1
0
Fork 0
forked from fte/fteqw
fteqw/engine/client/vid.h
Spoike 27a59a0cbc LOTS OF CHANGES. was hoping to get revision 5000 perfect, but really that's never going to happen. this has gone on for too long now.
vulkan, wasapi, quake injector features added.
irc, avplug, cef plugins/drivers reworked/updated/added
openal reverb, doppler effects added.
'dir' console command now attempts to view clicked files.
lots of warning fixes, should now only be deprecation warnings for most targets (depending on compiler version anyway...).
SendEntity finally reworked to use flags properly.
effectinfo improved, other smc-targetted fixes.
mapcluster stuff now has support for linux.
.basebone+.baseframe now exist in ssqc.
qcc: -Fqccx supports qccx syntax, including qccx hacks. don't expect these to work in fteqw nor dp though.
qcc: rewrote function call handling to use refs rather than defs. this makes struct passing more efficient and makes the __out keyword usable with fields etc.
qccgui: can cope a little better with non-unicode files. can now represent most quake chars.
qcc: suppressed warnings from *extensions.qc

git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5000 fc73d0e0-1445-4013-8a0c-d673dee63da5
2016-07-12 00:40:13 +00:00

131 lines
3.8 KiB
C

/*
Copyright (C) 1996-1997 Id Software, Inc.
This program is free software; you can redistribute it and/or
modify it under the terms of the GNU General Public License
as published by the Free Software Foundation; either version 2
of the License, or (at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
See the GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to the Free Software
Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
*/
// vid.h -- video driver defs
#define VID_CBITS 6
#define VID_GRADES (1 << VID_CBITS)
// a pixel can be one, two, or four bytes
typedef qbyte pixel_t;
typedef enum
{
QR_NONE, //server-style operation (no rendering).
QR_HEADLESS, //no window/rendering at all (system tray only)
QR_OPENGL, //gl+gles+etc.
QR_DIRECT3D9, //
QR_DIRECT3D11, //
QR_SOFTWARE, //not worth using
QR_VULKAN, //
QR_DIRECT3D12, //no implementation
QR_METAL //no implementation
} r_qrenderer_t;
typedef struct {
//you are not allowed to make anything not work if it's not based on these vars...
int width;
int height;
int fullscreen; //0 = windowed. 1 = fullscreen (mode changes). 2 = borderless+maximized
qboolean stereo;
qboolean srgb;
int bpp;
int rate;
int wait; //-1 = default, 0 = off, 1 = on, 2 = every other
int multisample; //for opengl antialiasing (which requires context stuff)
int triplebuffer;
char subrenderer[MAX_QPATH];
struct rendererinfo_s *renderer;
} rendererstate_t;
#ifndef SERVERONLY
extern rendererstate_t currentrendererstate;
#endif
typedef struct vrect_s
{
float x,y,width,height;
} vrect_t;
typedef struct
{
int x;
int y;
int width;
int height;
int maxheight; //vid.pixelheight or so
} pxrect_t;
typedef struct
{
qboolean activeapp;
qboolean isminimized; //can omit rendering as it won't be seen anyway.
int fullbright; // index of first fullbright color
unsigned fbvwidth; /*virtual 2d width*/
unsigned fbvheight; /*virtual 2d height*/
unsigned fbpwidth; /*virtual 2d width*/
unsigned fbpheight; /*virtual 2d height*/
struct image_s *framebuffer; /*the framebuffer fbo (set by democapture)*/
unsigned width; /*virtual 2d screen width*/
unsigned height; /*virtual 2d screen height*/
int numpages;
unsigned rotpixelwidth; /*width after rotation in pixels*/
unsigned rotpixelheight; /*pixel after rotation in pixels*/
unsigned pixelwidth; /*true height in pixels*/
unsigned pixelheight; /*true width in pixels*/
float dpi_x;
float dpi_y;
} viddef_t;
extern viddef_t vid; // global video state
extern unsigned int d_8to24rgbtable[256];
extern unsigned int d_8to24bgrtable[256];
#ifdef GLQUAKE
//called when gamma ramps need to be reapplied
qboolean GLVID_ApplyGammaRamps (unsigned short *ramps);
qboolean GLVID_Init (rendererstate_t *info, unsigned char *palette);
// Called at startup to set up translation tables, takes 256 8 bit RGB values
// the palette data will go away after the call, so it must be copied off if
// the video driver will need it again
void GLVID_Shutdown (void);
// Called at shutdown
void GLVID_Crashed(void);
void GLVID_Update (vrect_t *rects);
// flushes the given rectangles from the view buffer to the screen
int GLVID_SetMode (rendererstate_t *info, unsigned char *palette);
// sets the mode; only used by the Quake engine for resetting to mode 0 (the
// base mode) on memory allocation failures
qboolean GLVID_Is8bit(void);
void GLVID_SwapBuffers(void);
enum uploadfmt;
char *GLVID_GetRGBInfo(int *truewidth, int *trueheight, enum uploadfmt *fmt);
void GLVID_SetCaption(const char *caption);
#endif