avis!), snprintf changes (this is the bulk), up2's mcharset 2006-03-06 01:41:09 +00:00
cl_main.c gameclock, roq/avis can play on shaders (sound is wrong though, so that's fine with avis!), snprintf changes (this is the bulk), up2's mcharset 2006-03-06 01:41:09 +00:00
cl_master.h An alternate server browser, accessable via menu_servers2. 2006-02-28 00:46:04 +00:00
cl_parse.c 'this is gccs bug', 'honest'.... you believe me, right? please? 2006-03-06 21:11:50 +00:00
cl_plugin.inc Less warnings (none at the gcc-default warning level) 2006-03-04 20:43:48 +00:00
cl_pred.c Small cleanup 2006-02-11 18:06:18 +00:00
cl_screen.c use stringtorgb and stringtoindex functions for crosshaircolor and r_menutint 2006-03-11 00:35:56 +00:00
cl_tent.c Mostly colourmod stuff. A few fixes for q3 menus, some gamma fixes for q2, more verbose messages for pngs, and hopefully a gamma fix. 2006-02-27 00:42:25 +00:00
cl_ui.c gameclock, roq/avis can play on shaders (sound is wrong though, so that's fine with avis!), snprintf changes (this is the bulk), up2's mcharset 2006-03-06 01:41:09 +00:00
client.h use stringtorgb and stringtoindex functions for crosshaircolor and r_menutint 2006-03-11 00:35:56 +00:00
clq2_cin.c gameclock, roq/avis can play on shaders (sound is wrong though, so that's fine with avis!), snprintf changes (this is the bulk), up2's mcharset 2006-03-06 01:41:09 +00:00
clq2_ents.c gameclock, roq/avis can play on shaders (sound is wrong though, so that's fine with avis!), snprintf changes (this is the bulk), up2's mcharset 2006-03-06 01:41:09 +00:00
clq3_parse.c gameclock, roq/avis can play on shaders (sound is wrong though, so that's fine with avis!), snprintf changes (this is the bulk), up2's mcharset 2006-03-06 01:41:09 +00:00
clq3defs.h Fixed all warnings in MDebug. 2006-02-11 14:51:36 +00:00
console.c gameclock, roq/avis can play on shaders (sound is wrong though, so that's fine with avis!), snprintf changes (this is the bulk), up2's mcharset 2006-03-06 01:41:09 +00:00
crosshairs.dat
fragstats.c Bugfixes. 2006-01-13 20:30:01 +00:00
image.c gameclock, roq/avis can play on shaders (sound is wrong though, so that's fine with avis!), snprintf changes (this is the bulk), up2's mcharset 2006-03-06 01:41:09 +00:00
in_morphos.c Added the MorphOS files. 2006-03-06 22:10:32 +00:00
in_morphos.h Added the MorphOS files. 2006-03-06 22:10:32 +00:00
in_raw.h got rid of some anonymous unions 2006-02-17 02:51:59 +00:00
in_sdl.c
in_win.c Fix for mouse pointers (should be more generic fixme: port changes to linux input too) 2006-03-10 03:52:12 +00:00
input.h
keys.c Fix for mouse pointers (should be more generic fixme: port changes to linux input too) 2006-03-10 03:52:12 +00:00
keys.h Fixed all warnings in MDebug. 2006-02-11 14:51:36 +00:00
lhfont.h
m_download.c Done Up2's bidding 2006-03-10 03:49:49 +00:00
m_items.c gameclock, roq/avis can play on shaders (sound is wrong though, so that's fine with avis!), snprintf changes (this is the bulk), up2's mcharset 2006-03-06 01:41:09 +00:00
m_master.c At least some of Up2's bidding. 2006-03-10 03:50:08 +00:00
m_mp3.c Altivec doesn't like pixel, apparently. 2006-03-06 21:27:25 +00:00
m_multi.c gameclock, roq/avis can play on shaders (sound is wrong though, so that's fine with avis!), snprintf changes (this is the bulk), up2's mcharset 2006-03-06 01:41:09 +00:00
m_options.c blooming stuff. I hope I got enough of the bugs out. 2006-03-03 03:31:19 +00:00
m_script.c gameclock, roq/avis can play on shaders (sound is wrong though, so that's fine with avis!), snprintf changes (this is the bulk), up2's mcharset 2006-03-06 01:41:09 +00:00
m_single.c gameclock, roq/avis can play on shaders (sound is wrong though, so that's fine with avis!), snprintf changes (this is the bulk), up2's mcharset 2006-03-06 01:41:09 +00:00
menu.c An alternate server browser, accessable via menu_servers2. 2006-02-28 00:46:04 +00:00
menu.h gameclock, roq/avis can play on shaders (sound is wrong though, so that's fine with avis!), snprintf changes (this is the bulk), up2's mcharset 2006-03-06 01:41:09 +00:00
merged.h An alternate server browser, accessable via menu_servers2. 2006-02-28 00:46:04 +00:00
modelgen.h
mymad.c
net_master.c An alternate server browser, accessable via menu_servers2. 2006-02-28 00:46:04 +00:00
pr_csqc.c gameclock, roq/avis can play on shaders (sound is wrong though, so that's fine with avis!), snprintf changes (this is the bulk), up2's mcharset 2006-03-06 01:41:09 +00:00
pr_menu.c gameclock, roq/avis can play on shaders (sound is wrong though, so that's fine with avis!), snprintf changes (this is the bulk), up2's mcharset 2006-03-06 01:41:09 +00:00
q2.ico
q2anorms.h
q2m_flash.c
quakedef.h fix sw compiling, use MSVC8 _s functions when applicable 2006-03-06 03:15:34 +00:00
r_bulleten.c gameclock, roq/avis can play on shaders (sound is wrong though, so that's fine with avis!), snprintf changes (this is the bulk), up2's mcharset 2006-03-06 01:41:09 +00:00
r_bulleten.h
r_efrag.c gameclock, roq/avis can play on shaders (sound is wrong though, so that's fine with avis!), snprintf changes (this is the bulk), up2's mcharset 2006-03-06 01:41:09 +00:00
r_part.c got rid of some anonymous unions 2006-02-17 02:51:59 +00:00
r_partset.c added particle fields beamtexstep/beamtexspeed for beam texture manipulation, added alphadelta which obsoletes alphachange 2006-02-11 23:41:40 +00:00
r_partset.h
render.h Mostly colourmod stuff. A few fixes for q3 menus, some gamma fixes for q2, more verbose messages for pngs, and hopefully a gamma fix. 2006-02-27 00:42:25 +00:00
renderer.c gameclock, roq/avis can play on shaders (sound is wrong though, so that's fine with avis!), snprintf changes (this is the bulk), up2's mcharset 2006-03-06 01:41:09 +00:00
renderque.c
renderque.h
resource.h
roq.h Reworked the filesystem. We now support a virtual filesystem. Many places accept stream usage, although many formats do not support this. 2005-12-21 03:07:33 +00:00
roq_read.c Reworked the filesystem. We now support a virtual filesystem. Many places accept stream usage, although many formats do not support this. 2005-12-21 03:07:33 +00:00
sbar.c gameclock, roq/avis can play on shaders (sound is wrong though, so that's fine with avis!), snprintf changes (this is the bulk), up2's mcharset 2006-03-06 01:41:09 +00:00
sbar.h
screen.h
skin.c Mostly colourmod stuff. A few fixes for q3 menus, some gamma fixes for q2, more verbose messages for pngs, and hopefully a gamma fix. 2006-02-27 00:42:25 +00:00
snd_alsa.c
snd_directx.c This is fun. 2006-02-01 22:36:12 +00:00
snd_dma.c archive snd_khz 2006-02-26 05:48:40 +00:00
snd_linux.c Less warnings (none at the gcc-default warning level) 2006-03-04 20:43:48 +00:00
snd_mem.c Don't force sound/ infront of sound file names. 2006-02-22 23:39:07 +00:00
snd_mix.c fastarrays works properly now. 2006-01-28 06:41:20 +00:00
snd_mixa.s
snd_morphos.c Added the MorphOS files. 2006-03-06 22:10:32 +00:00
snd_mp3.c
snd_ov.c Copyable console, and up2's demand for aliases like fuhquake. 2006-02-06 01:06:17 +00:00
snd_sdl.c
snd_win.c
sound.h Fixed all warnings in MDebug. 2006-02-11 14:51:36 +00:00
spritegn.h
sys_dosa.s
sys_linux.c Blind fix. but it couldn't have worked before anyway. Sys_Milliseconds should now return something reasonable. 2006-02-12 23:55:40 +00:00
sys_morphos.c Added the MorphOS files. 2006-03-06 22:10:32 +00:00
sys_sdl.c This is fun. 2006-02-01 22:36:12 +00:00
sys_win.c gameclock, roq/avis can play on shaders (sound is wrong though, so that's fine with avis!), snprintf changes (this is the bulk), up2's mcharset 2006-03-06 01:41:09 +00:00
sys_wina.s
teamplay.c
textedit.c Should be more robust 2006-03-10 03:50:23 +00:00
valid.c fix Sys_Error with jpeg screenshots, standardize console warning/error/notice colors 2006-02-22 01:24:22 +00:00
vid.h
view.c gameclock, roq/avis can play on shaders (sound is wrong though, so that's fine with avis!), snprintf changes (this is the bulk), up2's mcharset 2006-03-06 01:41:09 +00:00
view.h
wad.c fix for RID #1394691 (boss2 at least) 2006-01-09 01:49:06 +00:00
wad.h
winamp.h got rid of some anonymous unions 2006-02-17 02:51:59 +00:00
winquake.h
winquake.rc It's worth a laugh. 2006-01-12 22:20:23 +00:00
zqtp.c Less warnings (none at the gcc-default warning level) 2006-03-04 20:43:48 +00:00